Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 21:18:41 Player: Kalm Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (22) 110 Value Destroyed (1164) 1164 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8234 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 531/550 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Matter Compressor Improved Terrain Scan Processor Jamming Amplifier Makeshift ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit IFF Parser Cloaking Device Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating PSU Rigger > --- WEAPON ----------- Wave Gun Dispersion Rifle Gauss Rifle Rocket Launcher > --- INVENTORY -------- Armored Treads Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Matter Compressor Improved Terrain Scan Processor Phase Shifter Improved Light Armor Plating Heavy Laser Ion Cannon Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Ripper [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device PSU Rigger Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 . . . . Power 2 | . . . . . . . . 1 . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . . . 1 . 1 1 1 . . . . Weapon 2 | . . . . . . . . 1 . 1 . . . . . Parts Attached 70 | 6 . . 7 . 2 1 2 5 3 6 6 10 18 . 4 Power 7 | 1 . . . . . . 1 1 . . 2 . 2 . . Engine 3 | 1 . . . . . . 1 1 . . . . . . . Core 4 | . . . . . . . . . . . 2 . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 3 . . 1 1 1 2 4 2 1 3 . . Treads 3 | . . . . . . . . . . . . . 3 . . Leg 15 | . . . 3 . . 1 1 1 2 4 2 1 . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 26 | 1 . . 3 . 2 . . 2 1 1 1 4 7 . 4 Device 11 | . . . . . 1 . . . . 1 1 2 4 . 2 Storage 6 | 1 . . 1 . 1 . . . . . . . 3 . . Processor 3 | . . . . . . . . . 1 . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . 2 . . . . 2 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 . . 1 . . . . 1 . 1 1 5 6 . . Energy Gun 6 | 2 . . . . . . . 1 . . . 2 1 . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 2 | . . . . . . . . . . . 1 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 4 | . . . 1 . . . . . . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . Parts Lost 51 | . . . . . . 2 1 1 . . 1 14 21 . 11 Power 6 | . . . . . . . 1 . . . . 2 3 . . Propulsion 14 | . . . . . . 1 . 1 . . . 4 6 . 2 Utility 16 | . . . . . . . . . . . . 4 6 . 6 Weapon 15 | . . . . . . 1 . . . . 1 4 6 . 3 Highest Loss Streak 13 | . . . . . . 2 1 1 . . 1 13 13 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 14 | 2 6 6 11 15 15 16 17 19 18 19 18 18 9 5 2 Power . | . 1 1 1 1 1 1 . . . . . . . . . Propulsion 4 | 1 4 4 5 7 6 6 6 6 4 5 5 4 2 . . Utility 3 | . . . . . . 2 4 4 5 6 6 6 4 5 2 Weapon 5 | . 1 1 4 6 6 6 6 7 7 6 6 6 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . . . 5 . 2 1 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . Utility 7 | . . . . . . . 5 . 1 1 . . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 85 86 100 100 99 99 99 99 99 96 94 82 63 36 Engine 7 | . 14 14 11 11 11 11 9 15 13 11 9 4 . . . Core 3 | . . . . . . . . . . . 2 9 9 . . Leg 26 | . . . 21 33 33 32 35 30 33 29 26 24 20 . . Wheel 1 | . 28 28 11 . . . . . . . . . . . . Device 9 | . . . . . 6 11 9 7 6 10 15 15 17 15 9 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 10 15 8 Processor 1 | . . . . . . . . . 5 5 5 3 . . 6 Protection 10 | . . . 8 22 15 11 18 15 13 11 10 9 3 . . Energy Gun 9 | . 28 28 17 11 11 11 9 14 13 11 7 5 3 . . Energy Cannon 1 | . . . . . . . . . . . . . 3 . . Launcher 8 | . . . 4 11 11 10 9 7 6 11 10 8 7 . . Peak Build Rating 94 | 6 6 6 13 13 20 20 24 31 39 60 83 94 84 51 51 Average Rating 42 | 4 6 6 9 12 16 19 22 30 36 53 67 81 66 51 23 On Entrance 30 | . 6 6 6 13 13 20 20 24 31 39 60 83 67 51 51 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 14 14 36 36 55 55 58 68 66 71 87 102 108 69 69 Greatest Support 113 | 20 20 20 30 30 30 30 40 40 60 93 113 113 85 48 48 Greatest Overweight (x) 19 | . . . 2 1 1 2 1 1 1 1 . 2 2 1 19 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 . . . . 1 4 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 13 15 16 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 6 6 7 15 15 16 17 20 20 20 20 20 20 13 5 5 Average Carried 14 | 2 6 6 11 14 15 16 17 19 18 19 18 18 9 5 1 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 7 15 15 16 17 20 19 19 20 20 8 5 5 1 Class Distribution -------------------- 42% | Mutant 18% | Scavenger-Bomber 16% | Tank 9% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Bomber | -4/Upper Caves Derelict-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1638 | 171 . . 77 . 93 170 30 50 40 130 182 227 468 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 938 | . . . 77 . . 256 56 . . 85 . 149 315 . . Parts 34 | . . . 5 . . 8 6 . . 1 . 8 6 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 7 3 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 19 | . . . 1 . . 4 1 . . 2 . 3 8 . . Guns 6 | . . . 1 . . 2 1 . . . . 2 . . . Cannons 1 | . . . . . . . . . . . . . 1 . . AOE 11 | . . . . . . 2 . . . 2 . 1 6 . . Classes Destroyed 8 | . . . 2 . . 5 . . . . . . 1 . . Worker 1 | . . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . Swarmer 1 | . . . . . . . . . . . . . 1 . . Grunt 9 | . . . . . . 2 . . . 2 . . 5 . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 5 | . . . 1 . . . 1 . . . . 1 2 . . Hunter 3 | . . . . . . 1 . . . . . 2 . . . Best Kill Streak 7 | . . . 1 . . 3 1 . . 2 . 2 7 . . Combat Bots Only 7 | . . . 1 . . 2 1 . . 2 . 2 7 . . Max Kills in Single Turn 4 | . . . 1 . . 1 1 . . 2 . 1 4 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . 2 . 1 4 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 357 | . . . 13 . . 37 13 1 . 2 . 102 105 . 84 Missed 94 | . . . 1 . . 9 6 1 . 1 . 25 28 . 23 Hits 263 | . . . 12 . . 28 7 . . 1 . 77 77 . 61 Melee 5 | . . . . . . 5 . . . . . . . . . Projectile 258 | . . . 12 . . 23 7 . . 1 . 77 77 . 61 Critical Strikes 9 | . . . . . . 1 . . . . . 3 2 . 3 Damage Taken 6163 | . . . 155 . . 539 106 97 . 19 49 2115 1839 . 1244 Core 1257 | . . . 30 . . 38 14 23 . . . 305 355 . 492 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 96 | 100 . 100 . . . 83 97 96 100 100 . . . . . Volleys Fired 53 | . . . 5 . . 19 3 . . 2 2 9 11 . 2 Largest 4 | . . . 2 . . 2 1 . . 4 2 4 4 . 1 Hottest 257 | . . . 90 . . 90 50 . . 158 78 257 201 . 47 Shots Fired 117 | . . . 8 . . 28 3 . . 6 4 35 31 . 2 Gun 68 | . . . 8 . . 22 3 . . 2 4 24 5 . . Cannon 8 | . . . . . . . . . . . . 1 5 . 2 Launcher 41 | . . . . . . 6 . . . 4 . 10 21 . . Special . | . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 2 9 . . 2 Thermal 56 | . . . 5 . . 19 3 . . 1 2 16 10 . . Explosive 41 | . . . . . . 6 . . . 4 . 10 21 . . Electromagnetic 7 | . . . 3 . . 3 . . . 1 . . . . . Robot Hit Streak 8 | . . . 6 . . 5 1 . . 5 6 8 6 . 3 Robot Miss Streak 3 | . . . 1 . . 3 1 . . . 3 3 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 70 | . . . 6 . . 14 2 . . 3 1 14 29 . 1 Core Hits 73 | . . . 3 . . 13 2 . . 11 . 7 36 . 1 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 4 | . . . . . . 2 . . . . . . 2 . . Burn 2 | . . . . . . 2 . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 10 | . . . . . . . . . . . . . 10 . . Impact 5 | . . . . . . . . . . . . . 5 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2895 | . . . 80 20 . 489 24 . . 264 12 428 1545 . 33 Guns 555 | . . . 80 . . 134 24 . . 32 12 209 64 . . Cannons 126 | . . . . . . . . . . . . . 93 . 33 Explosions 2094 | . . . . . . 348 . . . 232 . 219 1295 . . Melee 93 | . . . . . . . . . . . . . 93 . . Ramming 27 | . . . . 20 . 7 . . . . . . . . . Kinetic 87 | . . . . . . . . . . . . 54 . . 33 Thermal 558 | . . . 49 . . 100 24 . . 61 12 155 157 . . Explosive 2046 | . . . . . . 348 . . . 184 . 219 1295 . . Electromagnetic 84 | . . . 31 . . 34 . . . 19 . . . . . Impact 93 | . . . . . . . . . . . . . 93 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 1 5 10 . 1 Message Errors 6 | . . . . . . . . . . . . 1 5 . . Matter Fused 4 | . . . . . . . . . . . . 1 3 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 94 | . . . . . . . . . . 5 . 6 83 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 28 | . . . . . . . . . . 5 . 6 17 . . Melee 66 | . . . . . . . . . . . . . 66 . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . . 17 . . . . . 170 33 . . Shots 9 | . . . . . . 1 . . . . . 6 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . 3 . 1 . 1 . . . . . . . Kicked 5 | . . . . 3 . 1 . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 665 | . . . 81 . . 291 28 17 . 81 30 665 323 . 14 Average Temperature 171 | . . . 36 . . 148 15 17 . 45 16 298 114 . 14 Received Heat Transfer 1732 | . . . 45 . . 180 36 36 . 9 . 450 534 . 442 Effects 19 | . . . . . . . . . . . . 19 . . . Shutdowns 5 | . . . . . . . . . . . . 5 . . . Energy Bleed 5 | . . . . . . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Damage (major) 5 | . . . . . . . . . . . . 5 . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1371 | . . . 148 . . 444 74 . . 187 37 222 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 133 | . . 15 30 . . 72 30 15 . 133 . . . . . Initial . | . . . . . . . . . . . . . . . . Average 10 | . . 5 5 . . 33 2 . . 40 . . . . . Influence Increases 660 | . . 15 50 . . 162 30 15 . 143 . 70 175 . . Destroy 0b10 Robot/C 380 | . . . 20 . . 80 20 . . 40 . 60 160 . . Destroy 0b10 Robot/NC 15 | . . . 5 . . 10 . . . . . . . . . Destroy Leader 50 | . . . 10 . . 20 10 . . . . 10 . . . Successful Hack 15 | . . . 15 . . . . . . . . . . . . Disable Machine 75 | . . . . . . 30 . . . 45 . . . . . Destroy Structure 80 | . . . . . . 22 . . . 58 . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 30 | . . . . . . . . 15 . . . . 15 . . Influence Decreases 660 | . . 15 50 . . 162 30 15 . 143 . 70 171 4 . Entered New Map 4 | . . . . . . . . . . . . . . 4 . Time Decay 514 | . . 15 50 . . 142 30 15 . 143 . 10 109 . . Lost Part 130 | . . . . . . 20 . . . . . 60 50 . . Lost Ally 12 | . . . . . . . . . . . . . 12 . . Squads Dispatched 5 | . . . . . . . . 1 2 1 . . 1 . . Investigation 1 | . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . 1 . 1 . . . . . Reinforcement 1 | . . . . . . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . . . . . . 1 . . 3 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 61 | . . . 5 . . 3 2 5 4 15 10 4 9 . 4 Peak Tracking Total 6 | . . . 4 . . 2 1 2 2 5 4 3 6 . 4 Tactical Retreats 2 | . . . . . . . . 1 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . 1 . . 2 1 . 1 1 . . Exploded 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 5 | . . . . . . 2 . . . 3 . . . . . Max in Single Turn 3 | . . . . . . 1 . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 3 | . . . 2 . 1 . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 9 | . . . 8 . 1 . . . . . . . . . . Successful 6 | . . . 5 . 1 . . . . . . . . . . Failed 3 | . . . 3 . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . . . 2 . 3 . . . . . . . . . . Terminals 8 | . . . 8 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 4 . 1 . . . . . . . . . . Record 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . 2 . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies 1 | . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . 1 . . Highest-Rated Group 49 | . . . . . . . . . . . . . 49 . . Highest-Rated Ally 49 | . . . . . . . . . . . . . 49 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . 3 . . Total Damage 87 | . . . . . . . . . . . . . 87 . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 2268 | . . . . . . . . . . 450 160 501 1148 . 9 IFF 2259 | . . . . . . . . . . 450 160 501 1148 . . Cloaking 439 | . . . . . . . . . . . 1 438 . . . ECM 9 | . . . . . . . . . . . . . . . 9 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 5757 | 51 12 71 260 477 664 337 292 428 500 451 160 544 1441 15 54 Spaces Moved 2848 | 47 15 56 112 234 346 145 140 203 221 218 68 371 650 7 15 Core 15 | 3 . . . . . . . . . . . . . . 12 Treads 138 | . . . . . . . . . . . . . 128 7 3 Legs 2580 | . . . 112 234 346 145 140 203 221 218 68 371 522 . . Wheels 115 | 44 15 56 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 190 190 190 190 190 190 120 120 120 120 245 245 Average Speed 170 | 78 80 80 203 190 190 190 190 190 190 137 120 122 180 245 315 Slowest Speed 1000 | 80 80 80 260 190 190 260 190 190 190 190 120 260 260 245 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 4 24 14 46 63 32 21 9 8 11 3 75 78 7 5 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 2 4 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 177 | . . . . . . 37 . . . 28 . 49 62 . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . 1 . . 1 AOE 175 | . . . . . . 37 . . . 28 . 48 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 3657 | 58 14 81 134 265 356 176 166 245 303 366 142 440 884 6 21 Wait 573 | . . 25 . 27 . 5 5 29 70 133 60 45 174 . . Move 2833 | 46 14 55 111 233 345 144 139 202 220 217 67 370 649 6 15 Hop . | . . . . . . . . . . . . . . . . Pick Up 65 | 6 . 1 9 1 4 3 11 5 5 3 4 . 13 . . Fast Attach 11 | 6 . . 3 . . . . . . . . . 2 . . Attach 52 | . . . 1 . 1 2 3 3 2 2 3 12 19 . 4 Detach 5 | . . . 1 . 1 . . . . . . . 3 . . Swap 17 | . . . 3 . 1 1 . 2 1 4 3 1 1 . . Drop 27 | . . . 1 1 4 . 5 3 3 4 3 2 1 . . Fire 53 | . . . 5 . . 19 3 . . 2 2 9 11 . 2 Melee 10 | . . . . . . . . . . . . . 10 . . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . 3 . 1 . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 6 | . . . . . . 1 . . 2 1 . 1 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 14) 64 | -10/Materials | Entered Mines 118 | -10/Mines | Discovered new exit (range 13) 129 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 135 | -10/Mines | Entered Materials 135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 325 | -9/Materials | Build established: Mutant 343 | -9/Materials | Discovered new exit (range 17) 395 | -9/Materials | Entered Mines 510 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 622 | -9/Mines | Assembled infested the area 863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 863 | -9/Mines | Discovered new exit (range 5) 872 | -9/Mines | Entered Exiles 920 | -9/Exiles | Met 8R-AWN 950 | -9/Exiles | Met EX-HEX 1005 | -9/Exiles | Met EX-BIN 1032 | -9/Exiles | Aligned with FarCom system 1034 | -9/Exiles | Given EX-Vault access code 1144 | -9/Exiles | Opened EX-Vault 1159 | -9/Exiles | Found Prototype Device 1161 | -9/Exiles | Identified PSU Rigger 1215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1268 | -9/Exiles | Met EX-DEC 1516 | -9/Exiles | Discovered new exit (range 14) 1536 | -9/Exiles | Left Exiles lab with PSU Rigger 1536 | -9/Exiles | Entered Mines 1861 | -8/Mines | Discovered new exit (range 7) 1873 | -8/Mines | Entered Materials 1873 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2059 | -8/Materials | Met 7R-MNS 2150 | -8/Materials | Discovered new exit (range 9) 2165 | -8/Materials | Entered Factory 2165 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2166 | -7/Factory | Caught up to 7R-MNS 2476 | -7/Factory | Build established: Tank 2585 | -7/Factory | Discovered new exit (range 5) 2593 | -7/Factory | Entered another Factory area 2593 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2594 | -6/Factory | Caught up to 7R-MNS 3065 | -6/Factory | Discovered new exit (range 16) 3093 | -6/Factory | Entered another Factory area 3093 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3094 | -5/Factory | Caught up to 7R-MNS 3307 | -5/Factory | Discovered new exit (range 15) 3500 | -5/Factory | Build established: Scavenger-Skirmisher 3523 | -5/Factory | Discovered new exit (range 12) 3544 | -5/Factory | Entered another Factory area 3544 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3545 | -4/Factory | Caught up to 7R-MNS 3628 | -4/Factory | Discovered new exit (range 10) 3694 | -4/Factory | 7R-MNS successfully reached the Upper Caves 3704 | -4/Factory | Entered Upper Caves 3987 | -4/Upper Caves | Build established: Scavenger-Tank 3994 | -4/Upper Caves | Learned Research emergency access door positions 4077 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4092 | -4/Upper Caves | Spotted B-86 Titan 4210 | -4/Upper Caves | Lost 13 parts (2p4n4u3w) 4230 | -4/Upper Caves | Discovered new exit (range 15) 4248 | -4/Upper Caves | Entered another Upper Caves area 4573 | -4/Upper Caves | Build established: Scavenger-Bomber 5076 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5110 | -4/Upper Caves | Destroyed 7 combat bots 5314 | -4/Upper Caves | Spotted B-86 Titan 5373 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 5432 | -4/Upper Caves | Core integrity fell below 50% 5452 | -4/Upper Caves | Lost 13 parts (2p5n3u3w) 5563 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5630 | -4/Upper Caves | Discovered new exit (range 2) 5647 | -4/Upper Caves | Learned location of Testing (-2) 5689 | -4/Upper Caves | Entered Zhirov 5689 | -4/Zhirov | Discovered new exit (range 3) 5704 | -4/Zhirov | Entered Proximity Caves 5731 | -3/Proximity Caves | Core integrity fell below 20% 5758 | -3/Proximity Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- GOAL=ESCAPE EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Com. Battery destroyed. System corrupted: Great Maul rejected. Med. Treads destroyed. Critical hit (Burn: +50). Adv. Reaction Control System destroyed. Adv. Heat Sink destroyed. G-67 Veteran knocked back. Enh. Gauss Cannon destroyed. Imp. Datajack destroyed. Arm. Treads destroyed. Imp. Focal Shield destroyed. Critical hit (Burn: +37). Hcp. Storage Unit destroyed. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Ripper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????#?????????????????????????????? | | ???????????????## ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????? #???????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# ####??????????????????????? | | ????????????????# ##?????????????????????? | | ?????????????????# ##????????????????????? | | ?????????????????# ##???????????????????? | | ??????????????????# ????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @#??????????????????????? | | ??????????????????## #??????????????????????? | | ???????????????#### ##??????????????????????? | | ???????????###?# #???????#######?????????? | | ???????????# "## g####???? ?????????? | | ???????????#"" gg ## ##?? ????????? | | ???????????#""" ### #??????????? | | ???????????# "" #??????????? | | ???????????#" ## #??????????? | | ???????????####?# ## #?????????? | | ????????????????## ### #### #????????? | | ?????????????????###??# #????? ?????????? | | ?????????????????????## #??????? ????????????? | | ????????????????????## / ### #???????????????? | | ????????????????????# #???????????????? | | ???????????????????# "######???????????????? | | ??????????????????# ##????????????????????? | | ??????????????????## #?????????????????????? | | ???????????????????##% #?????????????????????? | | ????????????????????#####?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 47 Energy Capacity 945 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Armor Coverage 525 Resistance: KI 25 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Leap Before You Look Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ReactionLinearNullifier Manual? 0 Play Time 01:18:56 Cumulative 10.5 hours Start 2025.05.25 @ 19:59:35 End 2025.05.25 @ 21:18:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32c80616-ec02-45b6-8de0-6ff6978f5eb8