Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 09:27:13 Player: OurFastestFox Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1210) 1210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3000 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 70/100 System Corruption 2% Temperature Cool (6) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Fusion Compressor Improved Heat Sink Small Storage Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Particle Cannon Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Improved Heat Sink Small Storage Unit Large Matter Pod Shock Bomb Launcher Grenade Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Hacking Drone Bay Storage Small Storage Unit Hackware Hacking Suite Weapon Shock Bomb Launcher Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 31 | 2 8 11 . 2 8 Power 6 | . 1 3 . . 2 Engine 5 | . 1 3 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads 5 | 2 . 2 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 3 2 . 2 . Device 3 | . 2 . . 1 . Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware 2 | . . 2 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | . 4 4 . . 5 Energy Gun 4 | . 3 . . . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon 1 | . 1 . . . . Launcher 5 | . . 3 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 13 | . . 2 . . 11 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 8 | . . 2 . . 6 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 97 100 100 93 Engine 8 | . 14 10 11 11 4 Core 2 | . . . . . 4 Treads 21 | . 28 21 22 22 18 Device 6 | . 8 . . 9 11 Storage 11 | . 14 11 11 11 11 Hackware 12 | . . 21 22 12 11 Energy Gun 7 | . 15 5 . . 7 Energy Cannon 6 | . . 5 11 11 10 Ballistic Gun 4 | . . . . . 10 Ballistic Cannon 3 | . 11 4 . . . Launcher 8 | . . 16 22 22 3 Naked Turns . | . . . . . . Heaviest Build 42 | . 16 26 26 42 42 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 8 8 8 15 15 Average Capacity 11 | 5 7 8 8 13 15 Most Carried 10 | 5 8 8 8 9 10 Average Carried 7 | 2 5 7 8 8 7 Final Capacity 15 | 5 8 8 8 15 15 Final Carried 8 | 5 8 8 8 8 5 Class Distribution -------------------- 43% | Bomber 23% | Mutant 20% | Hacker-Gunner 10% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Bomber | -9/Mines Bomber | -7/Zion Bomber | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1115 | 220 200 355 . . 340 Remotely . | . . . . . . Salvage Created 1455 | . 183 634 . . 638 Parts 90 | . 12 39 . . 39 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 32 | . . . . . 32 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 39 | . 7 16 . . 16 Guns 8 | . 2 2 . . 4 Cannons 13 | . 5 2 . . 6 AOE 18 | . . 12 . . 6 Classes Destroyed 8 | . 3 4 . . 1 Worker 1 | . 1 . . . . Hauler 1 | . . 1 . . . Drone 2 | . . . . . 2 Watcher 1 | . . 1 . . . Swarmer 17 | . 3 7 . . 7 Grunt 16 | . 4 6 . . 6 Duelist 2 | . . 1 . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 4 4 . . 4 Combat Bots Only 4 | . 4 4 . . 4 Max Kills in Single Turn 3 | . 1 3 . . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 222 | . 32 54 . . 136 Missed 73 | . 7 17 . . 49 Damage Taken 2266 | . 239 570 . . 1457 Core 418 | . 17 131 . . 270 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 339 | . . 339 . . . Core Remaining (%) 96 | 100 93 . . . . Volleys Fired 78 | . 23 27 . . 28 Largest 3 | . 2 3 . . 3 Hottest 173 | . 85 140 . . 173 Shots Fired 186 | . 45 69 . 1 71 Gun 78 | . 22 24 . . 32 Cannon 69 | . 23 20 . . 26 Launcher 39 | . . 25 . 1 13 Special . | . . . . . . Kinetic 63 | . 23 17 . . 23 Thermal 55 | . 17 3 . . 35 Explosive 2 | . . . . . 2 Electromagnetic 66 | . 5 49 . 1 11 Robot Hit Streak 13 | . 5 9 . . 13 Robot Miss Streak 6 | . 6 6 . 1 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | . 22 31 . . 36 Core Hits 75 | . 12 27 . . 36 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3127 | . 414 1162 . 12 1539 Guns 593 | . 165 162 . . 266 Cannons 755 | . 245 163 . . 347 Explosions 1772 | . . 835 . 12 925 Melee . | . . . . . . Ramming 7 | . 4 2 . . 1 Kinetic 517 | . 245 101 . . 171 Thermal 1101 | . 111 266 . . 724 Explosive 175 | . . . . . 175 Electromagnetic 1327 | . 54 793 . 12 468 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 2 Average Corruption 2 | . . 2 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . 4 . 2 16 Message Errors 5 | . . 1 . . 4 Matter Fused 7 | . . 1 . . 6 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 1 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 104 | . . 69 . . 35 Projectiles 29 | . . . . . 29 Explosions 75 | . . 69 . . 6 Melee . | . . . . . . Knockbacks 5 | . 2 3 . . . Impact . | . . . . . . Kinetic 5 | . 2 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 201 | . . 86 . . 115 Shots 12 | . . 7 . . 5 Rammed 3 | . 1 1 . . 1 Targets Rammed 3 | . 1 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 450 | . 276 298 . . 450 Average Temperature 116 | . 121 80 . . 150 Received Heat Transfer 504 | . 81 165 . . 258 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1658 | . 333 261 . . 1064 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . 4 . . 3 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 235 | . 232 235 66 . . Initial 66 | . . 36 66 . . Average 113 | . 64 151 66 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 76 | 100 96 61 100 . . Level 1 23 | . 3 38 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 13 19 . 1 27 Peak Tracking Total 10 | . 5 4 . 1 10 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 11 | . 5 6 . . . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 11 23 . . . Successful 25 | . 8 17 . . . Failed 9 | . 3 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 23 | . 11 12 . . . Fabricators . | . . . . . . Repair Stations 11 | . . 11 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 8 7 . . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Surveillance Status 1 | . . 1 . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 5 | . 3 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . 10 . . . Scan Component 5 | . . 5 . . . Repair 4 | . . 4 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 4 . . . Time 116 | . . 116 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2869 | 71 554 911 6 175 1152 Spaces Moved 1453 | 44 292 433 3 77 604 Core 7 | 7 . . . . . Treads 1446 | 37 292 433 3 77 604 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 168 | 142 160 160 160 220 174 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 33 35 3 7 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . 17 . . 26 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . 17 . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1711 | 52 332 593 4 82 648 Wait 115 | . . 108 2 3 2 Move 1448 | 43 291 432 2 76 604 Hop . | . . . . . . Pick Up 27 | 7 8 8 . 1 3 Fast Attach 7 | . 1 6 . . . Attach 17 | 2 5 4 . . 6 Detach 1 | . . . . . 1 Swap 7 | . 2 1 . 2 2 Drop 8 | . 1 6 . . 1 Fire 78 | . 23 27 . . 28 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 18) 303 | -10/Materials | Build established: Mutant 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 933 | -9/Materials | Build established: Hacker-Gunner 935 | -9/Materials | Discovered new exit (range 14) 1182 | -9/Materials | Discovered new exit (range 15) 1320 | -9/Materials | Repaired Shock Bomb Launcher 1350 | -9/Materials | Repaired Ion Engine 1475 | -9/Materials | Repaired Lgt. Treads 1502 | -9/Materials | Repaired Lgt. Treads 1537 | -9/Materials | Entered Mines 1538 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1543 | -9/Mines | Entered Zion 1571 | -7/Zion | Given the Hacking Drone Bay 1576 | -7/Zion | Found Prototype Device 1577 | -7/Zion | Identified Hacking Drone Bay 1636 | -7/Zion | Given A8's code to call for help 1672 | -7/Zion | Discovered new exit (range 15) 1711 | -7/Zion | Attacked by Zionites 1718 | -7/Zion | Entered Proximity Caves 1721 | -6/Proximity Caves | Spotter reported a threat 1862 | -6/Proximity Caves | Build established: Bomber 2254 | -6/Proximity Caves | Learned Factory emergency access door positions 2357 | -6/Proximity Caves | Learned 4 Factory zone layouts 2373 | -6/Proximity Caves | Learned 12 Factory zone layouts 2447 | -6/Proximity Caves | Core integrity fell below 50% 2853 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2868 | -6/Proximity Caves | Ambushed by research squad 2868 | -6/Proximity Caves | Core integrity fell below 20% 2870 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Lgt. Ion Engine destroyed. Shock Bomb Launcher destroyed. VTOL Module fries itself beyond repair. Autogun destroyed. Corrupted VTOL Module fries itself beyond repair. P-60 Hacker resets L-41 Fighter, system corruption cleaned. Penetrated by Slug. Lgt. Treads destroyed. P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Grenade Launcher destroyed. Destroyed Grenade Launcher. P-60 Hacker resets S-27 Virus, system corruption cleaned. Slug penetrates Wall. Penetrated by Slug. Slammed into H-66 Slayer. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ##??????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #####???????????????????????????????????????? | | #???????????????????????????????????????? | | ##??????????????????????????????????????? | | ## #####????????????????? ???????????????? | | ## #???????????????? ?????????????? | | ### #???????????????? ????????????? | | ##??? ##??????????##??? ????????????? | | #??????????????## ##?# ???????????? | | #?????????????## ## s Y ???????????? | | #???? ????????# ??????????? | | ##### ????????# ??????????? | | #????# ??????????? | | #?????## g ??????????? | | ###### ##?????# b%s ???????????? | | # #????# #####??# l= #????????????????? | | ## ##????# #??# h #???????????????????? | | ## ###### ##?# @ #???????????????????? | | #?# h #????????????????? | | #?## #p# #????????????????? | | #### #### # ## ##????????????????? | | #??# ###? #?????????????????? | | #### #??# #???? ????????????????? | | ???## #??## ### #####????? ###???????????????? | | ????###???###?## ##??????????#?????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Mechanic Shopping List Tourist Challenges ------------ None Game ------ Seed LongswordNeutronSlayer Manual? 0 Play Time 00:43:22 Cumulative 1.7 hours Start 2024.04.05 @ 08:45:37 End 2024.04.05 @ 09:27:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4324f3f7-64e3-4420-9406-0d6649890a2c