Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 02:52:02 Player: GDW Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (4185) 4185 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 9461 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 75 Entered DSFs 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 79/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Heat Sink Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Hacking Suite Cooled Particle Cannon Proton Missile Launcher [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . 1 . 1 1 . . . 2 Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 121 | 8 1 2 24 5 15 17 3 1 9 36 Power 18 | 2 . . 3 1 2 2 1 . 2 5 Engine 12 | 2 . . 3 . 2 1 . . 2 2 Core 4 | . . . . 1 . 1 . . . 2 Reactor 2 | . . . . . . . 1 . . 1 Propulsion 29 | 2 . 2 4 . 6 5 . . 3 7 Treads 22 | 2 . . 4 . 6 2 . . 3 5 Leg . | . . . . . . . . . . . Wheel 5 | . . 2 . . . 3 . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 42 | 2 1 . 9 1 6 2 2 1 3 15 Device 17 | 1 . . 4 1 2 . 1 . 1 7 Storage 3 | 1 1 . . . . . . 1 . . Processor 5 | . . . 1 . 1 . . . . 3 Hackware 1 | . . . . . . . . . . 1 Protection 16 | . . . 4 . 3 2 1 . 2 4 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . . 8 3 1 8 . . 1 9 Energy Gun 9 | . . . 1 . . 5 . . 1 2 Energy Cannon 7 | . . . 1 . . 2 . . . 4 Ballistic Gun 5 | 2 . . . 3 . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . 1 Launcher 2 | . . . 1 . . . . . . 1 Special Weapon 2 | . . . 2 . . . . . . . Impact Weapon 4 | . . . 3 . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 . . . 1 Parts Lost 37 | . . 6 2 . 2 3 . . 3 21 Power 6 | . . 1 1 . . . . . 1 3 Propulsion 8 | . . 2 1 . . . . . . 5 Utility 13 | . . 1 . . 1 1 . . 1 9 Weapon 10 | . . 2 . . 1 2 . . 1 4 Highest Loss Streak 6 | . . 6 1 . 1 2 . . 1 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 3 6 8 13 15 12 13 13 12 11 8 Power . | . 1 1 . 1 1 1 . . . . Propulsion 3 | 2 4 3 2 3 2 3 4 4 2 3 Utility 4 | . 1 2 3 4 5 5 6 6 7 4 Weapon 3 | . . 1 6 6 3 2 2 2 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . . . 3 3 5 4 . . 4 3 Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . 3 1 Utility 8 | . . . . 2 3 1 . . 1 1 Weapon 7 | . . . 1 1 2 2 . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 98 100 98 91 92 98 88 72 Engine 6 | . 14 13 10 5 8 6 3 . 4 2 Core 1 | . . . . 5 . . . . . 2 Treads 16 | . 28 27 14 22 27 13 . . 12 11 Wheel 3 | . . . 7 . . 9 23 23 3 . Device 10 | . 14 13 11 11 8 7 7 14 4 10 Storage 8 | . 14 14 11 11 9 7 7 7 7 4 Processor 2 | . . . 1 . 6 7 7 7 5 1 Protection 9 | . . . 8 11 10 6 7 6 16 13 Energy Gun 8 | . . . . . . 27 30 30 26 9 Energy Cannon 3 | . . . 8 . . . . . 3 9 Ballistic Gun 8 | . 28 27 . 18 24 1 . . . . Launcher 2 | . . . 7 5 1 . . . . . Impact Weapon 3 | . . . 14 8 1 . . . . . Peak Build Rating 69 | 7 8 8 20 18 21 44 51 49 57 69 Average Rating 31 | 5 7 7 16 17 20 41 47 48 53 51 On Entrance 24 | . 7 8 4 17 18 21 44 49 49 55 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 Naked Turns 34 | . . . . . . . . . . 34 Heaviest Build 96 | 13 28 28 43 43 45 66 69 58 75 96 Greatest Support 100 | 40 40 40 40 40 60 60 36 36 98 100 Greatest Overweight (x) 2 | . . . 2 1 . 2 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 12 Most Carried 15 | 6 8 10 15 15 15 15 15 15 15 15 Average Carried 12 | 3 6 8 13 14 14 14 14 15 12 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 15 15 15 15 15 15 15 2 Class Distribution -------------------- 29% | Scavenger-Tank 23% | Tank 22% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Matter Collected 2959 | 292 52 68 427 197 424 446 . . 326 727 Remotely . | . . . . . . . . . . . Salvage Created 5579 | 76 166 13 839 305 491 612 513 . 530 2034 Parts 303 | 5 10 4 62 13 46 19 8 . 37 99 Haulers Intercepted 4 | . . . 4 . . . . . . . Recyclers Shooed 7 | 1 2 . 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 87 | . 2 . 18 2 13 8 2 . 9 33 Melee 2 | . . . 1 . . . . . . 1 Guns 38 | . 2 . . 2 8 8 . . 6 12 Cannons 22 | . . . 8 . . . . . 3 11 AOE 17 | . . . 9 . 5 . . . . 3 Classes Destroyed 15 | 2 1 . 6 . . 2 1 . 2 1 Worker 12 | . . . 5 1 2 . . . . 4 Builder 10 | . . . 1 . 5 . . . . 4 Tunneler 4 | 1 . 1 . 2 . . . . . . Hauler 4 | . . . 4 . . . . . . . Recycler 7 | 1 1 . 1 2 . 1 . . . 1 Watcher 4 | . . . 2 . . 2 . . . . Swarmer 17 | . . . 3 . 6 . . . . 8 Grunt 32 | . 2 . 10 2 3 . . . 5 10 Protector 1 | . . . . . . . . . . 1 Sentry 16 | . . . 5 . 4 4 . . 1 2 Specialist 6 | . . . . . . . . . 1 5 Hunter 3 | . . . . . . 1 . . 1 1 Programmer 9 | . . . . . . 3 . . . 6 Heavy 1 | . . . . . . . . . 1 . Compactor 2 | . . . . . . . 2 . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 10 | 2 2 1 8 3 6 3 1 . 5 10 Combat Bots Only 9 | . 1 . 4 2 4 2 1 . 5 9 Max Kills in Single Turn 3 | 1 1 1 3 1 3 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . . . 3 . 2 . . . . 1 Melee 1 | . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Hostile Shots Fired 893 | . 37 14 57 24 67 109 . . 94 491 Missed 295 | . 8 3 9 8 14 42 . . 24 187 Hits 598 | . 29 11 48 16 53 67 . . 70 304 Projectile 598 | . 29 11 48 16 53 67 . . 70 304 AOE 13 | . . 13 . . . . . . . . Critical Strikes 12 | . . . 1 . . 1 . . 2 8 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 9727 | . 361 496 721 234 679 849 . . 1378 5009 Core 1348 | . 64 184 111 11 49 44 . . 34 851 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 47 | . . . . . . . . . 16 31 Core Remaining (%) 69 | 100 . . . 69 91 . . . 88 . Volleys Fired 314 | 6 23 8 38 18 42 40 12 . 21 106 Largest 4 | 2 2 2 2 2 3 4 4 . 4 4 Hottest 194 | 40 40 40 98 53 76 145 80 . 194 194 Shots Fired 703 | 12 46 11 46 20 108 106 45 . 77 232 Gun 462 | 12 46 11 1 19 100 86 45 . 64 78 Cannon 210 | . . . 33 . . 20 . . 13 144 Launcher 31 | . . . 12 1 8 . . . . 10 Special . | . . . . . . . . . . . Kinetic 190 | 12 46 11 . 19 100 2 . . . . Thermal 482 | . . . 34 . . 104 45 . 77 222 Explosive 21 | . . . 12 1 8 . . . . . Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 50 | 4 10 4 8 4 8 39 50 . 7 15 Robot Miss Streak 7 | 1 3 3 2 2 7 3 2 . 3 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 433 | 9 35 6 36 14 62 64 39 . 46 122 Core Hits 211 | 4 12 3 29 7 29 25 6 . 22 74 Critical Kills 2 | . . . . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . Critical Strikes 15 | . . . 1 1 1 2 4 . 2 4 Burn 10 | . . . . . . 2 4 . 2 2 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . Smash 2 | . . . 1 1 . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 41 | . . . 22 7 2 . . . . 10 Impact 31 | . . . 22 7 2 . . . . . Slashing 10 | . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . 2 4 . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . 3 . . . . . . . Damage Inflicted 12317 | 83 281 41 2182 449 1761 1306 758 . 818 4638 Guns 5401 | 83 281 41 16 146 990 1275 758 . 665 1146 Cannons 2458 | . . . 407 . . 31 . . 153 1867 Explosions 3291 | . . . 1211 30 769 . . . . 1281 Melee 1164 | . . . 547 273 . . . . . 344 Ramming 3 | . . . 1 . 2 . . . . . Kinetic 1541 | 83 281 41 . 146 990 . . . . . Thermal 6709 | . . . 662 . . 1306 758 . 818 3165 Explosive 1771 | . . . 972 30 769 . . . . . Electromagnetic 1129 | . . . . . . . . . . 1129 Impact 820 | . . . 547 273 . . . . . . Slashing 344 | . . . . . . . . . . 344 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 2 20 20 20 18 Average Corruption 8 | . . . . . 1 1 11 20 20 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 90 | . . . . . . 4 13 4 22 47 Message Errors 22 | . . . . . . 2 1 3 3 13 Matter Fused 15 | . . . . . . 1 3 . 5 6 Heat Flow Errors 7 | . . . . . . . 2 . 3 2 Energy Discharges 6 | . . . . . . . 2 . . 4 Parts Rejected 6 | . . . . . . . . . 1 5 Data Loss (minor) 11 | . . . . . . 1 . 1 3 6 Data Loss (major) 4 | . . . . . . . 1 . . 3 Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . 1 . . 1 Misdirections 3 | . . . . . . . . . . 3 Weapon Failures 13 | . . . . . . . 3 . 7 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 327 | . . . 174 10 49 . . . . 94 Projectiles 46 | . . . . . . . . . . 46 Explosions 129 | . . . 60 . 49 . . . . 20 Melee 152 | . . . 114 10 . . . . . 28 Knockbacks 2 | . . . . 2 . . . . . . Impact 2 | . . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 338 | . . . 101 39 91 . . . . 107 Shots 17 | . . . 5 1 3 . . . . 8 Rammed 2 | . . . 1 . 1 . . . . . Targets Rammed 2 | . . . 1 . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 513 | . 45 . 315 13 39 273 296 . 338 513 Average Temperature 87 | . 23 . 87 3 9 59 84 . 112 111 Received Heat Transfer 2175 | . 201 . 243 114 171 120 . . 102 1224 Effects 5 | . . . 1 . . . . . 2 2 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . . . 1 . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . 2 2 Total Turns 41 | . . . . . . . . . 20 21 Longest Duration 20 | . . . . . . . . . 12 20 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . 2 1 . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 17 | . . . 5 2 . . . . . 10 Impact Corruptions 5 | . . . 4 1 . . . . . . Robots Melted 5 | . . . . . . . 2 . . 3 Combat Hostiles 5 | . . . . . . . 2 . . 3 Parts Melted 31 | . . . 2 . . 13 4 . 2 10 Heat Transferred 11925 | . . . 1027 . . 2516 1776 . 1628 4978 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Maximum Alert Level 2 | . . . 2 . 1 . . . 1 2 Low Security (%) 74 | 100 100 100 27 100 48 100 100 100 81 59 Level 1 16 | . . . 58 . 51 . . . 18 13 Level 2 8 | . . . 13 . . . . . . 27 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 507 | 5 45 9 434 146 306 112 7 . 243 507 Initial 146 | . . 9 . 146 . 112 7 . 3 127 Average 122 | 1 9 . 265 18 189 30 . . 118 228 Influence Increases 3361 | 10 55 12 753 89 616 336 . 5 270 1215 Destroy 0b10 Robot/C 1740 | . 40 . 360 40 320 160 . . 180 640 Destroy 0b10 Robot/NC 215 | 10 5 5 65 25 40 15 . . . 50 Destroy Leader 478 | . 10 . 112 10 82 84 . . 30 150 Allied During Kill 24 | . . . . . 24 . . . . . Successful Hack 102 | . . 7 16 . 8 51 . 5 . 15 Disable Machine 195 | . . . 90 . 15 15 . . 15 60 Destroy Structure 247 | . . . 95 14 82 11 . . . 45 Partial Spotted 30 | . . . . . . . . . . 30 Lose Combat Pursuer 330 | . . . 15 . 45 . . . 45 225 Influence Decreases 2863 | 10 30 37 377 465 368 562 22 . 32 960 Entered New Map 515 | . . 16 . 230 . 136 15 . 2 116 Time Decay 2018 | 10 30 21 357 235 328 396 7 . . 634 Lost Part 310 | . . . 20 . 20 30 . . 30 210 Lost Ally 20 | . . . . . 20 . . . . . Squads Dispatched 25 | . 1 . 2 . 1 3 . . 2 16 Investigation 3 | . . . . . 1 . . . . 2 Extermination 8 | . . . . . . 3 . . . 5 Reinforcement 10 | . 1 . 2 . . . . . 2 5 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Distress Signals 8 | . . . 1 . 3 . . . . 4 Communications Jammed 4 | . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . 4 Times Spotted 165 | . 5 2 29 2 23 12 5 . 11 76 Peak Tracking Total 11 | . 2 2 6 2 5 1 4 . 4 11 Tactical Retreats 19 | . . . 1 . 2 . 1 . 3 12 ECM-based Alert Blocks 7 | . . . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Traps Triggered 4 | . . . . . . 2 . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Machines Disabled 13 | . . . 6 . 1 1 . . 1 4 Max in Single Turn 3 | . . . 3 . 1 1 . . 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Machines Accessed 29 | . . 1 6 . 4 9 . 1 . 8 Terminals 20 | . . 1 5 . 4 6 . 1 . 3 Fabricators 3 | . . . . . . 1 . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . 2 . . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 76 | . . 2 19 . 8 29 . 1 . 17 Successful 41 | . . 2 14 . 2 17 . 1 . 5 Failed 35 | . . . 5 . 6 12 . . . 12 Catastrophic 8 | . . . 1 . 2 1 . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 27 | . . 1 6 . 8 6 . . . 6 Terminals 48 | . . 2 16 . 8 13 . 1 . 8 Fabricators 5 | . . . . . . 1 . . . 4 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 18 | . . . 3 . . 15 . . . . Garrison Access 3 | . . . . . . . . . . 3 Terminal Hacks 15 | . . 1 8 . 1 1 . 1 . 3 Record 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 Branch Access Points 3 | . . . 1 . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 16 | . . . 3 . . 13 . . . . Insert Component 4 | . . . 1 . . 3 . . . . Analyze 4 | . . . 1 . . 3 . . . . Retrieve Study 8 | . . . 1 . . 7 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 3 . 1 2 . . . . Terminals 7 | . . 1 3 . 1 2 . . . . Botnet 7 | . . 1 3 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . 1 3 . 4 7 . . . 6 Full Trace Events 3 | . . . . . 1 . . . . 2 Feedback Events 2 | . . . . . 1 . . . . 1 Corruption 2 | . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . 3 . . . . Parts Built 3 | . . . . . . 2 . . . 1 Authchips . | . . . . . . . . . . . Time 131 | . . . . . . 47 . . . 84 Total Part Build Rating 14 | . . . . . . 10 . . . 4 Part Studies Acquired 5 | . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . 3 . . . . Part Schematics Acquired 4 | . . . 1 . . 3 . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Total Allies 3 | . . . . 2 . . 1 . . . Largest Group 2 | . . . . 2 2 . 1 . . . Highest-Rated Group 46 | . . . . 46 46 . 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . . 25 . 25 . . . Total Damage 606 | . . . . . 312 . 294 . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Active Infowar (turns) 7044 | 39 247 731 366 1439 858 1323 273 97 263 1408 Optics 86 | . . . . . . . . . . 86 Sensors 188 | . . . . . . . . . . 188 Terrain 278 | . . . 263 . . . . . . 15 Structural 8 | . . . . . 8 . . . . . Seismic 5693 | 39 247 731 . 1439 835 1323 172 97 71 739 T.N.C. 103 | . . . 103 . . . . . . . Machine Analysis 2567 | . . . . . 645 1323 273 97 229 . Jamming 579 | . . . . . . . . . . 579 ECM 38 | . . . . . . . . . . 38 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Turns Passed 8811 | 112 247 748 1119 1491 858 1323 273 97 312 2231 Spaces Moved 4682 | 51 95 388 632 589 406 669 211 75 123 1443 Core 71 | 1 . . . . . . . . . 70 Treads 2931 | 50 95 379 364 589 406 362 . . 101 585 Legs . | . . . . . . . . . . . Wheels 892 | . . 9 268 . . 307 211 75 22 . Hover 788 | . . . . . . . . . . 788 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 160 160 95 95 95 95 50 Average Speed 144 | 157 160 158 140 232 160 141 95 95 148 110 Slowest Speed 245 | 160 160 160 240 240 160 240 95 95 160 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 17 74 57 89 41 17 80 2 76 33 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 73 | . . . 5 3 16 14 . . . 35 Terrain Destroyed 299 | . . . 101 16 109 14 . . . 59 Melee 12 | . . . 5 3 2 . . . . 2 Projectile 69 | . . . . . . 14 . . . 55 AOE 218 | . . . 96 13 107 . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Total 6164 | 69 153 511 800 679 526 972 255 99 208 1892 Wait 782 | . 34 112 33 50 26 206 21 19 25 256 Move 4674 | 50 94 387 631 588 406 669 210 74 122 1443 Hop . | . . . . . . . . . . . Pick Up 85 | 5 1 2 23 3 9 16 3 . 12 11 Fast Attach 47 | 7 . . 8 1 2 2 . 4 3 20 Attach 49 | . . 2 7 . 4 5 2 . 7 22 Detach 10 | . . . 4 1 1 . . . 1 3 Swap 75 | 1 1 . 14 6 17 21 2 . 4 9 Drop 91 | . . . 24 5 17 13 5 2 13 12 Fire 314 | 6 23 8 38 18 42 40 12 . 21 106 Melee 36 | . . . 17 7 2 . . . . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered Mines 1012 | -10/Mines | Assembled infested the area 1059 | -10/Mines | Learned 4 Materials zone layouts 1071 | -10/Mines | Discovered new exit (range 9) 1100 | -10/Mines | Core integrity fell below 50% 1106 | -10/Mines | Core integrity fell below 20% 1108 | -10/Mines | Entered Materials 1108 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1128 | -9/Materials | Lost 6 parts (1p2n1u2w) 1796 | -9/Materials | Build established: Scavenger-Mutant 1839 | -9/Materials | Identified exit to Mines 1988 | -9/Materials | Discovered new exit (range 7) 2227 | -9/Materials | Entered Mines 2243 | -9/Mines | Met a Derelict bent on vengeance 2687 | -9/Mines | Discovered new exit (range 13) 3135 | -9/Mines | Discovered new exit (range 13) 3320 | -9/Mines | Build established: Scavenger-Tank 3559 | -9/Mines | Learned location of 1 exit from Proximity Caves 3717 | -9/Mines | Build established: Scavenger-Mutant 3718 | -9/Mines | Entered Materials 3718 | -8/Materials | Accompanied by 2 allies 3718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3723 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4491 | -8/Materials | Build established: Scavenger-Tank 4508 | -8/Materials | Discovered new exit (range 16) 4576 | -8/Materials | Entered Factory 4576 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5052 | -7/Factory | Fabricated Phase Cannon (x2) 5375 | -7/Factory | Discovered new exit (range 5) 5802 | -7/Factory | Build established: Tank 5899 | -7/Factory | Sucked down chute 5899 | -7/Factory | Entered Waste 5900 | -7/Waste | Met a frightened Derelict 5914 | -7/Waste | EMP discharged 6002 | -7/Waste | Spotted C-40 Crusher 6011 | -7/Waste | Destroyed C-40 Crusher 6014 | -7/Waste | EMP discharged 6014 | -7/Waste | System corruption reached 10% 6032 | -7/Waste | Spotted C-40 Crusher 6035 | -7/Waste | Spotted C-40 Crusher 6045 | -7/Waste | Destroyed C-40 Crusher 6062 | -7/Waste | Spotted C-40 Crusher 6066 | -7/Waste | Spotted C-40 Crusher 6114 | -7/Waste | EMP discharged 6162 | -7/Waste | Discovered new exit (range 11) 6172 | -7/Waste | Entered Factory 6269 | -7/Factory | Identified exit to DSF 6269 | -7/Factory | Entered DSF 6317 | -7/DSF | Additional patrols routed to DSF 6380 | -7/DSF | Discovered new exit (range 15) 6534 | -7/DSF | Sterilization system engaged 6554 | -7/DSF | Ambient heat levels rising (+10) 6569 | -7/DSF | Ambient heat levels rising (+10) 6581 | -7/DSF | Entered Factory 6581 | -6/Factory | Evolved 2 slots: Utility x2 6726 | -6/Factory | Fabricated Proton Missile Launcher? 6746 | -6/Factory | Build established: Scavenger-Tank 7027 | -6/Factory | Garrison activated, responded to threat 7617 | -6/Factory | Build established: Tank 7826 | -6/Factory | Cargo convoy interrupted 7868 | -6/Factory | Lost 3 parts (3u) 7876 | -6/Factory | System corruption reached 10% 7891 | -6/Factory | Destroyed 9 combat bots 7968 | -6/Factory | Lost 5 parts (1n2u2w) 8194 | -6/Factory | Released all parts (11) 8225 | -6/Factory | Core integrity fell below 50% 8352 | -6/Factory | Identified exit to Lower Caves 8657 | -6/Factory | Garrison activated, responded to threat 8658 | -6/Factory | Spotted B-75 Beast 8703 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 8710 | -6/Factory | Lost 4 parts (3p1n) 8781 | -6/Factory | Released all parts (7) 8785 | -6/Factory | Core integrity fell below 20% 8812 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08773_ K-01 Serf destroyed. 08773_ K-01 Serf collects debris. 08774_ R-10 Processor collects Wheel. 08775_ >ADQRLZA42SUTB8QGHNUBBAZ4L|J 08776_ Extracted 50 matter. 08776_ Sneak attack on K-01 Serf. 08776_ K-01 Serf destroyed. 08778_ R-10 Processor collects Wheel. 08779_ Sneak attack on R-10 Processor. 08779_ R-10 Processor destroyed. 08780_ Adv. Terrain Scanner destroyed. 08780_ Gravmag Array destroyed. 08781_ Released Gatling Laser. 08781_ Released Imp. Sensor Array. 08781_ Released Adv. ECM Suite. 08781_ Released Imp. Targeting Computer. 08781_ Released Hacking Suite. 08781_ Released Imp. Signal Interpreter. 08781_ Released Katana. 08806_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#????????###### | | ????????????????????????##########??????????# | | ????????????????????????# ! #??????????# """ | | ????????????????????????# """#??????????# """ | | ????????????????????????# """#??????##### """ | | ????????????????????????# """#?????? ## | | ????????????????????????# ##????? ## ] | | ????????????????????????# ## """ ##! | | ????????????????????????# "Y" ## """ ## | | ????????????????????????# """ ## ######+ | | ??????????????######????# ## """ #???# | | ?????????????## ???#####g##;## """ #???# | | ?????????? R ##### g #?? """ #???# | | ?????????? @ % #???? ????## | | ?????????? > H [ #????##+#######" | | ?????????? #????# | | ??????????? u Y ##### #????# | | ???????????+### ?????### ###????# | | ??????????????############??# #??????# ######## | | ???????????????? ?## ######## #??????# | | ??????????????????""" # =*%=/ #??????# | | ???????????????????"" # = %!=! #??????# | | ???????????????????"" "" + ! %![! #??????# | | ???????????????? Y" # ###########??????# | | ????????????????? "" # #????????????????# | | ????????????????? ?# #????????????????# | | ??????????????????########?# #????????????????# | | ???????????????????????????# +????????????????# | | ???????????????????????????# # ???????????????# | | ???????????????????????????# # ??????????????# | | ???????????????????????????# #?##?????????????# | | ???????????????????????????# #????????????????#+ | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ??????????????????????????? /?????????????????? | | ????????????????????????????"" ??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 1500 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Flail | -9/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded Proton Missile Launcher | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Proton Missile Launcher | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Arm. Wheel | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hot Goods Immobile And Lovin' It Item+ Jackpot Live, Flee, And Rebuild Organ Harvest Spot Them First There's More Where That Came From We Love MA Well Done Window Shopping Challenges ------------ None Game ------ Seed MachineZipManipulator Manual? 0 Play Time 02:53:21 Cumulative 33.9 hours Start 2025.10.22 @ 18:43:06 End 2025.11.01 @ 02:52:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e43790e-3f86-46f2-8103-633e166a10f5