Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.03 @ 10:31:53 Player: mrbill82 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2218) 2218 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-525) -525 TOTAL SCORE: 3388 Bonus ------- High Alert Combat Kills 85 Friendly Fire -610 Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 100/100 System Corruption 17% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Drone Bay (0/2) > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Heat Sink Small Matter Pod (50) Small Matter Pod (50) Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Small Matter Pod Small Matter Pod Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 77 | 7 12 34 24 Power 12 | 1 4 3 4 Engine 12 | 1 4 3 4 Core . | . . . . Reactor . | . . . . Propulsion 30 | 2 4 17 7 Treads . | . . . . Leg 30 | 2 4 17 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 3 5 Device 7 | . . 3 4 Storage 3 | 1 2 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 3 1 11 8 Energy Gun 7 | 2 . 4 1 Energy Cannon 1 | . . . 1 Ballistic Gun 11 | 1 1 5 4 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 24 | . 2 12 10 Power 4 | . 1 1 2 Propulsion 9 | . . 6 3 Utility 5 | . . 1 4 Weapon 6 | . 1 4 1 Highest Loss Streak 6 | . 2 6 4 Average Slot Usage (%) 93 | . 98 89 93 Engine 11 | . 13 10 9 Leg 29 | . 28 30 30 Device 6 | . . 7 12 Storage 12 | . 14 11 11 Processor 10 | . 13 11 6 Energy Gun 7 | . 11 4 5 Energy Cannon 1 | . . . 4 Ballistic Gun 11 | . 16 8 10 Launcher 2 | . . 4 2 Naked Turns . | . . . . Heaviest Build 44 | 10 24 30 44 Greatest Support 33 | 20 20 33 30 Greatest Overweight (x) 5 | 2 1 5 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 1 6 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 9 10 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1711 | 253 236 359 863 Remotely . | . . . . Salvage Created 2524 | . 327 873 1324 Parts 162 | . 26 63 73 Haulers Intercepted 5 | . . 1 4 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 62 | . 12 21 29 Guns 39 | . 12 11 16 Cannons 2 | . . . 2 AOE 21 | . . 10 11 Classes Destroyed 13 | . 3 6 4 Worker 2 | . . . 2 Builder 5 | . . 4 1 Hauler 5 | . . 1 4 Recycler 2 | . . 1 1 Operator 2 | . . 2 . Drone 4 | . . . 4 Watcher 5 | . 1 2 2 Swarmer 14 | . 6 4 4 Grunt 35 | . 6 14 15 Brawler 2 | . . . 2 Duelist 2 | . . 1 1 Protector 2 | . . . 2 Sentry 7 | . . 2 5 Best Kill Streak 13 | . 3 13 10 Combat Bots Only 7 | . 3 4 7 Max Kills in Single Turn 6 | . 1 4 6 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3410 | . 502 1469 1439 Core 525 | . 115 189 221 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 54 . . Volleys Fired 150 | . 33 64 53 Largest 2 | . 2 2 2 Hottest 101 | . 60 68 101 Shots Fired 277 | . 66 106 105 Gun 233 | . 66 82 85 Cannon 8 | . . . 8 Launcher 36 | . . 24 12 Special . | . . . . Kinetic 144 | . 38 47 59 Thermal 68 | . 28 32 8 Explosive 36 | . . 24 12 Electromagnetic 29 | . . 3 26 Robot Hit Streak 16 | . 14 16 9 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 194 | . 45 72 77 Core Hits 148 | . 20 63 65 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5298 | . 515 2310 2473 Guns 2070 | . 515 637 918 Cannons 81 | . . . 81 Explosions 3136 | . . 1662 1474 Melee . | . . . . Ramming 11 | . . 11 . Kinetic 1234 | . 316 336 582 Thermal 621 | . 199 309 113 Explosive 3058 | . . 1616 1442 Electromagnetic 374 | . . 38 336 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 17 | . . 13 17 Average Corruption 14 | . . 13 15 Corruption Purged . | . . . . Effects 69 | . . 10 59 Message Errors 7 | . . 2 5 Matter Fused 17 | . . 3 14 Heat Flow Errors 7 | . . 1 6 Energy Discharges 5 | . . 1 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 7 | . . 1 6 Misfires 2 | . . . 2 Misdirections 7 | . . . 7 Targeting Errors 14 | . . 2 12 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 160 | . . 160 . Projectiles . | . . . . Explosions 160 | . . 160 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 541 | . . 313 228 Shots 21 | . . 14 7 Rammed 3 | . . 3 . Targets Rammed 6 | . 1 5 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 297 | . 51 221 297 Average Temperature 54 | . 21 24 97 Received Heat Transfer 960 | . 186 390 384 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1298 | . 450 650 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 633 | . 170 397 633 Average Influence 178 | . 63 215 299 Maximum Alert Level 2 | . . 1 2 Low Security (%) 53 | 100 100 30 16 Level 1 41 | . . 69 67 Level 2 4 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 6 7 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 10 | . 1 6 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 21 28 36 Peak Tracking Total 12 | . 6 4 12 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 1 3 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . . 5 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 16 | . 7 2 7 Terminals 16 | . 7 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 25 7 18 Successful 23 | . 11 3 9 Failed 27 | . 14 4 9 Catastrophic 5 | . 2 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 50 | . 25 7 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 23 | . 11 3 9 Record 1 | . . 1 . Part Schematic 2 | . . . 2 Robot Schematic 1 | . . . 1 Prototype ID Bank 3 | . 2 1 . Open Door 4 | . . . 4 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Unreport Threat 2 | . 1 . 1 Locate Traps 3 | . 2 . 1 Recall Investigation 1 | . 1 . . Zone Layout 4 | . 3 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 2 7 Full Trace Events 7 | . 4 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 4 | . . . 4 Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2962 | 90 1069 937 866 Spaces Moved 1679 | 62 609 521 487 Core 11 | 10 . 1 . Treads . | . . . . Legs 1668 | 52 609 520 487 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 122 146 122 131 Slowest Speed 300 | 150 150 300 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 45 | 5 77 36 65 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 290 | . . 187 103 Melee . | . . . . Projectile . | . . . . AOE 290 | . . 187 103 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2122 | 73 725 715 609 Wait 146 | . 54 73 19 Move 1675 | 61 608 519 487 Hop . | . . . . Pick Up 30 | 4 8 10 8 Fast Attach 31 | 6 2 12 11 Attach 15 | 1 2 10 2 Detach 1 | . . . 1 Swap 31 | . 8 12 11 Drop 36 | 1 9 9 17 Fire 150 | . 33 64 53 Melee . | . . . . Ram . | . . . . Kick 6 | . 1 5 . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 13) 334 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Identified exit to Mines 595 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Entered another Materials area 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1165 | -9/Materials | Discovered new exit (range 14) 1371 | -9/Materials | Build established: Scavenger-Mutant 1508 | -9/Materials | Lost 4 parts (2n2w) 1741 | -9/Materials | Build established: Mutant 1875 | -9/Materials | Crushed by falling debris 1876 | -9/Materials | System corruption reached 10% 1906 | -9/Materials | Lost 6 parts (1p3n2w) 2034 | -9/Materials | Discovered new exit (range 5) 2097 | -9/Materials | Entered Storage 2174 | -9/Storage | Core integrity fell below 50% 2571 | -9/Storage | Lost 4 parts (1p1n1u1w) 2706 | -9/Storage | Discovered new exit (range 16) 2749 | -9/Storage | Core integrity fell below 20% 2897 | -9/Storage | First assault squad dispatched 2963 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02951_ G-34 Mercenary destroyed. 02951_ I-25 Savior destroyed. 02951_ R-06 Scavenger destroyed. 02951_ W-16 Scout destroyed. 02951_ L-31 Rogue destroyed. 02952_ R-06 Scavenger collects Beam Rifle. 02954_ K-01 Serf collects debris. 02954_ G-34 Mercenary destroyed. 02954_ System corrupted: Hvy. Assault Rifle targeting data glitched. 02956_ R-06 Scavenger collects Lgt. Treads. 02957_ K-01 Serf collects debris. 02957_ Drone Bay destroyed. 02957_ Destroyed Drone Bay. 02957_ K-01 Serf destroyed. 02958_ The unstable cave ceiling collapses. 02958_ Cld. Ion Engine destroyed. 02958_ K-01 Serf collects debris. 02959_ System corrupted: Matter fused (-6). 02962_ System corrupted: Mni. Grenade Launcher targeting data glitched. 02962_ I-25 Savior destroyed. Map ----- +----------------------------------------------------+ | =T#?# #???????????????????????# #??????? | | ##### #?????????????????####??# #??????? | | =* #???????????????### #### #??????? | | ]* ####????????????# # #??????? | | #????????????## # #??????? | | #??????###+#### [ ##+#???? | | #??????+ [* = * * #???? | | #??????### [ #* #*### #???? | | / ??????# [ #???#???? | | # = ?????# ##+## ### #???????? | | ### # ???# # ##???????? | | #?? #?##+##### # #????????? | | #?# + #????????? | | #?? #####+##### # #????????? | | #####?? #??????####+###########????????? | | #?????? #??????# #????????????????? | | #???????#??????# #????????????????? | | #??????????????# #????????????????? | | #??????????????# #????????????????? | | #??????????????# #??# #???????????? | | #??????????????# #??# #???????????? | | #??????????????#o #??# #???????????? | | #??????????????# ####%#???????????? | | #??????????????# ! ## # #######?????? | | ???????????????# =%g ##????? | | ?????????? @ r #????? | | ??????#??? l =" ##????? | | ??????# /% " "#????? | | ??????# # #* =g!!" " T#????? | | ??????# * [ =! G" "#????? | | ??????# # =[ ==!""" ##????? | | ??????# ###### k %!=%! #?????? | | ??????#? ??????# ###########?????? | | ??????# ???????# #???????????????? | | ??????######????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????+ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# +???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ?????????????????????##????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Chainsword | -9/Storage | Hacked Hvy. Laser | -9/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Significant Disruption Challenges ------------ None Game ------ Seed FissionGuidedCharger Manual? 0 Play Time 01:31:27 Cumulative 11.3 hours Start 2020.01.02 @ 18:00:52 End 2020.01.03 @ 10:31:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4685c90f-6077-4d70-9567-058ea5bb8395