Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.23 @ 17:00:36 // Winter2019/RPGLIKE

Player: PyroDawn

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (277)      277
Prototype IDs (6)          120
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 912

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/600
Matter                     229/300
Energy                     124/125
System Corruption          0%
Temperature                Cool (1)
Movement                   Flying (40)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
  Light Ion Engine
>       --- PROPULSION (2) ---
        Flight Unit
>       --- UTILITY (2) ------
        Visual Processing Unit
        Armor Integrity Analyzer
>       --- WEAPON (2) -------
        Autogun
        Mining Claw
>       --- INVENTORY (1) ----
        Grenade Launcher

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Flight Unit
        Flight Unit
>       --- UTILITY ----------
        Visual Processing Unit
        Armor Integrity Analyzer
>       --- WEAPON -----------
        Autogun
        Mining Claw
>       --- INVENTORY --------
        Flight Unit
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Flight Unit
  Flight Unit              Flight Unit
Utility                    Armor Integrity Analyzer
  Processor                Armor Integrity Analyzer
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              3    | .   3   .   
  Power                    .    | .   .   .   
  Propulsion               1    | .   1   .   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   1   .   
Parts Attached             16   | 2   9   5   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | .   3   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 3    | .   3   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                .    | .   .   .   
    Processor              3    | .   3   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 1   2   5   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 1   1   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   1   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 1    | .   .   1   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
Average Slot Usage (%)     89   | .   88  95  
  Engine                   20   | .   22  14  
  Flight                   23   | .   23  23  
  Processor                20   | .   18  28  
  Ballistic Gun            19   | .   22  8   
  Launcher                 1    | .   .   8   
  Slashing Weapon          3    | .   1   10  
Naked Turns                .    | .   .   .   
Heaviest Build             9    | 5   8   9   
  Greatest Support         13   | 8   13  13  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 1    | 1   1   1   
  Average Capacity         .    | .   1   1   
  Most Carried             1    | .   1   1   
  Average Carried          .    | .   .   1   
  Final Capacity           1    | 1   1   1   
  Final Carried            1    | .   1   1   

 Class Distribution 
--------------------
 96% | Hacker-Mutant
  3% | Mutant

 Dominant Class 
----------------
 Hacker-Mutant | -10/Materials
 Hacker-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           545  | 220 259 66  
  Remotely                 .    | .   .   .   
Salvage Created            346  | .   324 22  
  Parts                    48   | .   43  5   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  19   | .   14  5   
  Guns                     16   | .   14  2   
  AOE                      3    | .   .   3   
Classes Destroyed          5    | .   4   1   
  Worker                   1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  15   | .   12  3   
  Grunt                    2    | .   2   .   
  Assembled                2    | .   .   2   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               994  | .   312 682 
  Core                     821  | .   255 566 
  Absorbed by Shields      .    | .   .   .   
  Redirected to Core       575  | .   167 408 
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              73   | .   56  17  
  Largest                  1    | .   1   1   
  Hottest                  30   | .   23  30  
Shots Fired                73   | .   56  17  
  Gun                      69   | .   56  13  
  Cannon                   .    | .   .   .   
  Launcher                 4    | .   .   4   
  Special                  .    | .   .   .   
  Kinetic                  69   | .   56  13  
  Thermal                  .    | .   .   .   
  Explosive                4    | .   .   4   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         9    | .   9   4   
  Robot Miss Streak        2    | .   2   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           53   | .   43  10  
  Core Hits                28   | .   20  8   
  Critical Hits            2    | .   2   .   
  Critical Kills           1    | .   1   .   
  Critical Parts Destroyed 1    | .   1   .   
Melee Attacks              5    | .   .   5   
  Impact                   .    | .   .   .   
  Slashing                 5    | .   .   5   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           912  | .   568 344 
  Guns                     671  | .   568 103 
  Cannons                  .    | .   .   .   
  Explosions               212  | .   .   212 
  Melee                    29   | .   .   29  
  Ramming                  .    | .   .   .   
  Kinetic                  671  | .   568 103 
  Thermal                  .    | .   .   .   
  Explosive                212  | .   .   212 
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 29   | .   .   29  
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            28   | .   .   28  
  Projectiles              .    | .   .   .   
  Explosions               28   | .   .   28  
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        10   | .   5   10  
  Average Temperature      4    | .   5   4   
  Received Heat Transfer   68   | .   48  20  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         .    | .   .   .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             255  | .   255 122 
  Average Influence        88   | .   86  107 
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         90   | 100 88  100 
  Level 1                  9    | .   11  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              49   | .   26  23  
  Peak Tracking Total      9    | .   5   9   
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          11   | .   11  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                59   | .   59  .   
  Successful               44   | .   44  .   
  Failed                   14   | .   14  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   44   | .   44  .   
  Terminals                47   | .   47  .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          11   | .   11  .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             15   | .   15  .   
  Prototype ID Bank        5    | .   5   .   
  Level Access Points      1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Machine Index            1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          3    | .   3   .   
  Hauler Manifests         1    | .   1   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Retrieve Components      2    | .   2   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         56   | .   56  .   
  Terminals                21   | .   21  .   
    Track                  8    | .   8   .   
    Assimilate             1    | .   1   .   
    Botnet                 8    | .   8   .   
    Disrupt                3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
    Mechanics              1    | .   1   .   
  Recycling Units          5    | .   5   .   
    Monitor                1    | .   1   .   
    Reject                 2    | .   2   .   
    Recyclers              1    | .   1   .   
    Mask                   1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     11   | .   11  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   1   
  Highest-Rated Group      10   | .   10  10  
  Highest-Rated Ally       10   | .   10  10  
Total Orders               8    | .   6   2   
  GOTO                     4    | .   3   1   
  FOLLOW                   4    | .   3   1   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               854  | 17   681  156  
Spaces Moved               1502 | 28   1245 229  
  Core                     160  | 28   132  .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   1342 | .    1113 229  
  Fastest Speed            37   | 50   37   37   
  Average Speed            39   | 50   40   37   
  Slowest Speed            50   | 50   50   40   
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            16   | .    13   3    
  Cave-ins Triggered       1    | .    .    1    
Exploration Rate (%)       44   | 4    100  29   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          31   | .    .    31   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      31   | .    .    31   

 Actions                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Total                      1657 | 29   1360 268  
  Wait                     49   | .    36   13   
  Move                     1467 | 27   1218 222  
  Hop                      16   | .    13   3    
  Pick Up                  6    | .    6    .    
  Fast Attach              6    | 2    4    .    
  Attach                   2    | .    2    .    
  Detach                   .    | .    .    .    
  Swap                     8    | .    3    5    
  Drop                     7    | .    7    .    
  Fire                     73   | .    56   17   
  Melee                    5    | .    .    5    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            1    | .    .    1    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            17   | .    15   2    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
   18 | -11/Scrapyard | Entered Materials
   55 | -10/Materials | Discovered new exit (range 15)
  218 | -10/Materials | Discovered new exit (range 13)
  218 | -10/Materials | Identified exit to Mines
  253 | -10/Materials | Discovered new exit (range 7)
  293 | -10/Materials | Identified exit to Materials
  343 | -10/Materials | Build established: Hacker-Mutant
  443 | -10/Materials | Reached level 2
  462 | -10/Materials | Central database locked down
  509 | -10/Materials | Upgraded with Propulsion slot (x1)
  509 | -10/Materials | Upgraded with Utility slot (x1)
  620 | -10/Materials | Upgraded with Weapon slot (x1)
  699 | -10/Materials | Entered Mines
  699 | -10/Mines     | Accompanied by 1 ally
  725 | -10/Mines     | Discovered exit to Materials (range 11)
  741 | -10/Mines     | Assembled infested the area
  764 | -10/Mines     | Crushed by falling debris
  790 | -10/Mines     | Core integrity fell below 50%
  804 | -10/Mines     | Core integrity fell below 20%
  855 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
00829_ U-05 Engineer builds a Wall. <x2>
00833_ U-05 Engineer lays Concrete.
00834_ K-01 Serf collects debris.
00834_ U-05 Engineer lays Concrete. <x3>
00837_ U-05 Engineer builds a Wall.
00837_ U-05 Engineer lays Concrete.
00838_ K-01 Serf collects debris.
00838_ U-05 Engineer lays Concrete.
00839_ U-05 Engineer builds a Wall.
00842_ K-01 Serf collects debris.
00842_ U-05 Engineer lays Concrete. <x2>
00845_ The unstable cave ceiling collapses.
00847_ Destroyed Shock Absorption System.
00850_ The unstable cave ceiling collapses.
00851_ U-05 Engineer lays Concrete.
00852_ The unstable cave ceiling collapses.
00852_ U-05 Engineer lays Concrete. <x3>
00854_ The unstable cave ceiling collapses.
00854_ U-05 Engineer builds a Wall.
00855_ U-05 Engineer lays Concrete.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Evasion (%)                62
Targeting Accuracy         5
Armor Integrity Analysis   33
Offensive Hacking          10
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Levels Raised              1    | .    1    .    
  XP Earned                5790 | 3000 1865 925  
  XP Spent                 4050 | 350  3700 .    
Upgrades                   11   | 2    9    .    
  Propulsion Slot          1    | .    1    .    
  Utility Slot             1    | .    1    .    
  Weapon Slot              1    | .    1    .    
  Mass Support             1    | 1    .    .    
  Inventory Capacity       1    | 1    .    .    
  Ranged Accuracy          2    | .    2    .    
  Hack Attack %            2    | .    2    .    
  Hack Defense %           2    | .    2    .    
Protomatter Created        82   | .    66   16   
  Integrity Restored       211  | .    193  18   
    Core                   196  | .    178  18   
    Parts                  15   | .    15   .    
Protomatter Decayed        10   | .    .    10   

 Game 
------
Seed              BombQuantumPlating
  Manual?         0
Play Time         00:35:15
  Cumulative      498.4 hours
  Start           2020.03.16 @ 01:16:37
  End             2020.03.23 @ 17:00:36
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          145
  Rogue           145
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0
Lore%             72
Gallery%          80
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6d888c86-462a-4088-b301-fbf0072aa8ca