Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 02:59:45 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1476) 1476 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3730 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 100/100 System Corruption 1% Temperature Cool (11) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Medium Matter Pod (100) Improved Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Medium Matter Pod Visual Processing Unit Improved Signal Interpreter Recoil Stabilizer Hacking Suite Advanced Beam Cannon Heavy Assault Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 50 | . 6 4 9 31 Power 8 | . 1 1 2 4 Engine 7 | . 1 1 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | . . 2 2 8 Treads 8 | . . . . 8 Leg 4 | . . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 3 . 2 6 Device 3 | . . . . 3 Storage 2 | . 2 . . . Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | . 2 1 3 13 Energy Gun 2 | . . . 1 1 Energy Cannon 5 | . . . 1 4 Ballistic Gun 11 | . 2 1 1 7 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 21 | . . 1 1 19 Power 4 | . . 1 . 3 Propulsion 5 | . . . 1 4 Utility 4 | . . . . 4 Weapon 8 | . . . . 8 Highest Loss Streak 14 | . . 1 1 14 Average Slot Usage (%) 94 | . 91 99 100 91 Engine 10 | . 14 13 11 8 Treads 10 | . . . . 21 Leg 13 | . 28 28 22 1 Device 3 | . . . . 7 Storage 11 | . 15 14 11 9 Processor 12 | . 3 14 22 11 Protection 3 | . . . . 6 Energy Gun 3 | . 2 . 9 2 Energy Cannon 4 | . . . 10 4 Ballistic Gun 19 | . 25 28 13 18 Naked Turns . | . . . . . Heaviest Build 44 | 11 18 18 24 44 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 Most Carried 10 | 6 9 10 10 10 Average Carried 9 | 6 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 9 9 10 3 Class Distribution -------------------- 45% | Gunner 22% | Mutant 18% | Scavenger-Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1147 | 181 48 208 178 532 Remotely . | . . . . . Salvage Created 1925 | . 48 61 441 1375 Parts 146 | . 5 7 36 98 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 3 4 12 23 Guns 27 | . 3 4 7 13 Cannons 14 | . . . 4 10 AOE 1 | . . . 1 . Classes Destroyed 13 | . 1 . 2 10 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 3 | . . . . 3 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 12 | . 3 4 5 . Cutter 3 | . . . . 3 Grunt 19 | . . . 5 14 Sentry 5 | . . . 2 3 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 10 | . 3 4 5 10 Combat Bots Only 5 | . 3 4 5 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3604 | . 77 333 251 2943 Core 690 | . 8 69 48 565 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 69 88 . Volleys Fired 100 | . 4 11 17 68 Largest 3 | . 2 2 3 3 Hottest 131 | . 40 43 131 131 Shots Fired 260 | . 8 22 51 179 Gun 199 | . 8 22 34 135 Cannon 59 | . . . 17 42 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 173 | . 8 22 17 126 Thermal 59 | . . . 17 42 Explosive 2 | . . . . 2 Electromagnetic 26 | . . . 17 9 Robot Hit Streak 11 | . 3 5 6 11 Robot Miss Streak 4 | . 2 1 2 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 150 | . 4 14 26 106 Core Hits 87 | . 5 6 16 60 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2859 | . 69 193 459 2138 Guns 1727 | . 69 193 219 1246 Cannons 984 | . . . 204 780 Explosions 145 | . . . 36 109 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1489 | . 69 193 69 1158 Thermal 1020 | . . . 240 780 Explosive 109 | . . . . 109 Electromagnetic 238 | . . . 150 88 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles 7 | . . . . 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . . . 35 37 Shots 2 | . . . 1 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . . . 236 360 Average Temperature 124 | . . . 83 138 Received Heat Transfer 1239 | . . 9 60 1170 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1567 | . . . 420 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 555 | . 74 168 400 555 Initial 169 | . . 28 65 169 Average 219 | . 57 109 192 309 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 44 | 100 100 100 60 5 Level 1 43 | . . . 33 72 Level 2 12 | . . . 6 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 . 1 9 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 9 | . 1 . 1 7 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 3 10 17 35 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 4 . 2 2 Successful 7 | . 3 . 2 2 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 8 | . 4 . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 1 2 Record 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1656 | 8 212 272 329 835 Spaces Moved 871 | 7 158 169 193 344 Core 5 | . . . . 5 Treads 304 | . . . . 304 Legs 562 | 7 158 169 193 35 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 135 | 120 120 120 120 159 Slowest Speed 300 | 120 120 120 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 2 25 27 18 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . 2 20 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 18 | . . . 2 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1135 | 6 171 218 251 489 Wait 73 | . . 27 27 19 Move 867 | 6 157 168 192 344 Hop . | . . . . . Pick Up 17 | . 1 3 3 10 Fast Attach 13 | . 3 . 1 9 Attach 14 | . . 1 3 10 Detach 1 | . 1 . . . Swap 23 | . 3 3 5 12 Drop 26 | . 2 5 3 16 Fire 100 | . 4 11 17 68 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 8) 219 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Entered Mines 224 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 260 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Found a hidden stash of uninstalled traps 414 | -10/Mines | Assembled infested the area 487 | -10/Mines | Discovered new exit (range 5) 491 | -10/Mines | Identified exit to Materials 493 | -10/Mines | Entered Materials 493 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 797 | -9/Materials | Discovered new exit (range 15) 820 | -9/Materials | Identified exit to Materials 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Build established: Scavenger-Gunner 1512 | -8/Materials | Garrison activated, responded to threat 1603 | -8/Materials | Core integrity fell below 50% 1644 | -8/Materials | Core integrity fell below 20% 1657 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01639_ U-05 Engineer destroyed. 01639_ R-06 Scavenger collects Wheel. 01639_ K-01 Serf collects debris. 01641_ Adv. Beam Cannon destroyed. 01642_ K-01 Serf collects debris. 01645_ The unstable cave ceiling collapses. 01645_ K-01 Serf collects debris. 01646_ Acquired Prototype Ballistic Gun. 01646_ Identified Imp. Assault Rifle. 01648_ U-05 Engineer builds a Wall. 01648_ K-01 Serf collects debris. 01649_ K-01 Serf destroyed. 01650_ Acquired 7 matter. 01652_ U-05 Engineer lays Concrete. 01653_ U-05 Engineer builds a Wall. 01655_ U-05 Engineer lays Concrete. 01655_ Critical hit (Burn: +37). 01656_ U-05 Engineer lays Concrete. 01656_ G-47 Trooper destroyed. 01656_ Switching to secondary target: G-47 Trooper. 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[ # | | ????????? ???????? ##??########## # # | | ?????? ???????????#####????????###?# # """ # | | ??????????????????????????#?######## # """ # | | ????????????????????????????# # # """ "" # | | ?????????#??????????????????# # # T" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainBeamClaymores Manual? 0 Play Time 00:35:33 Cumulative 93.6 hours Start 2021.11.06 @ 01:34:36 End 2021.11.06 @ 02:59:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 160 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fd2f0aa7-f573-4f60-b406-3e121ca92785