Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.14 @ 03:52:59 Player: Torako Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (250) 1250 Value Destroyed (14194) 14194 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (8182) 8182 TOTAL SCORE: 34426 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 2563 Entered Garrisons 1800 Used RIF Installer 4000 Friendly Fire -420 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Experimental Hacking Suite Relay Coupler [NC] (40) Relay Coupler [Grunt] (7) Relay Coupler [Specialist] (17) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Target Analyzer Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Armor Integrity Analyzer Particle Accelerator Advanced Shield Generator Experimental Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Plasma Rifle Quantum Rifle Quantum Rifle Molecular Scythe > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Centrium Wheel Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well Advanced Target Analyzer Advanced Overload Regulator Experimental Shock Absorption System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Experimental Field Recycling Unit Transdimensional Reconstructor Gamma Rifle Long-range Proton Cannon Long-range Proton Cannon HERF Cannon Coil Gun Railgun Railgun Guided Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack [Rating: 151] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Relay Coupler [Grunt] Protection Heavy Reactive Plating Weapon Coil Gun Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Coil Gun Launcher Guided Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Slots Evolved 18 | . . 2 2 . . . 2 . . . 2 . 2 . 2 . . . . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . 2 2 . . . 2 . . . 2 . 2 . 2 . . . . . . . . 2 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 392 | 7 2 11 20 7 24 5 4 25 9 15 1 7 12 15 . 13 39 6 2 6 17 45 29 10 47 8 6 Power 25 | 1 . 1 1 . 3 . . 2 1 . . 1 2 . . 1 1 . . 1 1 3 1 . 4 . 1 Engine 7 | 1 . 1 1 . 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . Core 8 | . . . . . 2 . . 1 . . . 1 2 . . . 1 . . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . 4 . 1 Propulsion 57 | 2 . . 4 3 5 . 1 8 1 8 . . 3 1 . . 6 2 . . 1 4 1 1 2 1 3 Treads 33 | . . . 2 2 3 . . 5 . 2 . . 3 1 . . 5 2 . . . 3 1 1 2 1 . Leg 6 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . 1 Wheel 16 | 2 . . 2 1 2 . 1 2 1 2 . . . . . . 1 . . . 1 . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 2 4 11 1 8 4 2 7 5 3 1 3 4 8 . 8 19 1 1 5 11 15 16 6 15 5 . Device 50 | . . 1 6 . 3 1 1 2 3 2 . . . 1 . 1 1 . . 2 2 5 6 1 9 3 . Storage 29 | 2 2 1 2 . 4 . . . 2 . . . . 1 . . 1 . . 1 . 6 1 3 3 . . Processor 7 | . . . . . . . . . . . . . 1 2 . . 1 . . . . 1 . 1 1 . . Hackware 45 | . . . . . 1 . . 1 . . 1 2 3 3 . 5 8 . 1 . 6 3 8 . 1 2 . Protection 36 | . . 2 3 1 . 3 1 4 . 1 . 1 . 1 . 2 8 1 . 2 3 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 . 6 4 3 8 1 1 8 2 4 . 3 3 6 . 4 13 3 1 . 4 23 11 3 26 2 2 Energy Gun 38 | . . 1 1 . 7 1 . 2 . 2 . . . . . . . . . . . 9 6 . 9 . . Energy Cannon 21 | . . . 3 3 1 . . 3 1 2 . . . . . . . . . . . 2 . . 6 . . Ballistic Gun 51 | 2 . 4 . . . . 1 1 . . . 3 2 4 . 1 7 2 . . 4 9 2 2 4 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Special Weapon 14 | . . . . . . . . . . . . . . . . 3 5 1 . . . 1 3 . 1 . . Impact Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 4 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . Unidentified Prototypes 22 | . . 1 . . 2 . 1 . . . . . 1 . . . 2 . . 4 . 3 . . 8 . . Parts Lost 142 | . . 4 7 4 8 . . 15 1 6 . 2 4 4 . 1 5 1 . 1 13 16 11 . 9 10 20 Power 14 | . . 1 1 . 2 . . 1 . . . 1 1 . . . 1 . . . 1 2 . . 1 1 1 Propulsion 26 | . . . 3 1 2 . . 5 . 3 . . . . . 1 . 1 . . 1 1 2 . 1 1 4 Utility 50 | . . 2 2 . . . . 5 . 1 . 1 2 2 . . 4 . . . 9 5 2 . 1 3 11 Weapon 52 | . . 1 1 3 4 . . 4 1 2 . . 1 2 . . . . . 1 2 8 7 . 6 5 4 Highest Loss Streak 14 | . . 4 3 2 2 . . 4 1 3 . 1 2 2 . 1 4 1 . 1 10 6 10 . 4 10 14 Average Slot Usage (%) 94 | . 100 93 95 99 99 100 98 96 92 91 86 92 93 96 89 96 95 90 88 89 88 94 94 90 94 94 51 Engine 2 | . 14 11 8 9 5 . . 3 3 7 6 2 . . . 4 3 . . . . . . . . . . Core 2 | . . . . . 3 9 7 3 3 . . 3 5 5 5 . 1 5 5 1 3 2 . . . . . Treads 6 | . . . 9 9 6 18 7 6 . 3 13 13 11 10 10 8 5 5 5 5 1 3 5 4 3 4 1 Wheel 3 | . 28 22 8 8 11 . 7 5 10 5 . . . . . . 2 . . . 3 . . . . . . Device 5 | . . . 6 21 8 2 6 6 7 7 6 6 4 . . 2 . . . . 3 6 9 4 4 8 1 Storage 28 | . 28 31 27 27 41 45 38 38 38 38 33 33 29 30 26 26 26 26 26 26 13 17 18 17 22 24 18 Processor 4 | . . . . . . . . . . . . . 2 7 10 10 9 10 10 10 10 9 8 4 4 3 . Hackware 18 | . . . . . 1 . . 4 . . 6 12 21 25 26 25 28 31 31 31 34 29 27 34 34 34 23 Protection 4 | . . 7 16 5 1 6 14 7 7 6 6 6 5 2 . 6 5 2 3 3 4 1 . 3 1 . . Energy Gun 3 | . . . 5 . 8 18 8 8 . 1 13 1 . . . . . . . . . 2 6 4 6 10 . Energy Cannon 3 | . . . 2 17 9 . . 4 13 13 . . . . . . . . . . . . . . 3 . . Ballistic Gun 5 | . 28 20 9 . . . 5 1 . . . 11 9 8 5 5 5 5 . . 9 14 6 7 3 . . Special Weapon 1 | . . . . . . . . . . . . . . . . 4 4 2 5 2 . . 2 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 17 49 58 93 93 119 110 121 157 179 179 168 174 173 171 133 151 152 145 138 146 141 142 158 157 168 157 135 Greatest Support 80 | 26 26 26 40 40 40 40 16 40 26 40 40 40 54 54 54 54 75 75 70 70 70 70 70 80 80 75 75 Greatest Overweight (x) 39 | . 1 2 5 5 9 2 7 9 11 17 4 4 4 4 2 5 9 2 1 2 5 7 4 2 2 2 39 Average Overweight (x) 3 | . . 1 2 4 4 2 6 6 7 13 4 4 3 2 2 2 4 1 1 1 4 2 1 1 1 1 1 Largest Inventory Capacity 40 | 8 16 18 24 24 36 36 36 36 38 38 38 38 38 38 38 38 38 38 38 38 38 28 28 40 38 38 38 Average Capacity 34 | 5 11 17 21 24 33 36 36 36 37 38 38 38 38 38 38 38 38 38 38 38 22 26 28 30 38 38 30 Most Carried 38 | 7 10 18 24 24 36 36 36 36 38 38 37 38 38 38 38 38 38 38 38 38 38 27 28 30 38 33 26 Average Carried 32 | 4 9 12 19 23 32 34 34 34 36 37 37 36 35 36 38 37 36 37 37 37 21 21 26 28 34 31 21 Final Capacity 38 | 8 16 18 24 24 36 36 36 36 38 38 38 38 38 38 38 38 38 38 38 38 18 28 28 38 38 38 4 Final Carried 38 | 7 10 18 24 24 36 34 36 36 38 38 37 38 37 38 38 38 38 38 37 38 18 24 28 29 34 27 3 Class Distribution -------------------- 47% | Botlord-Mutant 16% | Hauler-Mutant 15% | Bothacker-Mutant 14% | Botlord-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Botlord-Gunner | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Gunner | -2/Testing Botlord-Gunner | -1/Access Botlord-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Matter Collected 8610 | 201 48 344 586 105 238 77 . 391 75 160 . 442 430 580 . 441 1043 264 165 96 321 813 596 143 818 . 233 Remotely 92 | . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11884 | 58 48 344 741 572 1141 304 . 744 348 710 . 470 1005 598 . 268 499 217 . 225 405 1008 769 . 1117 60 233 Parts 601 | 2 3 20 43 23 73 8 . 45 16 50 . 22 36 39 . 11 29 10 . . 11 55 32 . 64 1 8 Haulers Intercepted 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Retrieved Matter 66 | . . . . . . . . . . . . . . . . . . . . . 66 . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . . . . . 8 17 . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Combat Hostiles Destroyed 226 | . 1 7 16 11 23 6 . 21 7 23 . 13 12 20 . 4 8 2 . . 8 14 10 . 16 1 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 144 | . 1 7 12 . 13 6 . 14 . 1 . 13 12 20 . 4 8 2 . . 8 12 6 . 4 1 . Cannons 64 | . . . 2 10 9 . . 1 7 22 . . . . . . . . . . . 2 2 . 9 . . AOE 11 | . . . 2 . 1 . . 6 . . . . . . . . . . . . . . . . 2 . . Classes Destroyed 18 | 1 1 2 4 2 1 . . 2 . . . . 1 1 . 1 . . . . . 1 . . 1 . . Worker 6 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 2 . . Builder 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Tunneler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Swarmer 72 | . . . 6 . 6 . . 7 2 18 . 9 . 18 . 2 . . . . 4 . . . . . . Grunt 73 | . 1 3 5 8 10 4 . 9 4 2 . 4 10 1 . . . 1 . . 4 4 . . 3 . . Brawler 3 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Duelist 8 | . . . . 1 . 1 . 3 . 1 . . . . . . . . . . . 1 1 . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . 4 5 1 6 1 . . . 2 . . . . . 1 1 . . . . . . . . . . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . . . . . . . . . . 2 . 2 . . . 3 6 . 4 . 2 Programmer 28 | . . . . . . . . . . . . . 2 . . . 7 . . . . 6 2 . 9 1 1 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Best Kill Streak 11 | 1 1 3 6 3 3 3 . 11 3 4 . 4 6 10 . 2 4 2 . . 4 4 4 . 4 1 1 Combat Bots Only 11 | . 1 3 3 3 3 3 . 11 3 4 . 4 5 10 . 2 4 2 . . 4 4 4 . 3 1 1 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 . 3 1 1 . 2 2 2 . 1 1 2 . . 1 2 1 . 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . Exploded 3 | . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Damage Taken 31645 | . . 724 879 959 1257 509 . 2264 798 920 . 724 1340 2009 . 420 2189 290 92 438 2081 3115 1928 120 2894 2717 2978 Core 3943 | . . 169 45 187 149 63 . 110 49 63 . 38 98 108 . 17 153 47 . 86 282 320 176 . 166 509 1108 Absorbed by Shields 976 | . . . . . . . . . . . . . . . . 48 . . . . . 495 397 . . . 36 Reduced by Siege Mode 355 | . . . . . . . . . . . . . . . . . 20 19 . . . 52 78 . 110 76 . Core Remaining (%) 71 | 100 100 57 . . . 19 . . . 68 . 95 . 79 . . . . . . 49 . 61 . 88 . . Volleys Fired 895 | 1 3 38 58 41 62 21 1 72 22 54 . 36 43 61 . 43 78 10 8 . 33 53 53 8 81 12 3 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 . 2 2 2 1 . 2 4 4 3 4 3 1 Hottest 303 | 40 40 43 160 160 145 122 89 180 180 170 . 122 60 60 . 65 70 70 50 . 70 303 274 143 293 169 30 Shots Fired 1765 | 2 6 75 111 80 119 41 2 134 44 108 . 69 85 119 . 46 117 19 8 . 67 163 133 13 170 31 3 Gun 1259 | 2 6 75 102 . 69 41 2 115 . 12 . 69 85 119 . 25 80 17 . . 67 137 110 11 81 31 3 Cannon 404 | . . . 9 80 50 . . 16 44 96 . . . . . . . . . . . 20 8 . 81 . . Launcher 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 6 . . Special 93 | . . . . . . . . . . . . . . . . 21 37 2 8 . . 6 15 2 2 . . Kinetic 829 | 2 6 75 73 . . . 1 31 . . . 64 85 119 . 25 80 17 . . 67 75 40 9 39 18 3 Thermal 726 | . . . 9 80 92 41 1 100 44 108 . 5 . . . . . . . . . 66 43 2 122 13 . Explosive 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 6 . . Electromagnetic 108 | . . . 29 . 27 . . . . . . . . . . . . . . . . 16 35 . 1 . . Robot Hit Streak 24 | 2 2 15 13 10 13 20 4 17 6 7 . 6 14 7 . 10 24 12 5 . 19 22 17 21 16 12 2 Robot Miss Streak 7 | . 4 2 3 3 6 1 1 3 4 3 . 2 2 3 . 3 7 1 1 . 4 6 6 1 4 2 2 Penetration Max 2 | . . . . . . . . . . . . 2 1 1 . 1 1 1 . . 1 1 1 1 . 1 . Secondary Targets 30 | . . 1 2 . 2 1 . 4 . . . 3 3 4 . . 4 . . . . 2 3 . . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . 1 . . . 1 1 1 . . 1 . . . . 1 1 . . 1 . Shots Hit Robots 1223 | 2 2 55 87 49 79 34 1 102 24 53 . 38 64 71 . 31 85 14 7 3 45 114 91 8 116 23 25 Core Hits 477 | 2 2 15 38 19 43 13 . 47 12 28 . 17 31 29 . 7 18 5 . 2 20 45 27 1 45 3 8 Critical Hits 58 | . . . 1 . . . . 1 1 1 . . 7 4 . 1 5 3 . . 3 8 15 . 6 . 2 Critical Kills 15 | . . . . . . . . . . 1 . . 2 1 . 1 1 2 . . . 2 3 . 1 . 1 Critical Parts Destroyed 42 | . . . 1 . . . . 1 1 . . . 5 3 . . 4 1 . . 3 6 11 . 5 . 1 Melee Attacks 88 | . . . . . . . . 2 3 . . . 2 11 . 2 2 1 1 12 . 1 . 3 18 . 30 Impact 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . 2 1 1 12 . 1 . 3 18 . 30 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31858 | 21 38 745 1275 1257 1755 624 17 2434 726 1295 . 1027 1933 1682 . 270 1793 247 38 528 1290 2600 1748 234 6156 883 1242 Guns 19434 | 21 38 745 966 . 1012 624 17 1503 . 86 . 1027 1933 1682 . 270 1793 247 . . 1290 2128 1528 234 1348 883 59 Cannons 7747 | . . . 72 1257 702 . . 399 726 1209 . . . . . . . . . . . 464 220 . 2698 . . Explosions 1665 | . . . 233 . 34 . . 532 . . . . . . . . . . . . . . . . 866 . . Melee 2987 | . . . . . . . . . . . . . . . . . . . 38 528 . . . . 1244 . 1177 Ramming 25 | . . . 4 . 7 . . . . . . . . . . . . . . . . 8 . . . . 6 Kinetic 13155 | 21 38 745 580 . . . . 426 . . . 1027 1933 1682 . 270 1793 247 . . 1290 1244 554 179 577 490 59 Thermal 12855 | . . . 305 1257 1373 624 17 1476 726 1295 . . . . . . . . . . . 1137 728 55 3469 393 . Explosive 1398 | . . . . . . . . 532 . . . . . . . . . . . . . . . . 866 . . Electromagnetic 1438 | . . . 386 . 375 . . . . . . . . . . . . . . . . 211 466 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2987 | . . . . . . . . . . . . . . . . . . . 38 528 . . . . 1244 . 1177 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . 5 5 . . . . . . 4 6 . . 8 8 8 8 8 12 14 6 28 22 39 Average Corruption 8 | . . . . . 3 5 . . . . . . 3 5 . . 4 8 8 8 8 10 9 1 13 12 25 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . 3 8 . . . . Effects 446 | . . . . . 14 12 . . . . . . 6 47 . . 20 27 16 22 26 59 74 2 106 3 12 Message Errors 86 | . . . . . 4 1 . . . . . . 1 13 . . 8 5 4 9 4 6 14 1 14 . 2 Matter Fused 76 | . . . . . 3 3 . . . . . . . 8 . . 2 2 7 1 6 12 8 1 18 . 5 Heat Flow Errors 42 | . . . . . . . . . . . . . 1 1 . . 2 7 2 2 3 4 9 . 11 . . Energy Discharges 51 | . . . . . 1 3 . . . . . . . 7 . . 3 3 2 2 1 5 13 . 9 . 2 Parts Rejected 8 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . 2 . . 1 1 1 Data Loss (minor) 36 | . . . . . 3 . . . . . . . 1 7 . . 1 2 . 4 1 4 5 . 8 . . Data Loss (major) 21 | . . . . . 2 1 . . . . . . . 1 . . . . 1 4 1 2 3 . 5 1 . Misfires 13 | . . . . . . 1 . . . . . . . 2 . . . 1 . . 2 1 . . 6 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . 2 . 2 Targeting Errors 91 | . . . . . 1 1 . . . . . . 2 6 . . 4 6 . . 7 19 16 . 28 1 . Weapon Failures 10 | . . . . . . 1 . . . . . . 1 1 . . . . . . 1 3 . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 744 | . . . 5 7 15 . . 53 7 15 . . . . . . . . . 169 . 61 . . 390 . 22 Projectiles 354 | . . . 5 7 15 . . 37 7 15 . . . . . . . . . . . 61 . . 207 . . Explosions 23 | . . . . . . . . 16 . . . . . . . . . . . . . . . . 7 . . Melee 367 | . . . . . . . . . . . . . . . . . . . . 169 . . . . 176 . 22 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . 54 . 35 . . 60 . . . . . . . . . . . . . . . . . . 2 Shots 5 | . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . Rammed 8 | . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . 4 Targets Rammed 10 | . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . 5 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . . 6 123 292 432 279 . 363 258 389 . . 162 156 . 44 144 264 129 169 232 304 451 . 366 69 . Average Temperature 89 | . . 3 27 96 91 133 . 111 118 115 . . 40 29 . 18 34 118 36 75 43 75 112 . 89 34 . Received Heat Transfer 4599 | . . 273 369 504 423 270 . 540 234 186 . 117 393 333 . 92 198 27 42 . 378 165 55 . . . . Effects 6 | . . . . 1 . 1 . . . 3 . . . . . . . . . . . . 1 . . . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . 1 1 . . . 3 1 . 3 1 . Total Turns 185 | . . . . . . . . . . . . . . . . . 11 20 . . . 42 35 . 56 21 . Longest Duration 37 | . . . . . . . . . . . . . . . . . 11 20 . . . 23 35 . 37 21 . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 10 | . . . 2 . . . . . . . . . . . . . . . . . . 2 6 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 40 | . . . 1 4 7 6 . . . 5 . . . . . . 1 . . . . 4 2 . 10 . . Heat Transferred 18709 | . . . 411 2298 2311 1312 37 2219 1016 1989 . . . . . . . . . . . 2005 1151 100 3514 346 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Peak Influence 765 | 5 39 186 206 417 329 395 229 321 302 577 302 448 272 544 292 623 765 . . . . 74 218 221 434 245 23 Initial 326 | . 3 16 21 37 202 200 207 30 163 112 302 211 235 109 285 204 326 . . . . . 48 122 120 245 . Average 227 | 1 14 105 68 200 201 284 210 277 192 412 302 303 194 372 289 430 222 . . . . 29 130 128 146 173 4 Maximum Alert Level 3 | . . . 1 2 1 1 1 1 1 2 1 2 1 2 1 2 3 . . . . . 1 1 2 1 . Low Security (%) 45 | 100 100 100 98 53 45 . 3 8 63 8 . . 48 10 . . 45 . . . . 100 73 89 79 33 100 Level 1 38 | . . . 1 35 54 100 96 91 36 22 100 78 51 33 100 46 39 . . . . . 26 10 17 66 . Level 2 16 | . . . . 10 . . . . . 68 . 21 . 55 . 53 12 . . . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 1 1 . 1 . 1 . 1 . . . 4 . . . 13 . 1 . . 2 . 1 13 1 . Investigation 6 | . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 . . . . . 1 . . Extermination 13 | . . . . . . . . . . . . . 2 . . . 4 . . . . 2 . 1 4 . . Reinforcement 18 | . 1 1 1 . 1 . . . . . . . 1 . . . 6 . . . . . . . 7 . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Distress Signals 17 | . . . 2 . 4 . 1 . . . . . . . . . 3 . . . . 1 . 2 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 462 | . 2 12 21 12 42 8 3 32 10 33 . 13 24 33 1 29 54 6 10 . 9 27 24 8 33 7 9 Peak Tracking Total 8 | . . 6 3 5 5 3 4 8 3 7 . 4 6 6 1 7 5 4 5 . 5 6 6 2 6 7 5 Tactical Retreats 38 | . . 2 1 1 6 1 . 8 . 9 . 1 2 3 . . . . 1 . . 2 . . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Traps Triggered 48 | . . . . . 2 1 . 4 1 7 . 1 2 5 . 8 1 . . . . 3 8 1 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Machines Disabled 31 | . . . 1 2 4 1 . . 2 3 . 1 2 2 . 4 1 . . 1 . 1 4 1 1 . . Max in Single Turn 2 | . . . 1 1 2 1 . . 1 1 . 1 1 1 . 1 . . . 1 . 1 1 . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Garrison Relay 14 | . . . . 1 . 1 . . . 2 . 1 . 2 . 4 . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Machines Accessed 46 | . 1 1 3 . 5 . 5 . 3 . 1 . 5 . 1 . 5 . 1 8 . 2 . 1 2 2 . Terminals 22 | . 1 1 2 . 4 . 3 . . . . . 3 . . . 4 . 1 . . . . 1 2 . . Fabricators 5 | . . . . . . . . . 2 . . . 1 . . . 1 . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . 2 . Total Hacks 131 | . 3 2 6 . 12 . 14 . 7 . 1 . 12 . 1 . 14 . 7 38 . 3 . 3 6 2 . Successful 89 | . 2 1 2 . 8 . 5 . 4 . 1 . 8 . 1 . 4 . 7 38 . 3 . 1 2 2 . Failed 41 | . 1 1 4 . 4 . 8 . 3 . . . 4 . . . 10 . . . . . . 2 4 . . Catastrophic 7 | . . . 2 . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 35 | . 3 . 3 . 6 . 12 . . . . . 6 . . . 5 . . . . . . . . . . Terminals 65 | . 3 2 3 . 10 . 12 . . . . . 8 . . . 11 . 7 . . . . 3 6 . . Fabricators 14 | . . . . . . . . . 6 . . . 3 . . . 3 . . . . 2 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . 3 . 2 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . 2 . Terminal Hacks 61 | . 1 1 1 . 3 . 2 . . . . . 3 . . . 2 . 7 38 . . . 1 2 . . Record 33 | . . . . . . . . . . . . . . . . . . . 7 26 . . . . . . . Part Schematic 7 | . . . . . . . 1 . . . . . 1 . . . . . . 4 . . . 1 . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . . . . . 3 . . . 1 . . . 1 . . . . 2 . . . . . Load Schematic 5 | . . . . . . . . . 2 . . . 1 . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . 2 . Unlock Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 3 . 2 . . . . . 3 . . . 1 . . . . . . . . . . Terminals 10 | . 1 . . . 3 . 2 . . . . . 3 . . . 1 . . . . . . . . . . Track 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Botnet 7 | . 1 . . . 2 . 1 . . . . . 2 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 1 3 . 4 . 4 . 3 . 1 . 3 . 1 . 5 . 1 . . . . 1 2 . . Full Trace Events 7 | . 1 . . . . . 1 . 1 . . . 1 . . . 1 . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . . . . 1 . . . . . . 4 . . . 1 . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Matter 204 | . . . . . . . . . 102 . . . . . . . . . . . . 102 . . . . . Time 76 | . . . . . . . . . 25 . . . . . . . . . . . . 51 . . . . . Total Part Build Rating 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Used RIF Installer 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 68 | . . . . . . . . 1 . . . . . 6 . 19 18 2 6 . . 2 11 1 2 . . Non-combat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Combat 66 | . . . . . . . . 1 . . . . . 6 . 19 16 2 6 . . 2 11 1 2 . . Robot Hacks Applied 82 | . . . . . . . . 1 . . . . . 7 . 19 26 2 6 . . 4 14 1 2 . . parse_system 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . purge_threat 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . wipe_record 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . disable_weapons 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 14 | . . . . . . . . . . . . . . . . 4 1 . 1 . . 1 7 . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 48 | . . . . . . . . 1 . . . . . 5 . 12 14 2 3 . . 2 6 1 2 . . Relay Couplers Released 60 | . . . . 5 . 3 . . . 9 . 5 . 7 . 16 3 . . . . . 12 . . . . Machine Destruction 60 | . . . . 5 . 3 . . . 9 . 5 . 7 . 16 3 . . . . . 12 . . . . Attached 42 | . . . . . . . . 1 . . 1 2 3 3 . 5 8 . 1 . 6 2 8 . 1 1 . Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Total Allies 74 | . . . . . . . . 1 . . . . . 5 . 26 16 4 5 . . 2 12 1 2 . . Largest Group 18 | . . . . . . . . 1 . . . . . 4 4 18 18 4 6 1 . 2 5 5 3 . . Highest-Rated Group 735 | . . . . . . . . 16 . . . . . 136 136 729 735 189 213 47 . 111 255 255 254 . . Highest-Rated Ally 147 | . . . . . . . . 16 . . . . . 49 49 56 56 48 48 47 . 64 64 147 147 . . Total Orders 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 498 | . . . . . . . . 1 . . . . . 33 1 75 207 9 31 . . 4 20 71 46 . . Total Damage 13870 | . . . . . . . . . . . . . . 514 20 2339 6000 194 636 . . 137 591 1922 1517 . . Kills 79 | . . . . . . . . . . . . . . 3 1 11 33 . 10 . . . 1 11 9 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Turns Passed 23851 | 61 112 376 1027 790 1589 403 415 1165 647 1627 23 746 1091 1565 26 1772 1774 724 628 962 530 1154 1349 682 1818 600 195 Spaces Moved 9930 | 45 106 201 511 434 772 159 237 428 310 559 9 235 386 477 12 653 820 362 341 455 265 397 547 248 690 218 53 Core 11 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 6273 | . . . 180 11 220 159 . 181 . 116 9 235 386 477 12 653 431 362 341 455 30 286 547 248 690 218 26 Legs 11 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 6 Wheels 3624 | 44 106 201 331 423 552 . 237 247 310 438 . . . . . . 389 . . . 235 111 . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 150 135 200 160 170 150 150 240 240 225 210 210 210 170 180 180 180 130 150 165 190 180 165 50 Average Speed 188 | 90 92 107 153 151 165 200 169 208 169 243 240 240 229 215 210 222 186 184 180 193 145 185 203 190 184 206 154 Slowest Speed 2000 | 100 100 110 240 220 260 200 170 260 210 270 240 240 240 250 210 270 270 200 180 200 200 210 225 210 210 210 2000 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 27 18 40 61 65 43 10 53 9 76 . 47 15 68 2 97 27 60 59 100 48 15 95 16 74 10 32 Regions Visited 27 Branch Regions 5 Pre-discovered Areas 7 | . . . . . . . . . . . . . . . . . . 1 3 3 . . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . . Scrap Searched 5 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . Spaces Dug 18 | . . . 1 . . . . . 2 . . . 2 . . . 2 . . . . 1 . 2 8 . . Terrain Destroyed 219 | . . . 15 . 10 . . 15 16 . . 4 2 5 . 2 17 7 . . 21 9 4 2 90 . . Melee 16 | . . . . . . . . . 2 . . . 2 . . . 2 . . . . 1 . 2 7 . . Projectile 115 | . . . 2 . 8 . . 3 14 . . 4 . 5 . 2 15 7 . . 21 8 4 . 22 . . AOE 88 | . . . 13 . 2 . . 12 . . . . . . . . . . . . . . . . 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Gar Total 13399 | 59 113 283 648 503 983 205 248 571 387 716 10 354 499 891 12 954 980 399 354 519 343 693 701 450 1066 341 117 Wait 1333 | . . 24 16 7 49 7 2 10 31 7 . 52 47 285 . 88 8 18 3 35 9 150 16 159 192 102 16 Move 9908 | 44 105 200 510 432 772 158 237 427 309 558 9 233 386 476 12 652 819 361 340 454 264 397 546 247 689 218 53 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 7 2 8 23 10 37 5 3 20 5 16 . 15 3 18 . 22 8 2 . 3 14 19 23 7 12 . . Fast Attach 109 | 7 . 4 6 . 9 1 1 4 2 1 . . 1 2 . 1 9 1 . 7 5 13 7 8 16 1 3 Attach 148 | . . 4 7 4 8 1 2 13 1 7 1 3 6 6 . 6 10 2 1 . 9 17 11 . 19 7 3 Detach 57 | . . 2 1 . 6 . 1 3 2 . . . 1 1 . . 7 1 . 1 . 6 3 3 17 1 1 Swap 136 | . 2 3 7 3 7 3 1 8 6 7 . 4 5 7 . 6 20 3 1 . 3 15 11 2 12 . . Drop 198 | . 1 . 18 6 31 7 . 12 6 10 . 9 1 11 . 18 10 . . 7 6 5 14 13 10 . 3 Fire 895 | 1 3 38 58 41 62 21 1 72 22 54 . 36 43 61 . 43 78 10 8 . 33 53 53 8 81 12 3 Melee 88 | . . . . . . . . 2 3 . . . 2 11 . 2 2 1 1 12 . 1 . 3 18 . 30 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 110 | . . . . . . 2 . . . 56 . 2 4 10 . 12 8 . . . . . 16 . . . . Rewire 109 | . . . . . . . . . . . . . . 3 . 104 1 . . . . . 1 . . . . Trap 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access -1/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Build established: Mutant 377 | -9/Materials | Lost 4 parts (1p2u1w) 547 | -9/Materials | Discovered new exit (range 4) 550 | -9/Materials | Entered another Materials area 550 | -8/Materials | Evolved 2 slots: Utility x2 721 | -8/Materials | Discovered new exit (range 8) 1190 | -8/Materials | Lost 3 parts (1p1n1u) 1283 | -8/Materials | Build established: Hauler-Mutant 1553 | -8/Materials | Identified exit to Garrison 1577 | -8/Materials | Entered Garrison 1634 | -8/Garrison | Triggered checkpoint 1691 | -8/Garrison | Discovered new exit (range 14) 1786 | -8/Garrison | Triggered checkpoint 2000 | -8/Garrison | Discovered new exit (range 10) 2025 | -8/Garrison | Installed Relay Interface Framework 2261 | -8/Garrison | Garrison Relay disabled 2264 | -8/Garrison | Triggered checkpoint 2367 | -8/Garrison | Entered Materials 3015 | -8/Materials | Core integrity fell below 50% 3096 | -8/Materials | Discovered new exit (range 4) 3255 | -8/Materials | Discovered new exit (range 16) 3956 | -8/Materials | Identified exit to Garrison 3956 | -8/Materials | Entered Garrison 3966 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4044 | -8/Garrison | Triggered checkpoint 4100 | -8/Garrison | Garrison Relay disabled 4206 | -8/Garrison | Triggered checkpoint 4223 | -8/Garrison | Core integrity fell below 20% 4325 | -8/Garrison | Discovered new exit (range 15) 4359 | -8/Garrison | Entered Factory 4359 | -7/Factory | Evolved 2 slots: Utility x2 4412 | -7/Factory | Build established: Bothacker-Mutant 4649 | -7/Factory | Central database locked down 4774 | -7/Factory | Identified exit to Garrison 4774 | -7/Factory | Entered Garrison 4881 | -7/Garrison | Triggered checkpoint 4900 | -7/Garrison | Triggered checkpoint 4937 | -7/Garrison | Destroyed 11 combat bots 4946 | -7/Garrison | Triggered checkpoint 4947 | -7/Garrison | Lost 4 parts (1n1u2w) 4993 | -7/Garrison | Lost 3 parts (2n1u) 5224 | -7/Garrison | Discovered new exit (range 14) 5551 | -7/Garrison | Found Hvy. Reactive Plating 5568 | -7/Garrison | Found Hvy. Reactive Plating 5574 | -7/Garrison | Found Hvy. Reactive Plating 5577 | -7/Garrison | Found Hvy. Reactive Plating 5586 | -7/Garrison | Lost 3 parts (1n2u) 5892 | -7/Garrison | Discovered new exit (range 13) 5932 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5939 | -7/Garrison | Entered Factory 6166 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6406 | -7/Factory | Discovered new exit (range 4) 6538 | -7/Factory | Identified exit to Garrison 6586 | -7/Factory | Entered Garrison 6682 | -7/Garrison | Lost 3 parts (1n1u1w) 6690 | -7/Garrison | Triggered checkpoint 6728 | -7/Garrison | Garrison Relay disabled 7202 | -7/Garrison | Discovered new exit (range 15) 7350 | -7/Garrison | Triggered checkpoint 7441 | -7/Garrison | Discovered new exit (range 12) 7548 | -7/Garrison | Triggered checkpoint 7686 | -7/Garrison | Discovered new exit (range 10) 7726 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7856 | -7/Garrison | Triggered checkpoint 8013 | -7/Garrison | Build established: Botlord-Mutant 8022 | -7/Garrison | Triggered checkpoint 8095 | -7/Garrison | Garrison Relay disabled 8213 | -7/Garrison | Entered Factory 8213 | -6/Factory | Evolved 2 slots: Utility x2 8236 | -6/Factory | Identified exit to Garrison 8236 | -6/Factory | Entered Garrison 8248 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8280 | -6/Garrison | Triggered checkpoint 8530 | -6/Garrison | Triggered checkpoint 8726 | -6/Garrison | Triggered checkpoint 8806 | -6/Garrison | Triggered checkpoint 8873 | -6/Garrison | Garrison Relay disabled 8956 | -6/Garrison | Discovered new exit (range 10) 8982 | -6/Garrison | Entered Factory 8982 | -5/Factory | Evolved 2 slots: Utility x2 10073 | -5/Factory | Identified exit to Garrison 10073 | -5/Factory | Entered Garrison 10154 | -5/Garrison | Triggered checkpoint 10237 | -5/Garrison | Garrison Relay disabled 10625 | -5/Garrison | Spotted B-75 Beast 10727 | -5/Garrison | Destroyed 10 combat bots 10812 | -5/Garrison | Destroyed B-75 Beast 10834 | -5/Garrison | Triggered checkpoint 10953 | -5/Garrison | Discovered new exit (range 10) 11038 | -5/Garrison | Triggered checkpoint 11176 | -5/Garrison | Triggered checkpoint 11207 | -5/Garrison | Garrison Relay disabled 11295 | -5/Garrison | Discovered new exit (range 14) 11406 | -5/Garrison | Triggered checkpoint 11549 | -5/Garrison | Discovered new exit (range 23) 11626 | -5/Garrison | Expanded RIF knowledge: Structural Interface 11638 | -5/Garrison | Entered Factory 11638 | -4/Factory | Accompanied by 4 allies 11638 | -4/Factory | Evolved 2 slots: Utility x2 11664 | -4/Factory | Identified exit to Garrison 11664 | -4/Factory | Entered Garrison 11664 | -4/Garrison | Accompanied by 4 allies 11716 | -4/Garrison | Triggered checkpoint 11819 | -4/Garrison | Garrison Relay disabled 12028 | -4/Garrison | Triggered checkpoint 12038 | -4/Garrison | Triggered checkpoint 12096 | -4/Garrison | Triggered checkpoint 12154 | -4/Garrison | Discovered new exit (range 9) 12216 | -4/Garrison | Triggered checkpoint 12254 | -4/Garrison | Garrison Relay disabled 12398 | -4/Garrison | Triggered checkpoint 12456 | -4/Garrison | Triggered checkpoint 12491 | -4/Garrison | Garrison Relay disabled 12548 | -4/Garrison | Discovered new exit (range 12) 12581 | -4/Garrison | Expanded RIF knowledge: Command Fork 12774 | -4/Garrison | Discovered new exit (range 11) 12888 | -4/Garrison | Triggered checkpoint 12926 | -4/Garrison | Triggered checkpoint 13028 | -4/Garrison | Triggered checkpoint 13252 | -4/Garrison | Garrison Relay disabled 13436 | -4/Garrison | Entered Factory 13436 | -4/Factory | Accompanied by 18 allies 14227 | -4/Factory | Discovered new exit (range 26) 14264 | -4/Factory | P-70 Sage assimilated allied Warrior 7c 14307 | -4/Factory | Identified exit to Upper Caves 14504 | -4/Factory | Garrison activated, responded to threat 14539 | -4/Factory | P-70 Sage assimilated allied Sentinel 7f 14584 | -4/Factory | Discovered new exit (range 3) 14828 | -4/Factory | P-70 Sage assimilated allied Sentinel 7h 14898 | -4/Factory | Lost 4 parts (1p3u) 15003 | -4/Factory | Found Prototype Slashing Weapon 15003 | -4/Factory | Identified Molecular Scythe 15210 | -4/Factory | Entered Upper Caves 15210 | -4/Upper Caves | Accompanied by 2 allies 15271 | -4/Upper Caves | Learned Research interactive machine intel 15417 | -4/Upper Caves | Learned location of Quarantine (-3) 15909 | -4/Upper Caves | Discovered new exit (range 4) 15934 | -4/Upper Caves | Entered another Upper Caves area 15934 | -4/Upper Caves | Accompanied by 4 allies 15944 | -4/Upper Caves | Learned Research garrison access intel 16361 | -4/Upper Caves | Attracted the attention of an 0b10 base 16391 | -4/Upper Caves | Learned 8 Research zone layouts 16391 | -4/Upper Caves | Learned Extension trap positions 16391 | -4/Upper Caves | Learned Factory terminal intel 16391 | -4/Upper Caves | Learned Factory garrison access intel 16391 | -4/Upper Caves | Learned Research garrison access intel 16456 | -4/Upper Caves | Learned 8 Research zone layouts 16544 | -4/Upper Caves | Discovered new exit (range 8) 16562 | -4/Upper Caves | Entered Zhirov 16562 | -4/Zhirov | Accompanied by 1 ally 16562 | -4/Zhirov | Discovered new exit (range 3) 16645 | -4/Zhirov | Learned location of Testing (-2) 16645 | -4/Zhirov | Learned location of Command (-1) 16715 | -4/Zhirov | Found Alien Artifact 16715 | -4/Zhirov | Identified Integrated Reactor 16715 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16742 | -4/Zhirov | Found Alien Artifact 16923 | -4/Zhirov | Cloak Generator disabled 16923 | -4/Zhirov | Attacked by Zhirov 17256 | -4/Zhirov | Build established: Hauler-Mutant 17524 | -4/Zhirov | Entered Proximity Caves 17679 | -3/Proximity Caves | Lost 10 parts (1p1n6u2w) 17820 | -3/Proximity Caves | Core integrity fell below 50% 17844 | -3/Proximity Caves | Lost 3 parts (3u) 18039 | -3/Proximity Caves | Discovered new exit (range 11) 18054 | -3/Proximity Caves | Entered Research 18054 | -3/Research | Evolved 2 slots: Weapon x2 18055 | -3/Research | Identified exit to Research 18056 | -3/Research | Loaded intel: 42 interactive machine locations 18057 | -3/Research | Loaded intel: 4 garrison access locations 18370 | -3/Research | System corruption reached 10% 18382 | -3/Research | Lost 3 parts (2u1w) 18529 | -3/Research | Fabricated Hcp. Storage Unit (x1) 18617 | -3/Research | Build established: Botlord-Gunner 18676 | -3/Research | Found Prototype Hackware 18676 | -3/Research | Identified Exp. Hacking Suite 19000 | -3/Research | Lost 4 parts (1u3w) 19038 | -3/Research | P-80 Master assimilated allied Veteran 8a 19046 | -3/Research | P-80 Master assimilated allied Warden 8a 19106 | -3/Research | Lost 6 parts (1p1n1u3w) 19208 | -3/Research | Identified exit to Garrison 19208 | -3/Research | Entered Garrison 19420 | -3/Garrison | Spotted B-86 Titan 19424 | -3/Garrison | Triggered checkpoint 19434 | -3/Garrison | Triggered checkpoint 19473 | -3/Garrison | Destroyed B-86 Titan 19506 | -3/Garrison | Triggered checkpoint 19513 | -3/Garrison | Triggered checkpoint 19583 | -3/Garrison | Lost 10 parts (2n2u6w) 19729 | -3/Garrison | Discovered exit to Research (range 14) 19771 | -3/Garrison | Expanded RIF knowledge: Robot Detection 19864 | -3/Garrison | Triggered checkpoint 19918 | -3/Garrison | Garrison Relay disabled 20081 | -3/Garrison | Discovered exit to Research (range 12) 20158 | -3/Garrison | Garrison Relay disabled 20418 | -3/Garrison | Triggered checkpoint 20462 | -3/Garrison | Build established: Botlord-Mutant 20472 | -3/Garrison | Garrison Relay disabled 20522 | -3/Garrison | Discovered exit to Research (range 10) 20557 | -3/Garrison | Entered Research 20557 | -2/Research | Accompanied by 5 allies 20557 | -2/Research | Evolved 2 slots: Utility x2 20558 | -2/Research | Loaded intel: 3 garrison access locations 20691 | -2/Research | Found Prototype Launcher 20967 | -2/Research | Build established: Botlord-Gunner 21037 | -2/Research | Spotted B-90 Cyclops 21039 | -2/Research | Assimilated Cyclops 9a with formatsys_high 21128 | -2/Research | Discovered new exit (range 16) 21239 | -2/Research | Entered Testing 21239 | -2/Testing | Accompanied by 3 allies 21301 | -2/Testing | Build established: Botlord-Mutant 21329 | -2/Testing | P-80 Master assimilated allied Warden 8b 21608 | -2/Testing | Build established: Botlord-Gunner 21951 | -2/Testing | Identified Gui. Micro-nuke Launcher 22060 | -2/Testing | System corruption reached 10% 22403 | -2/Testing | Found Prototype Device 22403 | -2/Testing | Identified Exp. Shock Absorption System 22539 | -2/Testing | Build established: Botlord-Mutant 22802 | -2/Testing | Found Prototype Processor 22802 | -2/Testing | Identified Exp. Core Analyzer 22899 | -2/Testing | Garrison activated, responded to threat 22961 | -2/Testing | Discovered new exit (range 19) 23004 | -2/Testing | Identified exit to Access 23057 | -2/Testing | Entered Access 23057 | -1/Access | Evolved 2 slots: Utility x2 23064 | -1/Access | Lost 4 parts (1n1u2w) 23341 | -1/Access | Build established: Botlord-Gunner 23614 | -1/Access | Garrison activated, responded to threat 23619 | -1/Access | System corruption reached 10% 23657 | -1/Access | Identified exit to Garrison 23657 | -1/Access | Entered Garrison 23665 | -1/Garrison | Lost 10 parts (1p1n3u5w) 23781 | -1/Garrison | Core integrity fell below 50% 23782 | -1/Garrison | Lost 6 parts (1p2n3u) 23799 | -1/Garrison | System corruption reached 30% 23816 | -1/Garrison | Core integrity fell below 20% 23847 | -1/Garrison | Spotted B-99 Colossus 23852 | -1/Garrison | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- Destabilizing: System corrupted (+2). Slammed into P-80 Master. Acquired 67 matter. System corrupted: Matter fused (-7). Acquired Molecular Scythe. Coil Gun destroyed. Biometal Leg destroyed. Acquired 87 matter. Molecular Scythe destroyed. Acquired Unknown Hover Unit. Identified Imp. Antigrav System. Penetrated by Slug. Acquired 79 matter. Slug penetrates Wall. Imp. Antigrav System destroyed. Penetrated by Slug. Slug penetrates Wall. RIF reveals location of phase wall. System corrupted: Matter fused (-5). RIF reveals location of phase wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????? ??????????# #?? | | ??????????????????????????????? ??????????# #?? | | ??????????????????????????????? ??????????# ###?? | | ???????????????????????????????^??????????# #???? | | ??????????????????????????????#^#?????????# #???? | | ??????????????????????????????# #?###?????# #???? | | ??????????????????????????????# ? #?????# #???? | | ??????????????????????????????#"#?# #?????# #???? | | ??????????????????????????????#!#?# #?????# #???? | | ??????????????????????????????#!#?# #?????# #???? | | ??????????????????????????????#!#?# #?????# #???? | | ??????????????????????##+######!### ####### #???? | | ??????????????????????# !!! !!]* #???? | | ??????????????????????# ]!! [[ !!! #???? | | ??????????????????????# p######+##|!##########???? | | ??????????????????????# ######[##! #????????????? | | ??????????????????????# + ][*## #????????????? | | ??????????????????????#ph#####!### #????????????? | | ??????????????????????# #???# #?# #????????????? | | ??????????????????xx??# #???# #?# #????????????? | | ???????????##+###""""## ##??# #?# #????????????? | | ???????????# ####+### #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ??????????## ## "# ###########????????????? | | ???????????# ???# "# @#??????????????????????? | | ?????????????? "??????????????????????? | | ???????????? BB "??????????????????????? | | ???????????" BB "??????????????????????? | | ???????????" "??????????????????????? | | ???????????? p ## ## #??????????????????????? | | ???????????? ??# ?# #??????????????????????? | | ??????????????? ?? #??????????????????????? | | ?????????????? ?? +??????????????????????? | | ????????????? ?? ???????????????????????? | | ??????????????###"???## #???????????????????????? | | ?????????????????g??g?# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 35 Energy Capacity 1150 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 15 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 50 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Matter Filtering 50 Particle Charging 30 Overload Regulation 80 Offensive Hacking 26 Relay Coupler Types 236 Relay Coupler Value 7 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Weapon Cycler | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumRegenerativeRay Manual? 0 Play Time 03:15:05 Cumulative 244.5 hours Start 2020.09.14 @ 00:33:11 End 2020.09.14 @ 03:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f698fb-6ea6-4e0e-a0f1-83ca40b9beba