Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:46:15 Player: ArsMori Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (978) 978 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 3710 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 0/700 Matter 236/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Storage Unit Large Battery (200) High-capacity Matter Pod (200) Recalibrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Weapon Shielding Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Field Laser Ion Cannon Axe > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Heat Sink Improved Heat Sink Medium Storage Unit Large Battery High-capacity Matter Pod Particle Cannon High-powered Shotgun [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 51 | 6 7 4 2 23 9 Power 10 | 1 1 . . 5 3 Engine 7 | 1 1 . . 4 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 14 | 2 . 3 1 8 . Treads . | . . . . . . Leg 13 | 2 . 2 1 8 . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 1 1 5 4 Device 5 | . . . . 2 3 Storage 5 | 1 2 1 . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 12 | 2 3 . . 5 2 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 40 | . 1 2 1 13 23 Power 9 | . 1 . . 3 5 Propulsion 12 | . . 2 1 3 6 Utility 9 | . . . . 3 6 Weapon 10 | . . . . 4 6 Highest Loss Streak 13 | . 1 2 1 11 13 To Critical Strikes . | . . . . . . Average Backups 10 | 1 4 7 7 13 11 Power 1 | . . . . 1 3 Propulsion 1 | . 1 1 . 3 . Utility 4 | . 1 2 3 5 5 Weapon 2 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 3 2 Power 1 | . . . . . 1 Propulsion 3 | . . . . 3 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 94 84 99 94 79 Engine 11 | . 13 11 11 11 10 Core 2 | . . . . 4 1 Leg 28 | . 28 19 31 34 21 Device 4 | . . . . 4 10 Storage 12 | . 20 22 20 9 7 Processor 5 | . 3 11 11 5 . Protection 4 | . . . 1 6 6 Energy Gun 4 | . 8 . 11 4 1 Energy Cannon 2 | . . . . 3 3 Ballistic Gun 6 | . 15 20 11 1 3 Launcher 2 | . 3 . . 3 1 Slashing Weapon 1 | . . . . . 5 Special Melee Weapon 1 | . . . . 4 . Peak Build Rating 39 | 6 7 8 10 32 39 Average Rating 19 | 4 6 7 9 22 30 On Entrance 10 | . 6 7 8 10 32 Avg Prop Armor Cover (%) 6 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 49 | 13 17 15 20 43 49 Greatest Support 71 | 20 20 20 30 71 55 Greatest Overweight (x) 8 | 1 . 4 . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 8 10 15 15 Average Capacity 12 | 6 8 8 9 14 15 Most Carried 15 | 2 8 8 9 15 15 Average Carried 10 | 1 4 7 7 13 11 Final Capacity 15 | 8 8 8 10 15 5 Final Carried 15 | 2 7 8 9 15 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1105 | 196 206 198 88 324 93 Remotely . | . . . . . . Salvage Created 764 | 15 99 . 37 580 33 Parts 40 | 2 7 . 4 27 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 3 . 2 14 1 Guns 5 | . 2 . 1 1 1 Cannons 4 | . . . . 4 . AOE 10 | . 1 . 1 8 . Classes Destroyed 6 | 1 3 . 1 1 . Builder 3 | . 1 . . 2 . Tunneler 1 | 1 . . . . . Operator 1 | . 1 . . . . Swarmer 2 | . . . 2 . . Grunt 15 | . 3 . . 11 1 Sentry 3 | . . . . 3 . Best Kill Streak 4 | 1 2 . 2 4 1 Combat Bots Only 4 | . 2 . 2 4 1 Max Kills in Single Turn 3 | 1 1 . 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 804 | . 49 34 22 121 578 Missed 328 | . 14 13 3 34 264 Hits 476 | . 35 21 19 87 314 Melee 4 | . . 4 . . . Projectile 472 | . 35 17 19 87 314 Critical Strikes 4 | . 1 1 . 2 . Damage Taken 4976 | . 471 336 192 1648 2329 Core 1429 | . 114 122 80 408 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 149 | . . . . 43 106 Core Remaining (%) 57 | 100 54 . 49 25 . Volleys Fired 99 | 2 11 . 8 55 23 Largest 2 | 2 2 . 2 2 2 Hottest 123 | 60 50 . 60 116 123 Shots Fired 133 | 4 19 . 16 62 32 Gun 78 | 4 15 . 16 25 18 Cannon 40 | . . . . 26 14 Launcher 15 | . 4 . . 11 . Special . | . . . . . . Kinetic 34 | 2 15 . 8 . 9 Thermal 56 | . . . . 33 23 Explosive 15 | . 4 . . 11 . Electromagnetic 28 | 2 . . 8 18 . Robot Hit Streak 11 | 1 7 . 3 11 5 Robot Miss Streak 4 | 1 1 . 3 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 95 | 2 17 . 8 43 25 Core Hits 52 | 1 9 . 3 31 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . 4 . . 1 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2636 | 27 420 . 124 1572 493 Guns 679 | 27 124 . 80 191 257 Cannons 561 | . . . . 361 200 Explosions 1326 | . 296 . 35 995 . Melee 36 | . . . . . 36 Ramming 34 | . . . 9 25 . Kinetic 302 | . 124 . 26 . 152 Thermal 1109 | . . . 35 769 305 Explosive 940 | . 296 . . 644 . Electromagnetic 215 | 27 . . 54 134 . Impact . | . . . . . . Slashing 36 | . . . . . 36 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 . . Average Corruption 1 | . . 1 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 70 | . 23 . . 43 4 Projectiles 4 | . . . . . 4 Explosions 66 | . 23 . . 43 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 253 | . 49 . 37 167 . Shots 5 | . 2 . 1 2 . Rammed . | . . . . . . Targets Rammed 9 | . . . 1 8 . Kicked 9 | . . . 1 8 . Crushed . | . . . . . . Highest Temperature 505 | 20 57 . 40 505 222 Average Temperature 106 | 15 26 . 13 141 84 Received Heat Transfer 1794 | . 258 84 . 783 669 Effects 6 | . . . . 6 . Shutdowns 3 | . . . . 3 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . . . 3 . Heat Transferred 1806 | . . . 50 1201 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 196 | 5 130 50 25 196 55 Initial 55 | . . 50 . . 55 Average 48 | . 30 16 4 99 7 Influence Increases 981 | 5 200 16 45 665 50 Destroy 0b10 Robot/C 460 | . 60 . 40 340 20 Destroy 0b10 Robot/NC 25 | 5 10 . . 10 . Destroy Leader 90 | . 20 . . 70 . Allied During Kill 18 | . . . . 18 . Successful Hack 25 | . 4 16 . 5 . Disable Machine 150 | . 45 . . 90 15 Destroy Structure 123 | . 31 . 5 87 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . 30 . . 45 . Influence Decreases 981 | 5 80 136 45 542 173 Entered New Map 138 | . . 70 . . 68 Time Decay 596 | 5 70 66 35 332 88 Lost Part 167 | . 10 . 10 130 17 Lost Ally 80 | . . . . 80 . Squads Dispatched 6 | . 1 1 . 1 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 11 4 3 28 6 Peak Tracking Total 6 | . 3 3 3 6 3 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 10 | . 3 . . 6 1 Max in Single Turn 2 | . 2 . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 2 5 . 5 3 Terminals 12 | . 2 4 . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 1 . 1 1 Garrison Access . | . . . . . . Total Hacks 26 | . 4 9 . 7 6 Successful 16 | . 1 7 . 7 1 Failed 9 | . 3 1 . . 5 Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 21 | . 4 6 . 6 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 3 . 1 1 Garrison Access . | . . . . . . Terminal Hacks 13 | . 1 5 . 6 1 Record 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Locate Traps 3 | . 1 1 . . 1 Dispatch Records 1 | . . 1 . . . Maintenance Status 2 | . . 1 . 1 . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 2 . 1 . Retrieve Study 3 | . . 2 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 2 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 2 . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . . 1 . Non-combat 1 | . . . . 1 . Combat 1 | . 1 . . . . Robot Hacks Applied 3 | . 2 . . 1 . parse_system 2 | . 2 . . . . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 5 | . . . 5 . . Largest Group 5 | . . . 5 5 . Highest-Rated Group 83 | . . . 83 83 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . AID 1 | . . . . 1 . Ally Attacks 38 | . . . . 38 . Total Damage 487 | . . . . 487 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2400 | 73 301 217 244 983 582 Spaces Moved 1649 | 51 200 176 202 663 357 Core 37 | 13 . 2 . . 22 Treads . | . . . . . . Legs 1606 | 38 200 168 202 663 335 Wheels 6 | . . 6 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 95 105 105 108 Average Speed 119 | 107 120 118 105 114 140 Slowest Speed 450 | 120 120 250 105 195 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 40 26 45 36 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 131 | . 27 . 5 99 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 130 | . 27 . 5 98 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1931 | 66 239 183 218 820 405 Wait 42 | . 10 . . 28 4 Move 1644 | 50 199 175 201 662 357 Hop . | . . . . . . Pick Up 47 | 8 7 3 3 23 3 Fast Attach 4 | . . 2 . 2 . Attach 39 | 6 2 2 2 14 13 Detach 2 | . . . . 1 1 Swap 28 | . 6 1 3 16 2 Drop 10 | . . . . 10 . Fire 99 | 2 11 . 8 55 23 Melee 7 | . 4 . . 1 2 Ram . | . . . . . . Kick 9 | . . . 1 8 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Central database locked down 567 | -9/Materials | Discovered new exit (range 13) 592 | -9/Materials | Entered Mines 613 | -9/Mines | Core integrity fell below 50% 812 | -9/Mines | Discovered new exit (range 14) 831 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 836 | -9/Mines | Entered Materials 836 | -8/Materials | Accompanied by 5 allies 836 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 841 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 943 | -8/Materials | Lost 5 allies 1442 | -8/Materials | Core integrity fell below 50% 1511 | -8/Materials | Lost 11 parts (2p3n3u3w) 1623 | -8/Materials | Discovered new exit (range 11) 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1968 | -7/Factory | Discovered new exit (range 15) 2004 | -7/Factory | Garrison activated, responded to threat 2076 | -7/Factory | Lost 3 parts (2n1u) 2216 | -7/Factory | Lost 3 parts (1p2n) 2304 | -7/Factory | Core integrity fell below 50% 2320 | -7/Factory | Core integrity fell below 20% 2347 | -7/Factory | Lost 13 parts (3p2n3u5w) 2401 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- U-05 Engineer works on Subcomponent Replicator. M-28 Smith repairs M-28 Smith. Hpw. Shotgun destroyed. U-05 Engineer works on Subcomponent Replicator. M-28 Smith repairs M-28 Smith Lgt. Deuterium Engine. Acquired 60 matter. Axe destroyed. U-05 Engineer works on Subcomponent Replicator. M-28 Smith repairs Y-54 Guardian. Particle Cannon destroyed. U-05 Engineer works on Subcomponent Replicator. M-28 Smith repairs Y-54 Guardian. U-05 Engineer works on Subcomponent Replicator. M-28 Smith repairs M-28 Smith. M-28 Smith repairs Y-54 Guardian. U-05 Engineer works on Subcomponent Replicator. Lgt. Nuclear Core+ destroyed. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ??????????????????????????????????????????# #????? | | ???????????????????????????????############ ####?? | | ???????????????????????????????# #T ### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ###### | | ???????????????????????????????# ########????? | | ???????????????????????????????# ????????##### | | ???????????????????????????????# ?????????# | | ???????????????????????????????# ?????????# | | ???????????????????????????????# ??????????# | | ???????????????????????????????# ??????????# | | ???????????????????????????????# ???????????# | | ???????????????????????????????# ???????????# | | ???????????????????????????????# ????????????# ^^ | | ??????????????????????????????? ????????????# ^^ | | ?????????????????????????????? ?????????????# | | ?????????????????????????????? ?????????????# | | ?????????????????????????????? ??????????????# | | ???????????????????????????????? ????????????# | | ?????????????????????#######+### ?????????# | | ?????????????????????# ! # #####+### | | ?????????????????????# Y @ # | | ?????????????????????# """"""" # | | ?????????????????????# """"""" # | | ?????????????????????# """"""" # | | ?????????????????????# """"""" # | | ?????????????????????# a ############### | | ?????????????????????# #?????????????# | | ?????????????????????#####+################### | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????#####+###/##########+####### | | ??????????????????# #?? ?????###+# | | ??????????????????# "" #?? ???????# | | ??????????????????# ""S "" "" * #? ??????# " | | ??????????????????# "" "" "" #?[ ??????# " | | ??????????????????# """ "" # ?????# " | | ??????????????????# "" "" # ?????# | | ??????????????????# """ " # ????# | | ??????????????????# # ????# | | ??????????????????# # #???# | | ??????????????????# ##########???# | | ??????????????????#################????????????### | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Well Done Challenges ------------ None Game ------ Seed ClaymoresInertialConstruct Manual? 0 Play Time 00:40:33 Cumulative 5.6 hours Start 2025.11.02 @ 17:58:10 End 2025.11.02 @ 21:46:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0fbb2967-bb93-489d-af91-5eccb6f41c27