Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 17:08:58 Player: TehQuila Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2382 Bonus ------- None Cogmind --------- Core Integrity 466/550 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Flight Unit Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 21 | 7 . 1 13 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 9 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight 4 | . . . 4 . Utility 4 | 2 . . 2 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 1 1 2 Power 2 | . . 1 . 1 Propulsion 2 | . . . 1 1 Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 2 | . 1 1 1 2 To Critical Strikes . | . . . . . Average Backups 6 | 5 7 6 7 5 Power . | . 1 . . . Propulsion 4 | 3 5 4 4 2 Utility . | . . . . . Weapon 2 | . 1 1 3 3 Tool/Special . | . . . . . Unused Backups 10 | 1 . 3 2 4 Power . | . . . . . Propulsion 3 | . . 3 . . Utility 1 | 1 . . . . Weapon 6 | . . . 2 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 85 90 78 Engine 12 | . 14 14 11 6 Treads 21 | . 28 28 13 18 Wheel 2 | . . . 5 . Flight 6 | . . . 12 17 Device 4 | . 14 . . . Storage 12 | . 14 14 11 9 Processor 4 | . . . 9 9 Protection 1 | . . . 4 . Ballistic Gun 24 | . 28 28 22 18 Peak Build Rating 12 | 7 7 6 12 12 Average Rating 7 | 5 6 5 10 11 On Entrance 5 | . 7 6 6 10 Avg Prop Armor Cover (%) 4 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 17 | 11 11 12 17 14 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 1 | 1 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 7 7 8 6 Average Carried 6 | 5 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 7 7 7 7 6 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 470 | 307 7 41 115 . Remotely . | . . . . . Salvage Created 693 | 139 92 181 237 44 Parts 47 | 7 7 8 23 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 2 5 6 1 Guns 14 | . 2 5 6 1 Classes Destroyed 5 | 2 1 1 1 . Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Swarmer 4 | . . 2 2 . Grunt 7 | . 2 3 1 1 Sentry 3 | . . . 3 . Best Kill Streak 3 | 1 2 2 3 1 Combat Bots Only 3 | . 2 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 116 | . 9 37 34 36 Missed 20 | . 2 8 6 4 Hits 96 | . 7 29 28 32 Projectile 96 | . 7 29 28 32 Critical Strikes 2 | . . . 1 1 Damage Taken 1108 | . 78 303 343 384 Core 189 | . . 23 82 84 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 90 79 . Volleys Fired 70 | 19 5 18 21 7 Largest 2 | 2 2 2 2 2 Hottest 43 | 40 40 40 43 43 Shots Fired 139 | 37 10 36 42 14 Gun 139 | 37 10 36 42 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 139 | 37 10 36 42 14 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 6 3 10 15 19 Robot Miss Streak 4 | 4 1 3 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 92 | 23 6 22 27 14 Core Hits 44 | 11 5 13 11 4 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 845 | 179 64 182 259 161 Guns 833 | 179 55 182 256 161 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . 9 . 3 . Kinetic 833 | 179 55 182 256 161 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 43 | . 9 18 43 8 Average Temperature 11 | . 7 10 13 6 Received Heat Transfer 423 | . 45 102 114 162 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 115 | 5 50 30 115 28 Initial 28 | . . 4 7 28 Average 18 | 1 4 11 41 12 Influence Increases 443 | 20 50 135 203 35 Destroy 0b10 Robot/C 280 | . 40 100 120 20 Destroy 0b10 Robot/NC 20 | 20 . . . . Destroy Leader 60 | . 10 20 30 . Successful Hack 7 | . . . 7 . Destroy Structure 1 | . . . 1 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . . 15 30 15 Influence Decreases 428 | 20 38 127 155 88 Entered New Map 61 | . . 8 13 40 Time Decay 327 | 20 28 109 132 38 Lost Part 40 | . 10 10 10 10 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 5 7 14 5 Peak Tracking Total 6 | . 3 3 6 5 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 1 . 6 1 Terminals 7 | . 1 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 2 . 9 1 Successful 7 | . 1 . 6 . Failed 5 | . 1 . 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 2 . 8 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 5 . Record 3 | . . . 3 . Alert Level 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 422 | 21 401 . . . Seismic 422 | 21 401 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1507 | 179 407 300 508 113 Spaces Moved 677 | 81 133 137 272 54 Core 18 | 18 . . . . Treads 558 | 63 133 137 171 54 Legs . | . . . . . Wheels 7 | . . . 7 . Hover . | . . . . . Flight 94 | . . . 94 . Fastest Speed 50 | 50 160 160 80 160 Average Speed 150 | 136 160 160 142 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 26 44 40 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1051 | 118 318 191 356 68 Wait 247 | . 179 29 35 4 Move 673 | 80 132 136 271 54 Hop . | . . . . . Pick Up 24 | 11 . 4 8 1 Fast Attach 5 | 4 . . 1 . Attach 10 | 3 . 1 4 2 Detach . | . . . . . Swap 9 | . . . 9 . Drop 10 | 1 . 3 6 . Fire 70 | 19 5 18 21 7 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met a group of wandering Federalists 208 | -10/Materials | Discovered new exit (range 13) 297 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 14) 587 | -10/Materials | Entered Mines 608 | -10/Mines | Learned Materials stockpile data 742 | -10/Mines | Learned Materials terminal intel 803 | -10/Mines | Discovered new exit (range 11) 887 | -10/Mines | Entered Materials 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Loaded intel: 12 terminal locations 1388 | -9/Materials | Discovered new exit (range 4) 1395 | -9/Materials | Entered another Materials area 1395 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1436 | -8/Materials | Build established: Scavenger-Mutant 1508 | -8/Materials | Self-destructed Last Messages --------------- 01373_ Lgt. Assault Rifle severed. 01373_ Lgt. Treads severed. 01388_ EXIT=FOUND PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 01420_ W-25 Informer sends out distress signal. 01434_ Acquired Hvy. Flail. 01450_ Connecting with Terminal... 01450_ Current location identified: Materials 01475_ Penetrated by Slug. 01478_ Ion Engine destroyed. 01490_ Slug penetrates Wall. 01499_ Critical hit (Burn: +37). 01499_ Slug penetrates Wall. 01503_ G-47 Trooper suffers critical hit (Destroy). 01503_ G-47 Trooper destroyed. 01503_ Switching to secondary target: G-47 Trooper. 01508_ Slug penetrates Wall. 01508_ Lgt. Treads destroyed. 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