Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 13:17:13 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2783) 2783 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5773 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Heavy Deuterium Engine Enhanced Nuclear Core Large Battery (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Particle Charger Quantum Capacitor Hacking Suite Hacking Suite Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Wheel Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Katana > --- INVENTORY -------- Nuclear Core Enhanced Nuclear Core Light Treads Medium Treads Medium Treads Wheel Improved Heat Sink Large Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Particle Charger Quantum Capacitor Improved Medium Armor Plating Hacking Suite Hacking Suite Proton Missile Launcher Missile Launcher Heavy Flail [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 2 | . . . 2 . . Parts Attached 61 | 8 1 1 3 17 31 Power 9 | 1 . . . 4 4 Engine 6 | 1 . . . 4 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 22 | 3 . 1 . 6 12 Treads 14 | 2 . . . 5 7 Leg . | . . . . . . Wheel 8 | 1 . 1 . 1 5 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 . 2 2 6 Device 7 | 1 . . 1 2 3 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 17 | 2 . . 1 5 9 Energy Gun 4 | 2 . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon 5 | . . . 1 2 2 Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 43 | . . 1 . 10 32 Power 5 | . . . . 3 2 Propulsion 15 | . . 1 . 1 13 Utility 7 | . . . . 1 6 Weapon 16 | . . . . 5 11 Highest Loss Streak 17 | . . 1 . 3 17 To Critical Strikes 1 | . . . . . 1 Average Backups 15 | 1 4 4 5 14 21 Power . | . 1 1 1 . . Propulsion 2 | . 2 1 1 2 3 Utility 10 | . 1 1 3 9 14 Weapon 1 | . . . . 1 2 Tool/Special . | . . . . . . Unused Backups 19 | . . . . 1 18 Power 4 | . . . . . 4 Propulsion 1 | . . . . . 1 Utility 12 | . . . . . 12 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 100 82 93 87 Engine 7 | . 14 14 11 7 4 Treads 16 | . 14 14 11 18 15 Wheel 9 | . 14 14 11 8 8 Device 17 | . 14 14 11 17 18 Storage 8 | . 14 14 11 9 7 Protection 1 | . . . . . 3 Energy Gun 9 | . 28 28 22 8 4 Ballistic Gun 1 | . . . . 3 . Ballistic Cannon 10 | . . . 5 12 12 Slashing Weapon 5 | . . . . 7 6 Peak Build Rating 47 | 7 7 7 12 23 47 Average Rating 24 | 5 7 6 9 20 34 On Entrance 9 | . 7 7 7 12 22 Avg Prop Armor Cover (%) 15 | 13 13 13 12 16 16 Naked Turns . | . . . . . . Heaviest Build 119 | 15 30 30 94 101 119 Greatest Support 60 | 40 10 10 10 60 38 Greatest Overweight (x) 28 | 3 2 2 9 10 28 Average Overweight (x) 6 | . 1 2 5 8 8 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 23 | 7 11 15 21 25 25 Most Carried 25 | 4 5 5 7 20 25 Average Carried 15 | 1 4 3 5 14 21 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 20 | 4 4 5 7 20 16 Class Distribution -------------------- 39% | Mutant 18% | Scientist-Gunner 15% | Scavenger-Tank 15% | Gunner 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scientist-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1865 | 280 10 10 62 700 803 Remotely . | . . . . . . Salvage Created 2922 | 101 33 113 278 1232 1165 Parts 141 | 5 2 6 15 55 58 Haulers Intercepted 4 | . . . 1 2 1 Recyclers Shooed 6 | . . 1 1 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 61 | . 1 3 6 24 27 Melee 4 | . . . . 2 2 Guns 21 | . 1 3 2 7 8 Cannons 26 | . . . 4 15 7 AOE 9 | . . . . . 9 Classes Destroyed 14 | 2 1 1 1 6 3 Worker 10 | . . . . 6 4 Builder 2 | . . . . . 2 Tunneler 2 | 2 . . . . . Hauler 4 | . . . 1 2 1 Recycler 7 | 1 . . . 3 3 Watcher 1 | . . . . 1 . Swarmer 10 | . . . . 3 7 Grunt 31 | . 1 2 6 14 8 Brawler 2 | . . . . 1 1 Sentry 7 | . . . . 5 2 Specialist 1 | . . . . . 1 Hunter 3 | . . . . 1 2 Programmer 6 | . . . . . 6 Assembled 1 | . . 1 . . . Best Kill Streak 8 | 3 1 1 5 6 8 Combat Bots Only 6 | . 1 1 5 6 6 Max Kills in Single Turn 4 | 1 1 1 2 3 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 591 | . 2 23 15 148 403 Missed 163 | . . 5 1 36 121 Hits 428 | . 2 18 14 112 282 Melee 2 | . . . . . 2 Projectile 426 | . 2 18 14 112 280 Critical Strikes 10 | . . . . 4 6 Damage Taken 6672 | . 23 249 167 1567 4666 Core 1120 | . 11 61 11 326 711 Absorbed by Shields 174 | . . . . . 174 Core Remaining (%) 77 | 100 . 71 97 40 . Volleys Fired 211 | 8 2 14 14 89 84 Largest 3 | 2 2 2 3 3 3 Hottest 149 | 100 100 100 133 133 149 Shots Fired 474 | 14 4 28 36 233 159 Gun 243 | 14 4 28 28 99 70 Cannon 216 | . . . 8 134 74 Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 298 | . . . 8 184 106 Thermal 161 | 14 4 28 28 49 38 Explosive 11 | . . . . . 11 Electromagnetic 4 | . . . . . 4 Robot Hit Streak 19 | 6 3 4 9 9 19 Robot Miss Streak 5 | 1 1 3 4 5 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 308 | 9 3 17 23 146 110 Core Hits 171 | 4 2 7 16 59 83 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 22 | 2 1 3 1 10 5 Burn 12 | 2 1 3 1 2 3 Destroy 2 | . . . . 2 . Blast 8 | . . . . 6 2 Melee Attacks 20 | . . . . 8 12 Impact . | . . . . . . Slashing 20 | . . . . 8 12 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8305 | 113 38 225 405 2547 4977 Guns 2416 | 113 38 225 252 763 1025 Cannons 2779 | . . . 153 1533 1093 Explosions 2409 | . . . . . 2409 Melee 701 | . . . . 251 450 Ramming . | . . . . . . Kinetic 3663 | . . . 153 1957 1553 Thermal 1898 | 113 38 225 252 339 931 Explosive 1371 | . . . . . 1371 Electromagnetic 672 | . . . . . 672 Impact . | . . . . . . Slashing 701 | . . . . 251 450 Piercing . | . . . . . . Highest Corruption 18 | . . . . 3 18 Average Corruption 3 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . . 4 17 Message Errors 4 | . . . . 1 3 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 2 | . . . . 1 1 Misfires 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 262 | . . . . 60 202 Projectiles 29 | . . . . 29 . Explosions 130 | . . . . . 130 Melee 103 | . . . . 31 72 Knockbacks 31 | . . . 1 22 8 Impact . | . . . . . . Kinetic 29 | . . . 1 20 8 Secondary 2 | . . . . 2 . Self-Inflicted Damage 632 | . . . . . 632 Shots 16 | . . . . . 16 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 349 | 117 90 195 349 . 107 Average Temperature 94 | 42 48 86 141 . 51 Received Heat Transfer 1418 | . 12 84 93 576 653 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 1 . 2 1 1 Heat Transferred 5126 | 481 185 888 814 1147 1611 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 84 | 100 100 100 100 77 84 Level 1 15 | . . . . 22 15 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 335 | 10 30 30 110 335 319 Initial 151 | . . 7 3 29 151 Average 93 | . 4 5 34 106 115 Influence Increases 1994 | 15 30 50 152 813 934 Destroy 0b10 Robot/C 1200 | . 20 40 120 480 540 Destroy 0b10 Robot/NC 130 | 15 . . 5 60 50 Destroy Leader 280 | . 10 10 22 126 112 Successful Hack 24 | . . . 5 5 14 Disable Machine 120 | . . . . 90 30 Destroy Structure 90 | . . . . 7 83 Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 120 | . . . . 45 75 Influence Decreases 1688 | 15 10 60 92 548 963 Entered New Map 245 | . . 13 7 41 184 Time Decay 1013 | 15 10 37 85 407 459 Lost Part 430 | . . 10 . 100 320 Squads Dispatched 16 | . 1 . 1 4 10 Investigation 1 | . . . . 1 . Extermination 3 | . . . . . 3 Reinforcement 11 | . 1 . 1 3 6 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 3 | . . . . . 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 2 3 10 32 46 Peak Tracking Total 13 | . 2 2 7 4 13 Tactical Retreats 7 | . . 1 . 3 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . . . . 2 6 Indirectly 4 | . . . . . 4 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 8 | . . . . 6 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . . 2 2 2 Terminals 2 | . . . 1 1 . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 14 | . . . 4 6 4 Successful 9 | . . . 3 4 2 Failed 5 | . . . 1 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 2 . Terminals 3 | . . . 1 2 . Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 3 4 . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 2 3 . Retrieve Study 5 | . . . 2 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Botnet 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 2 2 2 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 159 | . . . . . 159 Total Part Build Rating 22 | . . . . . 22 Part Studies Acquired 5 | . . . 2 3 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 562 | 38 155 188 181 . . Seismic 562 | 38 155 188 181 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4090 | 122 155 188 274 1659 1692 Spaces Moved 1725 | 69 129 129 143 621 634 Core 13 | 11 . . . . 2 Treads 76 | 30 . . . 45 1 Legs . | . . . . . . Wheels 1636 | 28 129 129 143 576 631 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 100 190 115 Average Speed 182 | 122 99 110 150 208 201 Slowest Speed 1450 | 200 110 110 205 320 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 23 39 19 52 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | . . . . 1 92 Melee . | . . . . . . Projectile 8 | . . . . 1 7 AOE 85 | . . . . . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2243 | 88 151 147 171 782 904 Wait 156 | . 19 2 9 15 111 Move 1720 | 68 128 128 142 620 634 Hop . | . . . . . . Pick Up 48 | 3 . 2 2 22 19 Fast Attach 24 | 8 . . 1 6 9 Attach 25 | . . 1 . 7 17 Detach 4 | 1 . . . 2 1 Swap 14 | . 1 . 2 5 6 Drop 21 | . 1 . 1 8 11 Fire 211 | 8 2 14 14 89 84 Melee 20 | . . . . 8 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Entered Mines 279 | -10/Mines | Assembled infested the area 307 | -10/Mines | Build established: Mutant 411 | -10/Mines | Learned Materials stockpile data 416 | -10/Mines | Discovered new exit (range 11) 451 | -10/Mines | Learned location of Storage (-7) 466 | -10/Mines | Entered Materials 466 | -9/Materials | Evolved 2 slots: Weapon x2 690 | -9/Materials | Discovered new exit (range 5) 740 | -9/Materials | Entered another Materials area 740 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -8/Materials | Build established: Gunner 1630 | -8/Materials | Build established: Scientist-Gunner 1828 | -8/Materials | Lost 3 parts (1u2w) 2049 | -8/Materials | Core integrity fell below 50% 2298 | -8/Materials | Build established: Mutant 2371 | -8/Materials | Discovered new exit (range 6) 2399 | -8/Materials | Entered Factory 2399 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2826 | -7/Factory | Fabricated Med. Treads (x2) 2934 | -7/Factory | Garrison activated, responded to threat 3045 | -7/Factory | Build established: Tank 3056 | -7/Factory | Fabricated Quantum Capacitor (x2) 3296 | -7/Factory | Lost 4 parts (1p1n1u1w) 3349 | -7/Factory | Build established: Scavenger-Tank 3885 | -7/Factory | Cargo convoy interrupted 3900 | -7/Factory | System corruption reached 10% 3979 | -7/Factory | Lost 17 parts (1p7n2u7w) 4030 | -7/Factory | Core integrity fell below 50% 4053 | -7/Factory | Core integrity fell below 20% 4091 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04070_ U-05 Engineer lays Concrete. 04073_ U-05 Engineer builds a Wall. 04073_ U-05 Engineer lays Concrete. 04074_ R-06 Scavenger collects Unknown Flight Unit. 04075_ The unstable cave ceiling collapses. 04075_ U-05 Engineer lays Concrete. 04078_ R-06 Scavenger collects Lgt. Nuclear Core. 04078_ U-05 Engineer builds a Wall. 04078_ U-05 Engineer lays Concrete. 04081_ The unstable cave ceiling collapses. 04081_ U-05 Engineer lays Concrete. 04085_ U-05 Engineer builds a Wall. 04085_ U-05 Engineer lays Concrete. 04085_ U-05 Engineer builds a Wall. 04086_ U-05 Engineer lays Concrete. 04087_ Hvy. Rocket Launcher destroyed. 04088_ System corrupted: Matter fused (-5). 04088_ U-05 Engineer lays Concrete. 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"" | | ???????????#+###??### # #?????# #? | | ??????????????????### #######?????#"" ########## | | ???????????????????? ?????????????#"" " #????????? | | ??????????????????? ??????????????#"T " #????????? | | ?????????????????? ??????????????#"" " ########## | | ?????????????????##???????????????#"" " + | | ??????????????????????????????????# " # ######## | | ??????????????????????????????????# " # #??????? | | ??????????????????????????????????# " # #??????? | | ??????????????????????????????????# * " # ######## | | ??????????????????????????????????# " # ##/ | | ??????????????????????????????????# # ## | | ??????????????????????????????????####### ## | | ????????????????????????????????????????# ## "Y" | | ????????????????????????????????######### + """ | | ????????????????????????????????# # | | ????????????????????????????????# ####+## | | ????????????????????????????????# | | ????????????????????????????????# ## | | ????????????????????????????????# "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Quantum Capacitor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Katana | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaPulsarBiocell Manual? 0 Play Time 00:23:33 Cumulative 164.8 hours Start 2026.08.19 @ 12:51:51 End 2026.08.19 @ 13:17:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18adb9cf-fe5d-47fe-a751-ba232eba04b0