Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 15:19:11 Player: Unit6544 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (923) 923 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2013 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Backup Plating I Backup Plating I > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Aluminum Leg Huge Storage Unit Medium Matter Pod (100) Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Reaction Control System Reaction Control System > --- WEAPON ----------- Great Maul Great Maul Great Maul > --- INVENTORY -------- Huge Storage Unit Signal Interpreter Utility Shielding [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Backup Propulsion I Utility Power Shielding Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 37 | 6 13 18 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 15 | 1 8 6 Device 5 | . 2 3 Storage 3 | 1 2 . Processor 1 | . . 1 Hackware . | . . . Protection 6 | . 4 2 Artifact . | . . . Weapon 13 | 2 4 7 Energy Gun 4 | . 3 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 6 | . . 6 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 21 | . 5 16 Power 6 | . 1 5 Propulsion 6 | . 2 4 Utility 5 | . . 5 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 5 6 To Critical Strikes 1 | . 1 . Average Slot Usage (%) 78 | . 89 58 Engine 13 | . 13 14 Treads 13 | . 20 . Leg 1 | . . 5 Device 2 | . 1 2 Storage 4 | . 6 . Protection 14 | . 17 8 Energy Gun 5 | . 5 4 Energy Cannon 3 | . 3 2 Ballistic Gun 12 | . 18 . Impact Weapon 5 | . . 17 Peak Build Rating 23 | 6 7 23 Average Rating 7 | 3 6 9 On Entrance 3 | . 6 5 Naked Turns . | . . . Heaviest Build 87 | 11 87 28 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 7 | . 3 7 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 5 Average Capacity 10 | 5 14 5 Most Carried 5 | 4 5 5 Average Carried 2 | 1 2 3 Final Capacity 8 | 8 5 5 Final Carried 4 | . 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 639 | 199 295 145 Remotely . | . . . Salvage Created 1048 | . 432 616 Parts 48 | . 25 23 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 12 14 Melee 5 | . . 5 Guns 12 | . 11 1 Cannons 2 | . 1 1 Classes Destroyed 5 | . 3 2 Watcher 4 | . 2 2 Swarmer 5 | . 5 . Grunt 17 | . 7 10 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 6 | . 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 282 | . 95 187 Missed 87 | . 26 61 Damage Taken 2335 | . 731 1604 Core 568 | . 167 401 Absorbed by Shields . | . . . Redirected to Shielding 75 | . 62 13 Regen/Repaired (Parts) 78 | . 2 76 Core Remaining (%) 66 | 100 33 . Volleys Fired 54 | . 45 9 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 104 | . 88 16 Gun 95 | . 86 9 Cannon 9 | . 2 7 Launcher . | . . . Special . | . . . Kinetic 52 | . 52 . Thermal 11 | . 2 9 Explosive . | . . . Electromagnetic 41 | . 34 7 Robot Hit Streak 10 | . 10 8 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 95 | . 50 45 Core Hits 32 | . 24 8 Critical Kills 1 | . . 1 Critical Parts Destroyed 5 | . . 5 Critical Strikes 9 | . . 9 Corrupt 1 | . . 1 Smash 8 | . . 8 Melee Attacks 46 | . . 46 Impact 46 | . . 46 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 9 | . . 9 Damage Inflicted 2181 | . 637 1544 Guns 671 | . 568 103 Cannons 123 | . 17 106 Explosions 72 | . 52 20 Melee 1315 | . . 1315 Ramming . | . . . Kinetic 327 | . 327 . Thermal 218 | . 69 149 Explosive . | . . . Electromagnetic 321 | . 241 80 Impact 1315 | . . 1315 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 282 | . . 282 Projectiles . | . . . Explosions . | . . . Melee 282 | . . 282 Knockbacks 7 | . . 7 Impact 7 | . . 7 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 241 | . 135 241 Average Temperature 57 | . 31 111 Received Heat Transfer 969 | . 261 708 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted 8 | . . 8 Combat Hostiles 7 | . . 7 Parts Fried 11 | . . 11 Impact Corruptions 14 | . . 14 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 409 | . 87 322 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 197 | . 162 197 Initial 32 | . . 32 Average 66 | . 57 90 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 21 27 Peak Tracking Total 7 | . 6 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 7 4 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 20 12 Successful 22 | . 14 8 Failed 10 | . 6 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 12 7 Fabricators . | . . . Repair Stations 8 | . 3 5 Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 7 5 Record 1 | . 1 . Prototype ID Bank 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 2 | . 1 1 Maintenance Status 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 1 | . . 1 Registered Components 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 2 3 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Refit 1 | . . 1 Recycling Unit Hacks 5 | . 5 . Recycle Component 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 64 | . 26 38 Parts Recycled 2 | . 2 . Recycled Matter 23 | . 23 . Retrieved Matter 23 | . 23 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2660 | 68 1739 853 Spaces Moved 1148 | 44 716 388 Core 476 | 12 245 219 Treads 503 | 32 471 . Legs 117 | . . 117 Wheels . | . . . Hover 52 | . . 52 Flight . | . . . Fastest Speed 50 | 50 100 76 Average Speed 202 | 130 220 175 Slowest Speed 400 | 160 320 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 87 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 2 2 Melee . | . . . Projectile . | . . . AOE 4 | . 2 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1330 | 55 795 480 Wait . | . . . Move 1146 | 43 715 388 Hop . | . . . Pick Up 39 | 6 14 19 Fast Attach . | . . . Attach 35 | 6 11 18 Detach 7 | . 4 3 Swap 2 | . 2 . Drop 12 | . 4 8 Fire 54 | . 45 9 Melee 35 | . . 35 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 5) 459 | -10/Materials | Repaired Core Shielding? 517 | -10/Materials | Discovered new exit (range 14) 1330 | -10/Materials | Core integrity fell below 50% 1359 | -10/Materials | Lost 5 parts (1p2n2w) 1486 | -10/Materials | Discovered new exit (range 13) 1808 | -10/Materials | Entered another Materials area 1808 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1998 | -9/Materials | Lost 3 parts (1p2u) 2394 | -9/Materials | Core integrity fell below 50% 2436 | -9/Materials | Core integrity fell below 20% 2460 | -9/Materials | Lost 6 parts (2p2n2u) 2631 | -9/Materials | Repaired Great Maul? 2661 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Great Maul Rating: 3 Time: 38 >>Repair Repairing Great Maul... ETC: 38 ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. G-34 Mercenary suffers critical hit (Smash). Destroyed Aluminum Leg. G-34 Mercenary system corrupted by crushing effect. Sml. Laser fried. Heat Sink fried. G-34 Mercenary destroyed. >> REPAIR: Completed Great Maul? G-34 Mercenary knocked back. Backup Propulsion I destroyed. Backup Power I destroyed. Great Maul destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# | | ???????????????????????????##########????## ! | | ?????????????????????####### #????# ! | | ??????????????????#### #"S #????########+ | | ??????????????????? #""" ############%= | | ???????????????????? 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