Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 17:13:47 Player: h76 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (114) 570 Value Destroyed (2975) 2975 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 5512 Bonus ------- High Alert Combat Kills 87 Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 48/100 System Corruption 2% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (25) --- Medium Treads Medium Treads Medium Treads Medium Treads Titanium Leg Titanium Leg Hardened Medium Armor Plating Hacking Suite Hacking Suite Arc Projector Arc Projector Arc Projector EM Pulse Cannon Enhanced Autogun Heavy Assault Cannon Rocket Launcher Mining Laser Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Medium Treads Armored Wheel Armored Wheel Large Storage Unit Hacking Suite Hacking Suite Shock Rifle Shock Rifle Shock Rifle EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 69 | 6 9 24 30 Power 13 | 1 1 9 2 Engine 13 | 1 1 9 2 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 . 6 11 Treads 6 | 2 . 1 3 Leg 3 | . . . 3 Wheel 10 | . . 5 5 Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 1 5 Device 4 | . 1 1 2 Storage 5 | 1 3 . 1 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 26 | 2 4 8 12 Energy Gun 10 | 1 4 1 4 Energy Cannon 5 | . . 2 3 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 3 | . . 1 2 Launcher 3 | . . 1 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 5 | . . 3 2 Parts Lost 16 | . 1 1 14 Power 4 | . . . 4 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 8 | . 1 1 6 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 11 | 1 6 9 17 Power . | . 1 . . Propulsion 1 | . . . 2 Utility 2 | . 2 3 3 Weapon 6 | . 3 4 11 Tool/Special . | . . . . Unused Backups 16 | . 4 2 10 Power . | . . . . Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 10 | . 4 2 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 90 89 Engine 17 | . 14 21 15 Treads 13 | . 28 4 11 Wheel 10 | . . 17 11 Device 14 | . 10 13 17 Storage 11 | . 14 11 9 Hackware 2 | . . . 6 Energy Gun 9 | . 27 3 2 Energy Cannon 5 | . . 5 9 Ballistic Gun 1 | . . 2 . Ballistic Cannon 3 | . . 6 2 Peak Build Rating 36 | 6 11 23 36 Average Rating 18 | 4 9 15 28 On Entrance 9 | . 6 10 22 Avg Prop Armor Cover (%) 28 | . . . 28 Naked Turns . | . . . . Heaviest Build 106 | 12 30 69 106 Greatest Support 84 | 40 40 40 84 Greatest Overweight (x) 31 | . . 2 31 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 20 20 25 Average Capacity 17 | 7 13 17 21 Most Carried 20 | 5 10 20 20 Average Carried 11 | 1 6 9 17 Final Capacity 25 | 8 15 20 25 Final Carried 20 | 1 6 20 19 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1777 | 238 120 641 778 Remotely . | . . . . Salvage Created 3358 | . 530 1147 1681 Parts 239 | . 54 94 91 Haulers Intercepted 9 | . 1 4 4 Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 75 | . 12 26 37 Guns 21 | . 11 7 3 Cannons 37 | . . 15 22 AOE 14 | . 1 4 9 Classes Destroyed 12 | . 6 5 1 Worker 7 | . . 4 3 Builder 4 | . 1 1 2 Hauler 9 | . 1 4 4 Recycler 2 | . . 1 1 Operator 6 | . 2 2 2 Watcher 11 | . 3 4 4 Swarmer 23 | . 6 10 7 Grunt 33 | . 6 6 21 Brawler 3 | . . 1 2 Duelist 1 | . . 1 . Sentry 14 | . . 8 6 Heavy 1 | . . . 1 Best Kill Streak 21 | . 4 6 21 Combat Bots Only 13 | . 3 5 13 Max Kills in Single Turn 5 | . 2 2 5 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 369 | . 28 113 228 Missed 106 | . 7 35 64 Hits 263 | . 21 78 164 Melee 1 | . . 1 . Projectile 262 | . 21 77 164 Critical Strikes 12 | . . 1 11 Damage Taken 3884 | . 240 947 2697 Core 816 | . 15 242 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 197 | . . 111 86 Core Remaining (%) 77 | 100 94 39 . Volleys Fired 247 | . 28 89 130 Largest 2 | . 2 2 2 Hottest 131 | . 90 101 131 Shots Fired 398 | . 56 148 194 Gun 140 | . 56 56 28 Cannon 236 | . . 84 152 Launcher 9 | . . 1 8 Special 13 | . . 7 6 Kinetic 145 | . 1 87 57 Thermal 101 | . . 27 74 Explosive 9 | . . 1 8 Electromagnetic 143 | . 55 33 55 Robot Hit Streak 13 | . 4 13 11 Robot Miss Streak 6 | . 4 4 6 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 238 | . 29 83 126 Core Hits 153 | . 20 48 85 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 11 | . 1 4 6 Blast 6 | . . 3 3 Corrupt 5 | . 1 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7851 | . 653 2014 5184 Guns 1256 | . 447 411 398 Cannons 4374 | . . 1253 3121 Explosions 2212 | . 206 341 1665 Melee . | . . . . Ramming 9 | . . 9 . Kinetic 2542 | . . 1057 1485 Thermal 1915 | . 206 423 1286 Explosive 1644 | . . 254 1390 Electromagnetic 1741 | . 447 271 1023 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 2 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 48 | . . 23 25 Message Errors 9 | . . 5 4 Matter Fused 10 | . . 5 5 Heat Flow Errors 4 | . . 2 2 Energy Discharges 5 | . . 3 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 10 | . . 3 7 Data Loss (major) 2 | . . 1 1 Misfires 2 | . . 2 . Alerts 1 | . . . 1 Weapon Failures 4 | . . 2 2 Overload Shots . | . . . . Overflow Damage 189 | . . 22 167 Projectiles 158 | . . 22 136 Explosions 31 | . . . 31 Melee . | . . . . Knockbacks 15 | . . 6 9 Impact 1 | . . 1 . Kinetic 14 | . . 5 9 Secondary . | . . . . Self-Inflicted Damage 129 | . 18 36 75 Shots 6 | . 1 1 4 Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . 186 234 330 Average Temperature 64 | . 54 51 79 Received Heat Transfer 1431 | . 42 228 1161 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 4 | . 1 . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2920 | . 250 692 1978 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 4 1 5 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 76 | 100 100 77 56 Level 1 16 | . . 22 22 Level 2 7 | . . . 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 689 | . 77 321 689 Initial 76 | . . 18 76 Average 154 | . 22 158 257 Influence Increases 2519 | . 356 875 1288 Destroy 0b10 Robot/C 1500 | . 240 520 740 Destroy 0b10 Robot/NC 195 | . 35 80 80 Destroy Leader 400 | . 58 156 186 Successful Hack 39 | . 15 11 13 Disable Machine 165 | . . 60 105 Destroy Structure 160 | . 8 33 119 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 1851 | . 311 738 802 Entered New Map 133 | . . 27 106 Time Decay 1416 | . 309 551 556 Lost Part 152 | . 2 10 140 Purge Threat 150 | . . 150 . Squads Dispatched 11 | . 2 1 8 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 10 | . 1 1 8 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 5 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 16 39 54 Peak Tracking Total 9 | . 5 7 9 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 11 | . . 4 7 Max in Single Turn 2 | . . 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 9 9 7 Terminals 16 | . 6 6 4 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 60 | . 20 24 16 Successful 35 | . 11 15 9 Failed 25 | . 9 9 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 13 15 8 Fabricators . | . . . . Repair Stations 8 | . 2 2 4 Recycling Units 7 | . 5 . 2 Scanalyzers 7 | . . 7 . Garrison Access 2 | . . . 2 Terminal Hacks 19 | . 9 7 3 Record 5 | . 3 2 . Robot Analysis 2 | . . 2 . Prototype ID Bank 5 | . 1 2 2 Emergency Access Points 2 | . 2 . . Recycling Unit Index 1 | . . . 1 Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 2 2 4 Scan Component 4 | . 1 1 2 Repair 4 | . 1 1 2 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Retrieve Study 3 | . . 3 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used 1 | . . 1 . Hacking Detections 14 | . 5 5 4 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired 4 | . 1 1 2 Time 149 | . 53 32 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 4292 | . 972 1728 1592 Structural 4292 | . 972 1728 1592 Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4686 | 71 1252 1741 1622 Spaces Moved 2704 | 47 679 1218 760 Core 18 | 15 . . 3 Treads 1176 | 32 679 163 302 Legs 46 | . . . 46 Wheels 1464 | . . 1055 409 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 95 95 Average Speed 131 | 124 160 110 140 Slowest Speed 1600 | 160 160 160 1600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 97 91 72 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 7 6 Terrain Destroyed 160 | . 8 27 125 Melee . | . . . . Projectile 30 | . . 7 23 AOE 130 | . 8 20 102 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3401 | 59 791 1449 1102 Wait 209 | . 47 51 111 Move 2701 | 46 678 1217 760 Hop . | . . . . Pick Up 92 | 7 17 37 31 Fast Attach 1 | . 1 . . Attach 46 | 6 5 9 26 Detach 7 | . . 2 5 Swap 48 | . 4 23 21 Drop 47 | . 10 19 18 Fire 247 | . 28 89 130 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 10) 737 | -10/Materials | Discovered new exit (range 9) 937 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Repaired Corrupted Hacking Suite 1168 | -10/Materials | Discovered new exit (range 8) 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1928 | -9/Materials | Discovered new exit (range 16) 2275 | -9/Materials | Build established: Scavenger-Mutant 2460 | -9/Materials | Repaired Imp. Light Cannon+ 2736 | -9/Materials | Build established: Mutant 2757 | -9/Materials | Core integrity fell below 50% 2801 | -9/Materials | Discovered new exit (range 9) 3032 | -9/Materials | Discovered new exit (range 9) 3065 | -9/Materials | Entered another Materials area 3065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3368 | -8/Materials | Repaired Structural Scanner 3443 | -8/Materials | Discovered new exit (range 11) 3790 | -8/Materials | Build established: Scavenger-Mutant 4043 | -8/Materials | Repaired EM Pulse Cannon 4321 | -8/Materials | Core integrity fell below 50% 4359 | -8/Materials | Core integrity fell below 20% 4395 | -8/Materials | Lost 8 parts (2p1n1u4w) 4405 | -8/Materials | Destroyed 13 combat bots 4449 | -8/Materials | Discovered new exit (range 15) 4687 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Acquired Arc Projector. Dropped Adv. Beam Cannon. R-06 Scavenger collects Shock Rifle. Slug penetrates Wall. Chain reaction triggered in Lgt. Nuclear Core. Scanalyzer disabled. Penetrated by Slug. Lgt. Ion Engine destroyed. G-47 Trooper shuts down. Penetrated by Slug. Slug penetrates Recycling Unit. Penetrated by Slug. Recycling Unit disabled. Arm. Treads tumbles out of recycling unit. G-47 Trooper reactivates. U-05 Engineer lays Concrete. Penetrated by Slug. G-47 Trooper misfires. U-05 Engineer lays Concrete. Penetrated by Slug. 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""" # ^"" ## ] # ?????? | | # ^ ############ ?????? | | ###### # ############ ?????? | | ###### # r h ] ##???????????????? | | ????### ##???????????????? | | ######## ! ###??????????????? | | ####### ##########+######### "##??????????????? | | # ## # ##### ###??????????????? | | """"" # ### "#???## ###??????????????? | | """""" +=% # "#????? ##???????????????? | | " % #% %## ! "#??### #########????????? | | !!# # # " "#??###/#########????????? | | ###"#*% = *### " ??## ##????????? | | #######%! | ############# ??## ##????????? | | % % %=!= # ??## ##??### ??? | | % =]%! # ??## ##??### ??? | | ===%%= # ??## ##?? # ??? | | ###+### =! =######### + ??## ##?? # ??? | | ! ###+########### # ??## ##?? # ??? | | # % ????### ###?## ##? # ??? | | # """ ????### ##########+######? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 99% | -10/Materials | Corrupted Imp. Light Cannon | 17% | -9/Materials Structural Scanner | 25% | -8/Materials EM Pulse Cannon | 5% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed ControlHellfireJetlance Manual? 0 Play Time 01:09:28 Cumulative 9.2 hours Start 2025.12.25 @ 15:57:12 End 2025.12.27 @ 17:13:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x17 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65d81449-158c-4094-a057-f35753e72fd1