Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 19:54:46 Player: anti Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2465) 2465 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 6543 Bonus ------- High Alert Combat Kills 186 Aligned with FarCom 300 Friendly Fire -218 Cogmind --------- Core Integrity 0/700 Matter 7/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Treading (400) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Tactical Coordination Suite Improved Trap Extractor (0/6) Field Recycling Unit > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (25) --- Improved Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Compact Battery (200) High-capacity Matter Pod (0) Field Recycling Unit (0) Shock Rifle Heavy Assault Rifle High-powered Shotgun Assault Cannon Great Maul Powered Hammer Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer ECM Suite Improved Weapon Shielding System Restoration Module Field Recycling Unit > --- WEAPON ----------- Heavy Rocket Launcher Great Maul > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Tactical Coordination Suite Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Field Recycling Unit Shock Rifle Arc Projector Heavy Assault Rifle High-powered Shotgun Improved Grenade Launcher Heavy Rocket Launcher Powered Hammer Greatsword [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Arc Projector Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 80 | 6 8 4 . 2 8 41 11 Power 11 | 1 . 1 . . . 6 3 Engine 4 | 1 . 1 . . . 1 1 Core 7 | . . . . . . 5 2 Reactor . | . . . . . . . . Propulsion 22 | 2 2 1 . 1 1 14 1 Treads 6 | . 2 1 . 1 1 . 1 Leg 9 | . . . . . . 9 . Wheel 7 | 2 . . . . . 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 . . 1 6 13 1 Device 11 | . 1 . . . 3 6 1 Storage 4 | 1 1 . . . 1 1 . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 7 | . . . . 1 1 5 . Artifact . | . . . . . . . . Weapon 23 | 2 4 2 . . 1 8 6 Energy Gun 5 | 1 . . . . . 2 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 2 . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 2 . . . . 5 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 39 | . 1 2 . 1 1 21 13 Power 8 | . . . . . . 4 4 Propulsion 12 | . . 1 . 1 . 7 3 Utility 11 | . . . . . . 8 3 Weapon 8 | . 1 1 . . 1 2 3 Highest Loss Streak 5 | . 1 2 . 1 1 3 5 To Critical Strikes . | . . . . . . . . Average Backups 19 | 2 12 18 19 19 17 23 17 Power 3 | . 1 3 3 3 4 4 1 Propulsion 2 | 1 2 2 2 2 1 3 . Utility 8 | . 6 9 10 10 7 8 7 Weapon 5 | 1 2 4 4 4 4 7 7 Tool/Special . | . . . . . . . . Unused Backups 32 | . 5 2 2 . 2 12 9 Power 3 | . . 1 . . . 2 . Propulsion 5 | . . . . . . 5 . Utility 17 | . 5 1 2 . 2 2 5 Weapon 7 | . . . . . . 3 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 96 94 97 83 Engine 8 | . 14 14 14 14 9 5 2 Core 5 | . . . . . . 8 7 Treads 15 | . 24 27 28 26 27 8 3 Leg 4 | . . . . . . 7 9 Wheel 3 | . 3 . . . . 6 . Device 18 | . 12 14 14 . 17 20 29 Storage 10 | . 14 14 14 14 9 8 7 Processor 1 | . . . . . 2 4 . Protection 6 | . . . . 12 13 10 6 Ballistic Gun 7 | . 9 19 28 28 11 . 3 Launcher 4 | . 9 6 . . . 6 . Impact Weapon 3 | . . . . . 3 6 6 Peak Build Rating 45 | 6 9 13 14 15 30 45 42 Average Rating 26 | 3 7 9 13 14 26 36 35 On Entrance 15 | . 6 9 13 14 15 30 37 Avg Prop Armor Cover (%) 2 | . . . . . . 2 . Naked Turns . | . . . . . . . . Heaviest Build 127 | 13 51 53 53 57 115 127 119 Greatest Support 60 | 20 40 40 40 40 60 60 38 Greatest Overweight (x) 37 | . 1 2 1 2 1 7 37 Average Overweight (x) 1 | . . 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 Average Capacity 22 | 7 15 20 20 20 24 25 25 Most Carried 25 | 8 20 20 20 20 24 25 25 Average Carried 20 | 3 12 19 19 19 18 23 17 Final Capacity 25 | 8 20 20 20 20 25 25 25 Final Carried 24 | 4 20 20 20 20 24 24 14 Class Distribution -------------------- 80% | Mutant 17% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2076 | 179 292 122 212 73 132 896 170 Remotely . | . . . . . . . . Salvage Created 1797 | . 374 69 . 49 44 1110 151 Parts 113 | . 39 9 . 4 2 55 4 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled 34 | . . . . . . 29 5 Retrieved Matter 136 | . . . . . . 114 22 Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 59 | . 13 3 . 3 1 35 4 Melee 11 | . . . . . . 11 . Guns 13 | . 5 . . 3 1 1 3 Cannons 1 | . 1 . . . . . . AOE 33 | . 7 3 . . . 23 . Classes Destroyed 14 | . 6 . . . 1 5 2 Worker 3 | . 1 . . . . 2 . Builder 5 | . 3 . . . . 2 . Hauler 1 | . . . . . . 1 . Recycler 4 | . 1 . . . . 3 . Mechanic 1 | . . . . . . 1 . Operator 2 | . . . . . . 2 . Watcher 2 | . 2 . . . . . . Swarmer 21 | . 6 3 . 3 . 8 1 Grunt 27 | . 7 . . . . 19 1 Duelist 1 | . . . . . . 1 . Sentry 1 | . . . . . . . 1 Hunter 1 | . . . . . 1 . . Programmer 7 | . . . . . . 7 . Thug 1 | . . 1 . . . . . Mutant 1 | . . . . . . . 1 Best Kill Streak 10 | . 10 3 . 3 1 7 3 Combat Bots Only 5 | . 5 3 . 3 1 4 3 Max Kills in Single Turn 3 | . 3 2 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 . . . 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 585 | . 42 21 . 27 25 279 191 Missed 175 | . 16 5 . 8 6 85 55 Hits 410 | . 26 16 . 19 19 194 136 Projectile 410 | . 26 16 . 19 19 194 136 Critical Strikes 11 | . 1 . . . 1 8 1 Actively Blocked 1 | . . . . . . 1 . Part Disruptions 4 | . . . . . . 1 3 Damage Taken 6282 | . 290 393 . 161 259 3625 1554 Core 830 | . 19 22 . 7 51 388 343 Absorbed by Shields 98 | . . . . . . 98 . Redirected to Shielding 349 | . . . . . . 254 95 Regen/Repaired (Parts) 85 | . . . . . 85 . . Core Remaining (%) 90 | 100 . . . 80 90 . . Volleys Fired 179 | . 35 29 . 10 11 70 24 Largest 2 | . 2 2 . 2 1 1 2 Hottest 100 | . 100 100 . 40 20 55 91 Shots Fired 216 | . 51 35 1 21 11 71 26 Gun 110 | . 37 11 1 21 11 11 18 Cannon . | . . . . . . . . Launcher 82 | . 11 3 . . . 60 8 Special 24 | . 3 21 . . . . . Kinetic 83 | . 23 11 1 21 11 . 16 Thermal 38 | . 17 21 . . . . . Explosive 82 | . 11 3 . . . 60 8 Electromagnetic 13 | . . . . . . 11 2 Robot Hit Streak 11 | . 10 11 . 9 5 6 10 Robot Miss Streak 14 | . 3 2 . 3 1 4 14 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 143 | . 32 8 . 11 9 61 22 Core Hits 138 | . 32 7 . 5 4 72 18 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 6 | . . . . . . 6 . Smash 3 | . . . . . . 3 . Sever 3 | . . . . . . 3 . Melee Attacks 45 | . . . . . . 42 3 Impact 26 | . . . . . . 23 3 Slashing 19 | . . . . . . 19 . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7653 | . 967 257 . 100 80 5519 730 Guns 900 | . 287 94 . 100 80 72 267 Cannons . | . . . . . . . . Explosions 5124 | . 629 139 . . . 3964 392 Melee 1554 | . . . . . . 1483 71 Ramming 3 | . 3 . . . . . . Kinetic 743 | . 211 94 . 100 80 . 258 Thermal 148 | . 124 24 . . . . . Explosive 5124 | . 629 139 . . . 3964 392 Electromagnetic 81 | . . . . . . 72 9 Impact 858 | . . . . . . 787 71 Slashing 696 | . . . . . . 696 . Piercing . | . . . . . . . . Highest Corruption 8 | . . 8 8 8 . 6 2 Average Corruption 3 | . . 8 8 8 . 2 2 Corruption Purged 6 | . . . . . . 6 . Corruption Blocked . | . . . . . . . . Effects 101 | . . 20 21 5 . 36 19 Message Errors 18 | . . 3 3 . . 8 4 Matter Fused 28 | . . 7 8 2 . 6 5 Heat Flow Errors 16 | . . 4 4 . . 6 2 Energy Discharges 11 | . . 2 1 . . 7 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 13 | . . 3 3 1 . 5 1 Data Loss (major) 4 | . . . 1 . . 1 2 Misfires 6 | . . 1 1 1 . 1 2 Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 552 | . . . . . . 538 14 Projectiles . | . . . . . . . . Explosions 196 | . . . . . . 190 6 Melee 356 | . . . . . . 348 8 Knockbacks 3 | . . . . . . 3 . Impact 3 | . . . . . . 3 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 800 | . 23 23 . . . 741 13 Shots 17 | . 1 1 . . . 14 1 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 420 | . 40 209 204 16 . 420 196 Average Temperature 58 | . 21 34 92 7 . 78 41 Received Heat Transfer 1208 | . 123 . . . . 651 434 Effects 3 | . . . . . . 3 . Shutdowns 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 12 | . . . . . . 11 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 325 | . 275 50 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 3 | . 1 . . . . 3 . Low Security (%) 65 | 100 97 100 . 100 100 40 . Level 1 22 | . 2 . . . . 38 . Level 2 9 | . . . . . . 16 . Level 3 3 | . . . . . . 5 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 715 | . 210 85 . 50 30 715 . Initial 49 | . . 49 . . . . . Average 158 | . 67 6 . 13 1 254 . Influence Increases 2093 | . 406 95 . 70 30 1432 60 Destroy 0b10 Robot/C 1160 | . 260 60 . 60 20 700 60 Destroy 0b10 Robot/NC 90 | . 35 . . . . 55 . Destroy Leader 246 | . 54 10 . 10 10 162 . Successful Hack 5 | . 5 . . . . . . Disable Machine 180 | . . . . . . 180 . Destroy Structure 412 | . 52 25 . . . 335 . Influence Decreases 2093 | . 278 223 . 70 30 743 749 Entered New Map 335 | . . 79 . . . . 256 Time Decay 1328 | . 268 124 . 60 30 413 433 Lost Part 280 | . 10 20 . 10 . 180 60 Purge Threat 150 | . . . . . . 150 . Squads Dispatched 22 | . 4 . . . 1 17 . Investigation 5 | . 4 . . . 1 . . Extermination 8 | . . . . . . 8 . Reinforcement 8 | . . . . . . 8 . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 19 3 . 3 3 57 5 Peak Tracking Total 5 | . 5 3 . 3 2 5 3 Tactical Retreats 10 | . . . . . . 10 . ECM-based Alert Blocks 18 | . . . . . . 18 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 4 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 12 | . . . . . . 12 . Max in Single Turn 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 13 | . 4 . 3 . 2 4 . Terminals 7 | . 4 . . . 1 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 1 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 34 | . 6 . 15 . 6 7 . Successful 24 | . 3 . 15 . 5 1 . Failed 10 | . 3 . . . 1 6 . Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 3 | . 2 . 1 . . . . Terminals 14 | . 6 . . . 3 5 . Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 3 2 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 3 . 15 . 2 1 . Record 15 | . . . 14 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 9 | . 4 . . . 2 3 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 9615 | . 1169 1338 743 . 519 4522 1324 Optics 114 | . . . . . 114 . . Seismic 3634 | . 1169 1338 743 . . 384 . Cloaking 38 | . . . . . 38 . . ECM 6364 | . . . . . 518 4522 1324 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 10120 | 49 1300 1338 743 185 520 4522 1463 Spaces Moved 3830 | 44 560 509 309 63 174 1805 366 Core 6 | 5 . . . . . . 1 Treads 2136 | . 449 509 309 63 174 489 143 Legs 695 | . . . . . . 519 176 Wheels 993 | 39 111 . . . . 797 46 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 240 240 240 240 123 205 Average Speed 227 | 76 188 240 240 241 240 205 375 Slowest Speed 1900 | 80 240 320 240 320 240 400 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 37 | 4 61 85 62 21 15 26 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . 1 . . . . . 1 Terrain Destroyed 592 | . 57 25 . . . 456 54 Melee 1 | . . . . . . . 1 Projectile 4 | . 1 3 . . . . . AOE 587 | . 56 22 . . . 456 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4907 | 59 751 549 312 78 266 2467 425 Wait 569 | . 103 1 . 2 56 402 5 Move 3823 | 43 559 508 308 62 173 1804 366 Hop . | . . . . . . . . Pick Up 113 | 10 29 4 2 1 13 50 4 Fast Attach 9 | . 1 . . 1 . 7 . Attach 62 | 6 4 2 . 1 7 32 10 Detach 10 | . . . . . 1 7 2 Swap 40 | . 6 3 . 1 3 20 7 Drop 56 | . 13 2 2 . 2 33 4 Fire 179 | . 35 29 . 10 11 70 24 Melee 45 | . . . . . . 42 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 18) 335 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 10) 1252 | -10/Materials | Identified exit to Mines 1350 | -10/Materials | Entered Mines 1370 | -10/Mines | Met a Derelict bent on vengeance 1530 | -10/Mines | Found a hidden stash of uninstalled traps 1712 | -10/Mines | Discovered new exit (range 3) 1964 | -10/Mines | Crushed by falling debris 2189 | -10/Mines | Excavation squad dispatched 2189 | -10/Mines | A large section of the Mines collapsed 2597 | -10/Mines | Learned location of 1 exit from Materials 2597 | -10/Mines | Discovered new exit (range 6) 2678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2678 | -10/Mines | Discovered new exit (range 5) 2688 | -10/Mines | Entered Exiles 2724 | -10/Exiles | Discovered new exit (range 15) 2784 | -10/Exiles | Met 8R-AWN 2820 | -10/Exiles | Met EX-HEX 2904 | -10/Exiles | Met EX-BIN 2938 | -10/Exiles | Aligned with FarCom system 2940 | -10/Exiles | Given EX-Vault access code 3056 | -10/Exiles | Opened EX-Vault 3126 | -10/Exiles | Found Cloak of Protection 3154 | -10/Exiles | Exiles lab attacked by MAIN.C 3407 | -10/Exiles | Discovered new exit (range 11) 3431 | -10/Exiles | Left Exiles lab with Cloak of Protection 3431 | -10/Exiles | Entered Mines 3580 | -9/Mines | Discovered new exit (range 10) 3616 | -9/Mines | Entered Materials 3616 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3617 | -8/Materials | Identified exit to Factory 3798 | -8/Materials | Repaired Assault Rifle 3913 | -8/Materials | Build established: Infiltrator-Mutant 4061 | -8/Materials | Discovered exit to Factory (range 14) 4136 | -8/Materials | Entered Factory 4136 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5403 | -7/Factory | Lost 3 parts (1p2u) 5674 | -7/Factory | Build established: Mutant 5899 | -7/Factory | Cargo convoy interrupted 7904 | -7/Factory | Discovered new exit (range 16) 8249 | -7/Factory | Lost 3 parts (1p1n1w) 8536 | -7/Factory | First assault squad dispatched 8649 | -7/Factory | Core integrity fell below 50% 8658 | -7/Factory | Entered Lower Caves 9212 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9275 | -7/Lower Caves | Lost 5 parts (2p2n1u) 9330 | -7/Lower Caves | Spotted B-75 Beast 9392 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9422 | -7/Lower Caves | Core integrity fell below 20% 10013 | -7/Lower Caves | Lost 3 parts (2u1w) 10121 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired 2 matter. Imp. Power Shielding destroyed. Arc Projector destroyed. ECM Suite destroyed. CM:J/TAW<:I4R CP63G&/3 Aside from the options menu, there are many more interface features and behavior you can tweak in Cogmind's advanced.cfg file, the functionality of which is described in the manual under Advanced UI: Advanced Options. IT:XX5LHPG:TUIX| %J9=KG7WBU5 Nuclear Core destroyed. Critical hit (Blast). Arc Projector destroyed. System corrupted: Hvy. Rocket Launcher failed to launch. Destroyed Dynamic Insulation System. Nuclear Core destroyed. Imp. Grenade Launcher destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????## ???????????????????????######????? | | ????? ????### ##????????????????????## #????? | | ?????# #### #????????????????????# #????? | | ?????# ###??????????????????##"# #????? | | ????? #####??????????????## ""##????? | | ????? ##??????####???# #####????? | | ???????# ##???### #???# ## ##???? | | ????????# ##?## ##### #???? | | ??????????????# ### #???? | | ??????????????## ###???? | | ???????????????## ### ##?????? | | ???????????# ### ##?# #??????# | | ???????????# ## ### ##??# #???#### | | ??????????# ### ### ####### ##??## | | ??????? ?# ## ### ## ##### | | ??? #?## ###@% ## ## ## | | ?? ## #??###?## # ### ## | | ??? ?# #??????# ### | | ??? # $ ??# #??????# # | | ?????# ???# ??????# ### | | ?????# ???? ??????# #?## ### | | ?????####?????####??????### #?### ### | | ????????????????????????# ??## ### | | ????????????????????????# ?## #?## | | ????????????????????????# # ##?# | | ????????????????????????# # #?# | | ??????????????????????### BB ## #?# | | ????????????????????? # BB #### #?# | | ??????????????? "#?## ### | | ????????????# ## # ## ##?# | | ?????????????????### ?# " ### | | ???????????????????#??# "# " ## | | ??????????????????????# "## " ## | | ??????????????????????######$ "#"""# ## | | ???????????????????????????# "# ### | | ???????????????????????????# % ##?# | | ??????????????????????????# # """ #??# | | ??????????????????????????# ##### ####??## ## | | ???????????????????????? ???#####??????### | | ??????????????????????# # ? ????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 325 Matter Stores 301 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 300 Power Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 15% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Ew, Corruption Jackpot Maybe Next Time I'll Detach My Launcher Significant Disruption Challenges ------------ None Game ------ Seed MissileMiniPlateshifter Manual? 0 Play Time 02:05:49 Cumulative 20.5 hours Start 2026.10.09 @ 01:56:20 End 2026.10.16 @ 19:54:46 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: fe1b2325-480b-4e08-9789-bd270d6e703e