Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 09:41:24 Player: CVD-b335 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (282) 282 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3132 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 415/550 Matter 273/300 Energy 57/100 System Corruption 0% Temperature Cool (137) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Light Deuterium Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Cryofiber Web Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Sensor Array Advanced Sensor Array Salvage Targeting Computer Propulsion Shielding Propulsion Shielding Hacking Suite System Shield EM Pulse Cannon Light Assault Rifle Light Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Lightpack 2.0 Advanced Weight Redist. System Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Light Fission Core Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Large Storage Unit Sensor Array Salvage Targeting Computer Propulsion Shielding Propulsion Shielding Beam Rifle Beam Rifle Ion Cannon Light Assault Rifle Light Assault Rifle Improved Grenade Launcher Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 37 | . 13 . 4 6 14 Power 3 | . 1 . . . 2 Engine 3 | . 1 . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 3 . 3 2 2 Treads . | . . . . . . Leg 5 | . . . 1 2 2 Wheel 5 | . 3 . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 . 1 . 7 Device 3 | . 1 . . . 2 Storage 4 | . 3 . 1 . . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 12 | . 5 . . 4 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . 5 . . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 6 . . 2 13 Power 4 | . 1 . . . 3 Propulsion 6 | . 1 . . 2 3 Utility 4 | . 1 . . . 3 Weapon 7 | . 3 . . . 4 Highest Loss Streak 10 | . 6 . . 2 10 Average Slot Usage (%) 87 | . 90 100 94 83 77 Engine 11 | . 13 14 14 14 6 Leg 7 | . . . . 25 17 Wheel 16 | . 27 28 27 . . Device 3 | . 2 . . . 7 Storage 18 | . 22 28 23 14 9 Processor 2 | . . . . . 7 Hackware 1 | . . . . . 5 Protection 2 | . . . . . 6 Ballistic Gun 22 | . 22 28 28 22 17 Naked Turns . | . . . . . . Heaviest Build 37 | 11 37 37 37 16 26 Greatest Support 34 | 20 26 26 30 26 34 Greatest Overweight (x) 2 | . 1 1 2 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 24 | . 16 16 24 24 24 Average Capacity 17 | . 9 16 18 24 24 Most Carried 24 | . 16 16 20 24 24 Average Carried 16 | . 7 16 16 21 22 Final Capacity 24 | 6 16 16 24 24 24 Final Carried 24 | 6 16 16 20 24 21 Class Distribution -------------------- 50% | Hauler-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 620 | 200 196 . . 110 114 Remotely . | . . . . . . Salvage Created 323 | . 190 . . 79 54 Parts 19 | . 10 . . 6 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . 5 . . 3 1 Guns 6 | . 5 . . . 1 AOE 3 | . . . . 3 . Classes Destroyed 5 | . 3 . . 1 1 Hauler 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 4 | . 2 . . 2 . Brawler 1 | . . . . 1 . Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 3 . . 3 1 Combat Bots Only 3 | . 3 . . 3 1 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2068 | . 561 . . 156 1351 Core 227 | . 82 . . 10 135 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 63 . Volleys Fired 61 | . 39 . . 2 20 Largest 2 | . 2 . . 2 2 Hottest 80 | . 40 . . 66 80 Shots Fired 110 | . 72 . . 4 34 Gun 102 | . 72 . . . 30 Cannon 4 | . . . . . 4 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 102 | . 72 . . . 30 Thermal 4 | . . . . . 4 Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 . . . 6 Robot Miss Streak 3 | . 3 . . . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 64 | . 43 . . . 21 Core Hits 22 | . 12 . . 6 4 Critical Hits 3 | . . . . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 758 | . 364 . . 190 204 Guns 476 | . 364 . . . 112 Cannons 92 | . . . . . 92 Explosions 190 | . . . . 190 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 476 | . 364 . . . 112 Thermal 92 | . . . . . 92 Explosive 190 | . . . . 190 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 2 4 . Average Corruption 2 | . 2 2 2 3 . Corruption Purged . | . . . . . . Effects 13 | . 2 . 10 1 . Message Errors 9 | . 2 . 7 . . Heat Flow Errors 3 | . . . 3 . . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 47 | . . . . 47 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 10 . 261 24 119 Average Temperature 75 | . 3 . 121 15 33 Received Heat Transfer 891 | . 261 . . 36 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 120 | . 120 14 . 75 71 Initial 29 | . . 14 . . 29 Average 34 | . 31 14 . 69 31 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 11 . . 3 24 Peak Tracking Total 12 | . 4 . . 3 12 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered 2 | . . . . . 2 Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 8 . 1 . 4 Successful 7 | . 3 . 1 . 3 Failed 6 | . 5 . . . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 4 | . 3 . 1 . . Terminals 12 | . 8 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 1 . 3 Prototype ID Bank 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2286 | . 697 51 655 155 728 Spaces Moved 1831 | 1 600 52 644 111 423 Core . | . . . . . . Treads . | . . . . . . Legs 552 | 1 17 . 6 105 423 Wheels 1279 | . 583 52 638 6 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 120 90 100 90 80 120 Average Speed 103 | 120 92 100 97 118 126 Slowest Speed 150 | 120 120 100 130 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 60 19 87 30 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . . . 44 . Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . . . . 44 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2125 | . 680 51 675 130 589 Wait 120 | . 11 . 2 . 107 Move 1826 | . 599 51 643 110 423 Hop . | . . . . . . Pick Up 47 | . 12 . 19 9 7 Fast Attach 17 | . 6 . 3 . 8 Attach 10 | . 4 . 1 2 3 Detach 4 | . 2 . . . 2 Swap 10 | . 3 . . 4 3 Drop 25 | . 4 . 7 3 11 Fire 61 | . 39 . . 2 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 9) 228 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Lost 6 parts (1p1n1u3w) 310 | -10/Materials | Build established: Mutant 698 | -10/Materials | Entered Mines 744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 745 | -10/Mines | Discovered new exit (range 5) 749 | -10/Mines | Entered Exiles 773 | -10/Exiles | Met 8R-AWN 791 | -10/Exiles | Met EX-HEX 829 | -10/Exiles | Met EX-DEC 873 | -10/Exiles | Visited The Gauntlet 1016 | -10/Exiles | Discovered new exit (range 14) 1082 | -10/Exiles | Met EX-BIN 1094 | -10/Exiles | Aligned with FarCom system 1095 | -10/Exiles | Given EX-Vault access code 1120 | -10/Exiles | Opened EX-Vault 1133 | -10/Exiles | Found Potential Leg 1163 | -10/Exiles | Found Lightpack 2.0 1230 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1404 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1404 | -10/Exiles | Entered Mines 1458 | -9/Mines | Build established: Hauler-Mutant 1514 | -9/Mines | Identified exit to Materials 1521 | -9/Mines | Found a hidden stash of uninstalled traps 1559 | -9/Mines | Entered Materials 1559 | -8/Materials | Evolved 4 slots: Utility x4 2287 | -8/Materials | Self-destructed Last Messages --------------- 02243_ Dropped Rigged Fission Core. 02247_ R-06 Scavenger collects Imp. Heat Sink. 02248_ Acquired 60 matter. 02251_ Aluminum Leg destroyed. 02251_ Acquired Carbon-fiber Leg. 02252_ R-06 Scavenger collects Lgt. Nuclear Core. 02254_ Med. Armor Plating destroyed. 02258_ Carbon-fiber Leg destroyed. 02259_ W-25 Informer sends out distress signal. 02268_ Acquired Hacking Suite. 02274_ Adv. Targeting Computer destroyed. 02275_ Imp. Ion Engine destroyed. 02277_ Reflective Plating destroyed. 02280_ Assault Rifle destroyed. 02281_ G-47 Trooper suffers critical hit. 02281_ Destroyed Aluminum Leg. 02283_ G-47 Trooper suffers critical hit. 02283_ Destroyed Aluminum Leg. 02285_ Carbon-fiber Leg destroyed. 02287_ Ion Cannon destroyed. 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