Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 00:05:59 Player: Zedx Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1749) 1749 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5844 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 275/300 Energy 36/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Large Storage Unit Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Nuclear Core Micro Nuclear Core F-cell Engine Carbon-fiber Leg Large Storage Unit Large Storage Unit Visual Processing Unit Seismic Detector Matter Filter Recalibrator Heavy Laser Heavy Assault Rifle [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . 1 . . 2 1 Weapon 3 | . . 1 . 2 . . Parts Attached 83 | 6 9 6 30 7 18 7 Power 12 | 1 . 1 3 3 2 2 Engine 6 | 1 . 1 2 . 1 1 Core 6 | . . . 1 3 1 1 Reactor . | . . . . . . . Propulsion 29 | 2 3 . 16 1 5 2 Treads . | . . . . . . . Leg 27 | 2 3 . 16 1 5 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 19 | 1 4 3 5 . 4 2 Device 9 | . . 2 3 . 3 1 Storage 7 | 1 3 1 . . 1 1 Processor 3 | . 1 . 2 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 23 | 2 2 2 6 3 7 1 Energy Gun 9 | . 1 1 4 1 2 . Energy Cannon 3 | . . . 1 1 1 . Ballistic Gun 11 | 2 1 1 1 1 4 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 3 1 . 1 Corrupted Parts 4 | . . . 3 1 . . System Corruption 13 | . . . 9 4 . . Parts Lost 46 | . 1 2 14 1 24 4 Power 7 | . . 1 2 . 3 1 Propulsion 14 | . . . 5 1 7 1 Utility 8 | . . 1 2 . 3 2 Weapon 17 | . 1 . 5 . 11 . Highest Loss Streak 12 | . 1 1 8 1 12 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 98 95 90 99 68 13 Engine 5 | . 14 7 8 3 3 . Core 6 | . . . 6 11 6 1 Leg 19 | . 28 22 24 22 13 . Device 7 | . . 9 8 7 16 . Storage 7 | . 16 11 9 7 5 1 Processor 7 | . 11 11 7 7 6 4 Energy Gun 9 | . 5 11 13 15 3 . Energy Cannon 6 | . . . 5 15 2 . Ballistic Gun 9 | . 22 22 5 7 7 . Naked Turns 8 | . . . . . . 8 Heaviest Build 54 | 10 25 36 39 52 54 26 Greatest Support 45 | 20 20 20 30 30 45 20 Greatest Overweight (x) 12 | 3 1 1 3 1 12 2 Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 14 8 Most Carried 15 | 4 11 15 15 15 14 5 Average Carried 10 | 1 6 11 11 14 10 2 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 2 10 14 14 15 5 3 Class Distribution -------------------- 56% | Scavenger-Gunner 26% | Mutant 11% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1305 | 175 189 118 346 170 307 . Remotely . | . . . . . . . Salvage Created 2111 | . 266 280 654 253 658 . Parts 103 | . 11 21 31 12 28 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 42 | . 5 8 14 4 11 . Guns 34 | . 4 8 13 1 8 . Cannons 6 | . . . 1 3 2 . Classes Destroyed 11 | . 2 4 . 2 3 . Recycler 2 | . 1 . 1 . . . Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . 1 . Watcher 1 | . . . . 1 . . Swarmer 9 | . . 4 5 . . . Grunt 21 | . 5 1 6 2 7 . Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . 1 . Sentry 6 | . . 2 3 . 1 . Specialist 2 | . . . . . 2 . Programmer 2 | . . . . 2 . . Best Kill Streak 5 | . 3 5 5 2 5 . Combat Bots Only 5 | . 2 4 5 2 5 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 616 | . 31 45 140 26 232 142 Missed 178 | . 11 21 29 9 47 61 Damage Taken 6617 | . 282 319 1426 261 2836 1493 Core 2192 | . 81 100 180 49 762 1020 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 67 75 67 93 10 . Volleys Fired 164 | . 29 19 49 14 53 . Largest 5 | . 2 3 3 5 5 . Hottest 260 | . 70 108 153 260 260 . Shots Fired 387 | . 56 53 119 59 100 . Gun 335 | . 56 53 110 34 82 . Cannon 52 | . . . 9 25 18 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 184 | . 35 38 48 14 49 . Thermal 157 | . 21 15 45 31 45 . Explosive . | . . . . . . . Electromagnetic 46 | . . . 26 14 6 . Robot Hit Streak 25 | . 25 14 24 10 17 . Robot Miss Streak 4 | . 2 3 4 4 3 . Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 4 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 271 | . 42 31 80 40 78 . Core Hits 125 | . 15 17 31 14 48 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 8 | . 2 . 2 . 4 . Burn 4 | . 2 . 1 . 1 . Destroy 3 | . . . . . 3 . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4505 | . 409 436 1087 676 1857 40 Guns 3355 | . 409 436 940 297 1273 . Cannons 768 | . . . 145 379 244 . Explosions 335 | . . . . . 335 . Melee . | . . . . . . . Ramming 47 | . . . 2 . 5 40 Kinetic 1640 | . 194 235 303 170 738 . Thermal 2278 | . 215 201 453 408 1001 . Explosive . | . . . . . . . Electromagnetic 540 | . . . 329 98 113 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 2 9 6 5 2 Average Corruption 3 | . . 2 2 2 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . 6 10 6 6 . Message Errors 4 | . . 2 1 1 . . Matter Fused 10 | . . 1 4 2 3 . Heat Flow Errors 3 | . . 2 1 . . . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 3 | . . 1 2 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . . 1 1 . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . 16 . Projectiles . | . . . . . . . Explosions 16 | . . . . . 16 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 61 | . . . . . 43 18 Shots 1 | . . . . . 1 . Rammed 11 | . . . . . 3 8 Targets Rammed 13 | . . . 2 . 3 8 Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 564 | . 236 330 534 564 335 21 Average Temperature 141 | . 97 106 149 190 152 12 Received Heat Transfer 2259 | . 156 99 657 45 1068 234 Effects 20 | . 2 . 8 10 . . Shutdowns 6 | . . . 4 2 . . Interference 7 | . 2 . 1 4 . . Matter Decay 2 | . . . 1 1 . . Short Circuit 2 | . . . 2 . . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . 1 . . . 1 . Combat Hostiles 2 | . 1 . . . 1 . Parts Melted 10 | . 1 1 1 2 5 . Heat Transferred 4666 | . 777 481 1073 666 1669 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 275 | . 144 275 198 100 104 179 Initial 60 | . . 60 59 60 49 24 Average 80 | . 87 155 114 51 60 74 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 97 | 100 100 75 100 100 100 100 Level 1 2 | . . 24 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . 4 3 2 5 Investigation 2 | . . . 1 . . 1 Extermination 3 | . . . . 2 . 1 Reinforcement 10 | . 1 . 3 1 2 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . 2 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 11 11 18 6 21 20 Peak Tracking Total 10 | . 3 4 4 3 7 10 Tactical Retreats 5 | . . 1 . . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 11 | . 3 1 2 1 3 1 Terminals 8 | . 3 1 1 . 2 1 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access . | . . . . . . . Total Hacks 35 | . 11 7 9 2 4 2 Successful 17 | . 6 3 6 2 . . Failed 18 | . 5 4 3 . 4 2 Catastrophic 4 | . . 1 1 . . 2 Database Lockouts . | . . . . . . . Manual 11 | . 1 4 4 . 2 . Terminals 27 | . 11 7 5 . 2 2 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 4 2 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 6 3 2 . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . Alert Level 2 | . . 2 . . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 4 2 . . Insert Component 3 | . . . 2 1 . . Analyze 3 | . . . 2 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 11 | . 3 1 2 1 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3583 | 57 342 321 749 1176 555 383 Spaces Moved 1905 | 41 182 127 279 573 212 491 Core 245 | 19 . . . . 30 196 Treads . | . . . . . . . Legs 1365 | 22 182 127 279 573 182 . Wheels . | . . . . . . . Hover 295 | . . . . . . 295 Flight . | . . . . . . . Fastest Speed 40 | 50 120 190 120 190 50 40 Average Speed 149 | 102 123 190 184 190 180 72 Slowest Speed 650 | 200 190 190 330 190 650 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 3 29 16 18 8 5 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 3 . 2 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . . . 3 . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2364 | 56 251 170 422 642 301 522 Wait 83 | 2 16 11 25 22 2 5 Move 1900 | 40 181 126 279 572 211 491 Hop . | . . . . . . . Pick Up 84 | 8 12 8 25 16 11 4 Fast Attach . | . . . . . . . Attach 60 | 6 4 4 19 5 15 7 Detach 10 | . 2 . 4 . . 4 Swap 23 | . 5 2 11 2 3 . Drop 28 | . 2 . 9 11 3 3 Fire 164 | . 29 19 49 14 53 . Melee . | . . . . . . . Ram 11 | . . . . . 3 8 Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 686 | -9/Materials | Discovered new exit (range 10) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 791 | -8/Materials | Build established: Scavenger-Gunner 973 | -8/Materials | Lost 8 parts (2p2n1u3w) 1429 | -8/Materials | Discovered new exit (range 15) 1470 | -8/Materials | Entered Factory 1470 | -7/Factory | Evolved 2 slots: Weapon x2 2616 | -7/Factory | Discovered new exit (range 15) 2646 | -7/Factory | Entered another Factory area 2646 | -6/Factory | Evolved 2 slots: Utility x2 2832 | -6/Factory | Lost 12 parts (1p3n1u7w) 3142 | -6/Factory | Lost 10 parts (1p3n2u4w) 3162 | -6/Factory | Core integrity fell below 50% 3190 | -6/Factory | Core integrity fell below 20% 3194 | -6/Factory | Discovered new exit (range 15) 3201 | -6/Factory | Entered another Factory area 3201 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3372 | -5/Factory | Build established: Mutant 3553 | -5/Factory | Core integrity fell below 50% 3577 | -5/Factory | Core integrity fell below 20% 3584 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03457_ K-01 Serf cleans the Recycling Unit. 03518_ Acquired Linear Gravjet. 03520_ Acquired Adv. Drone Bay. 03556_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03556_ Adv. Drone Bay destroyed. 03558_ Adv. Targeting Computer destroyed. 03559_ Slammed into P-70 Sage. 03563_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03564_ S-27 Virus destroyed. 03571_ Slammed into S-27 Virus. 03575_ Linear Gravjet destroyed. 03578_ Slammed into C-35 Carver. 03582_ Penetrated by Slug. 03582_ Slammed into H-71 Marshal. 03584_ H-71 Marshal calls for reinforcements. 03584_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03584_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #????????# | | # / #????????# """ """ | | # #????????# """"" """"" | | # ########## """"" """"" | | # # ^ | | # # ^ """ """ | | # # """"" """"" | | # /= """"" """"" | | # #%[ | | # # | | # # | | # ####### ######"########## | | # #?????# #??? ???????? | | # #?????# #? 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H ## #??????????????????? | | ???# ## ## #??????????????????? | | ???#??# ## #??????????????????? | | ??????## ### #??????????????????? | | ???????# #?# #??????????????????? | | ???????# #?? ???????????????????? | | ???????# #?? ???????????????????? | | ???????# #?? ???????????????????? | | ???????# #?? ???????????????????? | | ???????# #?? ???????????????????? | | ???????# ??? ???????????????????? | | ???????# ??? ???????????????????? | | ???????# ???????????????????????? | | ???????# ???????????????????????? | | ???????? ???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeImprinterTendrils Manual? 0 Play Time 00:33:44 Cumulative 26.8 hours Start 2024.04.28 @ 23:33:05 End 2024.04.29 @ 00:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1a28073-6621-4c67-9f3d-0b5e533e0279