Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 16:40:25 Player: Selene Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1413) 1413 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 4243 Bonus ------- Follower Combat Kills 375 Met Imprinter 300 Was Imprinted 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 280/280 System Corruption 0% Temperature Cool (63) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Fission Core Improved Heat Sink Cooling System Structural Scanner Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Makeshift System Shield Beam Rifle Makeshift Laser Makeshift Laser Beamcaster Minigun Gauss Rifle Makeshift Shrapnel Gun Magnetic Acceleration Cannon Advanced EMP Blaster CR-A16's Pointy Stick Self-destruct Interrupter (28) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Propulsion Shielding > --- WEAPON ----------- Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Light Fission Core Improved Heat Sink Cooling System Structural Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Light Armor Plating Makeshift System Shield Beam Rifle Makeshift Laser Makeshift Laser Beamcaster Minigun Gauss Rifle Makeshift Shrapnel Gun Magnetic Acceleration Cannon Advanced EMP Blaster Rocket Launcher Self-destruct Interrupter [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Minigun Energy Gun Field Laser Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 54 | 7 10 23 7 3 4 Power 6 | 1 2 2 1 . . Engine 6 | 1 2 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 4 5 4 . . Treads 3 | . . . 3 . . Leg 12 | 2 4 5 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 6 2 2 2 Device 6 | 1 2 3 . . . Storage 4 | 1 1 1 . 1 . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 5 | . . . 2 1 2 Artifact . | . . . . . . Weapon 16 | 2 1 10 . 1 2 Energy Gun 7 | 2 1 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 5 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 21 | . 4 9 1 . 7 Power 2 | . . 2 . . . Propulsion 9 | . 2 3 1 . 3 Utility 3 | . 1 . . . 2 Weapon 7 | . 1 4 . . 2 Highest Loss Streak 5 | . 2 3 1 . 5 To Critical Strikes . | . . . . . . Average Backups 14 | 1 8 14 14 16 19 Power 1 | . 1 . 1 2 2 Propulsion . | . . 1 . . . Utility 6 | . 3 6 5 7 7 Weapon 6 | . 3 5 7 7 9 Tool/Special . | . . . . . . Unused Backups 42 | . 2 15 5 3 17 Power 3 | . 1 . . . 2 Propulsion 5 | . . 3 2 . . Utility 13 | . 1 6 . . 6 Weapon 21 | . . 6 3 3 9 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 97 99 100 92 Engine 11 | . 14 10 11 11 11 Treads 17 | . . . 12 33 25 Leg 14 | . 27 32 19 . . Device 11 | . 12 12 11 11 9 Storage 11 | . 14 11 11 11 11 Processor 2 | . . 8 5 . . Protection 6 | . . . 5 11 12 Energy Gun 8 | . 28 10 11 2 . Ballistic Gun 11 | . . 10 11 14 14 Piercing Weapon 2 | . . . . 5 6 Peak Build Rating 25 | 7 8 18 18 21 25 Average Rating 16 | 4 7 14 17 19 23 On Entrance 12 | . 7 8 18 18 21 Naked Turns . | . . . . . . Heaviest Build 59 | 13 17 36 38 58 59 Greatest Support 60 | 20 20 30 60 60 60 Greatest Overweight (x) 3 | . 1 3 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 Average Capacity 15 | 7 8 14 15 17 20 Most Carried 20 | 4 10 15 15 20 20 Average Carried 14 | 1 8 14 14 16 19 Final Capacity 20 | 8 10 15 15 20 20 Final Carried 20 | 4 10 14 15 20 20 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1113 | 205 165 411 183 68 81 Remotely . | . . . . . . Salvage Created 1978 | 13 521 664 664 . 116 Parts 121 | 5 22 49 38 . 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 10 19 13 . 5 Guns 42 | . 8 19 13 . 2 AOE 3 | . . . . . 3 Classes Destroyed 11 | 1 4 4 2 . . Worker 2 | . . 2 . . . Builder 2 | . . 2 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | . . . 2 . . Operator 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 20 | . 2 10 4 . 4 Grunt 20 | . 8 5 6 . 1 Brawler 3 | . . . 3 . . Sentry 4 | . . 4 . . . Best Kill Streak 5 | 1 4 5 4 . 3 Combat Bots Only 4 | . 4 4 4 . 3 Max Kills in Single Turn 2 | 1 1 2 2 . 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 304 | . 69 121 34 . 80 Missed 70 | . 13 21 11 . 25 Hits 234 | . 56 100 23 . 55 Melee 2 | . . . 2 . . Projectile 232 | . 56 100 21 . 55 Critical Strikes 6 | . 2 1 . . 3 Damage Taken 3072 | . 653 1090 289 . 1040 Core 560 | . 159 211 15 . 175 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . . . . . 34 Core Remaining (%) 68 | 100 36 . . . . Volleys Fired 148 | 2 45 59 27 1 14 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 100 100 126 88 50 50 Shots Fired 286 | 4 90 112 55 2 23 Gun 283 | 4 90 112 55 2 20 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 100 | . . 50 28 2 20 Thermal 183 | 4 90 62 27 . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 1 21 12 14 . 4 Robot Miss Streak 6 | 1 5 2 3 . 6 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 183 | 2 63 74 36 . 8 Core Hits 94 | 1 25 30 18 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 5 . 1 . . Burn 6 | . 5 . 1 . . Melee Attacks 10 | . . 5 . 5 . Impact 5 | . . 5 . . . Slashing . | . . . . . . Piercing 5 | . . . . 5 . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3398 | 25 797 1315 643 . 618 Guns 2826 | 25 797 1249 627 . 128 Cannons . | . . . . . . Explosions 490 | . . . . . 490 Melee 66 | . . 66 . . . Ramming 16 | . . . 16 . . Kinetic 947 | . . 523 296 . 128 Thermal 1879 | 25 797 726 331 . . Explosive 490 | . . . . . 490 Electromagnetic . | . . . . . . Impact 66 | . . 66 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 . Average Corruption 3 | . . . 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 15 1 . Message Errors 3 | . . . 3 . . Matter Fused 3 | . . . 2 1 . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 26 | . . 26 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 26 | . . 26 . . . Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 1 | . . . . . 1 Rammed 2 | . . . 2 . . Targets Rammed 3 | . . 1 2 . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 342 | 78 260 342 215 6 54 Average Temperature 77 | 39 103 65 69 4 12 Received Heat Transfer 996 | . 336 348 108 . 204 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions 2 | . . 2 . . . Robots Melted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Melted 7 | . 5 2 . . . Heat Transferred 4830 | 74 2462 1517 777 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 85 100 . . Level 1 4 | . . 14 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 258 | 5 71 258 183 . . Initial 99 | . . 1 99 . . Average 59 | . 18 83 68 . . Influence Increases 1898 | 5 310 661 399 . 523 Destroy 0b10 Robot/C 1120 | . 200 380 280 . 260 Destroy 0b10 Robot/NC 70 | 5 20 35 10 . . Destroy Leader 252 | . 58 94 50 . 50 Allied During Kill 257 | . . . 44 . 213 Successful Hack 56 | . 31 25 . . . Disable Machine 30 | . . 15 15 . . Destroy Structure 8 | . 1 7 . . . Lose Combat Pursuer 105 | . . 105 . . . Influence Decreases 1819 | 5 306 410 487 167 444 Entered New Map 326 | . . 3 156 167 . Time Decay 1173 | 5 266 317 331 . 254 Lost Part 200 | . 40 90 . . 70 Lost Ally 120 | . . . . . 120 Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 7 | . 1 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 14 35 14 . 21 Peak Tracking Total 13 | . 4 6 4 . 13 Tactical Retreats 6 | . . 6 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 14 | . 7 7 . . . Terminals 12 | . 6 6 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 42 | . 20 22 . . . Successful 20 | . 11 9 . . . Failed 22 | . 9 13 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 32 | . 15 17 . . . Terminals 37 | . 18 19 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 1 . . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 5 5 . . . Terminals 9 | . 4 5 . . . Botnet 8 | . 4 4 . . . Skim 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 7 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 11 | . . . 3 8 . Largest Group 11 | . . . 3 11 11 Highest-Rated Group 311 | . . . 40 311 310 Highest-Rated Ally 39 | . . . 16 39 39 Total Orders . | . . . . . . Ally Attacks 71 | . . . 7 . 64 Total Damage 1010 | . . . 69 . 941 Kills 10 | . . . 1 . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 5233 | 7 562 809 1260 2104 491 Sensors 11 | . . 11 . . . Seismic 5222 | 7 562 798 1260 2104 491 T.N.C. 291 | . . 291 . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5846 | 72 799 1054 1262 2104 555 Spaces Moved 3198 | 45 500 520 660 1232 241 Core 2 | 2 . . . . . Treads 1853 | . . . 380 1232 241 Legs 1343 | 43 500 520 280 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 155 | 116 120 136 172 160 209 Slowest Speed 330 | 120 190 330 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 4 85 45 97 90 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug 4 | . . 4 . . . Terrain Destroyed 14 | . . 4 . . 10 Melee 4 | . . 4 . . . Projectile . | . . . . . . AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3789 | 57 608 761 733 1355 275 Wait 237 | . 31 93 17 96 . Move 3193 | 44 499 519 659 1231 241 Hop . | . . . . . . Pick Up 73 | 4 12 31 8 11 7 Fast Attach 21 | 7 2 7 5 . . Attach 11 | . 3 7 . . 1 Detach 4 | . 1 2 1 . . Swap 34 | . 7 14 3 4 6 Drop 55 | . 8 23 11 7 6 Fire 148 | 2 45 59 27 1 14 Melee 10 | . . 5 . 5 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 6) 259 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 4) 602 | -10/Materials | Discovered new exit (range 4) 673 | -10/Materials | Derelicts attacked the area 842 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -9/Materials | Discovered new exit (range 9) 1616 | -9/Materials | Identified exit to Materials 1723 | -9/Materials | Discovered new exit (range 7) 1796 | -9/Materials | Lost 3 parts (1p2w) 1847 | -9/Materials | Lost 3 parts (3n) 1847 | -9/Materials | Core integrity fell below 50% 1924 | -9/Materials | Identified exit to Mines 1926 | -9/Materials | Entered Mines 1937 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2161 | -9/Mines | Discovered exit to Materials (range 10) 2517 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2539 | -9/Mines | Discovered exit to Materials (range 10) 2786 | -9/Mines | Build established: Scavenger-Mutant 2888 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2932 | -9/Mines | Learned location of Zion (-7) 2983 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3075 | -9/Mines | Discovered new exit (range 5) 3188 | -9/Mines | Entered Zion 3188 | -7/Zion | Accompanied by 3 allies 3267 | -7/Zion | System corruption cleaned by Quarantine Array 3305 | -7/Zion | Gained Derelict followers 3332 | -7/Zion | Discovered new exit (range 12) 3399 | -7/Zion | Found CR-A16's Pointy Stick 3628 | -7/Zion | Received a visual enhancement algorithm 4018 | -7/Zion | Learned 8 Factory zone layouts 4275 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4357 | -7/Zion | Met Imprinter 4769 | -7/Zion | Imprinted 4771 | -7/Zion | Declared Zion's savior 5292 | -7/Zion | Entered Proximity Caves 5292 | -6/Proximity Caves | Accompanied by 11 allies 5471 | -6/Proximity Caves | Spotted B-75 Beast 5494 | -6/Proximity Caves | Allies destroyed B-75 Beast 5737 | -6/Proximity Caves | Learned Factory stockpile data 5786 | -6/Proximity Caves | Build established: Mutant 5830 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5840 | -6/Proximity Caves | Core integrity fell below 20% 5847 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05831_ Y-64 Sentinel heat damages Imp. Treads, Imp. Treads, Imp. Medium Armor Plating. 05831_ Y-64 Sentinel critical meltdown. 05831_ Slug penetrates Wall. 05835_ X9-F29(i) destroyed. 05838_ 1X-CCT(i) destroyed. 05839_ Critical hit (Burn: +37). 05840_ S-27 Virus destroyed. 05841_ Trooper 2a destroyed. 05842_ Lgt. Treads destroyed. 05843_ S-27 Virus destroyed. 05843_ Lgt. Armor Plating destroyed. 05845_ Neutrino Core fries itself beyond repair. 05845_ S-27 Virus destroyed. 05845_ G-50 Soldier destroyed. 05845_ Gauss Rifle destroyed. 05845_ Y4-B8A(M) destroyed. 05847_ VTOL Module fries itself beyond repair. 05847_ Lgt. Treads destroyed. 05847_ Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????# ##??????????????????????????????? | | ?????????# # ##??????????????????????????????? | | ?????????# ## #??????????????????????????????? | | ????????## ## ##??????????????????????????????? | | #####??## ####???????????????????????????????? | | #??# #??????????????????????????????????? | | #??# ##??????????????????????????????????? | | ### #??# #???????????????????????????????????? | | ## #??## ##??????????????????????????????????? | | ## #???## #??????????????????????????????????? | | ### ###??## ##??????????????????????????????????? | | # #???## #?????????????? ????????????????????? | | # ###### #????????????? ????????????????????? | | # #????????????? ????????????????????? | | # #######????????????? #????????????????????? | | ######?????????????? #????????????????????? | | ] #?????????????? #????????????????????? | | ## ] #????????????? #????????????????????? | | ##?## ## ####?????????? #????????????????????? | | ????# ## #?????????? #????????????????????? | | ????## ## ##?????????? ####?????????????????? | | ?????### #??????????? #?????????????????? | | ???????## ############# ######????????????? | | ????????# ##?# gM= #????????????? | | ???????## ##?# Mg%s #??????????? | | ??????## ### ######%@ ####### #??????????? | | ??????# # #? %!%|#?????????????????????? | | ??????## #" = #?????????????????????? | | ???????# #" %#?????????????????????? | | ???????# #"gg #?????????????????????? | | ???????## #" g g % ?????????????????????? | | ????????## " g% ?????????????????????? | | ?????????# ## %=s ????????????????????? | | ?????????# ### " "????????????????????? | | ?????????# ### """"????????????????????? | | ?????????# # ???????????????????? | | ?????????# # #T ????????????????????? | | ?????????## ## #" ? ???????????????????? | | ?????????## #### #"" ???????????????????????? | | ?????????# #??? #??""""????????????????????????? | | ?????????####??? #??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. System Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive IFF Parser | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDecoyDetector Manual? 0 Play Time 00:40:41 Cumulative 221.1 hours Start 2025.07.18 @ 15:59:21 End 2025.07.18 @ 16:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 137 Adventurer 4 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b95e954-b8b0-4c03-8883-bbbe47c3b734