Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 14:27:32 Player: Sixten Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1379) 1379 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3307 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Flight Unit Flight Unit Sensor Array Light Armor Plating Hacking Suite Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 6 4 18 16 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 9 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover 5 | . . 5 . Flight 3 | . . 3 . Utility 6 | 1 1 1 3 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware 2 | . . 1 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 20 | 2 2 7 9 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 11 | 1 2 2 6 Ballistic Cannon . | . . . . Launcher 6 | . . 5 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 30 | . 4 8 18 Power 3 | . 1 1 1 Propulsion 10 | . . 4 6 Utility 4 | . 1 . 3 Weapon 13 | . 2 3 8 Highest Loss Streak 11 | . 3 6 11 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 93 88 62 Engine 9 | . 13 9 4 Leg 12 | . 28 1 3 Hover 8 | . . 23 . Flight 8 | . . 11 15 Device 1 | . . . 5 Storage 10 | . 14 11 5 Hackware 7 | . . 10 14 Protection 3 | . 9 . 1 Energy Gun 4 | . 12 . . Ballistic Gun 12 | . 15 15 3 Launcher 3 | . . 5 6 Naked Turns . | . . . . Heaviest Build 21 | 12 15 20 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 3 . 3 5 Average Overweight (x) . | 1 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 3 8 8 8 Average Carried 5 | . 3 7 3 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 1 8 8 1 Class Distribution -------------------- 82% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 828 | 206 192 298 132 Remotely . | . . . . Salvage Created 1522 | . 509 750 263 Parts 103 | . 34 51 18 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 10 18 8 Guns 26 | . 10 11 5 AOE 10 | . . 7 3 Classes Destroyed 11 | . 6 4 1 Worker 4 | . 2 1 1 Hauler 2 | . . 1 1 Recycler 2 | . 1 1 . Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 9 | . 3 3 3 Grunt 21 | . 7 10 4 Duelist 1 | . . 1 . Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 8 | . 6 8 6 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 377 | . 83 94 200 Missed 125 | . 30 26 69 Damage Taken 3230 | . 579 913 1738 Core 792 | . 46 180 566 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 12 | . . 12 . Core Remaining (%) 78 | 100 81 55 . Volleys Fired 146 | . 46 64 36 Largest 2 | . 2 2 2 Hottest 70 | . 70 66 66 Shots Fired 248 | . 86 112 50 Gun 223 | . 86 98 39 Cannon . | . . . . Launcher 25 | . . 14 11 Special . | . . . . Kinetic 163 | . 42 98 23 Thermal 60 | . 44 . 16 Explosive 25 | . . 14 11 Electromagnetic . | . . . . Robot Hit Streak 15 | . 5 15 6 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 155 | . 49 82 24 Core Hits 100 | . 25 47 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3038 | . 640 1428 970 Guns 1611 | . 636 667 308 Cannons . | . . . . Explosions 1366 | . . 733 633 Melee . | . . . . Ramming 61 | . 4 28 29 Kinetic 1148 | . 313 667 168 Thermal 463 | . 323 . 140 Explosive 1366 | . . 733 633 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles . | . . . . Explosions 28 | . . 28 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 69 48 Shots 4 | . . 3 1 Rammed 4 | . . 4 . Targets Rammed 26 | . 1 4 21 Kicked 22 | . 1 . 21 Crushed . | . . . . Highest Temperature 243 | . 243 30 18 Average Temperature 72 | . 96 9 8 Received Heat Transfer 1023 | . 285 450 288 Effects 2 | . 2 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 1443 | . 1184 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 505 | . 205 505 427 Initial 208 | . . 59 208 Average 180 | . 68 231 301 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 62 | 100 99 54 15 Level 1 24 | . . 24 60 Level 2 13 | . . 20 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 5 5 Investigation 6 | . 1 2 3 Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 20 28 11 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 2 6 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . . 12 3 Successful 11 | . . 10 1 Failed 3 | . . 1 2 Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 5 | . . 3 2 Terminals 12 | . . 9 3 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 7 1 Record 2 | . . 2 . Alert Level 1 | . . . 1 Locate Traps 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Assault 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1927 | 87 695 655 490 Spaces Moved 1254 | 55 455 518 226 Core 63 | 27 . 1 35 Treads . | . . . . Legs 563 | 28 455 4 76 Wheels . | . . . . Hover 342 | . . 342 . Flight 286 | . . 171 115 Fastest Speed 34 | 50 120 34 50 Average Speed 109 | 139 120 77 156 Slowest Speed 440 | 200 120 200 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 55 54 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 139 | . . 120 19 Melee . | . . . . Projectile . | . . . . AOE 139 | . . 120 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1556 | 63 517 669 307 Wait 62 | . 3 56 3 Move 1251 | 54 454 517 226 Hop . | . . . . Pick Up 21 | 3 9 6 3 Fast Attach 19 | 4 2 8 5 Attach 18 | 2 2 4 10 Detach 1 | . . . 1 Swap 7 | . . 6 1 Drop 5 | . . 4 1 Fire 146 | . 46 64 36 Melee . | . . . . Ram 4 | . . 4 . Kick 22 | . 1 . 21 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Lost 3 parts (1u2w) 754 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x2 1031 | -9/Materials | Repaired Airjet 1203 | -9/Materials | Lost 6 parts (1p3n2w) 1277 | -9/Materials | Discovered new exit (range 12) 1322 | -9/Materials | Destroyed 7 combat bots 1397 | -9/Materials | Discovered new exit (range 16) 1420 | -9/Materials | Central database locked down 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1781 | -8/Materials | Lost 11 parts (1p3n2u5w) 1814 | -8/Materials | Core integrity fell below 50% 1883 | -8/Materials | Core integrity fell below 20% 1922 | -8/Materials | Lost 5 parts (3n1u1w) 1928 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01860_ Penetrated by Slug. 01862_ Acquired Aluminum Leg. 01864_ Acquired 49 matter. 01866_ Aluminum Leg destroyed. 01872_ Slug penetrates Processing Tank. 01874_ Acquired Prototype Energy Gun. 01874_ Identified Adv. Beam Rifle. 01875_ Aluminum Leg destroyed. 01878_ Acquired Scythe. 01886_ S-10 Pest destroyed. 01891_ Scythe destroyed. 01894_ S-10 Pest destroyed. 01895_ U-05 Engineer builds a Door. 01898_ Slug penetrates Wall. 01904_ Destroyed Flight Unit. 01908_ Flight Unit melted. 01908_ S-10 Pest destroyed. 01912_ Acquired Lgt. Assault Rifle. 01922_ Penetrated by Slug. 01922_ Adv. Beam Rifle destroyed. 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