Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 03:46:42 Player: FL-IST Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (247) 1235 Value Destroyed (7349) 7349 Prototype IDs (118) 2360 Alien Tech Used (5) 1000 Bonus (3677) 3677 TOTAL SCORE: 23921 Bonus ------- High Alert Combat Kills 607 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -30 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 46/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Shield Leg Heavy Shield Leg Electron Diverter Experimental Surge Thruster Experimental Surge Thruster Experimental Surge Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Kinecellerator Experimental Reaction Control System Centrium Medium Armor Plating Graphene Brace Phase Redirector > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- UFD Drillbomb [Rating: 198] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cesium-ion Thruster Treads Armored Treads Leg Heavy Shield Leg Wheel Overtuned Huge Scrapsphere Flight Unit Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Companion Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . 1 1 . . . 1 . . . . . . . . . . . 1 . . Utility 8 | . . . 1 . 1 1 . . . 3 . . . . 1 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | 8 4 1 20 1 6 31 7 1 5 18 1 2 6 . 7 5 4 1 . 8 . . 3 42 Power 19 | 1 . . 2 . . 1 2 . . 2 . . . . 1 1 1 . . 1 . . 1 6 Engine 6 | 1 . . 2 . . . 1 . . 1 . . . . . . . . . . . . . 1 Core 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . 1 1 1 . . 1 . . 1 5 Propulsion 63 | 2 . 1 12 . 1 12 4 . . 6 . . 2 . 1 1 3 . . 3 . . . 15 Treads 17 | 2 . 1 11 . 1 . . . . . . . . . . . . . . . . . . 2 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . 1 . . 12 4 . . 6 . . 2 . 1 1 3 . . 3 . . . 5 Utility 71 | 2 3 . 2 1 3 13 . 1 3 9 1 . 4 . 3 3 . 1 . 4 . . 2 16 Device 30 | 1 1 . 1 1 1 3 . 1 2 . 1 . 1 . 2 2 . . . 1 . . 1 11 Storage 5 | 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Processor 7 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . . . . . 3 Hackware 16 | . . . . . . 6 . . . 9 . . . . . . . . . 1 . . . . Protection 12 | . 1 . 1 . 2 2 . . 1 . . . 1 . . 1 . . . 1 . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 28 | 3 1 . 4 . 2 5 1 . 2 1 . 2 . . 2 . . . . . . . . 5 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 4 . . 2 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Unidentified Prototypes 32 | . . . 3 . . . 4 . 1 1 . . 4 . . 3 2 . . 4 . . 2 8 Parts Lost 41 | . 2 1 1 . 1 5 . . . 1 . . . . . . . . . . . 1 . 29 Power 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion 19 | . . . 1 . . 4 . . . 1 . . . . . . . . . . . . . 13 Utility 10 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . 6 Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 10 | . 1 1 1 . 1 2 . . . 1 . . . . . . . . . . . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 12 19 19 19 19 9 9 10 10 9 8 9 10 10 9 10 9 10 9 8 10 7 8 3 Power . | . 1 1 . . . . . . . 1 1 1 1 1 . . . . . . . . . . Propulsion 2 | 1 3 4 6 7 6 . . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 . . . Utility 6 | . 4 7 7 7 8 8 8 8 8 6 5 6 6 6 6 6 5 6 5 5 6 4 4 2 Weapon 2 | . 2 6 4 4 3 . . 1 1 . . . 1 . . 1 1 1 . 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 3 . 8 . 4 3 1 1 . 1 1 . . 1 2 . 1 . 1 1 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 11 | . 2 . 5 . 1 1 . . . . . . . . 1 . . . . 1 . . . . Utility 17 | . 1 . 2 . 2 2 1 1 . 1 1 . . 1 1 . 1 . 1 . . . 1 1 Weapon 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 84 95 100 99 92 93 100 99 94 94 99 99 100 98 100 95 93 94 92 100 99 99 81 Engine 3 | . . . 10 11 9 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 4 5 5 5 5 7 4 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 6 10 9 8 6 Treads 15 | . 28 28 32 33 36 . . . . . . . . . . . . . . . . . . 1 Flight 15 | . . . . . . 35 38 38 38 34 35 35 34 35 31 31 30 31 31 31 31 33 33 14 Device 11 | . 13 12 7 11 17 6 7 7 7 4 7 11 10 7 13 15 14 14 14 12 14 14 14 16 Storage 8 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 3 | . . . . . . 6 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 9 Hackware 8 | . . . . . . 13 15 15 15 23 23 23 23 23 21 21 21 21 21 21 21 14 14 3 Protection 4 | . . 1 11 11 9 . . . . 2 3 . . 2 1 . . . . . . 7 8 5 Energy Gun 2 | . 13 12 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Cannon 6 | . . . 20 22 17 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 3 1 7 6 3 . 4 4 2 2 5 1 . . . . . . . Slashing Weapon 2 | . . . . . . 6 6 7 6 5 4 4 5 5 5 5 5 5 5 5 5 4 4 1 Peak Build Rating 198 | 7 8 9 25 25 30 40 46 44 52 83 85 86 99 98 122 127 125 123 123 136 136 146 155 198 Average Rating 57 | 5 6 8 18 24 29 34 39 42 45 67 79 84 89 97 114 121 120 119 119 120 132 145 148 146 On Entrance 75 | . 7 8 8 24 24 29 37 43 43 52 82 84 86 97 97 121 121 121 123 119 136 133 146 150 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . 9 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 84 | 12 46 46 63 63 67 66 23 21 26 35 35 30 36 36 44 42 42 48 48 58 58 56 54 84 Greatest Support 186 | 40 40 40 60 60 80 80 26 26 26 33 33 33 39 39 42 42 42 42 42 51 51 57 69 186 Greatest Overweight (x) 4 | . 1 1 1 1 . 2 . . . 1 1 . . . 1 1 1 1 1 1 1 . . 4 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 17 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 20 | 5 19 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Average Carried 13 | 2 12 19 19 19 19 9 9 9 10 9 9 9 10 10 9 9 9 9 9 8 9 7 9 7 Final Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 5 19 19 19 20 20 10 10 10 10 8 10 10 10 10 10 10 10 9 10 10 10 7 10 . Scrap Suit Usage (%) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 29 Parts Cannibalized 11 | . . . . . . . . . . . . . . . . . . . . . . . . 11 Class Distribution -------------------- 49% | Mutant 43% | Hacker-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Scavenger-Mutant | -3/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 6910 | 298 381 84 1253 227 584 581 186 132 10 454 201 119 . 106 227 229 60 82 37 108 55 146 30 1320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8739 | 148 551 65 1481 273 671 717 318 144 . 435 117 41 . 32 354 219 289 146 104 294 55 108 233 1944 Parts 503 | 12 48 1 133 22 42 45 20 5 . 19 2 3 . 7 17 2 10 6 1 1 2 8 7 90 Haulers Intercepted 18 | . 2 . 6 . 2 3 1 . . 2 . . . . . . 1 . . . . . 1 . Recyclers Shooed 5 | 1 . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 1 9 . 2 . . . . 1 . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 151 | . 13 3 42 7 17 12 5 . . 3 . 2 . 4 6 . . . . . . . . 37 Melee 8 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 6 Guns 35 | . 7 1 . . . . . . . . . . . . . . . . . . . . . 27 Cannons 58 | . . . 37 7 14 . . . . . . . . . . . . . . . . . . . AOE 50 | . 6 2 5 . 3 11 5 . . 3 . 2 . 4 5 . . . . . . . . 4 Classes Destroyed 24 | 2 8 1 3 . 1 1 . . . . 1 . . . . . . 1 . . . . . 6 Worker 12 | . 2 . 1 1 2 1 . . . 4 . . . . . . . . . . . 1 . . Builder 10 | . 2 . 6 . . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 8 | 5 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Hauler 18 | . 2 . 6 . 2 3 1 . . 2 . . . . . . 1 . . . . . 1 . Recycler 13 | 1 . . . 2 1 4 2 1 . . . . . . 1 . 1 . . . . . . . Minesweeper 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Operator 14 | . 1 . 2 . 2 2 1 . . 1 . . . . 1 . 1 . . . . 2 . 1 Drone 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Watcher 16 | . 1 . 5 . 2 2 1 . . 1 . . . . . . . . . . . . 3 1 Swarmer 51 | . 6 . 10 3 3 11 3 . . 2 . . . 4 5 . . . . . . . . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 47 | . 7 2 21 2 7 . 2 . . . . 2 . . . . . . . . . . . 4 Brawler 5 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . . 1 Duelist 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . 9 . 4 . . . . . . . . . 1 . . . . . . . . 2 Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Programmer 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 6 3 2 10 4 6 4 7 1 . 3 1 3 . 4 4 . 2 . 1 . . 1 2 8 Combat Bots Only 8 | . 3 2 6 3 4 4 2 . . 3 . 2 . 4 4 . . . . . . . . 8 Max Kills in Single Turn 4 | 2 3 2 4 1 1 3 2 1 . 2 1 2 . 2 3 . 1 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . 1 3 1 . . 2 . 1 . 2 3 . . . . . . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 843 | . 58 11 139 30 47 35 4 . . 6 . 1 . 10 11 . 13 . . . 1 2 . 475 Missed 295 | . 14 3 48 10 12 21 1 . . 1 . . . 5 5 . 8 . . . . 1 . 166 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 548 | . 44 8 91 20 35 14 3 . . 5 . 1 . 5 6 . 5 . . . 1 1 . 309 Melee 53 | . . . 2 . . . . . . . . . . . . . . . . . . . . 51 Projectile 495 | . 44 8 89 20 35 14 3 . . 5 . 1 . 5 6 . 5 . . . 1 1 . 258 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 27 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 23 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 Part Disruptions 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage Taken 10837 | . 471 136 932 155 351 534 69 . . 197 30 19 . 71 90 . 73 . . 8 21 34 . 7646 Core 1755 | . 73 28 103 7 22 118 36 . . 71 . . . . 12 . 19 . . 8 21 5 . 1232 Absorbed by Shields 954 | . . . 217 36 136 . . . . . . . . . . . 5 . . . . . . 560 Redirected to Core 137 | . . . . . . . . . . . . . . . . . . . . . . . . 137 Redirected to Shielding 152 | . . . . . . . . . . . . . . . . . . . . . . . . 152 Regen/Repaired (Parts) 668 | . . . 27 . . 21 . . . . . . . . 136 . 387 . . . . . . 97 Core Remaining (%) 84 | 100 . 59 . 72 96 . . . 78 . . . . 92 . . . . . . 94 . . . Volleys Fired 435 | 15 57 5 130 24 57 10 8 . . 11 6 5 . 4 3 . . 2 . . . 2 . 96 Largest 2 | 2 2 2 2 2 2 1 1 . . 1 1 1 . 1 1 . . 1 . . . 1 . 2 Hottest 152 | 60 60 60 66 66 66 33 36 . . 36 36 36 . 36 36 . . 36 . . . 36 . 152 Shots Fired 783 | 30 114 10 254 48 114 10 8 . . 11 6 5 . 4 3 . . 2 . . . 2 . 162 Gun 332 | 30 109 6 27 . . . . . . . . . . . . . . . . . . . . 160 Cannon 377 | . . . 223 48 106 . . . . . . . . . . . . . . . . . . . Launcher 71 | . 5 4 4 . 8 10 7 . . 10 5 5 . 4 3 . . 2 . . . 2 . 2 Special 3 | . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Kinetic 618 | 15 56 5 238 48 106 . . . . . . . . . . . . . . . . . . 150 Thermal 94 | 15 53 1 12 . . . 1 . . 1 1 . . . . . . . . . . . . 10 Explosive 71 | . 5 4 4 . 8 10 7 . . 10 5 5 . 4 3 . . 2 . . . 2 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 84 | 4 12 6 20 22 10 6 . . . 1 . . . 5 6 . . . . . . . . 84 Robot Miss Streak 5 | 2 3 2 5 2 5 4 2 . . 3 . . . . . . . . . . . . . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 595 | 17 66 7 141 31 69 30 8 3 . 22 2 . . 4 13 1 6 4 2 10 2 7 7 143 Core Hits 324 | 7 35 6 64 12 38 24 14 1 . 13 . 8 . 2 8 1 2 . . 2 . 2 4 81 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Critical Strikes 37 | . . . 7 2 4 . 1 . . . . . . . . . . . . . . . 2 21 Destroy 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Blast 13 | . . . 7 2 4 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 327 | . . . . . . 66 12 5 . 48 16 2 . 1 44 1 21 4 4 11 4 37 22 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 324 | . . . . . . 66 12 5 . 48 16 2 . 1 42 1 21 4 4 11 4 36 22 29 Piercing 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Sneak Attacks 59 | . . . . . . 8 4 2 . 8 2 . . . 6 . 4 4 2 . 2 2 4 11 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25448 | 216 1061 188 3482 703 1857 2120 873 241 . 1560 208 244 . 519 888 43 521 314 161 844 175 429 456 8345 Guns 6658 | 216 760 58 188 . . . . . . . . . . . . . . . . . . . . 5436 Cannons 5098 | . . . 2919 703 1476 . . . . . . . . . . . . . . . . . . . Explosions 5431 | . 301 111 375 . 373 792 375 . . 239 . 244 . 519 242 . . . . . . . . 1860 Melee 8233 | . . . . . . 1328 498 241 . 1321 208 . . . 646 43 521 314 161 844 175 429 456 1048 Ramming 28 | . . 19 . . 8 . . . . . . . . . . . . . . . . . . 1 Kinetic 10847 | 108 298 48 3017 703 1476 . . . . . . . . . . . . . . . . . . 5197 Thermal 909 | 108 462 10 90 . . . . . . . . . . . . . . . . . . . . 239 Explosive 5431 | . 301 111 375 . 373 792 375 . . 239 . 244 . 519 242 . . . . . . . . 1860 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8227 | . . . . . . 1328 498 241 . 1321 208 . . . 644 43 521 314 161 844 175 425 456 1048 Piercing 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . Highest Corruption 9 | . 1 1 . . . 7 9 9 . . . . . . . . 5 5 5 5 5 . . 7 Average Corruption 3 | . 1 1 . . . 5 7 9 . . . . . . . . 5 5 5 5 5 . . 2 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . 13 5 . . . 12 11 5 . . . . . . . . 6 1 7 3 3 . . 17 Message Errors 27 | . 4 1 . . . 4 3 1 . . . . . . . . 3 . 2 1 1 . . 7 Matter Fused 17 | . 2 2 . . . 2 4 1 . . . . . . . . . 1 1 1 1 . . 2 Heat Flow Errors 12 | . 1 1 . . . . . 1 . . . . . . . . 1 . 2 . 1 . . 5 Energy Discharges 9 | . 2 . . . . 1 2 1 . . . . . . . . 1 . . 1 . . . 1 Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . 1 . . . . 3 1 1 . . . . . . . . 1 . 1 . . . . 2 Data Loss (major) 4 | . . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2609 | . 26 . 85 . 15 256 193 91 . 259 163 . . 55 189 . 153 190 111 188 71 157 14 393 Projectiles 100 | . . . 85 . 15 . . . . . . . . . . . . . . . . . . . Explosions 359 | . 26 . . . . 38 . . . 15 . . . 55 3 . . . . . . . . 222 Melee 2150 | . . . . . . 218 193 91 . 244 163 . . . 186 . 153 190 111 188 71 157 14 171 Knockbacks 27 | . . . 17 3 7 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . 16 3 7 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 546 | . . 33 24 . 33 41 24 . . 114 31 . . . . . . . . . . . . 246 Shots 15 | . . 2 1 . 2 1 1 . . 3 1 . . . . . . . . . . . . 4 Rammed 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | . 221 82 79 92 21 32 11 192 129 140 234 . 70 132 . . 255 . 191 . 246 12 86 324 Average Temperature 37 | . 33 49 21 27 7 3 4 23 53 36 94 . 25 63 . . 91 . 98 . 109 4 53 121 Received Heat Transfer 1398 | . 162 102 315 48 139 6 9 . . . . 9 . . . . 6 . . . . 9 . 593 Effects 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1800 | 250 1025 25 200 . . . . . . . . . . . . . . . . . . . . 300 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 3 | . . . 3 1 . 1 1 1 . 1 . . . . 1 . . . . . . . . 3 Low Security (%) 67 | 100 100 100 17 68 100 61 68 82 . 98 . . . . 62 100 100 . . . . 100 100 23 Level 1 17 | . . . 36 31 . 38 31 17 . 1 . . . . 37 . . . . . . . . 18 Level 2 12 | . . . 41 . . . . . . . . . . . . . . . . . . . . 46 Level 3 1 | . . . 4 . . . . . . . . . . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 862 | 15 141 68 724 335 196 308 392 228 . 206 . . . . 265 46 48 . . . . 28 89 862 Initial 280 | . . 40 . 280 . 75 133 152 . . . . . . 34 46 . . . . . 20 . 44 Average 185 | 2 52 6 403 152 107 178 204 153 . 82 . . . . 154 11 12 . . . . 5 50 413 Influence Increases 7610 | 30 564 76 1325 196 661 848 429 232 . 482 5 75 . 105 445 . 168 . 5 5 60 110 209 1580 Destroy 0b10 Robot/C 2820 | . 260 40 840 140 340 240 100 . . 60 . 40 . 80 120 . . . . . . . . 560 Destroy 0b10 Robot/NC 540 | 30 45 . 100 25 45 60 25 10 . 40 5 5 . . 15 . 15 . 5 5 . 20 20 70 Destroy Leader 678 | . 66 10 222 30 98 50 24 . . 6 . . . 10 20 . 2 . . . . . 8 132 Successful Hack 279 | . 16 . 23 . 29 45 4 10 . 27 . . . . 21 . 33 . . . . . 71 . Select Force Hacks 360 | . 60 . 60 . . 30 . 210 . . . . . . . . . . . . . . . . Disable Machine 420 | . 15 . 15 . 45 30 60 . . 90 . . . . 45 . . . . . . . 60 60 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 903 | . 42 26 35 1 74 93 66 2 . 184 . . . . 74 . 28 . . . . 60 20 198 Partial Spotted 390 | . . . . . . 105 30 . . 45 . . . . 60 . 30 . . . . 30 30 60 Lose Combat Pursuer 1020 | . 60 . 30 . 30 195 120 . . 30 . 30 . 15 90 . 60 . . . 60 . . 300 Influence Decreases 6768 | 30 458 182 605 916 494 720 332 470 154 382 105 8 67 50 368 132 149 19 5 5 30 138 132 817 Entered New Map 1420 | . . 66 . 440 . 92 162 240 154 . 37 . 67 . 21 86 . 8 . . . 10 2 35 Time Decay 4737 | 30 448 116 595 476 484 478 170 80 . 372 68 8 . 50 337 46 149 11 5 5 30 118 130 531 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . . . . . . . . . . . . . . Lost Part 351 | . 10 . 10 . 10 50 . . . 10 . . . . . . . . . . . 10 . 251 Lost Ally 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 5 . 1 11 3 . . 9 . . . . 8 . 6 . . . . 4 1 8 Investigation 31 | . 2 . 3 . . 7 . . . 6 . . . . 5 . 3 . . . . 2 . 3 Extermination 15 | . . . . . . 4 1 . . 2 . . . . 2 . 2 . . . . 2 1 1 Reinforcement 12 | . 1 . 2 . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 23 | . 2 1 2 . 5 3 . . . 1 . 1 . . . . 2 . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 28 5 59 6 24 31 12 . . 15 . 3 . 5 19 . 8 . . . 2 3 2 127 Peak Tracking Total 20 | . 4 4 6 3 5 7 2 . . 5 . 2 . 5 5 . 4 . . . 4 1 1 20 Tactical Retreats 38 | . 2 1 1 . 2 6 4 . . 2 . 1 . 1 3 . 4 . . . 1 1 . 9 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 16 | . 1 . 1 . . 3 1 . . 4 . . . . 1 . 2 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 1 1 . . . . . . 3 . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 31 | . 1 . 1 . 3 2 4 . . 6 . . 1 . 3 . . . 1 . 1 . 4 4 Max in Single Turn 2 | . 1 . 1 . 1 1 2 . . 2 . . 1 . 1 . . . 1 . 1 . 1 1 Garrison Access 5 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 151 | . 9 . 16 . 9 27 2 13 4 14 1 1 1 1 22 . 7 . 1 4 1 5 8 5 Terminals 80 | . 7 . 11 . 8 13 1 6 . 5 . . . 1 12 . 4 . . . . 3 7 2 Fabricators 9 | . . . . . . 5 . . . 2 . . . . 2 . . . . . . . . . Repair Stations 5 | . . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . Recycling Units 29 | . 2 . 2 . . 3 1 7 . 5 . . . . 4 . 2 . . . . 1 . 2 Scanalyzers 8 | . . . 2 . 1 2 . . . 1 . . . . 1 . . . . . . . 1 . Garrison Access 7 | . . . . . . 3 . . . 1 . . . . 1 . . . . . . 1 . 1 Total Hacks 408 | . 23 . 42 . 33 70 4 37 26 48 1 1 6 1 40 . 21 . 1 17 1 9 21 6 Successful 277 | . 18 . 29 . 21 35 4 21 26 38 1 1 6 1 24 . 18 . 1 17 1 2 8 5 Failed 130 | . 5 . 13 . 11 35 . 16 . 10 . . . . 16 . 3 . . . . 7 13 1 Catastrophic 17 | . . . . . 1 5 . 2 . . . . . . 4 . . . . . . 2 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 233 | . 24 . 27 . 24 36 2 28 . 23 . . . . 29 . 14 . . . . 8 13 5 Terminals 215 | . 19 . 29 . 28 31 3 20 . 15 . . . 1 25 . 16 . . . . 7 19 2 Fabricators 38 | . . . . . . 20 . . . 16 . . . . 2 . . . . . . . . . Repair Stations 10 | . . . 2 . . 2 . . . . . . . . 4 . 2 . . . . . . . Recycling Units 53 | . 4 . 4 . . 6 1 17 . 8 . . . . 6 . 3 . . . . 1 . 3 Scanalyzers 30 | . . . 7 . 5 6 . . . 8 . . . . 2 . . . . . . . 2 . Garrison Access 9 | . . . . . . 5 . . . 1 . . . . 1 . . . . . . 1 . 1 Terminal Hacks 93 | . 3 . 2 . 4 2 3 1 26 4 1 1 6 1 8 . 8 . 1 17 1 . 3 1 Record 32 | . . . . . . . . . 25 . . . . 1 . . . . . 5 1 . . . Part Schematic 6 | . . . . . . . 1 . . 1 . . . . . . . . . 4 . . . . Robot Analysis 10 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . 4 . . . . Prototype ID Bank 12 | . . . . . 1 . 1 . . . . . 6 . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . . . . 2 . Maintenance Status 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recall Extermination 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . Zone Layout 6 | . . . . . . . 1 . . . . . . . 2 . 2 . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . 8 . . . 11 . . . . 2 . . . . . . . . . Network Status 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Load Schematic 11 | . . . . . . 6 . . . 5 . . . . . . . . . . . . . . Build 7 | . . . . . . 1 . . . 5 . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . . . 2 . . 2 . . . . . . . . 4 . 2 . . . . . . . Scan Component 5 | . . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . Repair 5 | . . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . Recycling Unit Hacks 15 | . 1 . 2 . . 3 1 7 . . . . . . 1 . . . . . . . . . Retrieve Components 15 | . 1 . 2 . . 3 1 7 . . . . . . 1 . . . . . . . . . Scanalyzer 25 | . . . 7 . 4 4 . . . 8 . . . . 1 . . . . . . . 1 . Insert Component 7 | . . . 2 . 1 1 . . . 3 . . . . . . . . . . . . . . Analyze 10 | . . . 3 . 1 1 . . . 5 . . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . 2 2 . . . . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 109 | . 14 . 16 . 13 14 . 13 . 14 . . . . 7 . 8 . . . . 2 4 4 Terminals 75 | . 12 . 14 . 13 8 . 6 . 7 . . . . 3 . 6 . . . . 1 4 1 Track 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Botnet 38 | . 7 . 7 . 8 5 . 3 . 4 . . . . 1 . 3 . . . . . . . Skim 30 | . 5 . 7 . 5 3 . 3 . 3 . . . . 1 . 3 . . . . . . . Fabricators 6 | . . . . . . 4 . . . 2 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 2 . 2 . . 1 . 7 . 5 . . . . 4 . 2 . . . . 1 . 2 Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 11 | . 2 . 2 . . . . 7 . . . . . . . . . . . . . . . . Fedlink 14 | . . . . . . . . . . 5 . . . . 4 . 2 . . . . 1 . 2 Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 6 | . . . . . 1 2 . . . . . . . . 1 . 1 . . . . 1 . . Used 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Hacking Detections 93 | . 6 . 13 . 8 19 . 10 . 9 . . . . 12 . 3 . . . . 4 8 1 Full Trace Events 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . 1 2 1 . . 4 . . . . . . . . . 4 . . . . Parts Built 10 | . . . . . . 2 . . . 6 . . . . 2 . . . . . . . . . Authchips 5 | . . . . . . 1 . . . 4 . . . . . . . . . . . . . . Time 604 | . . . . . . 36 . . . 499 . . . . 69 . . . . . . . . . Total Part Build Rating 62 | . . . . . . 6 . . . 38 . . . . 18 . . . . . . . . . Part Studies Acquired 8 | . . . 2 . 2 2 . . . . . . . . 1 . . . . . . . 1 . Parts Repaired 5 | . . . 1 . . 1 . . . . . . . . 2 . 1 . . . . . . . Time 298 | . . . 32 . . 38 . . . . . . . . 120 . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 10 . 19 . . 2 . 16 . . . . . . 2 . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . 1 1 . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 1 1 . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . . Initial UFD Resources 95 | . . . . . . . . . . 39 59 59 59 61 61 79 79 83 83 83 85 85 95 95 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 14283 | 46 2120 878 . 1129 1470 1073 350 172 419 1014 403 729 170 158 882 220 451 143 308 109 103 518 279 1139 Sensors 8516 | . . . . . . 1052 350 172 413 1014 403 729 170 158 882 216 451 139 305 109 103 518 274 1058 Structural 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Seismic 5679 | 46 2120 878 . 1129 1470 36 . . . . . . . . . . . . . . . . . . Cloaking 2819 | . . . . . . . . . . . . . . . 361 219 451 143 308 107 103 486 279 362 ECM 53 | . . . . . . . . . . . . . . . 16 . . . . 2 . 33 2 . Robot Analysis Total 10 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 1 . 1 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 18489 | 162 2192 985 3047 1261 1470 1225 357 175 432 1059 403 729 183 160 882 220 451 143 308 109 103 518 279 1636 Spaces Moved 21881 | 64 744 393 1228 466 713 2697 520 678 1777 1770 870 719 482 363 1906 418 1018 512 783 190 357 659 775 1779 Core 68 | 2 . . . . . . . . . . . . . . . . . . . . . . . 66 Treads 3688 | 62 744 393 1228 466 713 7 . . . . . . . . . . . . . . . . . 75 Legs 347 | . . . . . . . . . . . . . . . . . . . . . . . . 347 Wheels 182 | . . . . . . . . . . . . . . . . . . . . . . . . 182 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17596 | . . . . . . 2690 520 678 1777 1770 870 719 482 363 1906 418 1018 512 783 190 357 659 775 1109 Fastest Speed 6 | 50 160 240 160 250 170 23 23 23 23 20 20 20 20 20 20 21 21 21 21 20 21 18 6 6 Average Speed 55 | 156 218 240 204 250 170 24 23 23 23 20 20 20 20 20 21 21 21 21 23 22 21 18 17 53 Slowest Speed 270 | 160 240 240 250 250 170 178 24 23 23 102 92 20 20 20 86 91 90 94 94 89 89 18 18 270 Overloaded Moves 144 | . . . . . . . . . . . . . . . . . . . . . . . 21 123 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . 6 4 . . 7 . . . . 3 . 6 . . . . 3 8 8 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 3 95 64 98 92 59 52 43 99 88 42 88 94 65 66 41 95 30 71 89 60 46 16 73 57 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 29 | . 4 . 5 1 2 . . 7 3 1 . 1 . 1 . . . 1 . 3 . . . . Known Exits Taken 20 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . . 4 . 3 4 . 3 . . . 2 1 . . . . . Spaces Dug 311 | . 20 . 3 . 11 30 18 2 . 72 15 13 . 1 22 . 14 11 1 . 1 39 10 28 Terrain Destroyed 926 | . 40 35 26 2 91 103 74 2 . 153 61 47 . 28 38 . 14 26 1 . 1 54 10 120 Melee 136 | . . . . . . 30 3 2 . 15 2 2 . 1 22 . 14 . 1 . 1 24 10 9 Projectile 83 | . . . 9 2 4 . . . . . . . . . . . . . . . . . . 68 AOE 707 | . 40 35 17 . 87 73 71 . . 138 59 45 . 27 16 . . 26 . . . 30 . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Total 26960 | 92 1193 418 1526 515 861 3144 722 690 1799 2373 1062 1293 560 442 2308 547 1218 538 905 245 376 998 877 2258 Wait 3586 | . 355 14 103 24 68 278 158 . 4 454 158 552 50 67 330 106 152 12 102 3 10 297 53 236 Move 21771 | 63 743 392 1227 465 712 2684 511 677 1776 1755 869 718 481 362 1900 417 1006 511 782 189 356 652 758 1765 Hop 42 | . . . . . . 6 4 . . 7 . . . . 3 . 5 . . . . 3 8 6 Pick Up 123 | 6 19 . 14 1 8 13 2 2 1 9 4 1 1 1 7 2 3 . 6 8 2 . 5 8 Fast Attach 125 | 6 1 . 4 . . 12 8 2 5 8 . 4 8 . 2 8 4 2 . 9 . . 5 37 Attach 77 | 1 1 1 6 . 3 25 2 . . 13 1 . . . 4 1 . 2 . 3 . 3 . 11 Detach 38 | . . . . . . 9 2 . . 3 1 . 1 . 2 . . 1 1 . . . 2 16 Swap 137 | 1 12 3 18 1 5 12 6 . 4 15 4 5 2 6 8 2 3 2 1 6 2 4 1 14 Drop 212 | . 5 . 24 . 7 28 9 4 8 13 2 5 9 1 5 10 9 2 6 17 2 . 8 38 Fire 435 | 15 57 5 130 24 57 10 8 . . 11 6 5 . 4 3 . . 2 . . . 2 . 96 Melee 326 | . . . . . . 66 12 5 . 48 16 2 . 1 44 1 21 4 4 10 4 37 22 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . 37 . . . . . . 15 . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . 1 1 . . . . . . 3 . . . . . Miscellaneous 11 | . . . . . . 1 . . 1 . . . 8 . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 5) 765 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 10) 1295 | -10/Materials | Discovered new exit (range 9) 1386 | -10/Materials | Identified exit to Subcaves 1386 | -10/Materials | Identified exit to Materials 1541 | -10/Materials | Learned location of Subcaves (-10) 1555 | -10/Materials | Learned location of Mines (-10) 1557 | -10/Materials | Learned location of 2 exits from Subcaves 1569 | -10/Materials | Learned 2 Storage zone layouts 1617 | -10/Materials | Identified exit to Mines 2355 | -10/Materials | Entered Mines 2416 | -10/Mines | Discovered exit to Materials (range 10) 2628 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2630 | -10/Mines | Discovered new exit (range 5) 2978 | -10/Mines | Learned 4 Materials zone layouts 3192 | -10/Mines | Assembled infested the area 3197 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3340 | -10/Mines | Entered Materials 3340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -9/Materials | Discovered new exit (range 7) 4692 | -9/Materials | Discovered new exit (range 13) 5333 | -9/Materials | Discovered new exit (range 16) 5680 | -9/Materials | Learned location of 1 exit from Storage 5747 | -9/Materials | Identified exit to Materials 5803 | -9/Materials | Learned location of 3 exits from Materials 5849 | -9/Materials | Learned Storage stockpile data 5885 | -9/Materials | Loaded intel: 18 trap records 5932 | -9/Materials | Learned location of Zion (-7) 5990 | -9/Materials | Learned location of Mines (-9) 6056 | -9/Materials | Repaired Shield Generator 6387 | -9/Materials | Entered Mines 6399 | -9/Mines | Discovered exit to Materials (range 13) 6940 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7082 | -9/Mines | Learned Materials security intel 7104 | -9/Mines | Discovered exit to Materials (range 3) 7632 | -9/Mines | Learned location of Storage (-7) 7648 | -9/Mines | Entered Materials 7648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7649 | -8/Materials | Identified exit to Factory 8338 | -8/Materials | Learned Factory garrison access intel 8459 | -8/Materials | Learned 8 Factory zone layouts 8505 | -8/Materials | Learned location of 2 exits from Factory 8539 | -8/Materials | Learned Factory repair station intel 8598 | -8/Materials | Learned location of Extension (-4) 9070 | -8/Materials | Central database locked down 9118 | -8/Materials | Entered Factory 9118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9119 | -7/Factory | Identified exit to Lower Caves 9119 | -7/Factory | Identified exit to Factory 9121 | -7/Factory | Loaded intel: 6 repair station locations 9122 | -7/Factory | Loaded intel: 4 garrison access locations 9309 | -7/Factory | Discovered exit to Factory (range 13) 9331 | -7/Factory | Discovered new exit (range 7) 9332 | -7/Factory | Identified exit to Storage 9531 | -7/Factory | Build established: Hacker-Sprinter 9768 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 9829 | -7/Factory | Crushed by falling debris 9918 | -7/Factory | Search patrols dispatched 9926 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 10309 | -7/Factory | Repaired Imp. Sensor Array 10343 | -7/Factory | Entered Storage 10445 | -7/Storage | Garrison activated, responded to threat 10533 | -7/Storage | Discovered new exit (range 13) 10700 | -7/Storage | Used back door to open Recycling access 10700 | -7/Storage | Identified exit to Recycling 10700 | -7/Storage | Entered Recycling 10728 | -7/Recycling | Scanned before Scraplab entrance 10824 | -7/Recycling | Discovered new exit (range 16) 10872 | -7/Recycling | Entered Scraplab 10874 | -7/Recycling | Discovered new exit (range 2) 10874 | -7/Recycling | Identified exit to Scraptown 10875 | -7/Recycling | Entered Scraptown 10875 | -7/Scraptown | System corruption cleaned by C-Scrubber 10911 | -7/Scraptown | Discovered new exit (range 11) 10927 | -7/Scraptown | Visited The Evicted 10932 | -7/Scraptown | Visited SPCMW 10937 | -7/Scraptown | Visited Assassins FH 10941 | -7/Scraptown | Visited Spacefarers 10944 | -7/Scraptown | Visited Comm Corps 10951 | -7/Scraptown | Visited Cyclists 10954 | -7/Scraptown | Visited Cave Peace 11020 | -7/Scraptown | Visited UFD Registry 11020 | -7/Scraptown | Registered with UFD as "Smoothdome" 11024 | -7/Scraptown | Entered Cyclist Reading Room 11037 | -7/Scraptown | Visited Curators Association 11045 | -7/Scraptown | Visited Sword Containment 11049 | -7/Scraptown | Visited A0-MCA Data Center 11052 | -7/Scraptown | Visited Infowarlord's Domain 11056 | -7/Scraptown | Visited Scrap Suit Storage 11063 | -7/Scraptown | Visited Botcube Research 11067 | -7/Scraptown | Visited Abandonware Association 11068 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 11070 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 11076 | -7/Scraptown | Visited Cartography Club 11090 | -7/Scraptown | Learned 20 Factory zone layouts 11090 | -7/Scraptown | Learned 8 Research zone layouts 11090 | -7/Scraptown | Learned 8 Access zone layouts 11090 | -7/Scraptown | Learned 20 Lower Caves zone layouts 11090 | -7/Scraptown | Learned 12 Upper Caves zone layouts 11090 | -7/Scraptown | Learned 24 Upper Caves zone layouts 11090 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 11090 | -7/Scraptown | Learned 20 Upper Caves zone layouts 11090 | -7/Scraptown | Learned Materials emergency access door positions 11090 | -7/Scraptown | Learned location of 2 exits from Lower Caves 11090 | -7/Scraptown | Learned location of 2 exits from Upper Caves 11090 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 11090 | -7/Scraptown | Identified exit to Factory 11096 | -7/Scraptown | Found Deep Structural Scanner 11154 | -7/Scraptown | Given a B- rating by A0-MCA 11170 | -7/Scraptown | Found Prototype Slashing Weapon 11170 | -7/Scraptown | Identified Companion Sword 11182 | -7/Scraptown | Found Exp. Sensor Array 11294 | -7/Scraptown | Met Optimus 11294 | -7/Scraptown | Accepted into 0bPrime 11307 | -7/Scraptown | Entered Factory 11307 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11308 | -5/Factory | Identified exit to Factory 11309 | -5/Factory | Identified exit to Upper Caves 11487 | -5/Factory | Loaded intel: 8 recycling unit locations 11494 | -5/Factory | Learned location of Protoforge (-3) 12019 | -5/Factory | Fabricated Adv. Cloaking Device (x2) 12154 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 12210 | -5/Factory | Fabricated Adv. Hacking Suite? 12282 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 12348 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12366 | -5/Factory | Entered Upper Caves 12367 | -5/Upper Caves | Identified exit to Upper Caves 12590 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12612 | -5/Upper Caves | Learned Factory emergency access door positions 12769 | -5/Upper Caves | Entered another Upper Caves area 12770 | -5/Upper Caves | Identified exit to Warlord 13035 | -5/Upper Caves | Encountered a Warlord checkpoint 13498 | -5/Upper Caves | Entered Warlord 13527 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13622 | -5/Warlord | Found Prototype Device 13622 | -5/Warlord | Identified Thermal Barrier 13625 | -5/Warlord | Found Prototype Processor 13625 | -5/Warlord | Identified Exp. Target Analyzer 13676 | -5/Warlord | Discovered new exit (range 12) 13678 | -5/Warlord | Identified exit to Proximity Caves 13681 | -5/Warlord | Entered Proximity Caves 13731 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13841 | -4/Proximity Caves | Entered Factory 13841 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13889 | -4/Factory | Discovered new exit (range 4) 13889 | -4/Factory | Identified exit to Research 14009 | -4/Factory | Loaded intel: 8 recycling unit locations 14143 | -4/Factory | Spotted B-86 Titan 14329 | -4/Factory | Repaired Prc. Grenade Launcher 14331 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 14388 | -4/Factory | Identified exit to Upper Caves 14388 | -4/Factory | Identified exit to Extension 14402 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 14452 | -4/Factory | Repaired Lgt. Fission Core 14526 | -4/Factory | Discovered exit to Research (range 9) 14716 | -4/Factory | Spotted B-86 Titan 14723 | -4/Factory | Manually triggered Chute Trap 14723 | -4/Factory | Sucked down chute 14723 | -4/Factory | Entered Waste 14723 | -4/Waste | The area was eerily silent 14760 | -4/Waste | Discovered new exit (range 13) 14763 | -4/Waste | Identified exit to Factory 14864 | -4/Waste | Found Prototype Device 14864 | -4/Waste | Identified Exp. Cloaking Device 14943 | -4/Waste | Entered Factory 15105 | -4/Factory | Loaded intel: 8 recycling unit locations 15241 | -4/Factory | Repaired Centrium Light Armor Plating 15382 | -4/Factory | Spotted B-86 Titan 15394 | -4/Factory | Entered Upper Caves 15395 | -4/Upper Caves | Identified exit to Upper Caves 15410 | -4/Upper Caves | Encountered a Warlord checkpoint 15537 | -4/Upper Caves | Entered another Upper Caves area 15587 | -4/Upper Caves | Discovered exit to Research (range 12) 15592 | -4/Upper Caves | Encountered a Warlord checkpoint 15611 | -4/Upper Caves | Entered a destroyed Warlord outpost 15726 | -4/Upper Caves | Learned Research emergency access door positions 15726 | -4/Upper Caves | Discovered new exit (range 7) 15729 | -4/Upper Caves | Identified exit to Zhirov 15845 | -4/Upper Caves | Entered Zhirov 15845 | -4/Zhirov | Discovered new exit (range 3) 15849 | -4/Zhirov | Met Zhirov 15853 | -4/Zhirov | Learned location of Command (-1) 15855 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15859 | -4/Zhirov | Found Alien Artifact 15859 | -4/Zhirov | Identified Integrated Dissipator 15859 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15937 | -4/Zhirov | Found Alien Artifact 15951 | -4/Zhirov | Identified exit to Proximity Caves 15954 | -4/Zhirov | Entered Proximity Caves 16044 | -3/Proximity Caves | Found Alien Artifact 16057 | -3/Proximity Caves | Entered Research 16057 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16058 | -3/Research | Identified exit to Quarantine 16545 | -3/Research | Loaded intel: 5 recycling unit locations 16575 | -3/Research | Entered Quarantine 16582 | -3/Quarantine | Found Alien Impact Weapon 16598 | -3/Quarantine | Found Fusion Bomb Launcher 16757 | -3/Quarantine | Found Alien Reactor 16757 | -3/Quarantine | Identified Matter Drive 16805 | -3/Quarantine | Found Alien Slashing Weapon 16827 | -3/Quarantine | Found Alien Artifact 16827 | -3/Quarantine | Identified Phase Redirector 16842 | -3/Quarantine | Spotted Fortress 16853 | -3/Quarantine | Discovered new exit (range 6) 16853 | -3/Quarantine | Discovered new exit (range 7) 16853 | -3/Quarantine | Identified exit to Section 7 16854 | -3/Quarantine | Identified exit to Protoforge 16854 | -3/Quarantine | Entered Protoforge 16993 | -3/Protoforge | Discovered new exit (range 4) 16993 | -3/Protoforge | Identified exit to Research 17123 | -3/Protoforge | Spotted Decapitator 17127 | -3/Protoforge | Superfortress began startup sequence 17133 | -3/Protoforge | Spotted Decapitator 17149 | -3/Protoforge | Destroyed Decapitator 17165 | -3/Protoforge | Spotted Hotshot 17175 | -3/Protoforge | Spotted AP7-3 17184 | -3/Protoforge | Spotted Hotshot 17184 | -3/Protoforge | Spotted AP7-3 17192 | -3/Protoforge | Spotted Decapitator 17192 | -3/Protoforge | Spotted Decapitator 17197 | -3/Protoforge | UFD initiated attack on Protoforge (Readiness: Adequate) 17197 | -3/Protoforge | Loaded intel: 3 recycling unit locations 17199 | -3/Protoforge | Identified Dimensional Node Initializer 17199 | -3/Protoforge | Initialized slip node 17209 | -3/Protoforge | Spotted EXE-6 17233 | -3/Protoforge | Found Prototype Device 17235 | -3/Protoforge | Found Prototype Device 17235 | -3/Protoforge | Identified Cep. Recoil Nullifier 17238 | -3/Protoforge | Identified Transdimensional Reconstructor 17238 | -3/Protoforge | Identified Crosscalibrator 17242 | -3/Protoforge | Spotted Decapitator 17242 | -3/Protoforge | Spotted Decapitator 17242 | -3/Protoforge | Spotted Decapitator 17242 | -3/Protoforge | Spotted Decapitator 17243 | -3/Protoforge | Spotted Immortal 17243 | -3/Protoforge | Spotted Immortal 17249 | -3/Protoforge | Scanned by Researcher 17258 | -3/Protoforge | Lost 4 parts (1p2n1u) 17258 | -3/Protoforge | Warped through subspace to slip node 17263 | -3/Protoforge | Optimus greeted in Protoforge 17287 | -3/Protoforge | Found Cep. XC Strikerail 17306 | -3/Protoforge | Forge Plexus network access discovered 17310 | -3/Protoforge | Found Exp. Kinecellerator 17347 | -3/Protoforge | Spotted Hotshot 17353 | -3/Protoforge | Destroyed Hotshot 17399 | -3/Protoforge | Found Cep. XC Strikerail 17402 | -3/Protoforge | Found Prototype Processor 17402 | -3/Protoforge | Identified Exp. Targeting Computer 17409 | -3/Protoforge | Found Exp. Target Analyzer 17414 | -3/Protoforge | Lost 8 allies 17435 | -3/Protoforge | Found UFD Drillbomb 17436 | -3/Protoforge | Met 7R-MNS 17496 | -3/Protoforge | Lost 4 allies 17499 | -3/Protoforge | Spotted Executioner 17499 | -3/Protoforge | Destroyed Executioner 17527 | -3/Protoforge | UFD reported confirmed Drillbomb installation 17565 | -3/Protoforge | Spotted Striker 17568 | -3/Protoforge | Spotted Striker 17600 | -3/Protoforge | Build established: Scavenger-Mutant 17604 | -3/Protoforge | Destroyed Striker 17607 | -3/Protoforge | Destroyed Striker 17656 | -3/Protoforge | Destroyed 8 combat bots 17668 | -3/Protoforge | Spotted Striker 17670 | -3/Protoforge | Spotted Striker 17688 | -3/Protoforge | Destroyed Striker 17699 | -3/Protoforge | Spotted Striker 17704 | -3/Protoforge | Spotted Striker 17707 | -3/Protoforge | Spotted Executioner 17740 | -3/Protoforge | Destroyed Striker 17794 | -3/Protoforge | Spotted Striker 17795 | -3/Protoforge | Spotted Striker 17820 | -3/Protoforge | Lost 9 allies 17828 | -3/Protoforge | Found Unknown Device 17828 | -3/Protoforge | Identified Scrap Suit 17830 | -3/Protoforge | Lost 10 parts (2p6n1u1w) 17868 | -3/Protoforge | Found 0bPrime Scrap Suit 17911 | -3/Protoforge | Spotted Striker 17913 | -3/Protoforge | Spotted Striker 17920 | -3/Protoforge | Destroyed Striker 17941 | -3/Protoforge | P-80 Master assimilated allied 03F13-K 17942 | -3/Protoforge | Core integrity fell below 50% 17946 | -3/Protoforge | Spotted 03F13-K 18097 | -3/Protoforge | Spotted Striker 18172 | -3/Protoforge | Spotted Executioner 18187 | -3/Protoforge | Build established: Scavenger-Scrapper 18188 | -3/Protoforge | Found UFD Drillbomb 18247 | -3/Protoforge | Spotted Hotshot 18251 | -3/Protoforge | Spotted Hotshot 18253 | -3/Protoforge | Destroyed Hotshot 18269 | -3/Protoforge | Lost 13 allies 18372 | -3/Protoforge | Spotted Striker 18372 | -3/Protoforge | Spotted Executioner 18442 | -3/Protoforge | Spotted Striker 18450 | -3/Protoforge | Spotted Striker 18472 | -3/Protoforge | Destroyed Executioner 18473 | -3/Protoforge | Core integrity fell below 20% 18478 | -3/Protoforge | Released all parts (5) 18490 | -3/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18475_ B-74 Champion destroyed. 18475_ C-45 Heavy ARC bursts open, deploying its payload. 18475_ S-43 Plague unfolds itself. 18475_ L-61 Swordsman unfolds itself. 18475_ B-74 Champion unfolds itself. 18475_ M-36 Artificer unfolds itself. 18476_ The unstable cave ceiling collapses. 18477_ Adv. VSS Leg destroyed. 18477_ Dropped Med. Storage Unit. 18478_ Dropped Antimatter Reactor. 18478_ Imp. Remote Force Field destroyed. 18478_ Released Exp. Kinecellerator. 18478_ Released Exp. Target Analyzer. 18478_ Released Graphene Brace. 18478_ Released Exp. Targeting Computer. 18478_ Released 0bPrime Scrap Suit. 18485_ Acquired 93 matter. 18486_ Acquired 41 matter. 18488_ Acquired 4 matter. [Achievement: Collector] Map ----- +----------------------------------------------------+ | +################# # ##?## | | #######? #### # ##?## % | | ##???##? " " #### # ##?######"#" # | | ####### " #### #?? ??##?###### #!% | | #####"# "" " #### #####+###############!% | | + "" #########+### ##############* | | ###### # ###### "T % "% | | ###### #####+### # "" ! % " | | + "### # %* # | | # "### ####+##" ###"######/##### | | # "### ## #" "# ???# ??? | | # "# ## ## "# ??# ??? | | " ## ## !## ;# ?# "???# | | " ## ## !/*## ## # "???## | | " ## ## """ ## ## # ??## | | # ## ## """=## ## # ??## | | " = ## [% ## """=#; ## ######### | | ""####%%*######=+;#;#;##### [%= # ######### | | # "% [%= % ! & # ########? | | ###"## =!! % % #################? | | # ###????????????##? | | ############### %=!; ###????????????##? | | "############### ==%=; ####????????????### | | "%" ##########?## =!%# ####????????????### | | " ??? ##?#; %!;# ####????????????#?? | | % """? ##?#; @## ##########?######?? | | """" ### # ## ?????????????????? | | """" ##?## K ## ????????????###?? | | % """" ##?#; K%%## ???????????###?? | | [ ##?## %#################?###### | | ! ##### K ####?????????#????????## | | %/ # ???### = ! ####?????????#?????????? | | % ##+#####!!; ####??????????????????## | | !=! ss[ #?????????#????????#? | | &!* !=!%! #?????????#????????#? | | """" %!=! % +?????????#????????#? | | """" [ #?????????#????????#? | | """" ##""#####;#;;####+####?????????#????????#? | | """" # ? ## ""? ??#?????????#????????#? | | # ## "T" "???#?????????##########? | | # ## " " ????#?????????#????????#? | | # ## ????#?????????#????????#? | | # # ????#?????????#????????#? | | # ## """ "???#?????????#????????#? | | "" # ## ??????#?????????#????????#? | | """# ## ??????#?????????#?????????? | | T"#################?##############????????#? | | ??"#################?##############????????## | | ???##????###########?####????????##????????#? | | ? ???##????###########?####????????###########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 46 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 90 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 4 Particle Charging 25 Kinecelleration 66 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Extracted Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Transmission Jammer | -7/Storage | Hacked Imp. Hacking Suite | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Scanalyzed Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory | Authchip Adv. Cloaking Device | x2 | -5/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Shield Generator | 10% | -9/Materials Imp. Sensor Array | 4% | -7/Factory Prc. Grenade Launcher | 14% | -4/Factory Lgt. Fission Core | 30% | -4/Factory Centrium Light Armor Plating | 14% | -4/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Axe | -7/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Lgt. Quantum Reactor | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Matter Drive Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Collector Short-term Sacrifices Challenges ------------ None Game ------ Seed FrostAmuletDetector Manual? 0 Play Time 03:35:25 Cumulative 316.8 hours Start 2026.03.01 @ 23:57:00 End 2026.03.02 @ 03:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/0/7/2/0/0/0/0/0/0 Lore% 85 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2800c784-9b47-4c62-9e42-8793e2ea2a83