Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 00:34:54 Player: GayPredator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (3966) 3966 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 7812 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Aluminum Leg Carbon-fiber Leg Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser High-powered Field Laser Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Cooling System Medium Storage Unit Compact Battery Large Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Heavy Armor Plating Hacking Suite Authchip [Propulsion] Tractor Beam Spear [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 98 | 7 5 33 . 21 24 7 1 Power 14 | 1 1 4 . 1 6 1 . Engine 10 | 1 1 3 . 1 4 . . Core 4 | . . 1 . . 2 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . 7 . 6 1 4 1 Treads 9 | 2 . 5 . 2 . . . Leg 9 | . . 2 . 3 . 4 . Wheel 1 | . . . . 1 . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . . . . . 1 Utility 24 | 2 1 9 . 6 5 1 . Device 15 | 1 1 5 . 3 4 1 . Storage 3 | 1 . 2 . . . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . 1 . . 1 . . Protection 3 | . . 1 . 2 . . . Artifact . | . . . . . . . . Weapon 39 | 2 3 13 . 8 12 1 . Energy Gun 15 | 1 2 7 . 1 4 . . Energy Cannon 7 | . . 3 . 3 1 . . Ballistic Gun 4 | 1 . 1 . 2 . . . Ballistic Cannon 9 | . 1 . . 1 6 1 . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 2 . . Parts Lost 19 | . 1 2 . . 12 1 3 Power 4 | . . . . . 4 . . Propulsion 6 | . . . . . 4 . 2 Utility 3 | . 1 . . . . 1 1 Weapon 6 | . . 2 . . 4 . . Highest Loss Streak 8 | . 1 1 . . 8 1 2 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 6 13 13 14 13 5 5 Power . | . . . 1 . . . . Propulsion 1 | . 1 1 1 . . 1 2 Utility 8 | . 3 7 10 11 10 3 3 Weapon 1 | . 1 2 1 2 2 . . Tool/Special . | . . . . . . . . Unused Backups 27 | . 4 3 . 5 11 . 4 Power 1 | . 1 . . . . . . Propulsion 4 | . . 2 . . 1 . 1 Utility 20 | . 3 . . 4 10 . 3 Weapon 2 | . . 1 . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 97 93 59 73 Engine 9 | . 14 9 11 9 9 3 6 Core 1 | . . 1 . . 3 3 6 Treads 13 | . 28 17 22 16 . . . Leg 8 | . . 4 . 8 20 13 21 Device 14 | . 14 21 21 11 6 7 5 Storage 8 | . 14 11 11 9 6 . . Processor 2 | . . . . 4 7 7 7 Hackware 9 | . . 11 11 9 14 10 7 Energy Gun 10 | . 12 9 22 17 4 . . Energy Cannon 3 | . . 6 . 3 2 . . Ballistic Gun 2 | . 8 3 . . . . . Ballistic Cannon 4 | . 6 1 . 2 11 3 6 Peak Build Rating 48 | 7 8 26 24 40 48 25 25 Average Rating 26 | 5 7 22 23 32 43 21 24 On Entrance 17 | . 7 8 23 24 38 17 25 Avg Prop Armor Cover (%) 12 | . . . . 21 4 . . Naked Turns . | . . . . . . . . Heaviest Build 59 | 14 16 46 41 52 59 20 20 Greatest Support 60 | 40 40 49 49 60 60 30 30 Greatest Overweight (x) 4 | . . 1 1 4 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 Average Capacity 12 | 7 8 14 15 15 14 5 5 Most Carried 15 | 4 8 15 14 15 15 5 5 Average Carried 11 | 2 6 13 13 14 14 4 5 Final Capacity 15 | 8 8 15 15 15 5 5 5 Final Carried 15 | 4 8 13 14 15 5 5 5 Class Distribution -------------------- 52% | Mutant 12% | Hacker-Skirmisher 8% | Skirmisher 8% | Scavenger-Mutant 5% | Gunner 4% | Hacker-Gunner 3% | Hacker-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 3320 | 303 421 799 60 617 1006 94 20 Remotely . | . . . . . . . . Salvage Created 4772 | 82 481 1658 117 1068 1000 261 105 Parts 261 | 4 28 104 12 47 46 13 7 Haulers Intercepted 6 | . . 4 . 2 . . . Recyclers Shooed 6 | 2 1 1 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 4 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 94 | . 7 32 6 21 21 3 4 Melee 10 | . . . . . 3 3 4 Guns 47 | . 4 16 6 16 5 . . Cannons 27 | . 2 11 . 1 13 . . AOE 8 | . 1 3 . 4 . . . Classes Destroyed 16 | 2 6 3 . 2 1 2 . Worker 9 | . . 5 . 2 2 . . Builder 7 | . 2 . . 3 2 . . Tunneler 2 | 1 1 . . . . . . Hauler 6 | . . 4 . 2 . . . Recycler 10 | 1 2 2 . 2 3 . . Mechanic 1 | . 1 . . . . . . Operator 3 | . 2 1 . . . . . Watcher 11 | . 1 5 . 3 2 . . Swarmer 27 | . 3 13 3 . 2 2 4 Grunt 37 | . 4 10 3 12 8 . . Brawler 3 | . . . . 3 . . . Sentry 19 | . . 9 . 5 5 . . Hunter 4 | . . . . 1 3 . . Programmer 3 | . . . . . 3 . . Samaritan 3 | . . . . . . 3 . Mutant 1 | . . . . . . 1 . Best Kill Streak 7 | 1 4 5 3 7 5 2 2 Combat Bots Only 5 | . 3 5 3 3 5 2 2 Max Kills in Single Turn 3 | 1 2 3 2 2 2 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded 2 | . 1 2 . 2 . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 594 | . 34 151 30 62 256 25 36 Missed 185 | . 11 54 10 11 81 11 7 Hits 409 | . 23 97 20 51 175 14 29 Projectile 409 | . 23 97 20 51 175 14 29 Critical Strikes 13 | . . 2 2 1 8 . . Damage Taken 5509 | . 258 1273 219 734 2373 210 442 Core 1007 | . 43 143 33 74 388 151 175 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 131 | . . 131 . . . . . Core Remaining (%) 81 | 100 82 . 56 86 . . . Volleys Fired 302 | 11 46 98 11 56 78 2 . Largest 3 | 2 2 2 2 3 3 1 . Hottest 225 | 60 80 130 130 207 225 33 . Shots Fired 611 | 21 89 173 17 139 170 2 . Gun 373 | 21 63 113 17 120 39 . . Cannon 232 | . 26 59 . 14 131 2 . Launcher 5 | . . . . 5 . . . Special 1 | . . 1 . . . . . Kinetic 225 | 11 56 46 . 5 105 2 . Thermal 250 | 10 7 31 17 120 65 . . Explosive 5 | . . . . 5 . . . Electromagnetic 131 | . 26 96 . 9 . . . Robot Hit Streak 35 | 3 14 35 7 11 9 . . Robot Miss Streak 10 | 3 5 10 5 6 5 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 459 | 11 61 131 16 114 107 11 8 Core Hits 368 | 3 24 82 23 152 74 6 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 12 | . 1 3 . . 6 1 1 Destroy 1 | . . 1 . . . . . Blast 6 | . . . . . 6 . . Corrupt 3 | . 1 2 . . . . . Impale 2 | . . . . . . 1 1 Melee Attacks 62 | . . 9 . 3 11 20 19 Impact 12 | . . 9 . 3 . . . Slashing . | . . . . . . . . Piercing 50 | . . . . . 11 20 19 Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10436 | 131 922 2519 227 2939 3025 444 229 Guns 4646 | 131 577 1312 206 1745 675 . . Cannons 3595 | . 295 1042 . 290 1968 . . Explosions 1254 | . 50 159 . 896 149 . . Melee 902 | . . . . . 229 444 229 Ramming 39 | . . 6 21 8 4 . . Kinetic 3093 | 88 559 634 . 44 1768 . . Thermal 3466 | 43 109 488 206 1745 875 . . Explosive 896 | . . . . 896 . . . Electromagnetic 2040 | . 254 1391 . 246 149 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 902 | . . . . . 229 444 229 Highest Corruption 1 | . . . . 1 1 1 . Average Corruption 1 | . . . . 1 1 1 . Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . 7 . 3 . Message Errors 2 | . . . . 2 . . . Matter Fused 2 | . . . . 1 . 1 . Heat Flow Errors 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . 1 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 276 | . 6 25 . 125 64 46 10 Projectiles 119 | . 3 19 . 33 64 . . Explosions 101 | . 3 6 . 92 . . . Melee 56 | . . . . . . 46 10 Knockbacks 27 | . 1 . . 1 25 . . Impact . | . . . . . . . . Kinetic 25 | . 1 . . 1 23 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 235 | . 21 159 . . 55 . . Shots 6 | . 1 3 . . 2 . . Rammed 5 | . . 3 2 . . . . Targets Rammed 8 | . . 4 2 1 1 . . Kicked 3 | . . 1 . 1 1 . . Crushed . | . . . . . . . . Highest Temperature 386 | . 180 212 57 345 386 . . Average Temperature 72 | . 56 56 25 86 81 . . Received Heat Transfer 2025 | . 108 384 96 396 972 69 . Effects 5 | . . 2 . . 3 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . 2 . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Fried 11 | . 2 8 . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . . 6 3 . . Heat Transferred 5341 | 100 225 600 260 2397 1759 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level 2 | . . 2 . 1 1 . . Low Security (%) 64 | 100 100 40 100 36 96 . . Level 1 35 | . . 59 . 63 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 402 | . 81 402 199 348 218 . . Initial 129 | . . 7 129 5 126 . . Average 161 | . 22 219 94 207 133 . . Influence Increases 3231 | 10 280 1115 140 768 746 72 100 Destroy 0b10 Robot/C 1880 | . 140 640 120 420 420 60 80 Destroy 0b10 Robot/NC 245 | 10 45 85 . 60 45 . . Destroy Leader 514 | . 32 168 20 120 144 10 20 Allied During Kill 2 | . . . . . . 2 . Successful Hack 89 | . 15 29 . 18 27 . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 195 | . . 45 . 105 45 . . Destroy Structure 81 | . 3 43 . 15 20 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 180 | . 15 105 . 30 30 . . Influence Decreases 3191 | 10 262 802 456 505 809 287 60 Entered New Map 455 | . . 11 202 10 152 80 . Time Decay 2304 | 10 187 621 254 495 537 170 30 Lost Part 180 | . 10 20 . . 120 . 30 Lost Ally 37 | . . . . . . 37 . Purge Threat 215 | . 65 150 . . . . . Squads Dispatched 20 | . 4 . . 2 14 . . Investigation 6 | . 1 . . 1 4 . . Extermination 3 | . . . . . 3 . . Reinforcement 6 | . 3 . . 1 2 . . Assault . | . . . . . . . . Garrison 5 | . . . . . 5 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 8 | . 2 5 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 145 | . 12 54 6 26 34 7 6 Peak Tracking Total 6 | . 3 6 3 4 5 4 3 Tactical Retreats 9 | . 1 4 . 2 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 4 | . . . . 2 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 14 | . . 3 . 7 3 1 . Max in Single Turn 2 | . . 2 . 2 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 36 | . 6 11 1 7 11 . . Terminals 27 | . 5 8 1 7 6 . . Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . . 2 . . 2 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 117 | . 16 46 4 22 29 . . Successful 59 | . 7 28 1 11 12 . . Failed 57 | . 8 18 3 11 17 . . Catastrophic 6 | . . 1 . 2 3 . . Database Lockouts 1 | . 1 . . . . . . Manual 49 | . 8 21 . 16 4 . . Terminals 82 | . 15 29 4 22 12 . . Fabricators 2 | . . . . . 2 . . Repair Stations 13 | . . 9 . . 4 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 16 | . . 8 . . 8 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 21 | . 5 7 1 5 3 . . Part Schematic 5 | . 1 1 . 3 . . . Prototype ID Bank 3 | . 1 1 . 1 . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Fabricator Index 1 | . . . . . 1 . . Unreport Threat 2 | . 1 1 . . . . . Locate Traps 5 | . 1 3 . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 6 | . . 6 . . . . . Scan Component 3 | . . 3 . . . . . Repair 3 | . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 15 | . . 8 . . 7 . . Insert Component 7 | . . 4 . . 3 . . Analyze 7 | . . 4 . . 3 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 2 7 . 6 1 . . Terminals 14 | . 1 7 . 6 . . . Botnet 3 | . 1 1 . 1 . . . Skim 11 | . . 6 . 5 . . . Fabricators 1 | . . . . . 1 . . Recompile 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 33 | . 5 11 1 7 9 . . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . 1 5 . 3 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired 3 | . . 3 . . . . . Time 84 | . . 84 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 7 | . . 4 . . 3 . . Part Schematics Acquired 7 | . . 4 . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 5 | . . . 1 . . 4 . Largest Group 3 | . . . 1 1 . 3 . Highest-Rated Group 127 | . . . 31 31 . 127 . Highest-Rated Ally 127 | . . . 31 31 . 127 . Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . 2 . 12 . Total Damage 151 | . . . . 21 . 130 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 5533 | 55 1023 1280 . 1197 1056 688 234 Sensors 4314 | . 315 1280 . 741 1056 688 234 Seismic 1219 | 55 708 . . 456 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 8720 | 116 1026 2852 545 1598 1613 688 282 Spaces Moved 4041 | 45 523 1056 291 691 835 466 134 Core 374 | 4 . . . . 39 331 . Treads 1964 | 41 523 750 291 359 . . . Legs 1555 | . . 306 . 186 796 135 132 Wheels 146 | . . . . 146 . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Fastest Speed 35 | 50 160 120 170 95 50 50 35 Average Speed 139 | 150 160 157 171 144 130 70 118 Slowest Speed 255 | 160 160 250 250 240 255 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 5 92 87 84 55 21 63 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 2 . 2 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . . 2 . . 2 . Spaces Dug 19 | . . 8 . 1 9 1 . Terrain Destroyed 81 | . 2 41 . 17 20 1 . Melee 9 | . . 8 . . . 1 . Projectile 25 | . . . . 5 20 . . AOE 47 | . 2 33 . 12 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 6413 | 69 623 2045 317 1158 1179 791 231 Wait 1609 | 3 25 753 8 313 171 266 70 Move 4034 | 44 522 1055 290 690 834 465 134 Hop . | . . . . . . . . Pick Up 70 | 4 12 22 1 14 16 1 . Fast Attach 73 | 7 . 23 . 13 20 8 2 Attach 23 | . 1 11 . 5 5 1 . Detach 5 | . . 3 . 1 . 1 . Swap 93 | . 9 30 5 36 13 . . Drop 110 | . 8 37 . 26 30 3 6 Fire 302 | 11 46 98 11 56 78 2 . Melee 62 | . . 9 . 3 11 20 19 Ram . | . . . . . . . . Kick 3 | . . 1 . 1 1 . . Crush 5 | . . 3 2 . . . . Escape Stasis . | . . . . . . . . Rewire 24 | . . . . . . 24 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / Zio) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Central database locked down 614 | -10/Materials | Discovered new exit (range 16) 817 | -10/Materials | Discovered new exit (range 7) 1113 | -10/Materials | Discovered new exit (range 15) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Utility x2 1321 | -9/Materials | Repaired Lgt. Treads 1349 | -9/Materials | Repaired Lgt. Treads 1382 | -9/Materials | Repaired Imp. Ion Engine 1885 | -9/Materials | Discovered new exit (range 6) 2214 | -9/Materials | Discovered new exit (range 12) 2949 | -9/Materials | Discovered new exit (range 12) 3392 | -9/Materials | Identified exit to Mines 3666 | -9/Materials | Identified exit to Materials 3762 | -9/Materials | Learned Storage stockpile data 3795 | -9/Materials | Learned Storage stockpile data 3888 | -9/Materials | Learned Storage terminal intel 3995 | -9/Materials | Entered Mines 4495 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4508 | -9/Mines | Learned Materials emergency access door positions 4514 | -9/Mines | Received a Mining Laser from a helpful Derelict 4540 | -9/Mines | Entered Materials 4540 | -8/Materials | Accompanied by 1 ally 4540 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5592 | -8/Materials | Discovered new exit (range 6) 5598 | -8/Materials | Identified exit to Factory 5808 | -8/Materials | Build established: Skirmisher 5811 | -8/Materials | Learned location of Zion (-7) 5832 | -8/Materials | Learned Factory emergency access door positions 5843 | -8/Materials | Learned location of 2 exits from Lower Caves 5844 | -8/Materials | Learned Factory interactive machine intel 5856 | -8/Materials | Learned location of 1 exit from Lower Caves 5879 | -8/Materials | Learned location of 1 exit from Extension 5911 | -8/Materials | Learned Factory scanalyzer intel 6138 | -8/Materials | Entered Factory 6138 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6138 | -7/Factory | Discovered new exit (range 7) 6140 | -7/Factory | Loaded intel: 52 interactive machine locations 6141 | -7/Factory | Loaded intel: 4 scanalyzer locations 6157 | -7/Factory | Identified exit to DSF 6293 | -7/Factory | Identified exit to Factory 7257 | -7/Factory | Discovered new exit (range 10) 7329 | -7/Factory | Identified exit to Lower Caves 7563 | -7/Factory | Discovered exit to Lower Caves (range 11) 7626 | -7/Factory | Build established: Hacker-Skirmisher 7637 | -7/Factory | Garrison activated, responded to threat 7718 | -7/Factory | Core integrity fell below 50% 7735 | -7/Factory | Lost 8 parts (1p3n4w) 7751 | -7/Factory | Entered Lower Caves 7752 | -7/Lower Caves | Identified exit to Lower Caves 7802 | -7/Lower Caves | Learned Factory terminal intel 7835 | -7/Lower Caves | Encountered a Warlord checkpoint 7923 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8004 | -7/Lower Caves | Build established: Hacker-Mutant 8047 | -7/Lower Caves | Lost 3 allies 8310 | -7/Lower Caves | Build established: Scavenger-Mutant 8439 | -7/Lower Caves | Entered another Lower Caves area 8440 | -7/Lower Caves | Identified exit to Zion 8687 | -7/Lower Caves | Core integrity fell below 20% 8721 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08673_ Imp. Sensor Array destroyed. 08674_ VTOL Module fries itself beyond repair. 08685_ Autogun fries itself beyond repair. 08687_ Lgt. Nuclear Core fries itself beyond repair. 08697_ Destroyed Lgt. Nuclear Core. 08704_ Aluminum Leg destroyed. 08704_ S-27 Virus suffers critical hit (Impale). 08704_ S-27 Virus destroyed. 08709_ Acquired VTOL Module. 08710_ Dropped Aluminum Leg. 08711_ Dropped Deuterium Engine. 08712_ Dropped Battle Cannon. 08712_ Dropped Spear. 08713_ Dropped Lgt. Nuclear Core. 08713_ Acquired 10 matter. 08714_ Acquired Spear. 08720_ VTOL Module destroyed. 08721_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????? ## ????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????# ?????????????????? | | ??????????????????????????## #?????????????????? | | ??????????????????????##### #?????????????????? | | ??????????????????????? ##????????????????? | | ???????????????????????? #????#???????????? | | ??????????????????????### ??? ????????????? | | ????????????????????### ### ??????????????? | | ????????????????????? ???????????????? | | ??????????????????????? ?????????????????? | | ????????????????????????# ##??????? #????????? | | ????????????????????????# %! ##???? #?????????? | | ?????????????????????????# % ### #?????????? | | ?????????????????????????## #?????????? | | ??????????????????????????# " #?????????? | | ??????????????????????????#*"%" #### ###?????????? | | ???????????????????????####* # #????????????????? | | ???????????????????????#]%==## #????????????????? | | ???????????????????????#s%###? ###?????????###??? | | ???????????????????????#*@#### #????????##""#?? | | ???????????????????????# s #???????##"""??? | | ???????????????????????# "" #???????#"""##?# | | ?????????????????????### " """" #???????# ""## | | ????????????????????## "" "" ???????# | | ???????????????????## """ ?????## | | ??????????????????## """ " " #??## | | ??????????????????# "" " ### | | ??????????????????###### "" #### | | ???????????????????????# ##### ### #??# | | ??????????????????????### #??# ???# #?## | | ??????????????????????# ##?# ## ?????# #?# | | ??????????????????###?# # ### ?#???????# #?# | | ?????????????????## #?# # ## ????###??# #?# | | ?????????????????# ### ### ???## ##?# #?## | | ?????????????????# ### ???# ### #??## | | ????????????????## ### #?## #???## | | ????????????????# ## ### #???# | | ????????????????# ### #### ### #??? | | ????????????????# #?###??# ##?# ## #??? | | ????????????????# #?????## ##??###?####??? | | ????????????????# ##?????# #?????????????? | | ????????????????## #??????### ##?????????????? | | ????????????????## #######??## #??????????????? | | ????????????????# ##### ##??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Heat Sink | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -9/Materials Lgt. Treads | 69% | -9/Materials Imp. Ion Engine | 68% | -9/Materials Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertMassMask Manual? 0 Play Time 01:21:42 Cumulative 207.6 hours Start 2025.11.16 @ 23:07:24 End 2025.11.17 @ 00:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 155 Adventurer 32 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77eef27a-798e-44c7-b8a4-eedcc75098da