Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 01:38:48 Player: Rogue TGGW Streaker Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (99) 495 Value Destroyed (5144) 5144 Prototype IDs (317) 6340 Alien Tech Used (13) 2600 Bonus (25097) 25097 TOTAL SCORE: 51576 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 2018 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -23295 Cogmind --------- Core Integrity 985/1600 Matter 269/300 Energy 928/1800 System Corruption 3% Temperature Cool (66) Movement Hovering (16) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (9) --- Cooled Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (13) ----- Medium Storage Unit Experimental Energy Well Experimental Energy Well Advanced Quantum Shading Machine Quantum Capacitor Microactuators Microactuators Zionite Weapon Casing Layered Medium Armor Plating Medium Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Zionite Alpha Cannon Enhanced Force Lance > --- INVENTORY (10) --- Zionite Biocell Array (750) Firepult Helical Railgun Graviton Cannon Tesla Bomb Launcher Core Stripper Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Energy Well Zionite Biocell Array Quantum Shading Machine Experimental Targeting Computer Experimental Melee Analysis Suite Microactuators Advanced Reaction Control System Zionite Weapon Casing Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System Zionite Biocell Array YI-UF0's Bottomless Matter Pit Advanced Weapon Cycler AEGIS Remote Shield Transdimensional Reconstructor Firepult Improved Potential Cannon Improved Plasma Cutter Core Stripper Vortex Lance [Rating: 247] Favorites ----------- Power Matter Drive Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Matter Drive Propulsion Improved Cesium-ion Thruster Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher YI-UF0's Doublenader Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Utility 10 | . . . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 358 | 2 4 5 1 26 5 3 11 25 . 6 1 . . 1 9 . 4 1 . 3 2 . 8 . 7 6 3 4 . 9 9 3 13 7 9 99 72 Power 37 | . . . . 3 . . 1 . . 1 . . . . 1 . . . . 1 2 . . . 1 1 . 1 . 2 3 1 1 2 3 7 6 Engine 10 | . . . . 3 . . 1 . . 1 . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 1 . . Core 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 . . . 1 2 . Reactor 19 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 1 1 1 1 5 6 Propulsion 60 | . 2 2 . 9 . . 5 6 . 3 . . . . 2 . . . . . . . 2 . . . 2 . . 1 2 1 4 1 1 8 9 Treads 7 | . 2 . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . 2 . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 Flight 31 | . . . . . . . . 5 . 3 . . . . 1 . . . . . . . 2 . . . 2 . . 1 2 1 4 1 1 8 . Utility 186 | 1 1 1 1 6 3 1 4 17 . 2 1 . . 1 6 . 2 1 . 2 . . 5 . 4 5 1 2 . 6 2 1 7 4 5 67 27 Device 94 | 1 . 1 1 5 1 . 1 10 . . . . . 1 3 . 1 1 . 1 . . 4 . 2 2 . . . 4 1 . 4 2 3 30 15 Storage 23 | . . . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 11 4 Processor 20 | . 1 . . . . . . 4 . 1 . . . . . . . . . . . . . . . . 1 . . 2 . 1 1 . . 7 2 Hackware 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . 1 . . 1 . . . Protection 43 | . . . . . . . 3 3 . 1 1 . . . 2 . 1 . . . . . . . 2 2 . 1 . . . . 1 . 1 19 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 1 1 2 . 8 2 2 1 2 . . . . . . . . 2 . . . . . 1 . 2 . . 1 . . 2 . 1 . . 17 30 Energy Gun 5 | . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 20 Ballistic Gun 8 | 1 1 . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 8 | . . 1 . 3 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 5 Slashing Weapon 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 2 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 . 2 . . . 1 . . . . . . 1 . 1 1 . . . . 6 . . . . 2 . . 3 . 4 2 2 11 . Parts Lost 35 | . . 3 . 1 . . . 1 . . . . . 1 . . . . . . . . . . 6 3 1 . . 1 1 . . 1 1 4 11 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 Propulsion 9 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . 2 Utility 22 | . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 2 2 1 . . . . . . 1 1 4 8 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . 3 . 1 . . . 1 . . . . . 1 . . . . . . . . . . 6 7 1 . . 1 1 . . 1 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 63 55 87 93 94 96 92 92 89 86 92 92 89 80 86 85 87 87 82 83 77 80 88 84 56 53 46 55 68 72 75 87 85 91 82 75 Engine 3 | . 14 2 . 7 11 11 9 7 7 7 7 7 7 7 3 . . . . . 5 5 5 5 4 1 . . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 6 6 6 5 . . . . . . . 3 5 1 . . 2 . 3 3 3 Treads 2 | . 11 22 . . . . 11 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . 16 5 22 39 44 44 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 5 38 38 38 38 38 38 34 40 37 37 37 33 33 33 34 38 34 20 18 15 15 16 14 17 25 29 30 27 21 Device 13 | . 14 11 11 18 11 . . 7 7 7 7 7 7 9 11 13 12 16 18 16 16 11 12 16 18 18 13 5 5 17 25 18 19 18 23 14 21 Storage 5 | . 8 . . . 10 21 12 5 . . . . . . 2 6 6 1 . . . . . . . . . . . . . . 3 4 3 8 7 Processor 5 | . 5 3 . . . . . 14 23 20 23 23 23 18 7 6 6 6 6 5 5 5 5 5 5 5 7 5 5 8 4 4 8 8 7 6 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 4 5 5 4 5 5 3 5 8 10 6 6 8 8 10 11 3 . Protection 7 | . . . . . . . 13 6 7 7 2 7 7 7 9 6 10 12 12 11 11 11 11 11 8 7 9 8 10 9 9 8 8 3 2 10 6 Energy Gun 1 | . . 12 11 . 5 . . 1 7 7 7 7 7 7 6 6 5 6 6 5 . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 28 4 . 18 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 2 11 1 . 10 16 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 13 8 3 22 39 42 53 54 21 21 19 19 19 20 31 26 33 33 33 33 36 35 36 36 44 22 11 27 27 43 37 40 56 59 72 98 112 Greatest Support 185 | 20 40 40 3 50 45 45 90 118 26 30 24 24 24 24 30 30 36 36 36 36 36 36 46 46 46 26 12 27 27 35 53 60 69 67 74 97 185 Greatest Overweight (x) 10 | . . . . 1 . . . 1 . . . . . . 1 . . 10 10 . . . . . 1 . 1 . . 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 15 15 10 Average Capacity 9 | 8 6 5 5 5 10 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 14 15 12 10 Most Carried 15 | 8 8 5 3 5 11 15 15 15 4 4 5 4 4 5 5 5 5 5 4 5 5 4 5 5 5 5 5 5 5 5 5 5 10 15 15 15 10 Average Carried 8 | 6 5 4 2 4 8 13 14 12 4 4 4 4 4 4 4 5 4 4 4 4 4 2 4 5 4 4 4 4 5 5 5 5 7 12 14 11 8 Final Capacity 15 | 8 5 5 5 5 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 15 10 10 Final Carried 15 | 8 4 3 3 5 11 15 13 4 4 4 4 4 4 5 5 5 5 4 4 5 5 4 5 5 5 5 5 5 5 5 5 5 10 15 13 10 8 Class Distribution -------------------- 27% | Alien-Sprinter 20% | Sprinter 16% | Scavenger-Mutant 16% | Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6691 | 244 . 106 . 1239 100 145 280 704 . 213 36 . . 16 . 33 191 90 . 106 37 95 . 147 . 84 111 . 18 210 . 15 229 105 5 1418 714 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6248 | 90 . 47 . 449 . 135 169 516 . 37 . . . . . . 26 . . . . . . . . . . . . . . . 489 244 . 1281 2765 Parts 218 | 7 . 5 . 25 . 10 12 30 . . . . . . . . 1 . . . . . . . . . . . . . . . 13 7 . 56 52 Haulers Intercepted 7 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Recyclers Shooed 4 | 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . 2 . . 3 . 4 . . . . . . . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 51 | . . 1 . 4 . 7 1 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 30 Guns 9 | . . 1 . 3 . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 10 | . . . . 1 . 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 2 . 2 . 1 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 1 Worker 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Builder 6 | . . 1 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Recycler 9 | 1 . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 9 | . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Swarmer 8 | . . . . . . 4 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 10 | . . 1 . 3 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 7 | 2 . 1 . 3 . 4 5 7 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 4 2 . 1 7 Combat Bots Only 7 | . . 1 . 3 . 4 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 7 Max Kills in Single Turn 3 | 1 . 1 . 1 . 3 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7442 | . . 558 . 239 . 82 17 155 . 59 . . . 225 . . 56 . 204 . 20 39 . 37 512 188 16 . 96 88 287 245 72 207 348 975 2717 Core 914 | . . 121 . . . 67 . . . . . . . 42 . . 18 . 13 . . 19 . . 89 35 10 . 51 . 60 . . . . 130 259 Absorbed by Shields 2710 | . . . . 67 . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 40 2591 Redirected to Shielding 673 | . . . . . . . . . . . . . . . . . 11 . 38 . . . . . 64 . . . . 37 59 34 . 23 . 204 203 Regen/Repaired (Parts) 1165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 148 74 837 34 Core Remaining (%) 85 | 100 . 51 . . . 83 100 . . . . . . 94 . . . . 96 . . . . 98 . . . . 83 . 95 . . 81 . . 61 Volleys Fired 346 | 4 . 6 . 49 . 4 9 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 168 97 Largest 2 | 2 . 2 . 2 . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Hottest 250 | 40 . 40 . 43 . 70 70 70 . . . . . . . . 70 . . . . . . . . . . . . . . . . . . 250 250 Shots Fired 431 | 8 . 12 . 71 . 12 9 23 . 12 . . . 8 5 . 6 . . . . . . . . . . . . . . . . . . 168 97 Gun 142 | 8 . 12 . 69 . 8 . 15 . 12 . . . 8 5 . 5 . . . . . . . . . . . . . . . . . . . . Cannon 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 97 Launcher 24 | . . . . 2 . 4 9 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165 . Kinetic 89 | 8 . 12 . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 254 | . . . . . . 8 . 15 . 12 . . . 8 5 . 5 . . . . . . . . . . . . . . . . . . 168 33 Explosive 24 | . . . . 2 . 4 9 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Robot Hit Streak 40 | 2 . 5 . 7 . 8 3 8 . 12 . . . 7 8 . 5 . . . . . . . . . . . . . . . . . . 40 10 Robot Miss Streak 14 | 2 . 2 . 3 . 1 2 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 14 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Autonomous 53 | . . . . . . 8 . 15 . 12 . . . 8 5 . 5 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | 4 . 9 . 46 . 9 4 23 . 9 . . . 7 3 . 5 . . . . . . . 1 . . . . . . . 9 9 1 182 105 Core Hits 226 | 3 1 8 . 19 . 12 19 25 . 1 . . . 2 1 . 4 . . . . . . . . . . . . . . . 4 2 . 46 79 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 7 . Destroy 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 140 | . . . . . . . . 8 . . . . . . . . . . . . . . . . 1 . . . . . 3 7 17 21 2 31 50 Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 Impact 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 6 . . . . Slashing 63 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 4 21 2 28 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 7 . . . 40 Sneak Attacks 25 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . 5 4 1 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20732 | 54 7 123 . 860 . 585 543 1284 . 284 . . . 190 83 . 200 . . . . . . . . . . . . . . . 1353 1156 218 6352 7440 Guns 2012 | 54 . 106 . 655 . 140 . 354 . 284 . . . 190 83 . 146 . . . . . . . . . . . . . . . . . . . . Cannons 2443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 2396 Explosions 3781 | . . . . 151 . 431 504 553 . . . . . . . . 54 . . . . . . . . . . . . . . . . . . 336 1752 Melee 10266 | . . . . . . . . 358 . . . . . . . . . . . . . . . . . . . . . . . . 1353 1156 218 3889 3292 Ramming 150 | . 7 17 . 54 . 14 39 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1185 | 54 . 106 . 655 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 312 Thermal 5847 | . . . . . . 140 . 354 . 284 . . . 190 83 . 146 . . . . . . . . . . . . . . . . . . 2463 2187 Explosive 1693 | . . . . 151 . 431 504 553 . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . . Slashing 5927 | . . . . . . . . 358 . . . . . . . . . . . . . . . . . . . . . . . . 364 1156 218 3831 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3886 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 906 . . . 2980 Phasic 1961 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1961 Highest Corruption 3 | . . 3 . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . 3 . . . 1 3 3 Average Corruption 1 | . . 3 . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . 3 . . . 1 1 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 17 10 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Matter Fused 9 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 4 Heat Flow Errors 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 2 Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1676 | . . . . . . 18 . 46 . . . . . . . . . . . . . . . . . . . . . . . . 385 457 133 541 96 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . 18 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1657 | . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . 385 457 133 541 96 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 13 | . 1 11 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 43 | . 1 15 . 22 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 29 | . . 3 . 22 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 240 | . . 2 . . . 65 121 117 150 240 17 20 10 199 . . . . . . . 6 53 49 41 23 . . 26 7 4 56 . 196 198 198 178 Average Temperature 122 | . . 2 . . . 33 40 47 78 116 9 9 5 131 . . . . . . . 6 25 18 11 10 . . 13 7 1 23 . 74 143 155 118 Received Heat Transfer 555 | . . 109 . 47 . 36 9 27 . . . . . 18 . . 27 . . . . 18 . . 30 48 . . 37 21 21 45 . 27 9 22 4 Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Combat Hostiles 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Parts Melted 118 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 112 Heat Transferred 19091 | . . . . . . 185 . 444 . 333 . . . 130 111 . 185 . . . . . . . . . . . . . . . . . . 4243 13460 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 5 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1122 | 10 11 134 53 100 . 107 201 203 58 138 . . . . 360 . . . . 674 . . . . 307 . . . . 1122 674 469 594 577 308 925 . Initial 900 | . 6 4 40 20 . . 41 91 43 40 . . . . 300 . . . . 548 . . . . 28 . . . . 900 532 378 263 333 273 192 . Average 285 | 8 9 73 48 58 . 57 122 119 53 76 . . . . 326 . . . . 604 . . . . 57 . . . . 992 591 391 404 447 280 543 . Maximum Alert Level 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 4 2 2 2 2 1 4 . Low Security (%) 42 | 100 100 100 100 100 . 100 93 63 100 100 . . . . . . . . . . . . . . 92 . . . . . . . . . . 5 . Level 1 15 | . . . . . . . 6 36 . . . . . . 100 . . . . . . . . . 7 . . . . . . 77 59 35 100 5 . Level 2 16 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . 100 22 40 64 . 18 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . . 19 . Level 4 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 51 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . . . 1 2 . 2 . . . . 2 . . . 1 2 . . . . 3 . . . . 1 1 . 2 5 . 2 . Investigation 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 2 . . . Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 2 . Reinforcement 12 | . . . . . . . 1 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 2 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Data Miner Redirects 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 29 | . . . . . . . 1 1 . 1 . . . 2 . . . . 1 . . . . . 1 . . . . 1 1 . . . . 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 340 | . 1 37 . 6 . 7 7 10 4 6 . 4 . 7 4 . 6 . 21 3 1 7 . 3 30 14 6 . 9 16 11 7 8 20 9 41 35 Peak Tracking Total 22 | . 1 13 . 3 . 4 3 4 5 4 . 4 . 5 3 . 4 . 14 2 . 3 . 3 22 13 5 . 4 5 8 7 5 12 8 12 12 Tactical Retreats 43 | . . 7 . 2 . . . . . 1 . . . . 1 . 2 . 4 . . . . 1 2 1 2 . . 1 3 2 3 2 . 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 11 | . 1 . . . . . . 1 . 2 . . . 1 1 . . . . . . . . . 2 . . . . . . . . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 5 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 24 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 4 6 . 3 5 Max in Single Turn 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 43 | . 1 . 2 . 2 . . 3 . 3 . . 3 . 5 . . . . 2 . . 3 . 1 1 1 4 . 3 1 1 . 3 2 2 . Terminals 11 | . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 3 . 1 . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 104 | . 4 . 7 . 2 . . 5 . 7 . . 23 . 10 . . . . 4 . . 7 . 1 1 1 17 . 3 1 1 . 3 5 2 . Successful 75 | . 2 . 3 . 2 . . 4 . 1 . . 23 . 4 . . . . 1 . . 7 . 1 1 1 17 . 2 . . . 3 1 2 . Failed 29 | . 2 . 4 . . . . 1 . 6 . . . . 6 . . . . 3 . . . . . . . . . 1 1 1 . . 4 . . Catastrophic 4 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . . . 2 . 1 . . . . 2 . . . . 2 . . . . 14 . . 1 . 6 . . . . 15 14 6 12 5 8 23 . Terminals 27 | . 4 . 5 . . . . 3 . 5 . . . . 6 . . . . . . . . . . . . . . . . . . 2 . 2 . Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . Recycling Units 13 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . 3 . 1 . . 4 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 63 | . 2 . 2 . 2 . . 2 . 1 . . 23 . 1 . . . . . . . 7 . . 1 1 17 . . . . . 2 . 2 . Record 12 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . . . 2 . 1 . Alert Level 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 . . Retrieve Components 7 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . . . . 2 1 1 . . 2 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . 4 . . 10 . 4 . . 22 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 5 . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 37 | . . . . . . . . . . . . . . 1 . . . 4 . 2 . . . . 2 . . . . 3 . . . . 2 23 . Largest Group 13 | . . . . . . . . . . . . . . 1 . . . 4 4 2 . . . . 1 . . . . 3 . . . . 1 13 . Highest-Rated Group 1852 | . . . . . . . . . . . . . . 96 . . . 154 154 170 . . . . 76 . . . . 117 . . . . 32 1852 . Highest-Rated Ally 269 | . . . . . . . . . . . . . . 96 . . . 39 39 85 . . . . 76 . . . . 39 . . . . 32 269 . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Orders 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 31 8 STAY 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . ROAM 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 FOLLOW 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Ally Attacks 255 | . . . . . . . . . . . . . . 6 . . . . 3 8 . . . . 4 . . . . 35 . . . . . 199 . Total Damage 17217 | . . . . . . . . . . . . . . 48 . . . . 84 559 . . . . 333 . . . . 623 . . . . . 15570 . Kills 48 | . . . . . . . . . . . . . . 1 . . . . 2 3 . . . . 2 . . . . 9 . . . . . 31 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . . . 3 . . . . . . 1 . . . . 1 2 1 2 . 1 . . 1 . 1 1 . . . . . . . . . . Drone Launches 18 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 Drone Recoveries 13 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 Zionite Intel Received 22 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 4 1 3 1 . 7 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 11119 | 43 121 284 71 784 505 606 300 664 24 196 101 46 21 70 216 68 221 366 167 237 87 127 199 211 260 189 237 50 215 294 201 163 291 297 168 2357 662 Spaces Moved 20303 | 22 79 310 138 494 408 491 187 531 102 445 381 177 81 233 512 282 506 625 410 402 297 576 803 366 609 425 611 138 440 390 453 247 533 779 466 4495 1859 Core 455 | . . 266 138 28 . . . . . . . . . . . . . 18 3 . . . . . . . 2 . . . . . . . . . . Treads 392 | . 27 24 . . . . 45 296 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1601 | 22 52 20 . 466 408 491 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Flight 17717 | . . . . . . . . 235 102 445 381 177 81 233 512 282 506 607 407 402 297 576 803 366 609 425 609 138 440 390 453 247 533 779 466 4495 1721 Fastest Speed 7 | 120 120 50 50 50 120 120 120 23 23 23 26 26 26 26 23 24 20 20 20 20 20 20 17 17 17 26 32 29 29 27 29 28 22 20 17 14 7 Average Speed 33 | 120 133 63 50 116 120 120 127 102 23 23 26 26 26 26 24 24 21 51 23 20 20 20 19 17 19 29 32 30 29 27 31 29 24 23 17 19 15 Slowest Speed 550 | 120 160 160 50 190 120 120 152 154 23 26 26 26 26 26 88 24 24 550 550 20 20 20 20 17 97 35 100 32 29 95 32 31 28 25 17 94 26 Overloaded Moves 749 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 741 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Hopped 120 | . . . . . . . . 3 2 11 . . . . 8 3 1 . 2 12 . 1 . . 21 2 . . 1 4 16 1 10 1 4 15 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Exploration Rate (%) 47 | 3 20 66 16 87 69 86 24 19 73 15 48 34 69 40 20 44 57 82 61 12 55 61 87 54 20 60 79 60 66 8 62 6 59 56 12 77 56 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 27 | . . 1 . 3 1 . . . . . . . 1 . . 1 . 1 1 9 1 . . . . . . 3 . 2 3 . . . . . . Known Exits Taken 26 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 1 . 1 . 2 . . . . 2 . . 2 . 2 10 4 . . 3 2 . 1 . 2 3 . 3 . . . . . . . . Spaces Dug 45 | . . . . . . 12 3 7 . . . . . . . . 9 . . . . . . . . . . . . . 1 4 1 6 1 . 1 Terrain Destroyed 246 | . . . . 15 . 49 68 66 . 1 . . . . 1 . 9 . . . . . . . . . . . . . 1 4 1 6 1 . 24 Melee 15 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 4 1 6 1 . . Projectile 26 | . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 21 AOE 205 | . . . . 15 . 46 68 64 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 23807 | 29 97 380 139 623 427 504 243 628 99 525 382 176 80 242 595 278 617 670 476 545 324 586 844 513 729 484 652 143 525 568 489 327 655 849 545 5602 2217 Wait 2292 | . . 39 . 15 . . 20 32 . 83 . . . 4 76 . 99 41 69 150 23 8 25 148 132 48 24 . 87 170 37 72 89 17 59 659 66 Move 20035 | 21 78 309 137 493 407 490 186 525 97 424 380 176 80 232 497 275 503 624 405 377 296 573 802 365 567 420 610 137 437 381 423 244 512 776 457 4465 1854 Hop 111 | . . . . . . . . 3 2 9 . . . . 6 3 1 . 2 12 . 1 . . 20 2 . . 1 4 13 1 10 1 4 14 2 Pick Up 117 | 2 5 . 1 4 6 3 4 5 . . . . . . 1 . 4 1 . 1 1 2 1 . . 4 6 1 . . . . 4 10 5 28 18 Fast Attach 232 | 1 1 2 . 12 1 1 4 13 . 6 . . . 1 8 . 2 1 . 1 1 . 8 . 6 6 3 4 . 9 9 3 13 9 5 68 34 Attach 113 | . 2 3 1 6 2 2 6 6 . . 1 . . . 1 . 3 . . 1 1 . . . 1 . . 1 . . . . 1 6 4 30 35 Detach 92 | . . 4 . 6 . 2 1 4 . . 1 . . 1 1 . . . . 1 . . 2 . 1 . . . . 2 1 . 3 1 1 36 24 Swap 32 | 1 1 . . 8 2 . 1 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 2 2 5 Drop 237 | . 9 2 . 8 9 . 10 17 . 3 . . . 1 5 . 4 3 . 1 2 2 6 . 1 4 8 . . 2 4 2 8 5 6 83 32 Fire 346 | 4 . 6 . 49 . 4 9 8 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 168 97 Melee 135 | . . . . . . . . 8 . . . . . . . . . . . . . . . . 1 . . . . . 2 5 15 21 2 31 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . . 3 . 22 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 12 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 3) 44 | -11/Junkyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 6) 165 | -10/Materials | Entered Mines 196 | -10/Mines | Assembled infested the area 201 | -10/Mines | Assisted by a Guerilla fighting off Assembled 229 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 230 | -10/Mines | Found Prototype Device 230 | -10/Mines | Identified Exp. Sensor Array 281 | -10/Mines | Discovered new exit (range 9) 310 | -10/Mines | Build established: Mutant 328 | -10/Mines | Learned location of Storage (-8) 421 | -10/Mines | Lost 3 parts (2n1u) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Evolved 2 slots: Propulsion x2 473 | -9/Materials | Discovered new exit (range 11) 520 | -9/Materials | Entered Mines 706 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 800 | -9/Mines | Destroyed YI-UF0 811 | -9/Mines | Found Prototype Storage 811 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 813 | -9/Mines | Found Prototype Launcher 813 | -9/Mines | Identified YI-UF0's Doublenader 951 | -9/Mines | Learned location of Zion (-6) 1166 | -9/Mines | Build established: Scavenger-Mutant 1189 | -9/Mines | Discovered new exit (range 8) 1298 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1299 | -9/Mines | Discovered new exit (range 5) 1304 | -9/Mines | Entered Exiles 1367 | -9/Exiles | Met 8R-AWN 1382 | -9/Exiles | Met EX-HEX 1442 | -9/Exiles | Met EX-DEC 1495 | -9/Exiles | Met EX-BIN 1511 | -9/Exiles | Aligned with FarCom system 1512 | -9/Exiles | Given EX-Vault access code 1542 | -9/Exiles | Opened EX-Vault 1554 | -9/Exiles | Found Firepult 1562 | -9/Exiles | Found AWS/Thermal 1571 | -9/Exiles | Found Army-in-a-Box 1596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1797 | -9/Exiles | Discovered new exit (range 11) 1809 | -9/Exiles | Stole three prototypes: AWS/Thermal, Army-in-a-Box, Firepult 1809 | -9/Exiles | Entered Mines 2401 | -8/Mines | Discovered new exit (range 6) 2415 | -8/Mines | Entered Materials 2415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2635 | -8/Materials | Discovered new exit (range 11) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Utility x2 2717 | -7/Factory | FarCom data flow suspended 2917 | -7/Factory | Build established: Mutant 3379 | -7/Factory | Manually triggered Chute Trap 3379 | -7/Factory | Sucked down chute 3379 | -7/Factory | Entered Waste 3382 | -7/Waste | Spotted C-40 Crusher 3382 | -7/Waste | Spotted C-40 Crusher 3384 | -7/Waste | Spotted C-40 Crusher 3385 | -7/Waste | Spotted C-40 Crusher 3385 | -7/Waste | Spotted C-40 Crusher 3400 | -7/Waste | Discovered new exit (range 11) 3403 | -7/Waste | Identified exit to Factory 3403 | -7/Waste | Entered Factory 3568 | -7/Factory | Discovered new exit (range 10) 3570 | -7/Factory | Identified exit to Lower Caves 3599 | -7/Factory | Entered Lower Caves 3616 | -7/Lower Caves | Encountered a Warlord checkpoint 3620 | -7/Lower Caves | Build established: Sprinter 3634 | -7/Lower Caves | Discovered new exit (range 12) 3687 | -7/Lower Caves | Identified exit to Lower Caves 3700 | -7/Lower Caves | Entered another Lower Caves area 3737 | -7/Lower Caves | Discovered new exit (range 15) 3738 | -7/Lower Caves | Spotted 2Z-GBT(f) 3738 | -7/Lower Caves | Spotted 55-AKG(f) 3741 | -7/Lower Caves | Encountered a Master Thief 3741 | -7/Lower Caves | Encountered a Master Thief 3741 | -7/Lower Caves | Spotted 4D-RK6(f) 3741 | -7/Lower Caves | Spotted VQ-7J1(f) 3742 | -7/Lower Caves | Encountered a Master Thief 3742 | -7/Lower Caves | Encountered a Master Thief 3746 | -7/Lower Caves | Identified exit to Data Miner 3746 | -7/Lower Caves | Entered Data Miner 3746 | -7/Data Miner | Discovered new exit (range 6) 3751 | -7/Data Miner | Met Data Miner 3756 | -7/Data Miner | Learned location of Section 7 (-2) 3756 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3761 | -7/Data Miner | Received God Mode back door access code from Data Miner 3767 | -7/Data Miner | Identified exit to Proximity Caves 3767 | -7/Data Miner | Entered Proximity Caves 3769 | -6/Proximity Caves | Spotter reported a threat 3769 | -6/Proximity Caves | Spotter reported a threat 3814 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3834 | -6/Proximity Caves | Discovered new exit (range 14) 3837 | -6/Proximity Caves | Identified exit to Factory 3837 | -6/Proximity Caves | Entered Factory 3837 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3884 | -6/Factory | Discovered new exit (range 5) 3884 | -6/Factory | Identified exit to Factory 3984 | -6/Factory | Discovered exit to Factory (range 8) 4036 | -6/Factory | Discovered new exit (range 6) 4037 | -6/Factory | Identified exit to Lower Caves 4053 | -6/Factory | Incoming investigation squad redirected 4053 | -6/Factory | Entered Lower Caves 4108 | -6/Lower Caves | Discovered new exit (range 11) 4120 | -6/Lower Caves | Identified exit to Lower Caves 4121 | -6/Lower Caves | Entered another Lower Caves area 4142 | -6/Lower Caves | Found Alien Artifact 4142 | -6/Lower Caves | Identified Core Expander 4142 | -6/Lower Caves | Installed Core Expander, added new Utility slot 4155 | -6/Lower Caves | Learned Factory garrison access intel 4330 | -6/Lower Caves | Learned 4 Factory zone layouts 4340 | -6/Lower Caves | Encountered a Warlord checkpoint 4340 | -6/Lower Caves | Discovered new exit (range 9) 4341 | -6/Lower Caves | Identified exit to Zion 4342 | -6/Lower Caves | Entered Zion 4355 | -6/Zion | Found Prototype Device 4379 | -6/Zion | Learned location of Warlord (-5) 4414 | -6/Zion | Given the Hacking Drone Bay 4414 | -6/Zion | Found Prototype Device 4414 | -6/Zion | Identified Hacking Drone Bay 4427 | -6/Zion | Identified exit to Proximity Caves 4450 | -6/Zion | Imprinted 4452 | -6/Zion | Declared Zion's savior 4468 | -6/Zion | Learned Factory emergency access door positions 4708 | -6/Zion | Entered Proximity Caves 4708 | -5/Proximity Caves | Accompanied by 4 allies 4759 | -5/Proximity Caves | Spotter reported a threat 4784 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4812 | -5/Proximity Caves | Spotter reported a threat 4825 | -5/Proximity Caves | Learned location of Armory (-4) 4865 | -5/Proximity Caves | Spotter reported a threat 4872 | -5/Proximity Caves | Discovered exit to Factory (range 13) 4874 | -5/Proximity Caves | Learned Factory non-interactive machine intel 4875 | -5/Proximity Caves | Entered Factory 4875 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4878 | -5/Factory | Loaded intel: 251 non-interactive machine locations 4879 | -5/Factory | Loaded intel: 4 garrison access locations 4915 | -5/Factory | Incoming investigation squad redirected 4923 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 4948 | -5/Factory | Retrieved Zion intel report: Branch Access 4948 | -5/Factory | Identified exit to Upper Caves 4986 | -5/Factory | Identified Phasing AFG 5008 | -5/Factory | Retrieved Zion intel report: Emergency Access 5009 | -5/Factory | Zion Heavy squad teleported in 5112 | -5/Factory | Entered Upper Caves 5167 | -5/Upper Caves | Discovered new exit (range 15) 5199 | -5/Upper Caves | Identified exit to Upper Caves 5199 | -5/Upper Caves | Entered another Upper Caves area 5199 | -5/Upper Caves | Spotted MQ-4M3(f) 5199 | -5/Upper Caves | Spotted O1-Q8T(f) 5200 | -5/Upper Caves | Encountered a Master Thief 5200 | -5/Upper Caves | Encountered a Master Thief 5200 | -5/Upper Caves | Phasing AFG stolen by Master Thief 5200 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 5203 | -5/Upper Caves | Spotted 0Y-JW0(f) 5204 | -5/Upper Caves | Encountered a Master Thief 5208 | -5/Upper Caves | Discovered new exit (range 9) 5211 | -5/Upper Caves | Encountered a Warlord checkpoint 5323 | -5/Upper Caves | Discovered new exit (range 12) 5325 | -5/Upper Caves | Identified exit to Warlord 5326 | -5/Upper Caves | Entered Warlord 5409 | -5/Warlord | Visited the Vortex Lab 5411 | -5/Warlord | Found Prototype Piercing Weapon 5411 | -5/Warlord | Identified Vortex Lance 5413 | -5/Warlord | Found Vortex Lance 5431 | -5/Warlord | Warlord's base attacked by MAIN.C 5461 | -5/Warlord | Rebuked by Warlord 5463 | -5/Warlord | Opened Warlord's prototype stash 5468 | -5/Warlord | Found Prototype Device 5468 | -5/Warlord | Identified Exp. Cloaking Device 5473 | -5/Warlord | Found Prototype Hackware 5473 | -5/Warlord | Identified System Mapper 5475 | -5/Warlord | Found Prototype Device 5475 | -5/Warlord | Identified System Purifier 5495 | -5/Warlord | Opened side exit 5524 | -5/Warlord | Discovered new exit (range 9) 5525 | -5/Warlord | Identified exit to Proximity Caves 5525 | -5/Warlord | Entered Proximity Caves 5529 | -4/Proximity Caves | Learned Research emergency access door positions 5582 | -4/Proximity Caves | Spotted B-86 Titan 5733 | -4/Proximity Caves | Discovered new exit (range 15) 5735 | -4/Proximity Caves | Identified exit to Factory 5736 | -4/Proximity Caves | Entered Factory 5736 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5914 | -4/Factory | Spotted B-86 Titan 5954 | -4/Factory | Spotted B-86 Titan 5962 | -4/Factory | Zion Hacker squad teleported in 5984 | -4/Factory | Incoming investigation squad redirected 5991 | -4/Factory | Discovered new exit (range 14) 5995 | -4/Factory | Identified exit to Upper Caves 5996 | -4/Factory | Entered Upper Caves 5996 | -4/Upper Caves | Spotted CR-K3L(f) 5996 | -4/Upper Caves | Spotted BU-Z53(f) 5997 | -4/Upper Caves | Encountered a Master Thief 5997 | -4/Upper Caves | Encountered a Master Thief 5997 | -4/Upper Caves | Adv. Datajack stolen by Master Thief 6001 | -4/Upper Caves | Exp. Cloaking Device stolen by Master Thief 6003 | -4/Upper Caves | Spotted 12-BO5(f) 6004 | -4/Upper Caves | Encountered a Master Thief 6007 | -4/Upper Caves | Electron Diverter stolen by Master Thief 6036 | -4/Upper Caves | Lost 7 parts (2p2n3u) 6176 | -4/Upper Caves | Learned Research stockpile data 6183 | -4/Upper Caves | Discovered new exit (range 7) 6184 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6185 | -4/Upper Caves | Identified exit to Upper Caves 6185 | -4/Upper Caves | Entered another Upper Caves area 6194 | -4/Upper Caves | Discovered new exit (range 10) 6358 | -4/Upper Caves | Spotted YX-IMG(f) 6360 | -4/Upper Caves | Encountered a Master Thief 6363 | -4/Upper Caves | Spotted 6B-GEJ(f) 6364 | -4/Upper Caves | Build established: Derelict-Sprinter 6364 | -4/Upper Caves | Encountered a Master Thief 6364 | -4/Upper Caves | Spotted 0Q-A9W(f) 6365 | -4/Upper Caves | Encountered a Master Thief 6365 | -4/Upper Caves | Spotted FC-FG7(f) 6366 | -4/Upper Caves | Encountered a Master Thief 6376 | -4/Upper Caves | Graphene Brace stolen by Master Thief 6378 | -4/Upper Caves | Electron Diverter stolen by Master Thief 6384 | -4/Upper Caves | Imp. Focal Shield stolen by Master Thief 6389 | -4/Upper Caves | Mak. Armor Plating stolen by Master Thief 6417 | -4/Upper Caves | Learned Research interactive machine intel 6419 | -4/Upper Caves | Discovered new exit (range 8) 6421 | -4/Upper Caves | Identified exit to Zhirov 6422 | -4/Upper Caves | Entered Zhirov 6422 | -4/Zhirov | Discovered new exit (range 3) 6428 | -4/Zhirov | Met Zhirov 6435 | -4/Zhirov | Found Alien Artifact 6435 | -4/Zhirov | Identified Integrated Reactor 6435 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6455 | -4/Zhirov | Found Alien Artifact 6462 | -4/Zhirov | Learned location of Quarantine (-2) 6462 | -4/Zhirov | Learned location of Testing (-3) 6462 | -4/Zhirov | Learned location of Command (-1) 6464 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6472 | -4/Zhirov | Identified exit to Proximity Caves 6472 | -4/Zhirov | Entered Proximity Caves 6474 | -3/Proximity Caves | Spotter reported a threat 6474 | -3/Proximity Caves | Spotter reported a threat 6518 | -3/Proximity Caves | Spotted B-86 Titan 6527 | -3/Proximity Caves | Spotter reported a threat 6527 | -3/Proximity Caves | Spotter reported a threat 6628 | -3/Proximity Caves | Spotter reported a threat 6641 | -3/Proximity Caves | Spotter reported a threat 6677 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6682 | -3/Proximity Caves | Discovered new exit (range 16) 6687 | -3/Proximity Caves | Identified exit to Research 6687 | -3/Proximity Caves | Entered Research 6687 | -3/Research | Evolved 2 slots: Utility x2 6690 | -3/Research | Loaded intel: 46 interactive machine locations 6746 | -3/Research | Build established: Hacker-Sprinter 6767 | -3/Research | Spotted B-86 Titan 6768 | -3/Research | Retrieved Zion intel report: Guard Positions 6769 | -3/Research | Zion Fire squad teleported in 6776 | -3/Research | Allies destroyed B-86 Titan 6797 | -3/Research | Retrieved Zion intel report: Unaware Analyses 6833 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 6934 | -3/Research | Discovered new exit (range 5) 6935 | -3/Research | Identified exit to Testing 6937 | -3/Research | Search patrols dispatched 6962 | -3/Research | Incoming investigation squad redirected 6981 | -3/Research | Entered Testing 7057 | -3/Testing | Retrieved Zion intel report: Emergency Access 7085 | -3/Testing | Found Prototype Energy Gun 7085 | -3/Testing | Identified Warp Gun 7108 | -3/Testing | Found Exp. Hacking Suite 7132 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 7150 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 7159 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 7167 | -3/Testing | Discovered new exit (range 10) 7169 | -3/Testing | Identified exit to Research 7182 | -3/Testing | Entered Research 7182 | -2/Research | Evolved 2 slots: Utility x2 7279 | -2/Research | Retrieved Zion intel report: Branch Access 7279 | -2/Research | Identified exit to Quarantine 7345 | -2/Research | Entered Quarantine 7420 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 7430 | -2/Quarantine | Found Alien Artifact 7430 | -2/Quarantine | Identified Terrabomb 7430 | -2/Quarantine | Used Terrabomb 7439 | -2/Quarantine | Found Terrabomb 7445 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 7449 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 7455 | -2/Quarantine | Found Alien Artifact 7460 | -2/Quarantine | Found Prototype Processor 7460 | -2/Quarantine | Identified Exp. Melee Analysis Suite 7476 | -2/Quarantine | Found Alien Slashing Weapon 7476 | -2/Quarantine | Identified Sigix Broadsword 7528 | -2/Quarantine | Found Alien Impact Weapon 7552 | -2/Quarantine | Spotted Fortress 7573 | -2/Quarantine | Discovered new exit (range 6) 7573 | -2/Quarantine | Identified exit to Section 7 7636 | -2/Quarantine | Entered Section 7 7641 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 7676 | -2/Section 7 | Identified Transdimensional Reconstructor 7676 | -2/Section 7 | Warped through subspace 7698 | -2/Section 7 | Incoming investigation squad redirected 7724 | -2/Section 7 | Found Alien Artifact 7751 | -2/Section 7 | Identified Core Reset Matrix 7751 | -2/Section 7 | Identified Subatomic Replicator 7751 | -2/Section 7 | Identified Core Stripper 7751 | -2/Section 7 | Used Core Reset Matrix 7755 | -2/Section 7 | Sensed 22 artifacts in vicinity 7758 | -2/Section 7 | Discovered new exit (range 15) 7778 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 7780 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 7803 | -2/Section 7 | Spotted Alpha 7 7804 | -2/Section 7 | Spotted Alpha 7 7822 | -2/Section 7 | Found Transdimensional Reconstructor 7823 | -2/Section 7 | Found Transdimensional Reconstructor 7825 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 7825 | -2/Section 7 | Warped through subspace 7831 | -2/Section 7 | Spotted B-99 Colossus 7843 | -2/Section 7 | Found Integrated Reactor 7843 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7844 | -2/Section 7 | Found Integrated Reactor 7844 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7846 | -2/Section 7 | Found Integrated Reactor 7846 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7856 | -2/Section 7 | Found LRC Energy Well 7856 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7870 | -2/Section 7 | Found Integrated Reactor 7870 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7871 | -2/Section 7 | Warped through subspace 7892 | -2/Section 7 | Found Matter Drive 7919 | -2/Section 7 | Search patrols dispatched 7920 | -2/Section 7 | Spotted S7 Guard 7924 | -2/Section 7 | Found Integrated Thermoelectric Network 7933 | -2/Section 7 | Identified exit to Access 7933 | -2/Section 7 | Entered Access 7933 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7957 | -1/Access | Zion Zionite Resupply teleported in 7962 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 7963 | -1/Access | Found Prototype Protection 7963 | -1/Access | Identified Zio. Shade Carapace 7970 | -1/Access | Found Prototype Device 8027 | -1/Access | Identified Thermal Barrier 8046 | -1/Access | Zion Zionite Resupply teleported in 8098 | -1/Access | Used Terrabomb 8098 | -1/Access | Spotted B-99 Colossus 8098 | -1/Access | Spotted B-99 Colossus 8099 | -1/Access | Discovered new exit (range 8) 8100 | -1/Access | Identified exit to Command 8101 | -1/Access | Entered Command 8110 | -1/Command | Retrieved Zion intel report: Trap Installations 8122 | -1/Command | Build established: Alien-Sprinter 8269 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 8290 | -1/Command | Retrieved Zion intel report: Main Access 8290 | -1/Command | Identified exit to Surface 8335 | -1/Command | Retrieved Zion intel report: Prototype Schematics 8336 | -1/Command | Spotted B-99 Colossus 8337 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 8339 | -1/Command | Spotted B-99 Colossus 8361 | -1/Command | Retrieved Zion intel report: Active Terminals 8397 | -1/Command | Disengaged cave seal 8436 | -1/Command | Retrieved Zion intel report: Prototype Schematics 8537 | -1/Command | Zionites emerged from the dark tunnel 8547 | -1/Command | Found Prototype Protection 8547 | -1/Command | Identified Zio. Weapon Casing 8556 | -1/Command | Found Zio. Weapon Casing 8601 | -1/Command | Search patrols dispatched 8681 | -1/Command | Zionites emerged from the dark tunnel 8827 | -1/Command | Destroyed B-99 Colossus 8832 | -1/Command | Found Unknown Protection 8832 | -1/Command | Identified Hvy. Insulated Plating 8851 | -1/Command | Found Prototype Ballistic Gun 8945 | -1/Command | Spotted M Guard 8953 | -1/Command | Spotted Combat Programmer 8953 | -1/Command | Spotted Combat Programmer 8958 | -1/Command | Allies destroyed Combat Programmer 8959 | -1/Command | Allies destroyed Combat Programmer 8967 | -1/Command | Spotted M Guard 8974 | -1/Command | Allies destroyed M Guard 8975 | -1/Command | Found Prototype Device 8975 | -1/Command | Identified AEGIS Remote Shield 8979 | -1/Command | Destroyed M Guard 8979 | -1/Command | All MAIN.C guards destroyed 8981 | -1/Command | Found AEGIS Remote Shield 8985 | -1/Command | Found Prototype Protection 8985 | -1/Command | Identified Hvy. Regenerative Plating 8998 | -1/Command | Found Prototype Processor 8998 | -1/Command | Identified Exp. Targeting Computer 9002 | -1/Command | Lost 3 parts (3u) 9070 | -1/Command | Met MAIN.C 9080 | -1/Command | Allies destroyed MAIN.C Shell 9080 | -1/Command | 0b10 Conduit disabled 9082 | -1/Command | MAIN.C activated Command garrisons 9093 | -1/Command | Allies destroyed MAIN.C 9096 | -1/Command | Discovered exit to Surface (range 44) 9096 | -1/Command | Discovered exit to Surface (range 82) 9096 | -1/Command | Identified Multirail 9096 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 9097 | -1/Command | Found Omega Cannon 9219 | -1/Command | Found Imp. Potential Cannon 9398 | -1/Command | Found Exp. System Purifier 9649 | -1/Command | Found Zio. Shade Carapace 10003 | -1/Command | Found Zio. Shade Carapace 10181 | -1/Command | Found Quantum Capacitor 10229 | -1/Command | Found Exp. Melee Analysis Suite 10230 | -1/Command | Found Exp. Target Analyzer 10302 | -1/Command | Found Prototype Energy Cannon 10302 | -1/Command | Identified Zio. Alpha Cannon 10439 | -1/Command | Found Exp. Melee Analysis Suite 10441 | -1/Command | Found Exp. Targeting Computer 10454 | -1/Command | Warped through subspace to slip node 10454 | -1/Command | Discovered new exit (range 5) 10457 | -1/Command | Found Zio. Weapon Casing 10458 | -1/Command | Entered Access_0 10459 | -1/Access_0 | Sensed 4 artifacts in vicinity 10459 | -1/Access_0 | Met Architect 10465 | -1/Access_0 | Subspace Access Node disabled 10489 | -1/Access_0 | A6 warped into view 10497 | -1/Access_0 | Destroyed A6 10534 | -1/Access_0 | Found Integrated Reactor 10534 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 10554 | -1/Access_0 | A5 warped into view 10555 | -1/Access_0 | Destroyed A5 10584 | -1/Access_0 | Subspace Access Node disabled 10604 | -1/Access_0 | Subspace Access Node disabled 10609 | -1/Access_0 | Found Exp. Phase Shifter 10642 | -1/Access_0 | A4 warped into view 10644 | -1/Access_0 | Subspace Access Node disabled 10662 | -1/Access_0 | Destroyed 7 combat bots 10713 | -1/Access_0 | Destroyed A4 10726 | -1/Access_0 | Found Enh. Force Lance 10734 | -1/Access_0 | Found Exp. Phase Shifter 10859 | -1/Access_0 | Destroyed A8 10977 | -1/Access_0 | Lost 5 parts (1p1n3u) 11029 | -1/Access_0 | Found Tesla Bomb Launcher 11052 | -1/Access_0 | Found Med. Regenerative Plating 11117 | -1/Access_0 | Destroyed Architect 11118 | -1/Access_0 | Architect triggered a singularity event 11118 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 11118 | -1/Access_0 | Warped through subspace to slip node 11118 | -1/Access_0 | Discovered exit to Surface (range 8) 11120 | *** | Escaped singularity! Last Messages --------------- 11102_ Penetrated by Quantum Shear. 11103_ System corrupted: Energy discharge (-702). 11103_ Destroyed Prototype Protection. 11104_ Quantum Shear penetrates Earth. 11106_ Cld. Linear Gravjet severed. 11106_ Vortex Lance implodes. 11106_ Destroyed Exp. Phase Shifter. 11109_ Penetrated by Quantum Shear. 11113_ Antimatter Reactor severed. 11113_ Penetrated by Quantum Shear. 11114_ Architect regenerates Prototype Protection. 11117_ Architect: "If I can't win, no one wins!" 11117_ Architect destroyed. 11118_ A0_COM: Initiating irreversible singularity event. Goodbye. 11118_ Acquired 14 matter. 11118_ Acquired Hpw. Transdimensional Reconstructor. 11118_ Warped through subspace, drawn to slip node. 11118_ EXIT=FOUND: SURFACE 11119_ A0_COM: 10. 11120_ A0_COM: 9. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 200 Energy Generation 120 Energy Capacity 2525 Matter Stores 329 Matter Capacity 1800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Additional Mass Support 25 Corruption Containment 12 Armor Coverage 1000 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 40 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Thermal Barrier | -1/Command | Z-intel Adv. KE Penetrator | -1/Command | Z-intel Enh. Armored Heavy Treads | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Hvy. Tesla Rifle | -1/Command | Z-intel Exp. Thermal Generator | -1/Command | Z-intel Gravity Neutralizer | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Centrium Medium Armor Plating | -1/Command | Z-intel Exp. Heat Sink | -1/Command | Z-intel Exp. Focal Shield | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Imp. Quantum Reactor | -1/Command | Z-intel Exp. Cooling System | -1/Command | Z-intel Exp. EM Disruption Field | -1/Command | Z-intel Adv. Thermal Defense Suite | -1/Command | Z-intel Imp. Matter Neutralizer | -1/Command | Z-intel Prc. Energy Filter | -1/Command | Z-intel Centrium Heavy Treads | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Terrabomb Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Supercharged Integrated Reactor High-powered Transdimensional Reconstructor LRC Energy Well Matter Drive Integrated Thermoelectric Network Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteScrapBox Manual? 0 Play Time 02:43:44 Cumulative 2431.9 hours Start 2023.03.03 @ 22:51:59 End 2023.03.04 @ 01:38:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2752 Rogue 2744 Adventurer 0 Explorer 8 Win Type 6 Total 293 Types 49/32/101/3/3/5/97/2/1 Lore% 97 Gallery% 97 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 112b7b0f-7232-4c3c-bd26-8b280146c73f