Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 21:03:31 Player: pakman Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2297) 2297 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4710 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/550 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Warm (104) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Improved Terrain Scanner Hacking Suite Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Minigun Enhanced Autogun > --- INVENTORY -------- Improved Terrain Scanner Hacking Suite Hacking Suite Mini Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 57 | 7 11 12 11 16 Power 11 | 1 2 2 3 3 Engine 9 | 1 2 2 3 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 16 | 2 2 5 5 2 Treads 16 | 2 2 5 5 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 2 . 2 Device 3 | 1 . 1 . 1 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 5 3 3 9 Energy Gun 7 | 1 1 2 . 3 Energy Cannon 2 | . 2 . . . Ballistic Gun 9 | 1 1 1 3 3 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 27 | . 2 4 4 17 Power 5 | . . 2 1 2 Propulsion 9 | . . 1 3 5 Utility 3 | . . . . 3 Weapon 10 | . 2 1 . 7 Highest Loss Streak 8 | . 1 1 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 97 98 92 Engine 10 | . 14 8 10 3 Treads 29 | . 27 32 32 24 Device 2 | . 4 1 . . Storage 11 | . 14 11 11 9 Processor 11 | . 9 11 11 15 Hackware 6 | . . 9 11 9 Energy Gun 5 | . 5 15 1 3 Energy Cannon 5 | . 12 5 . . Ballistic Gun 12 | . 10 . 20 17 Naked Turns . | . . . . . Heaviest Build 26 | 12 19 21 23 26 Greatest Support 66 | 40 40 60 66 63 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 2 8 8 9 8 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 10 7 10 4 Class Distribution -------------------- 55% | Scavenger-Mutant 30% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1478 | 283 218 126 407 444 Remotely . | . . . . . Salvage Created 3376 | 202 745 557 1122 750 Parts 221 | 18 44 38 73 48 Haulers Intercepted 8 | . 2 1 4 1 Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 58 | . 12 14 18 14 Guns 38 | . 2 13 18 5 Cannons 13 | . 9 1 . 3 AOE 7 | . 1 . . 6 Classes Destroyed 12 | 3 4 2 1 2 Worker 2 | 1 . . . 1 Builder 2 | . . . 2 . Tunneler 4 | 4 . . . . Hauler 8 | . 2 1 4 1 Recycler 6 | 1 1 1 2 1 Mechanic 2 | . 1 . . 1 Operator 1 | . . . . 1 Watcher 10 | . 3 3 1 3 Swarmer 13 | . . 7 3 3 Grunt 33 | . 12 5 11 5 Sentry 10 | . . 2 4 4 Hunter 2 | . . . . 2 Best Kill Streak 8 | 5 3 8 6 7 Combat Bots Only 8 | . 3 8 4 4 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 378 | . 59 99 87 133 Missed 81 | . 8 21 23 29 Damage Taken 4609 | 20 700 853 796 2240 Core 925 | . 133 127 113 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 506 | . 124 148 234 . Core Remaining (%) 62 | 100 46 . 40 . Volleys Fired 255 | 13 68 52 60 62 Largest 3 | 2 2 2 2 3 Hottest 120 | 60 120 112 79 111 Shots Fired 531 | 26 136 102 119 148 Gun 438 | 26 88 83 119 122 Cannon 84 | . 48 19 . 17 Launcher 9 | . . . . 9 Special . | . . . . . Kinetic 305 | 13 61 5 104 122 Thermal 171 | . 51 97 15 8 Explosive 9 | . . . . 9 Electromagnetic 46 | 13 24 . . 9 Robot Hit Streak 17 | 6 12 8 17 14 Robot Miss Streak 5 | 2 5 4 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 335 | 17 90 51 79 98 Core Hits 142 | 9 31 21 36 45 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . . 4 2 3 Burn 5 | . . 3 2 . Meltdown 1 | . . 1 . . Destroy 1 | . . . . 1 Corrupt 2 | . . . . 2 Melee Attacks 4 | . 4 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5927 | 230 1268 975 1262 2192 Guns 3949 | 204 548 653 1262 1282 Cannons 879 | . 525 180 . 174 Explosions 1099 | 26 195 142 . 736 Melee . | . . . . . Ramming . | . . . . . Kinetic 2765 | 70 304 46 1126 1219 Thermal 1768 | 26 659 787 136 160 Explosive 974 | . 96 142 . 736 Electromagnetic 420 | 134 209 . . 77 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 169 | . 53 34 . 82 Projectiles 21 | . . 5 . 16 Explosions 148 | . 53 29 . 66 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 312 | 20 113 80 . 99 Shots 8 | 1 2 1 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 384 | 40 384 382 45 321 Average Temperature 77 | 18 90 96 13 66 Received Heat Transfer 1386 | . 324 183 339 540 Effects 2 | . 1 1 . . Shutdowns 1 | . . 1 . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 8 | 1 1 5 1 . Heat Transferred 4052 | 50 1335 1927 444 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 2 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 513 | 30 183 371 513 415 Initial 159 | . 19 31 156 159 Average 185 | 12 93 133 309 299 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 57 | 100 100 70 11 9 Level 1 36 | . . 29 69 79 Level 2 6 | . . . 18 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 1 2 4 Investigation 6 | . 3 1 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 23 24 20 21 Peak Tracking Total 7 | . 3 7 3 6 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 6 | . 2 1 . 3 Max in Single Turn 2 | . 1 1 . 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 23 | . 11 4 5 3 Terminals 13 | . 8 . 3 2 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units 5 | . 2 2 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 64 | . 36 14 10 4 Successful 41 | . 21 11 6 3 Failed 23 | . 15 3 4 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 15 | . 12 . 1 2 Terminals 34 | . 27 . 4 3 Fabricators . | . . . . . Repair Stations 15 | . 3 8 4 . Recycling Units 14 | . 6 6 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . 8 . 1 1 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . 3 6 4 . Scan Component 7 | . 2 3 2 . Repair 6 | . 1 3 2 . Recycling Unit Hacks 10 | . 4 5 1 . Process 1 | . . 1 . . Report Inventory 5 | . 2 2 1 . Retrieve Matter 1 | . . 1 . . Retrieve Components 3 | . 2 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 6 . . 1 Terminals 7 | . 6 . . 1 Botnet 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 11 3 4 2 Full Trace Events 5 | . 3 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 3 2 . Time 162 | . 26 78 58 . Parts Recycled . | . . . . . Recycled Matter 4 | . . 4 . . Retrieved Matter 4 | . . 4 . . Retrieved Components 9 | . 6 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . 1 . . . Non-combat . | . . . . . Combat 1 | . 1 . . . Robot Hacks Applied 2 | . 2 . . . parse_system 2 | . 2 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3408 | 125 1198 695 824 566 Spaces Moved 1413 | 50 560 266 314 223 Core 10 | 5 . . . 5 Treads 1403 | 45 560 266 314 218 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 149 160 160 161 161 Slowest Speed 250 | 160 160 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 3 80 25 58 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . . . 9 Terrain Destroyed 140 | 2 26 32 . 80 Melee . | . . . . . Projectile . | . . . . . AOE 140 | 2 26 32 . 80 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2078 | 74 738 434 512 320 Wait 290 | 1 71 92 117 9 Move 1409 | 49 559 265 313 223 Hop . | . . . . . Pick Up 36 | 4 16 7 4 5 Fast Attach 22 | 7 . 4 7 4 Attach 21 | . 4 7 2 8 Detach 4 | . . 1 3 . Swap 14 | . 7 1 2 4 Drop 23 | . 9 5 4 5 Fire 255 | 13 68 52 60 62 Melee 4 | . 4 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Discovered new exit (range 4) 866 | -10/Materials | Discovered new exit (range 13) 937 | -10/Materials | Identified exit to Mines 994 | -10/Materials | Repaired Lgt. Treads 1033 | -10/Materials | Core integrity fell below 50% 1105 | -10/Materials | Discovered new exit (range 14) 1274 | -10/Materials | Build established: Scavenger-Mutant 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -9/Materials | Repaired Lgt. Treads 1528 | -9/Materials | Repaired Lgt. Ion Engine 1594 | -9/Materials | Repaired Lgt. Treads 1835 | -9/Materials | Destroyed 8 combat bots 1999 | -9/Materials | Discovered new exit (range 11) 2019 | -9/Materials | Entered Storage 2283 | -9/Storage | Lost 3 parts (1p2n) 2423 | -9/Storage | Core integrity fell below 50% 2602 | -9/Storage | Repaired Lgt. Treads 2635 | -9/Storage | Repaired Hvy. Assault Rifle 2832 | -9/Storage | Discovered new exit (range 7) 2843 | -9/Storage | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3137 | -8/Materials | Build established: Scavenger-Skirmisher 3364 | -8/Materials | Core integrity fell below 50% 3374 | -8/Materials | Lost 7 parts (1p3n1u2w) 3405 | -8/Materials | Core integrity fell below 20% 3409 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03380_ U-05 Engineer builds a Wall. 03382_ Enh. Autogun destroyed. 03383_ U-05 Engineer builds a Wall. 03387_ Penetrated by Slug. 03388_ U-05 Engineer builds a Wall. 03388_ Lgt. Treads destroyed. 03392_ Minigun destroyed. 03392_ Lgt. Nuclear Core destroyed. 03394_ M-13 Machinist repairs H-61 Shepherd. 03394_ Imp. Sensor Array destroyed. 03398_ Lgt. Treads destroyed. 03398_ Acquired 4 matter. 03402_ Penetrated by Slug. 03402_ Med. Storage Unit destroyed. 03402_ Knocked back. 03403_ Acquired 4 matter. 03403_ Adv. Beam Rifle destroyed. 03405_ G-47 Trooper destroyed. 03407_ M-13 Machinist destroyed. 03409_ G-47 Trooper destroyed. 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""" """????? | | ?????????????????????????# #?? ?????????? | | ?????????????????????????# #?? ?????????? | | ?????????????????????????#=#######???????" | | ?????????????????????????#[# #???????" | | ?????????????????????????#%# #???????" | | ?????????????????????????#%# #???????? | | ?????????????????????????#*# ######### | | ?????????????????????????#!###+### | | ?????????????????????????# ## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefensePulseExtractor Manual? 0 Play Time 00:47:37 Cumulative 26.9 hours Start 2024.05.28 @ 20:16:16 End 2024.05.28 @ 21:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbcfc38e-1ceb-4d8e-817a-696023109b60