Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 18:05:19 Player: RHAHI Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (259) 1295 Value Destroyed (10504) 10504 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3931) 3931 TOTAL SCORE: 22350 Bonus ------- High Alert Combat Kills 1109 Follower Combat Kills 1243 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 85/100 System Corruption 2% Temperature Cool (15) Movement Hovering (60) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (7) ------ Improved Transmission Jammer Advanced Point Defense System Relay Coupler [NC] (8) > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Myomer Leg Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Heavy Treads Heavy Treads Improved Heavy Treads Improved Heavy Treads Combat Linear Gravjet Combat Linear Gravjet Compact Battery Long-range Terrain Scanner Improved Transmission Jammer Improved Medium Armor Plating Advanced Force Field Advanced Point Defense System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Improved Trap Extractor Enhanced Quantum Rifle Coil Gun KE Penetrator Smartbomb Launcher Datajack Improved Remote Datajack [Rating: 122] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Core Analyzer Device Seismic Detector Storage Cargo Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 . . . . . . . . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . . . . . . . Utility 5 | . . . 2 1 . . 1 . . . 1 . . . . . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . Parts Attached 256 | 7 15 21 36 3 3 30 11 30 . 10 9 9 5 31 16 5 1 7 7 Power 37 | 1 3 2 4 1 . 3 2 5 . . 2 2 . 7 2 . . 2 1 Engine 19 | 1 3 2 1 . . 3 2 5 . . . . . 2 . . . . . Core 10 | . . . 3 1 . . . . . . 2 . . 2 . . . 2 . Reactor 8 | . . . . . . . . . . . . 2 . 3 2 . . . 1 Propulsion 54 | 2 4 5 8 . 1 8 . 11 . 3 1 2 . 2 3 . . 4 . Treads 28 | 2 1 5 4 . 1 1 . 6 . . . 2 . 2 3 . . 1 . Leg 15 | . 3 . 3 . . 4 . 5 . . . . . . . . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . Hover 5 | . . . 1 . . . . . . 1 . . . . . . . 3 . Flight 4 | . . . . . . 1 . . . 2 1 . . . . . . . . Utility 92 | 2 4 4 13 2 1 16 4 8 . 6 5 3 4 9 6 2 1 1 1 Device 46 | 2 3 3 5 2 1 6 2 4 . 2 3 3 2 3 3 1 . 1 . Storage 4 | . . . . . . . 1 . . . . . 1 1 . . . . 1 Processor 9 | . . . 2 . . 3 1 . . . 1 . 1 1 . . . . . Hackware 13 | . . . 1 . . . . 1 . 4 1 . . 2 3 . 1 . . Protection 20 | . 1 1 5 . . 7 . 3 . . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 10 11 . 1 3 5 6 . 1 1 2 1 13 5 3 . . 5 Energy Gun 20 | 1 3 3 . . . . 2 4 . 1 . . . 4 2 . . . . Energy Cannon 11 | . . 3 4 . . 1 1 . . . . 1 . . 1 . . . . Ballistic Gun 21 | 1 1 1 2 . . . 1 1 . . 1 . . 6 1 3 . . 3 Ballistic Cannon 9 | . . 1 3 . . 2 . . . . . 1 . 2 . . . . . Launcher 4 | . . 1 1 . . . 1 . . . . . . . . . . . 1 Special Weapon 3 | . . 1 . . . . . 1 . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . . . . 1 . . . . . Parts Lost 75 | . 3 2 6 . 2 2 1 5 . 8 . . . 6 16 1 1 12 10 Power 15 | . . . 1 . . . . 2 . 1 . . . 3 2 . . 4 2 Propulsion 14 | . . . 3 . 2 . . . . 2 . . . . 4 . . 3 . Utility 23 | . 2 1 2 . . . 1 1 . 4 . . . 1 4 1 . 4 2 Weapon 23 | . 1 1 . . . 2 . 2 . 1 . . . 2 6 . 1 1 6 Highest Loss Streak 12 | . 1 1 2 . 2 2 1 3 . 8 . . . 3 12 1 1 10 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 4 4 4 4 5 4 3 4 9 7 6 7 3 5 20 22 17 22 22 3 Power 1 | . 1 . . . . . . . . . . . . 1 2 3 3 3 . Propulsion 2 | 1 1 1 . 1 . . . 2 2 1 . . 2 4 5 4 5 3 . Utility 4 | . 1 1 1 1 . 1 2 3 4 3 4 1 1 10 9 6 8 7 . Weapon 2 | 1 1 1 2 3 2 1 1 1 1 1 1 . . 2 3 1 3 6 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 7 2 . 2 5 1 10 . . 6 2 . 15 . . . 7 3 Power 10 | . . . 2 . . 2 . 2 . . 1 . . 1 . . . 2 . Propulsion 15 | . . . . . . . 1 7 . . 2 1 . 1 . . . 1 2 Utility 22 | . . 3 . . 1 2 . 1 . . 1 1 . 10 . . . 3 . Weapon 14 | . 1 4 . . 1 1 . . . . 2 . . 3 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 96 92 56 96 91 95 100 78 49 79 82 81 79 81 82 70 67 Engine 6 | . 14 11 2 . . 13 13 12 13 8 . . . 4 . . . . . Core 1 | . . . 6 8 7 . . . . . 2 1 . 1 . . . 2 1 Reactor 3 | . . . . . . . . . . . . 9 11 4 10 11 11 7 2 Treads 11 | . 4 32 17 23 14 8 . 6 20 13 . 7 11 11 10 11 11 7 . Leg 5 | . 23 . 6 . . 8 20 13 . . . . . . . . . . . Device 15 | . 23 19 21 29 16 16 22 14 13 9 3 24 24 7 6 7 5 8 17 Storage 2 | . . . . . . . . 6 6 6 4 . 4 5 5 5 5 3 2 Processor 7 | . . . 2 . . 11 8 6 6 6 7 5 8 16 14 5 5 4 . Hackware 2 | . . . 1 . . . . . . 3 10 8 2 2 4 11 10 9 5 Protection 4 | . 4 2 9 7 3 7 6 10 13 8 . . . 1 . 2 5 3 . Energy Gun 4 | . 14 11 1 . . . 3 2 6 6 . . . 4 5 9 5 3 1 Energy Cannon 3 | . . 11 7 7 3 3 . . . . . 4 2 1 2 . . . . Ballistic Gun 5 | . 13 3 2 7 3 . 1 7 6 4 3 5 5 9 2 9 12 5 7 Ballistic Cannon 4 | . . 3 13 4 2 5 6 2 . . . 1 5 2 5 . . . . Slashing Weapon 1 | . . . 2 1 2 6 4 4 6 1 . . . . . . . . . Peak Build Rating 122 | 9 10 15 30 33 34 55 64 67 57 57 63 101 103 120 122 98 99 93 77 Average Rating 59 | 5 8 12 25 30 20 44 60 61 57 46 42 87 98 94 109 94 93 78 68 On Entrance 54 | . 9 8 14 26 33 28 52 62 57 57 25 63 100 96 120 83 95 93 73 Avg Prop Armor Cover (%) 7 | . 8 8 4 . 38 10 . . . . . 3 . . . . . . . Naked Turns 31 | . . . . . 31 . . . . . . . . . . . . . . Heaviest Build 227 | 10 12 25 32 33 33 61 71 80 52 55 27 84 92 227 222 212 214 197 43 Greatest Support 162 | 40 20 60 60 60 60 60 60 84 68 68 31 140 140 162 150 150 150 150 42 Greatest Overweight (x) 5 | . . . 1 . 1 4 1 1 . 4 1 . . 1 2 1 1 5 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . 1 1 1 . . Largest Inventory Capacity 30 | 5 5 5 5 5 5 5 10 10 10 10 10 5 10 30 30 30 30 30 5 Average Capacity 13 | 5 5 5 5 5 5 5 5 10 10 10 9 5 9 25 30 30 30 24 5 Most Carried 30 | 5 5 5 5 5 5 5 6 10 10 10 10 5 10 30 30 22 27 30 5 Average Carried 11 | 4 4 4 4 5 4 4 4 9 10 9 8 4 7 25 26 18 23 23 4 Final Capacity 30 | 5 5 5 5 5 5 5 10 10 10 10 5 5 10 30 30 30 30 5 5 Final Carried 30 | 5 5 5 5 5 2 5 6 10 10 7 5 5 10 30 18 22 27 5 4 Class Distribution -------------------- 18% | Scavenger-Gunner 16% | Mutant 16% | Scavenger-Tank 11% | Hauler-Tank 9% | Hauler-Gunner 6% | Scavenger-Mutant 5% | Tank 5% | Gunner 4% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Assassin | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Mutant | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Hauler-Gunner | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Warlord Tank | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Matter Collected 8884 | 256 467 469 1093 70 67 700 664 1177 . 122 165 312 474 1384 708 195 292 29 240 Remotely 193 | . . . 56 70 67 . . . . . . . . . . . . . . Salvage Created 11204 | 59 708 1077 1280 70 . 897 724 1118 . 114 165 297 423 2433 867 233 420 . 319 Parts 524 | 10 31 71 75 5 . 39 36 62 . 3 8 7 22 86 40 8 11 . 10 Haulers Intercepted 12 | . 2 2 4 . . 1 1 . . . . . . . 2 . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled 4 | . . . . . . . 4 . . . . . . . . . . . . Retrieved Matter 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . 3 11 . 2 Prevented 13 | . . . . . . . . . . . . . . . . . 5 . 8 Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Combat Hostiles Destroyed 188 | . 13 27 25 2 . 16 10 24 . 2 . 1 5 30 16 6 7 . 4 Melee 9 | . . . 3 . . 1 1 1 . . . . . . 2 1 . . . Guns 70 | . 13 11 1 . . . . 9 . 2 . 1 2 16 5 3 7 . . Cannons 78 | . . 10 13 1 . 11 8 13 . . . . 3 11 8 . . . . AOE 24 | . . 6 8 1 . 4 . 1 . . . . . 2 . . . . 2 Classes Destroyed 18 | 1 3 6 3 . . 2 . 1 . . . 1 . . . . 1 . . Worker 22 | . . . 8 . . 7 2 . . . 2 . 2 . 1 . . . . Builder 2 | . . 1 . . . 1 . . . . . . . . . . . . . Tunneler 7 | 4 . 1 . . . 1 1 . . . . . . . . . . . . Hauler 13 | . 2 2 4 . . 1 1 . . . 1 . . . 2 . . . . Recycler 9 | . . 1 2 . . 4 1 . . . . . 1 . . . . . . Operator 7 | . . 3 3 . . . . . . . . . 1 . . . . . . Watcher 11 | . 1 1 4 . . . . 1 . . . . 2 1 1 . . . . Swarmer 40 | . . 10 7 . . 4 . 5 . . . . . 11 3 . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . Grunt 78 | . 13 10 8 2 . 6 5 8 . 2 . . 3 13 5 . 3 . . Brawler 6 | . . 1 1 . . . 1 1 . . . . . . . . 2 . . Duelist 6 | . . . 1 . . . . 1 . . . . . . 3 . 1 . . Sentry 26 | . . 6 7 . . 1 2 7 . . . . . 3 . . . . . Specialist 3 | . . . . . . 2 . . . . . . . 1 . . . . . Hunter 10 | . . . 1 . . . . . . . . . . 1 1 3 . . 4 Programmer 12 | . . . . . . 3 2 . . . . . 2 1 4 . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 4 9 9 2 . 7 3 6 . 1 2 1 3 9 5 3 3 . 2 Combat Bots Only 9 | . 4 8 6 2 . 4 3 6 . 1 . 1 2 9 5 3 3 . 2 Max Kills in Single Turn 3 | 1 1 2 3 1 . 2 2 2 . 1 1 1 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 1 . 2 . 1 . . . . . 2 . . . . 1 Melee 1 | . . . 1 . . 1 1 1 . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Hostile Shots Fired 1587 | . 70 132 142 7 2 76 109 290 . 133 . . 20 146 192 63 43 51 111 Missed 458 | . 21 35 33 1 . 26 38 104 . 48 . . 4 33 32 10 4 21 48 Hits 1129 | . 49 97 109 6 2 50 71 186 . 85 . . 16 113 160 53 39 30 63 Melee 28 | . . 5 4 . 2 . . 2 . . . . . . 11 . 3 . 1 Projectile 1101 | . 49 92 105 6 . 50 71 184 . 85 . . 16 113 149 53 36 30 62 AOE 4 | . . . . . . . . 2 . 1 . . . . 1 . . . . Critical Strikes 49 | . . 5 6 1 2 4 . . . 3 . . . 2 12 2 2 3 7 Part Disruptions 4 | . . . . . . . . . . . . . 1 1 1 . . . 1 Damage Taken 17727 | . 649 1323 1643 91 103 570 656 1870 . 1640 . 48 275 1749 3770 589 737 834 1180 Core 2259 | . 73 203 137 . 43 22 89 107 . 582 . . . 55 428 47 8 178 287 Absorbed by Shields 1217 | . . . . . . 218 108 3 . 53 . . 45 308 69 314 99 . . Reduced by Siege Mode 284 | . . . . . . . . . . . . . . 75 110 . 99 . . Redirected to Shielding 3 | . . . . . . 3 . . . . . . . . . . . . . Regen/Repaired (Parts) 323 | . . 89 62 . . 119 . . . . . . . . 53 . . . . Core Remaining (%) 65 | 100 70 49 75 . . 90 . . . 8 . . . . . . . . . Volleys Fired 726 | 14 60 68 86 6 2 39 22 57 . 14 15 115 24 94 52 12 27 . 19 Largest 4 | 2 2 3 3 3 3 3 3 3 . 3 1 2 3 4 4 4 4 . 4 Hottest 297 | 60 85 185 148 127 131 156 193 141 . 166 35 116 186 204 297 195 198 . 131 Shots Fired 1496 | 28 119 164 200 14 6 77 44 113 . 24 15 132 52 232 132 42 71 . 31 Gun 786 | 28 119 94 35 6 2 . 17 72 . 16 10 21 24 166 52 42 64 . 18 Cannon 626 | . . 65 157 6 4 73 23 36 . . . 102 28 60 72 . . . . Launcher 40 | . . 4 8 2 . 4 4 5 . . . . . . . . . . 13 Special 44 | . . 1 . . . . . . . 8 5 9 . 6 8 . 7 . . Kinetic 818 | 14 59 52 136 6 4 37 21 107 . 6 10 21 48 160 63 18 39 . 17 Thermal 392 | 14 60 67 49 6 2 36 19 1 . 10 . . . 17 61 24 25 . 1 Explosive 18 | . . 4 8 2 . 4 . . . . . . . . . . . . . Electromagnetic 225 | . . 41 7 . . . 4 5 . . . 102 4 49 . . . . 13 Robot Hit Streak 43 | 9 16 15 12 15 5 6 8 8 . 8 5 17 13 43 18 7 10 . 6 Robot Miss Streak 8 | 2 2 6 4 . 1 6 1 5 . 2 2 3 5 4 5 5 3 . 8 Penetration Max 2 | . . . 1 . . 1 1 1 . 1 . 1 1 2 . . 1 . . Secondary Targets 6 | . 1 1 . . . . . . . . . . . . . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1040 | 20 88 99 129 12 5 56 41 68 . 18 10 109 24 175 89 32 52 . 13 Core Hits 438 | 4 35 51 61 5 1 31 19 38 . 5 4 22 13 78 30 15 15 . 11 Critical Kills 32 | . . 1 . . . . . 6 . . 3 1 4 16 1 . . . . Critical Parts Destroyed 23 | . 1 . . . . . . 4 . . 1 1 3 11 1 . 1 . . Critical Strikes 84 | . 1 1 4 . . 2 2 14 . . 4 11 9 31 4 . 1 . . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . Meltdown 2 | . . 1 . . . . . . . . . . . . 1 . . . . Destroy 61 | . 1 . . . . . . 11 . . 4 9 7 27 1 . 1 . . Blast 12 | . . . 3 . . 1 1 3 . . . . 1 1 2 . . . . Corrupt 6 | . . . . . . . . . . . . 2 1 3 . . . . . Sever 2 | . . . 1 . . 1 . . . . . . . . . . . . . Melee Attacks 117 | . . . 14 2 . 25 19 11 2 1 . . 1 35 1 . 2 . 4 Impact 4 | . . . . . . . . . . . . . . . . . . . 4 Slashing 75 | . . . 14 2 . 25 19 11 2 1 . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 59 | . . . 3 . . 11 6 1 . . . . 1 35 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25814 | 227 1007 2180 4086 285 130 2765 2111 2412 . 227 46 604 1132 3215 3084 666 936 . 701 Guns 8290 | 227 1004 853 560 77 32 . 192 543 . 227 46 155 115 1516 972 617 936 . 218 Cannons 11713 | . . 695 2233 123 98 1168 1175 1606 . . . 220 1017 1533 1845 . . . . Explosions 3572 | . . 594 915 85 . 719 218 95 . . . 229 . 164 131 . . . 422 Melee 2030 | . . . 365 . . 878 526 168 . . . . . . 32 . . . 61 Ramming 185 | . 3 14 13 . . . . . . . . . . 2 104 49 . . . Kinetic 12642 | 94 439 374 2000 77 89 718 1149 2149 . 114 46 155 1086 1992 1363 133 476 . 188 Thermal 6296 | 133 565 895 717 123 41 450 218 . . 113 . 229 . 253 1585 484 460 . 30 Explosive 2194 | . . 475 915 85 . 719 . . . . . . . . . . . . . Electromagnetic 2467 | . . 422 76 . . . 218 95 . . . 220 46 968 . . . . 422 Impact 61 | . . . . . . . . . . . . . . . . . . . 61 Slashing 1969 | . . . 365 . . 878 526 168 . . . . . . 32 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . 3 . . . 2 . 1 1 2 . . . . 8 4 4 4 2 Average Corruption 2 | . . 2 . . . 1 . 1 1 1 . . . . 4 4 4 3 1 Corruption Purged 10 | . . . . . . 2 . . . . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 74 | . . 2 . . . 9 . 2 . 1 . . . . 15 21 20 2 2 Message Errors 19 | . . . . . . 2 . . . . . . . . 2 8 4 2 1 Matter Fused 16 | . . 1 . . . 1 . . . . . . . . 4 3 6 . 1 Heat Flow Errors 7 | . . 1 . . . . . . . . . . . . 1 1 4 . . Energy Discharges 8 | . . . . . . 1 . . . . . . . . 3 3 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 . . . . . . . . 3 1 2 . . Data Loss (major) 7 | . . . . . . 1 . 1 . 1 . . . . 1 2 1 . . Misfires 4 | . . . . . . 1 . 1 . . . . . . . 2 . . . Alerts 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 883 | . . 18 79 . . 257 65 55 . . . . 224 73 95 1 . . 16 Projectiles 507 | . . . 39 . . 23 16 45 . . . . 224 73 87 . . . . Explosions 97 | . . 18 32 . . 37 . 10 . . . . . . . . . . . Melee 279 | . . . 8 . . 197 49 . . . . . . . 8 1 . . 16 Knockbacks 39 | . . 1 9 . . 1 3 7 . . . . 4 3 9 . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 36 | . . 1 9 . . 1 3 6 . . . . 4 3 9 . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 314 | . . 96 24 . . 60 . 28 . . . 49 . . . . . . 57 Shots 13 | . . 3 1 . . 2 . 1 . . . 1 . . . . . . 5 Rammed 23 | . 1 3 3 . . . . . . . . . . 1 10 5 . . . Targets Rammed 28 | . 2 3 4 . . . . . . . . . . 1 12 6 . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . . . . . . . . . 2 1 . . . Highest Temperature 537 | . 158 261 447 . . 317 195 325 . 199 . 302 27 486 537 439 528 . 78 Average Temperature 117 | . 44 51 113 . . 117 86 81 . 87 . 114 10 115 214 158 222 . 27 Received Heat Transfer 3992 | . 339 429 639 72 . 122 235 540 . 287 . . 81 351 499 12 287 . 99 Effects 39 | . . . 1 . . 1 . 1 . . . . . 2 23 4 7 . . Shutdowns 20 | . . . . . . 1 . . . . . . . 2 9 2 6 . . Energy Bleed 4 | . . . . . . . . 1 . . . . . . 2 . 1 . . Interference 8 | . . . . . . . . . . . . . . . 7 1 . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations 13 | . . . . . . . . . . . . . . 7 5 . 1 . . Total Turns 213 | . . . . . . . . . . . . . . 109 64 . 40 . . Longest Duration 40 | . . . . . . . . . . . . . . 25 28 . 40 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . . . 1 . 1 . . 2 Combat Hostiles 5 | . . . . . . . 1 . . . . . . 1 . 1 . . 2 Parts Fried 10 | . . 1 . . . . . . . . . . 1 3 . 2 . . 3 Impact Corruptions 3 | . . . . . . . . . . . . . . . 1 1 . . 1 Robots Melted 3 | . . 1 . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . . Parts Melted 7 | . . 1 1 . . . . . . . . . . . 4 1 . . . Heat Transferred 10109 | 300 1305 1730 1295 222 74 850 518 . . 222 . 150 . 298 1631 808 669 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 . . . . . . . . . 3 . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Maximum Alert Level 4 | . . 2 2 1 . 2 . 4 2 2 1 . . 4 3 . . . . Low Security (%) 55 | 100 100 59 87 80 100 76 100 6 . . 48 100 100 2 . . . . . Level 1 8 | . . 20 6 19 . 21 . 13 . . 51 . . 5 . . . . . Level 2 15 | . . 19 5 . . 1 . 34 100 100 . . . 40 5 . . . . Level 3 15 | . . . . . . . . 23 . . . . . 34 94 . . . . Level 4 5 | . . . . . . . . 23 . . . . . 17 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1498 | 5 165 437 464 210 57 400 193 1261 659 557 240 69 65 1498 973 . . . . Initial 786 | . . . 177 210 57 . 193 77 659 448 240 69 . . 786 . . . . Average 339 | . 35 158 168 170 13 90 91 735 653 462 200 7 13 771 824 . . . . Influence Increases 8354 | 20 540 816 971 54 . 653 355 1329 2 190 49 30 238 1938 716 80 213 . 160 Destroy 0b10 Robot/C 4300 | . 260 540 500 40 . 320 200 720 . 60 . . 120 920 320 60 160 . 80 Destroy 0b10 Robot/NC 390 | 20 15 45 105 . . 70 25 10 . . 10 . 30 40 20 . . . . Destroy Leader 732 | . 76 156 156 . . 82 62 40 . . . . 24 20 56 20 20 . 20 Allied During Kill 215 | . . . . . . . . 58 . 1 . . . 138 . . 18 . . Successful Hack 277 | . 23 31 29 . . 63 37 14 . 14 24 . 14 14 14 . . . . Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . Disable Machine 285 | . . 15 60 . . 15 . . . . . . 30 30 135 . . . . Anti-Garrison Action 1100 | . . . . . . . . 350 . 100 . . . 650 . . . . . Destroy Structure 500 | . 1 29 76 14 . 43 16 62 2 . . 30 20 111 96 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 450 | . 105 . 15 . . 60 15 75 . 15 . . . 15 75 . 15 . 60 Influence Decreases 8344 | 20 540 396 927 354 164 258 640 183 617 373 308 229 238 440 1378 706 423 . 150 Entered New Map 3039 | . . . 243 254 107 . 202 33 597 193 218 130 . . 712 310 40 . . Time Decay 3931 | 20 376 386 624 100 37 238 428 . 20 . 90 99 218 . 486 386 323 . 100 Lost Part 534 | . 14 10 60 . . 20 10 50 . 80 . . . 60 160 10 10 . 50 Lost Ally 690 | . . . . . 20 . . 100 . 100 . . 20 380 20 . 50 . . Purge Threat 150 | . 150 . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 7 4 . . 8 4 . . . 3 . 2 . 6 . 1 . 1 Investigation 7 | . 2 2 2 . . . . . . . 1 . . . . . . . . Extermination 11 | . . . . . . 3 2 . . . 1 . 2 . 3 . . . . Reinforcement 15 | . 2 3 2 . . 5 2 . . . 1 . . . . . . . . Assault 7 | . . 2 . . . . . . . . . . . . 3 . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 1 . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Distress Signals 17 | . 4 5 1 . . 2 1 2 . . . . 1 . 1 . . . . Communications Jammed 17 | . . . . . . . . . . . . . . . 17 . . . . Distress Signals 17 | . . . . . . . . . . . . . . . 17 . . . . Times Spotted 374 | . 35 51 34 5 5 22 15 45 . 18 1 6 16 44 42 7 14 2 12 Peak Tracking Total 11 | . 7 9 6 5 5 6 5 5 . 11 1 2 5 9 8 4 6 2 7 Tactical Retreats 23 | . 4 . 1 . 1 3 1 5 . 1 . . . 1 3 . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Traps Triggered 21 | . 1 2 1 2 . . . 6 . 1 1 . 1 5 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . . . . . . . . . . . 49 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . 5 . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . 4 Traps Extracted 5 | . . . . . . . . . . . . . 5 . . . . . . Installed 5 | . . . . . . . . . . . . . . 1 . . . . 4 Triggered 4 | . . . . . . . . . . . . . . . . . . . 4 Most Traps Carried 5 | . . . . . . . . . . . . . 5 5 4 4 4 4 4 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Machines Disabled 27 | . . 1 4 . . 1 . 4 . 1 . . 2 5 9 . . . . Max in Single Turn 2 | . . 1 1 . . 1 . 2 . 1 . . 1 1 2 . . . . Garrison Relay 9 | . . . . . . . . 5 . 1 . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Machines Accessed 67 | . 9 16 13 . . 8 4 4 1 1 4 . 4 1 2 . . . . Terminals 41 | . 6 11 8 . . 2 2 4 . 1 3 . 2 1 1 . . . . Fabricators 4 | . . . . . . 3 . . . . . . 1 . . . . . . Repair Stations 6 | . 1 2 2 . . 1 . . . . . . . . . . . . . Recycling Units 8 | . 2 1 2 . . 1 1 . . . . . . . 1 . . . . Scanalyzers 5 | . . 2 1 . . 1 . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . Total Hacks 180 | . 33 48 38 . . 22 8 8 1 2 8 . 7 1 4 . . . . Successful 99 | . 21 28 21 . . 12 5 3 1 1 2 . 3 1 1 . . . . Failed 79 | . 12 20 17 . . 9 3 5 . 1 5 . 4 . 3 . . . . Catastrophic 17 | . 2 6 3 . . 2 1 . . . 1 . 1 . 1 . . . . Database Lockouts 2 | . . . . . . 1 . . . . 1 . . . . . . . . Manual 89 | . 19 22 20 . . 15 4 . . . 1 . 5 . 3 . . . . Terminals 116 | . 25 33 23 . . 8 4 8 . 2 5 . 5 1 2 . . . . Fabricators 6 | . . . . . . 5 . . . . . . 1 . . . . . . Repair Stations 18 | . 2 5 8 . . 3 . . . . . . . . . . . . . Recycling Units 17 | . 6 2 2 . . 3 2 . . . . . . . 2 . . . . Scanalyzers 19 | . . 8 5 . . 3 . . . . 3 . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . . . 1 . . . . . . Terminal Hacks 23 | . 7 8 1 . . . 2 3 . 1 . . . 1 . . . . . Record 2 | . . . . . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 4 3 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 3 5 . . 2 . . . . . . . . . . . . . Scan Component 5 | . . 1 3 . . 1 . . . . . . . . . . . . . Repair 4 | . . 1 2 . . 1 . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 8 5 . . 1 . . . . 2 . . . . . . . . Retrieve Study 16 | . . 8 5 . . 1 . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . Unauthorized Hacks 46 | . 13 9 10 . . 9 2 . . . . . 2 . 1 . . . . Terminals 34 | . 9 8 9 . . 5 1 . . . . . 1 . 1 . . . . Track 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 8 | . 2 1 2 . . 1 . . . . . . 1 . 1 . . . . Operators 2 | . . . 1 . . 1 . . . . . . . . . . . . . Skim 20 | . 6 7 5 . . 1 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . . . 1 . . . . . . Liberate 4 | . . . . . . 3 . . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 1 1 . . 1 1 . . . . . . . . . . . . Recyclers 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 16 12 . . 6 3 4 1 1 4 . 4 . 2 . . . . Full Trace Events 6 | . 1 2 . . . . . 1 . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . 8 4 . . . . . . . 2 . . . . . . . . Parts Repaired 4 | . . 1 2 . . 1 . . . . . . . . . . . . . Time 127 | . . 26 45 . . 56 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . . . 1 . . . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 31 | . . . . . . . . . . 5 3 6 1 5 6 . 5 . . Non-combat 8 | . . . . . . . . . . . 3 . 1 . 3 . 1 . . Combat 23 | . . . . . . . . . . 5 . 6 . 5 3 . 4 . . Robot Hacks Applied 33 | . . . . . . . . . . 5 4 6 1 5 6 . 6 . . parse_system 2 | . . . . . . . . . . . 1 . 1 . . . . . . drop_inventory 3 | . . . . . . . . . . . 1 . . . 2 . . . . ignore_targets 6 | . . . . . . . . . . . . 6 . . . . . . . link_fov 1 | . . . . . . . . . . . 1 . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 11 | . . . . . . . . . . 3 . . . 2 2 . 4 . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . formatsys_high 5 | . . . . . . . . . . 1 . . . 2 1 . 1 . . Relay Couplers Released 37 | . . . . . . . . 22 . 4 . . . 11 . . . . . Machine Destruction 37 | . . . . . . . . 22 . 4 . . . 11 . . . . . Attached 10 | . . . . . . . . . . 4 1 . . 2 2 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . 5 . . . 1 . 20 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Total Allies 47 | . . . . . 1 . . 5 . 5 1 1 . 24 4 . 6 . . Largest Group 16 | . . . . . 1 . . 3 . 1 1 1 1 16 3 . 3 3 . Highest-Rated Group 384 | . . . . . 31 . . 96 . 47 26 141 141 384 63 . 115 115 . Highest-Rated Ally 141 | . . . . . 31 . . 46 . 47 26 141 141 41 40 . 64 64 . Total Orders 8 | . . . . . . . . . . . 4 2 . . 2 . . . . STAY 2 | . . . . . . . . . . . . 1 . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . . DROP 2 | . . . . . . . . . . . 2 . . . . . . . . PICKUP 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 272 | . . . . . 9 . . 54 . 9 . 46 3 123 6 . 17 5 . Total Damage 9508 | . . . . . 191 . . 1433 . 175 . 4132 136 2735 46 . 510 150 . Kills 36 | . . . . . . . . 13 . 1 . 4 1 16 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Active Infowar (turns) 10233 | 154 844 1321 2137 205 88 1597 1051 410 42 21 115 763 513 . 647 288 . 37 . Optics 20 | . . . 20 . . . . . . . . . . . . . . . . Sensors 2388 | . . . . . . 1554 834 . . . . . . . . . . . . Terrain 3880 | 40 567 . . . . 136 1051 410 42 21 49 763 513 . . 288 . . . Seismic 4461 | 154 405 1321 2137 205 88 151 . . . . . . . . . . . . . T.N.C. 86 | . . . . . . . . . . . 86 . . . . . . . . Jamming 740 | . . . . . . . . . . . 28 28 . . 647 . . 37 . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Turns Passed 18458 | 241 1303 1658 2137 205 199 1692 1051 1782 42 272 195 763 719 2481 1269 919 1029 216 285 Spaces Moved 8754 | 116 708 795 990 107 201 851 571 776 23 203 318 334 364 890 418 349 385 99 256 Core 137 | 3 . . . . 134 . . . . . . . . . . . . . . Treads 5490 | 113 157 787 850 107 67 221 . 321 23 84 . 292 364 890 418 349 385 62 . Legs 1999 | . 551 . 140 . . 282 571 455 . . . . . . . . . . . Wheels 348 | . . . . . . 348 . . . . . . . . . . . . . Hover 304 | . . 8 . . . . . . . 3 . . . . . . . 37 256 Flight 476 | . . . . . . . . . . 116 318 42 . . . . . . . Fastest Speed 34 | 50 120 76 105 160 50 105 130 123 160 40 34 34 160 160 240 240 240 60 60 Average Speed 163 | 157 128 159 158 160 85 153 150 180 160 91 39 144 160 222 240 240 240 200 62 Slowest Speed 560 | 160 160 160 200 160 225 270 200 240 160 160 120 160 160 240 320 240 240 560 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 7 2 . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 8 95 84 80 4 77 23 11 76 1 31 8 86 12 84 14 59 60 18 17 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 8 | . 2 3 2 . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 . . 1 1 . 1 . . . 1 . . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . . . . . . . . . 1 2 . . Spaces Dug 28 | . . . 4 2 . 8 8 1 2 . . . . . 1 . . . 2 Terrain Destroyed 333 | . . 35 82 19 . 63 15 13 2 . . 21 8 17 43 3 8 . 4 Melee 20 | . . . 1 2 . 5 8 . 2 . . . . . . . . . 2 Projectile 122 | . . . 27 . . 15 7 13 . . . . 8 16 23 3 8 . 2 AOE 190 | . . 35 54 17 . 43 . . . . . 21 . . 20 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Gar Fac Gar Fac Was Fac Gar Fac Upp Upp War Pro Total 11451 | 143 989 1060 1375 124 229 1118 687 1027 25 268 377 495 456 1217 564 392 440 118 347 Wait 866 | . 188 118 185 . 4 115 38 3 . 18 12 12 3 68 38 7 12 . 45 Move 8725 | 115 707 794 989 107 200 850 571 775 23 191 314 333 364 889 417 348 384 98 256 Hop 6 | . . . . . . . . . . 4 2 . . . . . . . . Pick Up 201 | 5 5 20 14 . 3 17 10 24 . 4 15 4 6 42 8 9 7 1 7 Fast Attach 112 | 8 4 3 23 6 3 19 3 18 . 2 1 7 2 9 1 1 . 1 1 Attach 95 | . 1 4 6 . 4 4 6 7 . 8 9 3 . 7 13 4 1 13 5 Detach 33 | . . . 3 . . 6 1 4 . 5 1 3 1 5 . 1 . 3 . Swap 163 | . 10 19 19 2 1 18 7 18 . 4 1 2 3 27 19 4 6 . 3 Drop 240 | 1 12 31 32 1 12 25 10 41 . 10 7 12 3 35 3 . . 2 3 Fire 726 | 14 60 68 86 6 2 39 22 57 . 14 15 115 24 94 52 12 27 . 19 Melee 117 | . . . 14 2 . 25 19 11 2 1 . . 1 35 1 . 2 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush 27 | . 1 3 4 . . . . . . . . . . 1 12 6 . . . Escape Stasis 34 | . . . . . . . . 25 . 7 . . . 2 . . . . . Rewire 51 | . . . . . . . . 44 . . . 4 . 2 . . 1 . . Trap 54 | . . . . . . . . . . . . . 49 1 . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 3) 685 | -10/Materials | Discovered new exit (range 13) 997 | -10/Materials | Discovered new exit (range 8) 1003 | -10/Materials | Learned location of 2 exits from Mines 1079 | -10/Materials | Loaded intel: 11 interactive machine locations 1132 | -10/Materials | Build established: Scavenger-Mutant 1147 | -10/Materials | Identified exit to Subcaves 1207 | -10/Materials | Learned 2 Mines zone layouts 1257 | -10/Materials | Identified exit to Materials 1257 | -10/Materials | Identified exit to Mines 1326 | -10/Materials | Learned Storage emergency access door positions 1414 | -10/Materials | Learned location of 1 exit from Recycling 1471 | -10/Materials | Learned 2 Storage zone layouts 1536 | -10/Materials | Learned 4 Materials zone layouts 1545 | -10/Materials | Entered another Materials area 1545 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1546 | -9/Materials | Identified exit to Mines 2079 | -9/Materials | Discovered new exit (range 16) 2140 | -9/Materials | Build established: Gunner 2331 | -9/Materials | Repaired Lgt. Treads 2559 | -9/Materials | Destroyed 8 combat bots 2901 | -9/Materials | Discovered new exit (range 4) 3014 | -9/Materials | Learned 2 Materials zone layouts 3116 | -9/Materials | Identified exit to Materials 3145 | -9/Materials | First assault squad dispatched 3151 | -9/Materials | Learned location of Storage (-7) 3189 | -9/Materials | Core integrity fell below 50% 3203 | -9/Materials | Entered another Materials area 3203 | -8/Materials | Evolved 2 slots: Utility x2 4259 | -8/Materials | Repaired Lgt. Treads+ 4504 | -8/Materials | Learned location of 1 exit from Storage 4539 | -8/Materials | Discovered new exit (range 9) 4574 | -8/Materials | Learned Factory emergency access door positions 4624 | -8/Materials | Repaired Rocket Launcher+ 4636 | -8/Materials | Identified exit to Factory 4689 | -8/Materials | Learned location of Zion (-7) 4732 | -8/Materials | Learned location of 1 exit from Lower Caves 4807 | -8/Materials | Learned Storage stockpile data 4859 | -8/Materials | Learned Storage trap positions 4965 | -8/Materials | Build established: Scavenger-Tank 5261 | -8/Materials | Discovered exit to Factory (range 6) 5340 | -8/Materials | Entered Factory 5340 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5341 | -7/Factory | Identified exit to Storage 5545 | -7/Factory | Sucked down chute 5545 | -7/Factory | Entered Waste 5546 | -7/Waste | Met a frightened Derelict 5569 | -7/Waste | Spotted C-40 Crusher 5573 | -7/Waste | Spotted C-40 Crusher 5581 | -7/Waste | Spotted C-40 Crusher 5584 | -7/Waste | Spotted C-40 Crusher 5653 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5654 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5683 | -7/Waste | Spotted C-40 Crusher 5711 | -7/Waste | Discovered new exit (range 15) 5744 | -7/Waste | Entered Factory 5963 | -7/Factory | Build established: Mutant 5967 | -7/Factory | Central database locked down 6457 | -7/Factory | Repaired Hvy. Mass Driver 7402 | -7/Factory | Discovered new exit (range 13) 7435 | -7/Factory | Identified exit to Factory 7436 | -7/Factory | Entered another Factory area 7436 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7590 | -6/Factory | Build established: Assassin 8487 | -6/Factory | Identified exit to Garrison 8487 | -6/Factory | Entered Garrison 8596 | -6/Garrison | Garrison Relay disabled 8798 | -6/Garrison | Build established: Tank 8871 | -6/Garrison | Triggered checkpoint 8935 | -6/Garrison | Triggered checkpoint 9071 | -6/Garrison | Discovered new exit (range 10) 9139 | -6/Garrison | Triggered checkpoint 9141 | -6/Garrison | Garrison Relay disabled 9206 | -6/Garrison | Build established: Scavenger-Tank 9289 | -6/Garrison | Triggered checkpoint 9603 | -6/Garrison | Triggered checkpoint 9783 | -6/Garrison | Build established: Scavenger-Gunner 9796 | -6/Garrison | Discovered new exit (range 8) 9853 | -6/Garrison | Garrison Relay disabled 9853 | -6/Garrison | Garrison Relay disabled 9857 | -6/Garrison | Garrison Relay disabled 9914 | -6/Garrison | Discovered new exit (range 78) 9914 | -6/Garrison | Discovered new exit (range 24) 9914 | -6/Garrison | Discovered new exit (range 52) 9914 | -6/Garrison | Triggered checkpoint 9976 | -6/Garrison | Installed Relay Interface Framework 9993 | -6/Garrison | Lost 3 parts (1p1u1w) 10265 | -6/Garrison | Build established: Scavenger-Tank 10269 | -6/Garrison | Entered Factory 10311 | -6/Factory | Identified exit to Garrison 10311 | -6/Factory | Entered Garrison 10464 | -6/Garrison | Spotted B-75 Beast 10490 | -6/Garrison | Spotted B-75 Beast 10505 | -6/Garrison | Triggered checkpoint 10509 | -6/Garrison | Core integrity fell below 50% 10520 | -6/Garrison | Garrison Relay disabled 10552 | -6/Garrison | Core integrity fell below 20% 10570 | -6/Garrison | Discovered new exit (range 10) 10579 | -6/Garrison | Triggered checkpoint 10579 | -6/Garrison | Lost 3 allies 10583 | -6/Garrison | Entered Factory 10583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10587 | -5/Factory | Lost 8 parts (1p2n4u1w) 10776 | -5/Factory | Central database locked down 10778 | -5/Factory | Manually triggered Chute Trap 10778 | -5/Factory | Sucked down chute 10778 | -5/Factory | Entered Waste 10782 | -5/Waste | Spotted C-40 Crusher 10793 | -5/Waste | Build established: Mutant 10799 | -5/Waste | Destroyed C-40 Crusher 10819 | -5/Waste | Spotted C-40 Crusher 10850 | -5/Waste | Rewired C-40 Crusher 10854 | -5/Waste | Spotted C-40 Crusher 10861 | -5/Waste | Spotted C-40 Crusher 10896 | -5/Waste | Allies destroyed C-40 Crusher 10916 | -5/Waste | Spotted C-40 Crusher 10944 | -5/Waste | Spotted C-40 Crusher 11096 | -5/Waste | Build established: Scavenger-Tank 11133 | -5/Waste | Allies destroyed C-40 Crusher 11227 | -5/Waste | Discovered new exit (range 15) 11339 | -5/Waste | Allies destroyed C-40 Crusher 11400 | -5/Waste | Allies destroyed C-40 Crusher 11541 | -5/Waste | Entered Factory 11541 | -5/Factory | Accompanied by 1 ally 11716 | -5/Factory | Build established: Scavenger-Gunner 12260 | -5/Factory | Identified exit to Garrison 12260 | -5/Factory | Entered Garrison 12294 | -5/Garrison | Triggered checkpoint 12352 | -5/Garrison | Destroyed 9 combat bots 12516 | -5/Garrison | Triggered checkpoint 12518 | -5/Garrison | Destroyed 9 combat bots 12522 | -5/Garrison | Lost 3 parts (2p1w) 12556 | -5/Garrison | Triggered checkpoint 12614 | -5/Garrison | Triggered checkpoint 12674 | -5/Garrison | Discovered new exit (range 14) 12956 | -5/Garrison | Triggered checkpoint 13096 | -5/Garrison | Triggered checkpoint 13240 | -5/Garrison | Discovered new exit (range 15) 13418 | -5/Garrison | Garrison Relay disabled 13498 | -5/Garrison | Triggered checkpoint 13780 | -5/Garrison | Triggered checkpoint 13781 | -5/Garrison | Discovered new exit (range 10) 13833 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 13893 | -5/Garrison | Lost 10 allies 13952 | -5/Garrison | Triggered checkpoint 13973 | -5/Garrison | Garrison Relay disabled 14024 | -5/Garrison | Lost 4 allies 14282 | -5/Garrison | Triggered checkpoint 14403 | -5/Garrison | Build established: Hauler-Gunner 14599 | -5/Garrison | Lost 5 allies 14741 | -5/Garrison | Entered Factory 15341 | -5/Factory | First assault squad dispatched 15651 | -5/Factory | Lost 12 parts (2p2n4u4w) 15985 | -5/Factory | Discovered new exit (range 10) 16010 | -5/Factory | Entered Upper Caves 16020 | -5/Upper Caves | Ambushed by wild Derelicts 16033 | -5/Upper Caves | Lost 4 parts (2n2w) 16336 | -5/Upper Caves | Build established: Hauler-Tank 16380 | -5/Upper Caves | Core integrity fell below 50% 16683 | -5/Upper Caves | Learned Factory stockpile data 16688 | -5/Upper Caves | Learned location of 1 exit from Factory 16850 | -5/Upper Caves | Discovered new exit (range 10) 16929 | -5/Upper Caves | Entered another Upper Caves area 16963 | -5/Upper Caves | Discovered new exit (range 8) 17171 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17208 | -5/Upper Caves | Learned location of Armory (-4) 17213 | -5/Upper Caves | Lost 3 allies 17479 | -5/Upper Caves | Encountered a Warlord checkpoint 17815 | -5/Upper Caves | Discovered new exit (range 13) 17958 | -5/Upper Caves | Entered Warlord 17958 | -5/Warlord | Accompanied by 3 allies 18039 | -5/Warlord | System corruption cleaned by Quarantine Array 18047 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 18047 | -5/Warlord | Attacked by Warlord forces 18075 | -5/Warlord | Spotted WH-8E4(B) 18075 | -5/Warlord | Spotted XO-1KQ(B) 18156 | -5/Warlord | Lost 10 parts (3p3n3u1w) 18168 | -5/Warlord | Discovered new exit (range 9) 18174 | -5/Warlord | Entered Proximity Caves 18179 | -4/Proximity Caves | Core integrity fell below 20% 18210 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 18413 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18459 | -4/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 18346_ Corrupted Coil Gun self-destruct mechanism malfunctions. 18346_ Corrupted Lgt. Antimatter Reactor self-destruct mechanism malfunctions. 18346_ Corrupted Myomer Leg fries itself beyond repair. 18347_ Corrupted Hpw. Shotgun self-destruct mechanism malfunctions. 18413_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 18417_ Y-72 Warden: "REQUESTING BACKUP." 18427_ Critical hit (Burn: +37). 18430_ JDB,YWUGIYPCPGWI/ ER9KGZXR< 18451_ Imp. Trap Extractor severed. 18454_ Lgt. Antimatter Reactor destroyed. 18457_ Coil Gun destroyed. 18458_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ??????????????????#####??## ##??########???????? | | ??????????????????# ##?# #### ## ##??????? | | ??????????????????# #?# ## ##?????? | | ??????????????????# ### #?????? | | ????????????????### ##l #?????? | | ???????????????## @ #?????? | | ??????????????## #?????? | | ??????????##### ## ## ##?????? | | ?????????## ### #?###??????? | | ?????????# Y### ##?####??????????? | | ?????????# #?## gg #????????????????? | | ?????????# #??## #????????????????? | | ?????????# #???# ##????????????????? | | ?????????# #???# #?????????????????? | | ?????????# #???# #?????????????????? | | ?????????## [ ### ## #### #?????????????????? | | ??????????# =##?#### #?????????????????? | | ??????????## =[#####?# ### #?????????????????? | | ???????????## =%[## #### ##?# #???????????###???? | | ????????????# *[###"######## ##?????????# +???? | | ????????????# = *### #### ##??????? #???? | | ????????????# = ## #??????# ##### | | ???????????## #### #???### | | ???????????# #?## #### | | ???????????# #?# | | ???????????# #?## | | ???????????# ## #### #### | | ?????????# #######" ## ###?????? | | ????????# #?????# ## #?????? | | ????????# ?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 45 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Armor Coverage 450 Weapon Shielding 33 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 7 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 66 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -9/Materials Lgt. Treads | 68% | -8/Materials Rocket Launcher | 74% | -8/Materials Hvy. Mass Driver | 55% | -7/Factory Studied --------- Particle Cannon | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Katana | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Field Propulsion Array | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Below Wheee! Challenges ------------ None Game ------ Seed StasisProtonFocus Manual? 0 Play Time 05:05:17 Cumulative 96.7 hours Start 2026.02.03 @ 20:23:35 End 2026.02.08 @ 18:05:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e91f4037-7009-469f-b531-7d0faab67a18