Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.24 @ 18:10:42 Player: PlasticHeart Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (3067) 3067 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 5864 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 60 Friendly Fire -117 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (150) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Bore Cannon Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite EM Pulse Cannon Advanced Beam Cannon Improved Assault Rifle Bore Cannon Mini Grenade Launcher Scythe [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 83 | 7 9 1 21 1 44 Power 9 | 1 . . 2 . 6 Engine 3 | 1 . . 2 . . Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 26 | 2 3 . 8 1 12 Treads 3 | . . . . . 3 Leg 3 | 2 1 . . . . Wheel 20 | . 2 . 8 1 9 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 2 4 1 7 . 15 Device 15 | 1 2 1 2 . 9 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 10 | . . . 5 . 5 Artifact . | . . . . . . Weapon 19 | 2 2 . 4 . 11 Energy Gun 1 | . . . . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 7 | 2 . . . . 5 Ballistic Cannon 8 | . 2 . 3 . 3 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 29 | . 2 . 5 . 22 Power 4 | . . . 1 . 3 Propulsion 11 | . . . 2 . 9 Utility 10 | . 2 . 1 . 7 Weapon 4 | . . . 1 . 3 Highest Loss Streak 6 | . 1 . 3 . 6 Average Slot Usage (%) 95 | . 96 100 99 100 90 Engine 8 | . 14 14 10 11 1 Core 2 | . . . . . 6 Treads 1 | . . . . . 4 Leg 4 | . 16 . . . . Wheel 25 | . 11 28 32 33 25 Device 8 | . 11 14 6 . 10 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 4 Protection 10 | . . . 14 22 10 Ballistic Gun 2 | . 7 . . . 2 Ballistic Cannon 18 | . 20 28 21 22 11 Naked Turns . | . . . . . . Heaviest Build 75 | 12 50 50 68 68 75 Greatest Support 58 | 20 20 20 30 30 58 Greatest Overweight (x) 4 | . 4 2 2 2 4 Average Overweight (x) 1 | . . 2 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 13 20 20 20 20 Most Carried 20 | 5 18 20 20 20 20 Average Carried 16 | 2 8 18 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 18 20 20 20 20 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 3572 | 280 731 42 807 194 1518 Remotely 112 | 82 30 . . . . Salvage Created 4017 | 58 955 87 967 217 1733 Parts 242 | 3 73 5 62 12 87 Haulers Intercepted 9 | . 2 . 4 . 3 Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 77 | . 16 2 18 2 39 Guns 15 | . 4 . . . 11 Cannons 59 | . 12 2 15 2 28 AOE 3 | . . . 3 . . Classes Destroyed 14 | 1 9 . 2 . 2 Worker 5 | . 1 . 1 2 1 Builder 6 | . 3 . 1 . 2 Tunneler 2 | . 1 . . 1 . Hauler 9 | . 2 . 4 . 3 Recycler 11 | 1 3 . 3 1 3 Mechanic 1 | . 1 . . . . Operator 4 | . 2 . 1 . 1 Watcher 7 | . 3 . 2 . 2 Swarmer 13 | . 3 . 3 . 7 Grunt 50 | . 13 2 7 2 26 Brawler 2 | . . . 1 1 . Sentry 11 | . . . 7 . 4 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 12 | 1 6 2 6 1 12 Combat Bots Only 9 | . 3 2 3 1 9 Max Kills in Single Turn 2 | 1 2 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4218 | . 429 29 611 57 3092 Core 739 | . 77 29 72 11 550 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 57 . 79 . Volleys Fired 340 | 4 71 4 72 11 178 Largest 2 | 2 2 2 2 2 2 Hottest 129 | 40 70 70 70 70 129 Shots Fired 679 | 8 142 8 139 27 355 Gun 142 | 8 62 . . . 72 Cannon 534 | . 80 8 136 27 283 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 603 | 8 142 8 136 27 282 Thermal 73 | . . . . . 73 Explosive 3 | . . . 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | 2 12 1 11 9 27 Robot Miss Streak 6 | 1 4 1 4 4 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 406 | 4 74 4 78 12 234 Core Hits 180 | 3 39 3 38 7 90 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 4 . 3 2 6 Blast 15 | . 4 . 3 2 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7455 | 35 1162 73 1702 272 4211 Guns 1238 | 35 269 . . . 934 Cannons 5903 | . 893 73 1388 272 3277 Explosions 314 | . . . 314 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5931 | 35 1162 73 1388 272 3001 Thermal 1210 | . . . . . 1210 Explosive 314 | . . . 314 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 10 . Average Corruption 9 | . . . 9 10 . Corruption Purged . | . . . . . . Effects 71 | . . . 38 33 . Message Errors 15 | . . . 8 7 . Matter Fused 19 | . . . 9 10 . Heat Flow Errors 10 | . . . 6 4 . Energy Discharges 5 | . . . 1 4 . Data Loss (minor) 5 | . . . 4 1 . Data Loss (major) 4 | . . . 3 1 . Misfires 7 | . . . 2 5 . Alerts 2 | . . . 1 1 . Weapon Failures 4 | . . . 4 . . Overload Shots . | . . . . . . Overflow Damage 27 | . 9 . . . 18 Projectiles 27 | . 9 . . . 18 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 38 | . 7 . 4 3 24 Impact . | . . . . . . Kinetic 34 | . 6 . 4 3 21 Secondary 4 | . 1 . . . 3 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 328 | . 42 2 328 237 245 Average Temperature 76 | . 10 2 74 54 105 Received Heat Transfer 1692 | . 207 18 159 30 1278 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 2294 | . . . . . 2294 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 657 | 5 217 134 446 199 657 Initial 132 | . 3 84 52 132 . Average 193 | 2 122 113 214 105 297 Maximum Alert Level 2 | . 1 . 2 . 2 Low Security (%) 68 | 100 91 100 54 100 37 Level 1 22 | . 8 . 40 . 38 Level 2 8 | . . . 4 . 23 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 . 3 . 7 Investigation 6 | . 2 . 2 . 2 Extermination . | . . . . . . Reinforcement 8 | . 2 . 1 . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 9 | . 4 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 28 2 24 4 67 Peak Tracking Total 7 | . 3 2 3 2 7 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 7 | . 3 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 5 | . 1 . 3 . 1 Max in Single Turn 2 | . 1 . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 12 | . 5 . 4 . 3 Terminals 11 | . 5 . 3 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 6 . 12 . 7 Successful 14 | . 3 . 8 . 3 Failed 11 | . 3 . 4 . 4 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 2 | . . . 1 . 1 Terminals 23 | . 6 . 10 . 7 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 . 5 . 2 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . . 1 Locate Traps 3 | . 1 . 1 . 1 Security Status 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Track 1 | . . . . . 1 Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 2 . 3 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 32 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 13 | . . . . 8 5 Total Damage 191 | . . . . 112 79 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4801 | 59 1158 211 952 840 1581 Spaces Moved 3087 | 38 746 179 599 716 809 Core 17 | 17 . . . . . Treads . | . . . . . . Legs 420 | 21 399 . . . . Wheels 2650 | . 347 179 599 716 809 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 110 95 110 100 Average Speed 110 | 88 116 110 102 110 112 Slowest Speed 280 | 120 280 110 110 110 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 98 33 52 99 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . 34 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . . 34 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3807 | 55 906 184 796 746 1120 Wait 197 | . 46 . 86 17 48 Move 3082 | 37 745 178 598 715 809 Hop . | . . . . . . Pick Up 59 | 7 24 1 8 1 18 Fast Attach 30 | 2 2 . 3 . 23 Attach 24 | 5 4 . 6 . 9 Detach . | . . . . . . Swap 29 | . 3 1 12 1 12 Drop 46 | . 11 . 11 1 23 Fire 340 | 4 71 4 72 11 178 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / [*Sto x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Discovered new exit (range 13) 1218 | -10/Materials | Entered Mines 1222 | -10/Mines | Met a Derelict bent on vengeance 1233 | -10/Mines | Discovered new exit (range 6) 1250 | -10/Mines | Learned 4 Materials zone layouts 1429 | -10/Mines | Entered Materials 1429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | System corruption reached 10% 1543 | -9/Materials | Discovered new exit (range 12) 1555 | -9/Materials | Lost 3 parts (1p2n) 1847 | -9/Materials | Identified exit to Mines 2138 | -9/Materials | Repaired Med. Armor Plating 2216 | -9/Materials | Build established: Scavenger-Mutant 2381 | -9/Materials | Entered Mines 2409 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2452 | -9/Mines | Discovered new exit (range 6) 2541 | -9/Mines | Build established: Mutant 2689 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2697 | -9/Mines | Learned Materials terminal intel 2702 | -9/Mines | Identified exit to Materials 3221 | -9/Mines | Entered Materials 3221 | -8/Materials | Accompanied by 2 allies 3221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -8/Materials | Loaded intel: 12 terminal locations 3397 | -8/Materials | Lost 3 parts (1n2u) 3454 | -8/Materials | Discovered new exit (range 16) 3540 | -8/Materials | Discovered new exit (range 15) 4003 | -8/Materials | Build established: Scavenger-Mutant 4024 | -8/Materials | Destroyed 9 combat bots 4096 | -8/Materials | Lost 6 parts (1p2n2u1w) 4248 | -8/Materials | Discovered new exit (range 4) 4292 | -8/Materials | Lost 4 parts (2n2u) 4364 | -8/Materials | Core integrity fell below 50% 4711 | -8/Materials | Core integrity fell below 20% 4802 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04709_ Electrolysis Chamber disabled. 04710_ K-01 Serf collects debris. 04733_ G-47 Trooper destroyed. 04740_ K-01 Serf collects debris. 04751_ Imp. Heat Sink destroyed. 04759_ G-47 Trooper destroyed. 04764_ Acquired Hacking Suite. 04764_ K-01 Serf collects debris. 04766_ Acquired Lgt. Nuclear Core. 04766_ K-01 Serf collects debris. 04770_ Acquired Lgt. Nuclear Core. 04771_ W-25 Informer sends out distress signal. 04773_ Acquired Imp. Heat Sink. 04776_ K-01 Serf collects debris. 04782_ U-05 Engineer lays Concrete. 04783_ Triggered Blade Trap. 04783_ Massive razor-sharp blades shoot up from within the floor. 04783_ Imp. Assault Rifle severed. 04785_ Acquired Imp. Assault Rifle. 04787_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????? """ ??# """ #?#########+# | | ??????# """ ??# """ #?????????#%# | | ??????# "" ??# % #?????????#=# | | ??????# ?#####+##########???#[# | | ??????# ????# + #???#=# | | ??????# ! ##### ## #???#[# | | ??????+ #??? #???#^# | | ??????# #??? #???# # | | ?????????#### "" ##? #???# # | | ????????????# "T "" # #???# # | | ????????????# "" """ # ????# | | ????????????# % "" + ???????? | | ????????????# [ # ???????? | | ????????????#o #??????????? # | | ????????????# ###### #???????????"? | | ????????????# u# # #??????????? ? | | ????????????# # %+ #??????????? ? | | ??????????? + # %#! #??????????? ? | | ?????????? # # ] # #????????????? | | ?????????#### # # #????????????? | | ???????????## # # #????????????? | | ???????????#T # # ^#????????????? | | ???????????## # # ^#????????????? | | ???????????#T ###### #????????????? | | ???????# #### ###### #????????????? | | ???????# @ g #????????????? | | ???????+ #????????????? | | ???????# #????????????? | | ???????###+####+## #????????????? | | ?????????????????# #????????????? | | ?????????????????# #????????????? | | ?????????????????# +????????????? | | ?????????????????# #????????????? | | ?????????????????# ######????????????? | | ?????????????????# #?????????????????? | | ????????????????? #?????????????????? | | ????????????????? #?????????????????? | | ???????????????? #?????????????????? | | ????????????????## #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????? ??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed StealthReflectiveFlail Manual? 0 Play Time 00:46:20 Cumulative 808.5 hours Start 2021.07.24 @ 16:58:01 End 2021.07.24 @ 18:10:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type - Total 64 Types 35/5/13/6/1/1/3/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95e14f4c-b972-4c75-a4d4-acd0673aee49