Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.25 @ 15:46:00 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2074) 2074 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 4823 Bonus ------- High Alert Combat Kills 57 Friendly Fire -118 Cogmind --------- Core Integrity 349/550 Matter 296/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (30) --- Heavy Ion Engine Heavy Ion Engine Light Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Insulated Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Insulated Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Electrolaser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 84 | 6 14 4 1 3 56 . Power 8 | 1 2 . . 1 4 . Engine 4 | 1 1 . . 1 1 . Core 4 | . 1 . . . 3 . Reactor . | . . . . . . . Propulsion 22 | 2 4 1 . . 15 . Treads 10 | 1 2 . . . 7 . Leg . | . . . . . . . Wheel 12 | 1 2 1 . . 8 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 . 1 . 14 . Device . | . . . . . . . Storage 10 | 1 2 . 1 . 6 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 6 | . . . . . 6 . Artifact . | . . . . . . . Weapon 36 | 2 6 3 . 2 23 . Energy Gun 10 | . . . . . 10 . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 5 2 . 1 7 . Ballistic Cannon 1 | . . . . . 1 . Launcher 7 | . 1 1 . 1 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 13 | . 2 . . 1 10 . Power 2 | . . . . . 2 . Propulsion 6 | . 1 . . . 5 . Utility 1 | . . . . . 1 . Weapon 4 | . 1 . . 1 2 . Highest Loss Streak 5 | . 2 . . 1 5 . Average Slot Usage (%) 94 | . 97 100 100 99 88 90 Engine 8 | . 7 14 14 14 4 9 Core 3 | . 6 . . . 3 . Treads 12 | . 13 14 14 14 9 9 Wheel 12 | . 13 14 14 14 10 9 Storage 28 | . 26 28 28 28 31 36 Processor 2 | . . . . . 5 9 Protection 2 | . . . . . 4 . Energy Gun 3 | . . . . . 7 . Ballistic Gun 20 | . 27 27 28 27 9 18 Naked Turns . | . . . . . . . Heaviest Build 98 | 13 42 41 40 42 98 96 Greatest Support 60 | 20 16 10 10 10 60 28 Greatest Overweight (x) 7 | 1 4 4 3 4 7 3 Average Overweight (x) 3 | . 2 3 3 3 3 3 Largest Inventory Capacity 30 | 6 16 16 16 16 30 30 Average Capacity 20 | 5 14 16 16 16 26 30 Most Carried 30 | 5 16 16 16 16 30 30 Average Carried 18 | 2 13 15 15 16 24 30 Final Capacity 30 | 6 16 16 16 16 30 30 Final Carried 30 | 5 16 16 16 16 30 30 Class Distribution -------------------- 57% | Mutant 42% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1963 | 272 461 260 . 32 938 . Remotely . | . . . . . . . Salvage Created 3176 | 53 785 462 . 12 1864 . Parts 188 | 1 49 27 . 3 108 . Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 59 | . 13 8 . 3 35 . Guns 41 | . 10 5 . 1 25 . AOE 17 | . 3 3 . 2 9 . Classes Destroyed 10 | 1 6 1 . . 2 . Worker 12 | . 4 2 . . 6 . Builder 2 | . 1 . . . 1 . Tunneler 2 | . . 2 . . . . Hauler 7 | . 2 . . . 5 . Recycler 6 | 1 2 1 . . 2 . Operator 1 | . 1 . . . . . Swarmer 19 | . 3 3 . 3 10 . Grunt 29 | . 10 5 . . 14 . Duelist 2 | . . . . . 2 . Sentry 9 | . . . . . 9 . Thug 1 | . . 1 . . . . Best Kill Streak 7 | 1 5 4 . 3 7 . Combat Bots Only 6 | . 3 3 . 3 6 . Max Kills in Single Turn 3 | 1 3 2 . 2 3 . Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2926 | . 750 207 . 211 1758 . Core 438 | . 155 33 . 49 201 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 . . . 5 . . Volleys Fired 216 | 2 73 30 . 3 107 1 Largest 2 | 2 2 2 . 2 2 1 Hottest 126 | 40 40 40 . 40 126 28 Shots Fired 404 | 4 141 58 . 4 196 1 Gun 390 | 4 139 56 . 2 188 1 Cannon . | . . . . . . . Launcher 14 | . 2 2 . 2 8 . Special . | . . . . . . . Kinetic 273 | 4 139 56 . 2 71 1 Thermal 117 | . . . . . 117 . Explosive 11 | . 2 2 . 2 5 . Electromagnetic 3 | . . . . . 3 . Robot Hit Streak 32 | 4 11 9 . 2 32 . Robot Miss Streak 6 | . 3 6 . 2 6 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 272 | 4 95 35 . 2 136 . Core Hits 136 | 2 41 19 . 4 70 . Critical Hits 2 | . . 1 . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 2 | . . . . . 2 . Impact . | . . . . . . . Slashing 2 | . . . . . 2 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5339 | 53 1367 614 . 166 3139 . Guns 4287 | 53 1150 480 . 15 2589 . Cannons . | . . . . . . . Explosions 1052 | . 217 134 . 151 550 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2877 | 53 1150 480 . 15 1179 . Thermal 1485 | . . . . . 1485 . Explosive 841 | . 217 134 . 151 339 . Electromagnetic 136 | . . . . . 136 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . Average Corruption 2 | . 2 2 2 2 . . Corruption Purged . | . . . . . . . Effects 33 | . 18 8 3 4 . . Message Errors 10 | . 7 1 . 2 . . Heat Flow Errors 5 | . 1 3 1 . . . Energy Discharges 5 | . 3 . 1 1 . . Data Loss (minor) 4 | . 1 1 1 1 . . Targeting Errors 6 | . 3 3 . . . . Weapon Failures 3 | . 3 . . . . . Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . . 38 . Projectiles . | . . . . . . . Explosions 38 | . . . . . 38 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 200 | . 39 41 . 34 86 . Shots 8 | . 1 2 . 1 4 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 372 | . 249 276 253 2 372 . Average Temperature 102 | . 29 97 133 1 116 . Received Heat Transfer 1086 | . 327 93 . . 666 . Effects 6 | . . . . . 6 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 6 | . . . . . 6 . Heat Transferred 3171 | . . . . . 3171 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 489 | 5 321 292 . 96 489 194 Initial 179 | . 3 7 . . . 179 Average 209 | 1 174 122 . 7 314 182 Maximum Alert Level 2 | . 1 1 . . 2 . Low Security (%) 44 | 100 51 75 . 100 12 100 Level 1 44 | . 48 24 . . 61 . Level 2 10 | . . . . . 25 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 . . . 4 . Investigation 6 | . 4 . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 32 13 . 7 51 . Peak Tracking Total 10 | . 5 3 . 10 8 . Tactical Retreats 7 | . 1 4 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 7 | . 3 1 . 1 1 1 Max in Single Turn 2 | . 2 1 . 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 20 | . 10 . 1 . 9 . Terminals 12 | . 7 . . . 5 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 68 | . 29 . 1 . 38 . Successful 44 | . 14 . 1 . 29 . Failed 22 | . 14 . . . 8 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts 2 | . 1 . . . 1 . Manual 34 | . 18 . . . 16 . Terminals 45 | . 24 . . . 21 . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . . 2 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 13 | . . . . . 13 . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 9 . 1 . 7 . Record 1 | . . . 1 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 1 . . . 2 . Prototype ID Bank 4 | . 3 . . . 1 . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 2 | . 1 . . . 1 . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 12 | . . . . . 12 . Insert Component 6 | . . . . . 6 . Analyze 6 | . . . . . 6 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 3 . . . 7 . Terminals 7 | . 1 . . . 6 . Track 3 | . . . . . 3 . Botnet 3 | . 1 . . . 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Tunnel 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 8 . . . 7 . Full Trace Events 5 | . 4 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . 1 . . . 6 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 87 | . 26 . . . 61 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed 6 | . . . . . 6 . Part Schematics Acquired 6 | . . . . . 6 . Parts Damaged 2 | . . . . . 2 . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 . . Highest-Rated Group 40 | . . 31 . 40 . . Highest-Rated Ally 31 | . . 31 . 16 . . Total Orders . | . . . . . . . Ally Attacks 10 | . . 5 . 5 . . Total Damage 149 | . . 103 . 46 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 1 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 4840 | 56 1349 757 183 434 2031 30 Spaces Moved 3163 | 40 919 573 164 346 1100 21 Core 2 | 2 . . . . . . Treads 50 | 1 . . . . 49 . Legs . | . . . . . . . Wheels 3111 | 37 919 573 164 346 1051 21 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 110 110 100 130 Average Speed 119 | 86 115 113 110 119 128 130 Slowest Speed 240 | 160 120 120 110 120 240 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 99 98 55 77 75 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 . 1 . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 95 | . 9 13 . 18 55 . Melee 2 | . . . . . 2 . Projectile 4 | . . . . . 4 . AOE 89 | . 9 13 . 18 49 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3857 | 54 1079 622 167 363 1546 26 Wait 216 | 2 33 8 . 9 164 . Move 3157 | 39 918 572 163 345 1099 21 Hop . | . . . . . . . Pick Up 94 | 5 23 4 1 1 58 2 Fast Attach 22 | 6 5 . . . 11 . Attach 20 | . 3 . . . 17 . Detach 9 | . 3 . . . 6 . Swap 42 | . 6 4 1 3 28 . Drop 79 | . 15 4 2 2 54 2 Fire 216 | 2 73 30 . 3 107 1 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -8/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 690 | -10/Materials | Core integrity fell below 50% 846 | -10/Materials | Discovered new exit (range 6) 931 | -10/Materials | Discovered new exit (range 8) 1178 | -10/Materials | Repaired Lgt. Treads? 1291 | -10/Materials | Central database locked down 1406 | -10/Materials | Entered Mines 1409 | -10/Mines | Received a Mining Laser from a helpful Derelict 1440 | -10/Mines | Learned Materials stockpile data 1557 | -10/Mines | Discovered new exit (range 5) 1855 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1926 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1926 | -10/Mines | Discovered new exit (range 5) 2062 | -10/Mines | Discovered new exit (range 7) 2163 | -10/Mines | Entered Exiles 2191 | -10/Exiles | Met 8R-AWN 2210 | -10/Exiles | Met EX-HEX 2278 | -10/Exiles | Met EX-DEC 2297 | -10/Exiles | Learned location of Zion (-6) 2336 | -10/Exiles | Discovered new exit (range 10) 2346 | -10/Exiles | Entered Mines 2349 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2367 | -9/Mines | Identified exit to Materials 2659 | -9/Mines | Discovered exit to Materials (range 14) 2711 | -9/Mines | Core integrity fell below 20% 2751 | -9/Mines | Assembled infested the area 2756 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2780 | -9/Mines | Entered Materials 2780 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3082 | -8/Materials | Build established: Hauler-Mutant 3291 | -8/Materials | Lost 3 parts (2n1u) 3709 | -8/Materials | Lost 5 parts (1p2n2w) 3889 | -8/Materials | Discovered new exit (range 10) 3919 | -8/Materials | Central database locked down 4353 | -8/Materials | Repaired Broken Arm. Huge Wheel 4363 | -8/Materials | Discovered new exit (range 8) 4780 | -8/Materials | First assault squad dispatched 4805 | -8/Materials | Discovered new exit (range 5) 4811 | -8/Materials | Entered Storage 4841 | -8/Storage | Self-destructed Last Messages --------------- 04683_ Y-45 Defender destroyed. 04683_ K-01 Serf destroyed. 04684_ K-01 Serf collects debris. 04686_ Acquired 16 matter. 04689_ K-01 Serf collects debris. 04780_ ALERT: Significant disruption in Zone 2K, assault force dispatched. 04805_ EXIT=FOUND 04806_ C-30 ARC bursts open, deploying its payload. 04806_ G-50 Soldier unfolds itself. 04806_ L-31 Rogue unfolds itself. 04806_ G-47 Trooper unfolds itself. 04806_ I-25 Savior unfolds itself. LOCATION=UNKNOWN GOAL=ESCAPE 04834_ Slug penetrates Storage Shell. 04834_ Storage Shell breached. 04839_ Dropped Rocket Launcher. 04839_ Acquired Adv. EMP Blaster. 04840_ Dropped Shock Bomb Launcher. 04840_ Acquired Adv. EMP Blaster. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#????????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????+ ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ########?????????????? | | ?????????????# ##### #?????????????? | | ???????????? #?????????????? | | ???????????????????# #?????????????? | | ???????????????????###+#+######?????????????? | | ????????????????????# #??????????????? | | ????????????????????# """" #??????????????? | | ????????????????????# "[]"" #??????????????? | | ????????????????????# "[]""" #??????????????? | | ????????????????????# ""]@*" #??????????????? | | ????????????????????# "[=" #??????????????? | | ????????????????????# """" #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????##########??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Flamer | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularCoreStick Manual? 0 Play Time 00:43:40 Cumulative 103.1 hours Start 2021.02.24 @ 23:28:28 End 2021.02.25 @ 15:46:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 032e4d28-4d2e-467b-bd17-82095a826729