Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 00:24:08 Player: ginkogruen Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1607) 1607 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 5962 Bonus ------- Follower Combat Kills 834 Met Imprinter 300 Was Imprinted 300 Friendly Fire -849 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Machine Analyzer Energy Filter Experimental Thermal Shield Corruption Screen Hacking Drone Bay (1/1) GAL Module Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Experimental Sensor Array Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Bore Cannon Rocket Array Rocket Array > --- INVENTORY -------- Ion Engine Machine Analyzer Energy Filter Experimental Thermal Shield Corruption Screen Hacking Drone Bay Bomb Factory No. 2 CR-A16's Pointy Stick GAL Module [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Guided Missile Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Guided Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 2 . . . 1 Weapon 2 | . . . . . . . 2 Parts Attached 55 | 6 13 3 6 . 3 7 17 Power 12 | 1 3 1 1 . 1 2 3 Engine 7 | 1 3 . . . . 1 2 Core 5 | . . 1 1 . 1 1 1 Reactor . | . . . . . . . . Propulsion 11 | 2 4 1 . . . 2 2 Treads . | . . . . . . . . Leg 11 | 2 4 1 . . . 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 3 . 3 . 1 1 6 Device 9 | . 1 . 3 . 1 . 4 Storage 3 | 1 1 . . . . . 1 Processor 3 | . 1 . . . . 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 2 3 1 2 . 1 2 6 Energy Gun 3 | . 1 1 . . . . 1 Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 5 | . 1 . . . 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 2 1 3 Parts Lost 29 | . 5 1 . . . 3 20 Power 8 | . 2 . . . . 1 5 Propulsion 6 | . 1 . . . . 1 4 Utility 4 | . . . . . . . 4 Weapon 11 | . 2 1 . . . 1 7 Highest Loss Streak 12 | . 3 1 . . . 3 12 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 10 14 14 15 13 12 8 Power 2 | . 2 3 3 3 2 1 . Propulsion 1 | . 1 4 3 3 1 . . Utility 5 | . 3 6 6 6 6 5 6 Weapon 3 | . 2 . 2 3 3 4 1 Tool/Special . | . . . . . . . . Unused Backups 16 | . 5 2 1 . 5 1 2 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 6 | . . 1 . . 2 1 2 Weapon 8 | . 5 . . . 3 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 96 96 96 100 89 88 62 Engine 2 | . 13 4 . . . . 3 Core 8 | . . 9 11 11 11 10 3 Leg 22 | . 27 28 22 22 22 22 9 Device 14 | . 1 . 19 22 22 17 3 Storage 11 | . 14 14 11 11 11 11 8 Processor 12 | . 9 14 11 11 11 15 13 Energy Gun 2 | . 2 21 1 . . . . Energy Cannon 2 | . . . 20 22 3 . 3 Ballistic Gun 2 | . 20 3 . . . . . Launcher 8 | . 4 . . . 9 11 10 Peak Build Rating 55 | 6 8 11 24 24 40 43 55 Average Rating 31 | 4 7 9 22 24 37 39 36 On Entrance 18 | . 6 8 11 24 24 40 36 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 88 | 11 27 27 35 35 37 41 88 Greatest Support 46 | 20 20 20 20 20 20 25 46 Greatest Overweight (x) 16 | 2 2 1 1 1 1 1 16 Average Overweight (x) 1 | . . 1 1 1 1 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 Average Carried 13 | 1 10 14 14 15 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 14 6 Class Distribution -------------------- 85% | Mutant 4% | Scavenger-Skirmisher 4% | Bomber 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Bomber | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1766 | 192 424 84 66 . 30 457 513 Remotely . | . . . . . . . . Salvage Created 1302 | . 327 . 182 . . 515 278 Parts 69 | . 21 . 9 . . 24 15 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . 1 16 . Prevented 5 | . . . . . . 5 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 43 | . 13 . 4 . . 20 6 Melee 2 | . . . . . . . 2 Guns 9 | . 9 . . . . . . Cannons 5 | . . . 4 . . . 1 AOE 27 | . 4 . . . . 20 3 Classes Destroyed 10 | . 3 . 1 . . 4 2 Builder 1 | . . . . . . . 1 Hauler 1 | . 1 . . . . . . Swarmer 16 | . 6 . 1 . . 9 . Grunt 17 | . 7 . 2 . . 5 3 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Protector 1 | . . . . . . 1 . Sentry 2 | . . . 1 . . 1 . Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . 1 1 Wasp 1 | . . . . . . 1 . Best Kill Streak 8 | . 3 . 2 . . 8 2 Combat Bots Only 8 | . 3 . 2 . . 8 2 Max Kills in Single Turn 2 | . 1 . 1 . . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 323 | . 98 9 11 . . 20 185 Missed 81 | . 24 4 2 . . 6 45 Hits 242 | . 74 5 9 . . 14 140 Projectile 242 | . 74 5 9 . . 14 140 AOE 2 | . . . . . . 1 1 Critical Strikes 7 | . 1 . . . . . 6 Part Disruptions 1 | . . . . . . . 1 Damage Taken 4362 | . 839 67 120 . . 451 2885 Core 1185 | . 179 11 44 . . 93 858 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 24 . . . 65 . Volleys Fired 95 | . 35 7 13 . . 30 10 Largest 3 | . 2 2 2 . . 2 3 Hottest 175 | . 60 60 136 . . 81 175 Shots Fired 153 | . 68 10 26 . . 32 17 Gun 78 | . 61 10 . . . . 7 Cannon 32 | . . . 26 . . . 6 Launcher 43 | . 7 . . . . 32 4 Special . | . . . . . . . . Kinetic 58 | . 51 3 . . . . 4 Thermal 45 | . 10 7 26 . . . 2 Explosive 43 | . 7 . . . . 32 4 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 12 | . 12 3 6 . . 5 9 Robot Miss Streak 7 | . 4 2 4 . . . 7 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 86 | . 45 5 15 . . 4 17 Core Hits 122 | . 26 3 5 . . 68 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Impale 1 | . . . . . . . 1 Melee Attacks 10 | . . . . . . . 10 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 10 | . . . . . . . 10 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5705 | . 749 68 329 . . 3636 923 Guns 491 | . 391 68 . . . . 32 Cannons 424 | . . . 329 . . . 95 Explosions 4418 | . 358 . . . . 3636 424 Melee 355 | . . . . . . . 355 Ramming 17 | . . . . . . . 17 Kinetic 363 | . 305 22 . . . . 36 Thermal 716 | . 86 46 329 . . . 255 Explosive 4222 | . 358 . . . . 3636 228 Electromagnetic 32 | . . . . . . . 32 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 355 | . . . . . . . 355 Highest Corruption 12 | . 3 3 . . . 1 12 Average Corruption 3 | . 2 3 . . . 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . 15 . . . 1 9 Message Errors 6 | . . 4 . . . . 2 Matter Fused 3 | . . 2 . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 5 | . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . 4 . . . . 2 Data Loss (major) 2 | . . 2 . . . . . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 183 | . 17 . . . . 120 46 Projectiles . | . . . . . . . . Explosions 145 | . 17 . . . . 120 8 Melee 38 | . . . . . . . 38 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 430 | . 45 . . . . 189 196 Shots 19 | . 4 . . . . 7 8 Rammed 1 | . . . . . . . 1 Targets Rammed 7 | . . . . . . . 7 Kicked 6 | . . . . . . . 6 Crushed . | . . . . . . . . Highest Temperature 266 | . 103 243 266 . . 7 59 Average Temperature 76 | . 35 81 110 . . 5 25 Received Heat Transfer 753 | . 303 39 27 . . 51 333 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1166 | . 200 100 592 . . . 274 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 . . 64 Level 1 9 | . . . . . . . 35 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 292 | . 101 111 137 45 . . 292 Initial 292 | . . 22 . 45 . . 292 Average 63 | . 32 23 51 45 . . 145 Influence Increases 2367 | . 406 121 277 . . 1323 240 Destroy 0b10 Robot/C 1340 | . 260 80 200 . . 680 120 Destroy 0b10 Robot/NC 45 | . 5 5 5 . . 15 15 Destroy Leader 204 | . 42 20 42 . . 80 20 Allied During Kill 596 | . . 16 29 . . 548 3 Disable Machine 15 | . 15 . . . . . . Destroy Structure 107 | . 24 . 1 . . . 82 Lose Combat Pursuer 60 | . 60 . . . . . . Influence Decreases 2367 | . 348 179 160 72 45 858 705 Entered New Map 326 | . . 36 . 72 45 . 173 Time Decay 1491 | . 298 143 120 . . 608 322 Lost Part 270 | . 50 . . . . 30 190 Lost Ally 280 | . . . 40 . . 220 20 Squads Dispatched 5 | . 1 . . . . 1 3 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 . . . . . 2 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 4 | . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 25 4 14 . . 33 9 Peak Tracking Total 7 | . 4 2 4 . . 7 2 Tactical Retreats 3 | . 3 . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 5 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Fabricated Traps 3 | . . . . . . . 3 Most Traps Carried 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . 3 . 4 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 23 | . . 3 . . 19 . 1 Largest Group 20 | . . 3 3 1 20 20 1 Highest-Rated Group 678 | . . 40 40 16 678 678 35 Highest-Rated Ally 96 | . . 16 16 16 96 96 35 Zionite Dispatches 1 | . . . . . . . 1 Demo 1 | . . . . . . . 1 Total Orders 1 | . . . 1 . . . . AID 1 | . . . 1 . . . . Ally Attacks 142 | . . 14 31 . . 93 4 Total Damage 4425 | . . 146 309 . . 3596 374 Kills 37 | . . 5 7 . . 23 2 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 6195 | . . . 294 18 3576 2172 135 Sensors 6190 | . . . 294 18 3576 2172 130 Terrain 401 | . . . 292 18 87 . 4 Machine Analysis 1 | . . . . . . . 1 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 8651 | 58 1079 629 326 18 3576 2172 793 Spaces Moved 4240 | 46 585 312 146 10 1826 1088 227 Core 54 | 13 . . . . . . 41 Treads . | . . . . . . . . Legs 4186 | 33 585 312 146 10 1826 1088 186 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 190 120 Average Speed 190 | 104 157 190 190 190 190 190 300 Slowest Speed 850 | 150 260 190 190 190 190 190 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 44 | 3 76 53 16 8 93 99 6 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 8 | . . 1 . . 2 5 . Spaces Dug . | . . . . . . . . Terrain Destroyed 314 | . 22 . . . . 220 72 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 312 | . 22 . . . . 220 70 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4641 | 53 678 341 169 9 1938 1163 290 Wait 152 | . 18 13 . . 90 26 5 Move 4233 | 45 584 311 145 9 1825 1087 227 Hop . | . . . . . . . . Pick Up 42 | 2 17 3 3 . 8 5 4 Fast Attach 19 | 6 6 . . . 1 . 6 Attach 23 | . 4 1 2 . . 4 12 Detach 3 | . . . . . . . 3 Swap 22 | . 8 2 4 . 2 4 2 Drop 33 | . 6 4 2 . 12 5 4 Fire 95 | . 35 7 13 . . 30 10 Melee 10 | . . . . . . . 10 Ram 1 | . . . . . . . 1 Kick 6 | . . . . . . . 6 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 284 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 8) 428 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Identified exit to Mines 940 | -10/Materials | Lost 3 parts (1p1n1w) 1035 | -10/Materials | Core integrity fell below 50% 1138 | -10/Materials | Entered Mines 1273 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1512 | -10/Mines | Discovered exit to Materials (range 7) 1678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1682 | -10/Mines | Found Prototype Device 1720 | -10/Mines | Build established: Scavenger-Mutant 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Accompanied by 3 allies 1767 | -9/Materials | Evolved 2 slots: Utility x2 1800 | -9/Materials | Identified Exp. Sensor Array 2030 | -9/Materials | Discovered new exit (range 9) 2078 | -9/Materials | Identified exit to Mines 2090 | -9/Materials | Build established: Scavenger-Skirmisher 2093 | -9/Materials | Entered Mines 2093 | -9/Mines | Accompanied by 1 ally 2094 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2106 | -9/Mines | Met a Derelict bent on vengeance 2109 | -9/Mines | Identified exit to Zion 2111 | -9/Mines | Entered Zion 2111 | -7/Zion | Accompanied by 1 ally 2193 | -7/Zion | Given the Hacking Drone Bay 2194 | -7/Zion | Found Prototype Device 2198 | -7/Zion | Identified Hacking Drone Bay 2208 | -7/Zion | Discovered new exit (range 13) 2301 | -7/Zion | Gained Derelict followers 2485 | -7/Zion | Build established: Mutant 2604 | -7/Zion | Found Prototype Launcher 2604 | -7/Zion | Identified Gui. Missile Launcher 2623 | -7/Zion | Found Prototype Launcher 2628 | -7/Zion | Found Prototype Launcher 2848 | -7/Zion | Found GAL Module 3098 | -7/Zion | Met Imprinter 3138 | -7/Zion | Imprinted 3140 | -7/Zion | Declared Zion's savior 3282 | -7/Zion | Found Prototype Device 3415 | -7/Zion | Learned Factory stockpile data 3455 | -7/Zion | Learned Factory repair station intel 3644 | -7/Zion | Found CR-A16's Pointy Stick 3816 | -7/Zion | Given A8's code to call for help 3918 | -7/Zion | Identified exit to Deep Caves 4058 | -7/Zion | Gained Derelict followers 4487 | -7/Zion | Identified exit to Proximity Caves 5314 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5321 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5459 | -7/Zion | Learned location of Warlord (-5) 5687 | -7/Zion | Entered Proximity Caves 5687 | -6/Proximity Caves | Accompanied by 20 allies 5710 | -6/Proximity Caves | Learned Factory garrison access intel 6082 | -6/Proximity Caves | Found Prototype Device 6096 | -6/Proximity Caves | Lost 4 allies 6375 | -6/Proximity Caves | Spotted B-75 Beast 6387 | -6/Proximity Caves | Allies destroyed B-75 Beast 6412 | -6/Proximity Caves | Lost 4 allies 6445 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6478 | -6/Proximity Caves | Destroyed 8 combat bots 6480 | -6/Proximity Caves | Lost 5 allies 6605 | -6/Proximity Caves | Lost 3 allies 7443 | -6/Proximity Caves | Discovered new exit (range 12) 7446 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7479 | -6/Proximity Caves | Identified exit to Factory 7720 | -6/Proximity Caves | Identified Rocket Array (x2) 7746 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7859 | -6/Proximity Caves | Entered Factory 7859 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 7861 | -6/Factory | Loaded intel: 6 repair station locations 7862 | -6/Factory | Loaded intel: 4 garrison access locations 7862 | -6/Factory | Identified Exp. Thermal Shield 7865 | -6/Factory | Identified Bomb Factory No. 2 8160 | -6/Factory | Build established: Bomber 8224 | -6/Factory | Zion Demo squad teleported in 8435 | -6/Factory | Crushed by falling debris 8451 | -6/Factory | Lost 12 parts (4p3n1u4w) 8540 | -6/Factory | Core integrity fell below 50% 8594 | -6/Factory | System corruption reached 10% 8607 | -6/Factory | Core integrity fell below 20% 8652 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08479_ K-01 Serf collects debris. 08481_ Sneak attack on R-10 Processor. 08481_ Destroyed Com. Wheel. 08482_ R-10 Processor collects Carbon-fiber Leg. 08484_ System corrupted: Matter fused (-5). 08484_ K-01 Serf collects debris. 08487_ Acquired 50 matter. 08487_ K-01 Serf collects debris. 08513_ CR-A16's Pointy Stick destroyed. 08521_ Med. Matter Pod destroyed. 08539_ Connecting with DSF Access... 08542_ System corrupted: Energy discharge (-34). 08564_ 4UY8R%Y>AWHLDMY9B,YWT>YC FU9: 08587_ System corrupted: Energy discharge (-28). 08593_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6W. 08593_ Bomb Factory No. 2 destroyed. 08622_ System corrupted: Component data lost. 08645_ System corrupted: Energy discharge (-26). 08649_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ???????### #### ## #?????????? """????? | | ???????# ##+### # #?????????? ""????" | | ######## T" #?????????? ""???"" ? | | # " #?????????? "????"" ?? | | # ## #????###### ????? ??? | | ???????# #### # #??### # ######/#### | | ??????#### # ##### #??# # | | ? ??# / #??## #? | | ? # """"""" #### #??## # #? | | # # """"""" ## ##### + #? | | # # """"""" #### # # #? | | # # """"""" #??# ## # #? | | # # #??# ##### % ## | | # # """"" #??# % # #? | | # # """"" ]#??#+########### #### #? | | # + """ # # ### # # #? | | # # # ##?###### ### #? | | # # ! # ##?????###?# #? | | # # # ##??????????#% #? | | # ###+######################???????##?# #? | | #??? o #??????????# #? | | #??# """ """"" #?#????????# #? | | #??# """ ""T"" #??????????# #? | | #??# """ ! #???????#??# ## | | #??# p ! #?????##???# #? | | ##+##### #??# @ #????#??#### #? | | # #??########+###############T # ## | | # | | " """ # | | " """ # | | " """ # | | # | | " """ #########+################### ######### | | " """ #???????????????????????????# #???????? | | " """ #???????????????????????????# #???????? | | #???????????????????????????+^ #???????? | | ! #???????????????????????????# ??????? | | #???????????????????????????# ##??????? | | ########???????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 55 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Help From High Places I'm Back, Baby! Look Less Dangerous Next Time We Are Legion Challenges ------------ None Game ------ Seed RiotNullObliterator Manual? 0 Play Time 01:19:47 Cumulative 24.2 hours Start 2026.07.02 @ 23:02:27 End 2026.07.03 @ 00:24:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 14 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82bc73f0-5e29-49ec-85e8-6ef5b5485259