Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 18:29:34 Player: s0lid Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (2601) 2601 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 8461 Bonus ------- High Alert Combat Kills 332 Follower Combat Kills 558 Cogmind --------- Core Integrity 0/1000 Matter 275/600 Energy 19/100 System Corruption 3% Temperature Cool (-91) Movement Flying (40) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (8) ------ Cryofiber Web Improved Matter Compressor Visual Processing Unit Improved Target Analyzer Graphene Brace > --- WEAPON (4) ------- Enhanced Coil Gun > --- INVENTORY (5) ---- Nuclear Pulse Array Improved Coolant Injector Improved Transmission Jammer Advanced Datajack Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Core Shielding Improved Medium Armor Plating Graphene Brace Improved Dynamic Insulation System > --- WEAPON ----------- Mass Driver Great Axe Heavy Pick Heavy Pick > --- INVENTORY -------- Neutrino Core Micro Fission Core Armored Treads Armored Medium Treads Carbon-fiber Leg Improved Titanium Leg Advanced Thermal Generator Improved Coolant Injector Compact Battery Recoil Stabilizer Graphene Brace Improved System Guard Enhanced Autogun Improved Grenade Launcher Advanced Datajack [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Cooled Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . Utility 6 | . . 1 . 1 2 . . 1 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 140 | 7 10 8 4 40 9 . 1 5 56 Power 16 | 1 . . . 5 1 . . . 9 Engine 6 | 1 . . . 3 1 . . . 1 Core 8 | . . . . 2 . . . . 6 Reactor 2 | . . . . . . . . . 2 Propulsion 42 | 2 5 1 . 9 1 . 1 4 19 Treads 4 | . . . . . . . . 1 3 Leg 31 | . 4 1 . 9 1 . 1 3 12 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 4 | . 1 . . . . . . . 3 Utility 33 | 1 5 2 . 7 3 . . 1 14 Device 16 | . 1 1 . 4 2 . . . 8 Storage 6 | 1 4 . . . . . . . 1 Processor 3 | . . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . Protection 8 | . . . . 2 1 . . 1 4 Artifact . | . . . . . . . . . . Weapon 49 | 3 . 5 4 19 4 . . . 14 Energy Gun 9 | 2 . 1 . 5 . . . . 1 Energy Cannon 13 | . . 4 2 3 2 . . . 2 Ballistic Gun 16 | 1 . . . 10 1 . . . 4 Ballistic Cannon 3 | . . . . . 1 . . . 2 Launcher 4 | . . . 2 1 . . . . 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 . 5 1 . . . 4 Parts Lost 41 | . 1 . . 13 . . . . 27 Power 5 | . . . . 3 . . . . 2 Propulsion 16 | . . . . 5 . . . . 11 Utility 8 | . . . . 2 . . . . 6 Weapon 12 | . 1 . . 3 . . . . 8 Highest Loss Streak 15 | . 1 . . 6 . . . . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 94 100 96 100 100 100 95 80 Engine 6 | . 14 11 11 4 7 7 7 6 1 Core 1 | . . . . 4 . . . . 2 Leg 23 | . 13 33 33 25 23 23 23 22 16 Wheel 1 | . 14 . . . . . . . . Device 13 | . 11 12 11 5 15 23 23 20 16 Storage 8 | . 14 11 11 9 7 7 7 6 4 Processor 11 | . . 4 11 13 15 15 15 13 10 Protection 3 | . . . . 6 6 . . 2 6 Energy Gun 2 | . 13 3 . 3 2 . . . . Energy Cannon 10 | . . 14 21 7 8 15 15 13 5 Ballistic Gun 6 | . 14 3 . 15 8 . . . 2 Ballistic Cannon 1 | . . . . . 1 7 7 6 1 Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 14 39 35 34 42 55 54 54 62 78 Greatest Support 68 | 20 26 39 39 45 48 48 48 68 68 Greatest Overweight (x) 2 | . 1 . . 2 1 1 1 1 2 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 13 14 14 14 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 13 15 15 15 15 15 15 14 5 Class Distribution -------------------- 33% | Scavenger-Gunner 31% | Mutant 12% | Scavenger-Tank 10% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Matter Collected 2325 | 186 174 233 156 704 148 33 6 60 625 Remotely . | . . . . . . . . . . Salvage Created 3443 | . 185 334 57 1364 408 . 66 . 1029 Parts 174 | . 10 24 13 70 24 . 1 . 32 Haulers Intercepted 8 | . . 3 . 3 2 . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 58 | . 8 2 7 21 4 . 1 . 15 Guns 22 | . 8 . . 10 3 . . . 1 Cannons 29 | . . 2 3 9 1 . 1 . 13 AOE 6 | . . . 4 2 . . . . . Classes Destroyed 12 | . 2 4 . 5 1 . . . . Worker 3 | . . . . 1 . . . . 2 Builder 2 | . . . . 1 . . . . 1 Hauler 8 | . . 3 . 3 2 . . . . Recycler 4 | . . 1 . 1 1 . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 2 | . . 1 . 1 . . . . . Swarmer 13 | . 6 . 7 . . . . . . Grunt 26 | . 2 . . 12 1 . . . 11 Duelist 1 | . . . . 1 . . . . . Sentry 13 | . . 2 . 6 2 . 1 . 2 Hunter 2 | . . . . 2 . . . . . Programmer 3 | . . . . . 1 . . . 2 Best Kill Streak 9 | . 3 3 4 6 3 . 1 . 9 Combat Bots Only 7 | . 3 1 4 4 1 . 1 . 7 Max Kills in Single Turn 3 | . 1 1 3 2 2 . 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Damage Taken 7759 | . 417 18 73 2053 194 . 46 15 4943 Core 1627 | . 102 . 17 456 26 . 6 . 1020 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 223 | . . . . . 14 . . . 209 Regen/Repaired (Parts) 85 | . . . . 35 . 50 . . . Core Remaining (%) 77 | 100 59 . 95 17 . . 95 100 . Volleys Fired 158 | . 20 9 13 67 12 . 1 . 36 Largest 4 | . 2 2 2 3 3 . 3 . 4 Hottest 318 | . 70 136 136 204 111 . 108 . 318 Shots Fired 421 | . 40 18 19 187 35 . 3 . 119 Gun 203 | . 40 2 . 122 24 . . . 15 Cannon 213 | . . 16 17 63 11 . 3 . 103 Launcher 5 | . . . 2 2 . . . . 1 Special . | . . . . . . . . . . Kinetic 170 | . 20 1 . 94 18 . 1 . 36 Thermal 245 | . 20 16 17 91 17 . 2 . 82 Explosive 5 | . . . 2 2 . . . . 1 Electromagnetic 1 | . . 1 . . . . . . . Robot Hit Streak 15 | . 9 11 2 15 9 . 8 . 11 Robot Miss Streak 5 | . 3 1 2 5 1 . . . 4 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 3 | . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 252 | . 27 10 5 115 25 . 2 . 68 Core Hits 125 | . 11 8 8 53 15 . 1 . 29 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 3 . . 2 . . . . 6 Burn 5 | . 3 . . 2 . . . . . Destroy 1 | . . . . . . . . . 1 Blast 5 | . . . . . . . . . 5 Melee Attacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing 1 | . . . . . . . . . 1 Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 6573 | . 346 220 374 2235 603 . 54 . 2741 Guns 2018 | . 346 22 . 1147 363 . . . 140 Cannons 3745 | . . 187 103 919 240 . 54 . 2242 Explosions 644 | . . . 264 169 . . . . 211 Melee 148 | . . . . . . . . . 148 Ramming 18 | . . 11 7 . . . . . . Kinetic 1898 | . 172 . . 822 314 . . . 590 Thermal 3843 | . 174 187 103 1244 289 . 54 . 1792 Explosive 644 | . . . 264 169 . . . . 211 Electromagnetic 22 | . . 22 . . . . . . . Impact . | . . . . . . . . . . Slashing 66 | . . . . . . . . . 66 Piercing 82 | . . . . . . . . . 82 Highest Corruption 4 | . . . . 4 2 2 2 . 3 Average Corruption 1 | . . . . 2 1 2 2 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 7 3 3 2 . 6 Message Errors 5 | . . . . 1 . 1 . . 3 Matter Fused 4 | . . . . 1 1 1 . . 1 Heat Flow Errors 3 | . . . . 1 . . 1 . 1 Energy Discharges 2 | . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . 2 . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots 22 | . . . . . . . . . 22 Effects 2 | . . . . . . . . . 2 Heat Surge 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Overflow Damage 226 | . . . 23 6 . . . . 197 Projectiles 112 | . . . 1 6 . . . . 105 Explosions 22 | . . . 22 . . . . . . Melee 92 | . . . . . . . . . 92 Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . Kicked 3 | . . 2 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 563 | . 144 112 108 563 . . 98 . 203 Average Temperature 106 | . 47 40 31 141 . . 54 . 67 Received Heat Transfer 1947 | . 168 . . 756 57 . 18 6 942 Effects 10 | . . . . 10 . . . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . 3 . . . . . Matter Decay 1 | . . . . 1 . . . . . Damage (major) 4 | . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 9 | . 2 . 1 4 1 . . . 1 Heat Transferred 6274 | . 740 333 185 2442 444 . 74 . 2056 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Peak Influence 949 | . 205 249 146 361 211 73 251 510 949 Initial 249 | . . 81 96 28 22 73 . 122 249 Average 213 | . 140 152 38 91 145 61 123 309 700 Maximum Alert Level 3 | . 1 1 . 1 1 . 1 2 3 Low Security (%) 70 | 100 99 73 100 84 80 100 72 33 . Level 1 11 | . . 26 . 15 19 . 27 26 5 Level 2 7 | . . . . . . . . 39 32 Level 3 11 | . . . . . . . . . 61 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 1 1 . 4 . . . 1 10 Investigation 2 | . 1 . . . . . . 1 . Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . . 1 . 2 . . . . 5 Assault 1 | . . . . . . . . . 1 Garrison 5 | . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Distress Signals 5 | . . 1 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 17 6 9 29 5 . 1 2 47 Peak Tracking Total 8 | . 6 3 4 4 1 . 1 1 8 Tactical Retreats 7 | . . . 1 . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Traps Triggered 9 | . 1 . . 4 1 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Machines Disabled 8 | . . 1 1 2 1 . . . 3 Max in Single Turn 1 | . . 1 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Machines Accessed 19 | . 1 3 1 8 1 . 1 3 1 Terminals 13 | . 1 2 1 6 . . 1 2 . Fabricators 2 | . . . . . 1 . . . 1 Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 46 | . 4 7 2 18 2 . 1 8 4 Successful 26 | . 1 4 1 12 1 . 1 5 1 Failed 20 | . 3 3 1 6 1 . . 3 3 Catastrophic 2 | . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . 4 2 4 . . . . . Terminals 26 | . 4 4 2 10 . . 1 5 . Fabricators 6 | . . . . . 2 . . . 4 Repair Stations 4 | . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . 3 . 4 . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 1 1 1 5 . . 1 2 . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 3 | . . . 1 2 . . . . . Locate Traps 2 | . . . . 1 . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . 1 . . . . Repair Station Hacks 3 | . . . . 3 . . . . . Scan Component 2 | . . . . 2 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . 3 . 4 . . . 3 . Insert Component 4 | . . 1 . 2 . . . 1 . Analyze 6 | . . 2 . 2 . . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 2 1 8 1 . . 2 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 . . . 1 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 58 | . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . 14 . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 70 | . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . 2 . . . 1 . Part Schematics Acquired 4 | . . 1 . 2 . . . 1 . Parts Damaged 2 | . . 1 . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Total Allies 20 | . . . . . . 20 . . . Largest Group 20 | . . . . . . 20 17 15 13 Highest-Rated Group 508 | . . . . . . 508 441 396 368 Highest-Rated Ally 35 | . . . . . . 35 35 35 35 Total Orders 2 | . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks 123 | . . . . . . . 22 24 77 Total Damage 2866 | . . . . . . . 345 484 2037 Kills 25 | . . . . . . . 4 8 13 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 8 | . . . . . . . . . 8 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Turns Passed 5160 | 42 378 282 719 1424 386 475 292 231 931 Spaces Moved 3101 | 33 214 176 551 792 146 242 146 134 667 Core 48 | 1 . . . . . . . . 47 Treads 33 | . . . . . . . . . 33 Legs 2648 | . 92 176 551 792 146 242 146 134 369 Wheels 154 | 32 122 . . . . . . . . Hover . | . . . . . . . . . . Flight 218 | . . . . . . . . . 218 Fastest Speed 39 | 50 80 120 120 120 123 193 193 122 39 Average Speed 130 | 79 123 120 120 123 178 193 193 162 102 Slowest Speed 260 | 80 190 120 120 260 193 193 193 193 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 2 39 22 87 49 10 89 8 5 29 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 66 | . . . 19 16 . . . . 31 Melee . | . . . . . . . . . . Projectile 17 | . . . 1 . . . . . 16 AOE 49 | . . . 18 16 . . . . 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Fac Fac Total 3893 | 45 286 237 588 1099 250 254 155 147 832 Wait 324 | . 27 16 18 152 62 . 7 7 35 Move 3093 | 32 213 175 550 791 146 241 145 133 667 Hop . | . . . . . . . . . . Pick Up 68 | 6 8 13 1 20 8 5 . . 7 Fast Attach 73 | 6 4 4 . 20 4 . . 1 34 Attach 26 | . . 2 . 9 2 . . 2 11 Detach 10 | . 2 2 . 2 . . . . 4 Swap 41 | 1 6 2 4 11 3 . 1 2 11 Drop 93 | . 6 12 1 27 13 5 1 2 26 Fire 158 | . 20 9 13 67 12 . 1 . 36 Melee 1 | . . . . . . . . . 1 Ram . | . . . . . . . . . . Kick 3 | . . 2 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 471 | -9/Materials | Discovered new exit (range 5) 669 | -9/Materials | Discovered new exit (range 9) 703 | -9/Materials | Entered Mines 710 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 753 | -9/Mines | Discovered new exit (range 5) 792 | -9/Mines | Learned 2 Materials zone layouts 792 | -9/Mines | Discovered new exit (range 5) 1010 | -9/Mines | Learned location of Storage (-9) 1422 | -9/Mines | Entered Materials 1422 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1423 | -8/Materials | Identified exit to Factory 1494 | -8/Materials | Garrison activated, responded to threat 1613 | -8/Materials | Lost 6 parts (3p1n1u1w) 1615 | -8/Materials | Core integrity fell below 50% 1673 | -8/Materials | Lost 3 parts (1n2w) 1862 | -8/Materials | Garrison activated, responded to threat 2177 | -8/Materials | Repaired Broken Adv. Heat Sink 2365 | -8/Materials | Build established: Gunner 2593 | -8/Materials | Core integrity fell below 20% 2626 | -8/Materials | Lost 3 parts (2n1u) 2814 | -8/Materials | Discovered exit to Factory (range 3) 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Utility x2 2906 | -7/Factory | Build established: Scavenger-Gunner 3215 | -7/Factory | Fabricated Graphene Brace (x2) 3232 | -7/Factory | Sucked down chute 3232 | -7/Factory | Entered Waste 3233 | -7/Waste | Joined by Warlord forces that had cleared the area 3489 | -7/Waste | Discovered new exit (range 13) 3707 | -7/Waste | Entered Factory 3707 | -7/Factory | Accompanied by 17 allies 3961 | -7/Factory | Discovered new exit (range 17) 3999 | -7/Factory | Entered another Factory area 3999 | -6/Factory | Accompanied by 15 allies 3999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4200 | -6/Factory | Discovered new exit (range 8) 4230 | -6/Factory | Entered another Factory area 4230 | -5/Factory | Accompanied by 13 allies 4230 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4290 | -5/Factory | Garrison activated, responded to threat 4301 | -5/Factory | Discovered new exit (range 44) 4412 | -5/Factory | Destroyed 7 combat bots 4608 | -5/Factory | Lost 6 parts (2n2u2w) 4830 | -5/Factory | First assault squad dispatched 4893 | -5/Factory | Build established: Scavenger-Mutant 4976 | -5/Factory | Core integrity fell below 50% 5018 | -5/Factory | Core integrity fell below 20% 5045 | -5/Factory | Lost 15 parts (1p6n4u4w) 5161 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05090_ Dropped Adv. Thermal Generator. 05091_ Acquired Nuclear Pulse Array. 05094_ W-25 Informer sends out distress signal. 05095_ Acquired 15 matter. 05104_ Acquired Remote Datajack. 05124_ Acquired Prototype Storage. 05124_ Identified Imp. Matter Compressor. 05127_ Acquired Prototype Ballistic Gun. 05127_ Identified Enh. Coil Gun. 05129_ Field Propulsion Drive destroyed. 05132_ Assembly Bed disabled. 05142_ Dropped Recoil Stabilizer. 05144_ Penetrated by Slug. 05144_ Subcomponent Replicator disabled. 05147_ Penetrated by Slug. 05149_ Field Propulsion Drive destroyed. 05149_ Penetrated by Slug. 05153_ Dropped Remote Datajack. 05153_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05155_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + + !!!# #???# # """" !# | | #+#### !!!# ##### # """" # | | !?# # + # """" # | | ## # ##### # """" !# | | ## "" # ! #???# ###### """ # | | ## "T # ! #???# #????# """" # | | ## "" # #???# #????# # | | ## # #???# #????#####+### | | ####### #???# #????????# #?? | | ! #?????# #???# ##########+#?? | | #?????# #??## ## #?? | | #####?????# #??# # ! """ #?? | | ??????????#######+######### # "" "R" #?? | | ?????????????# ! / " " " #?? | | ?????????????# ##### |" "" #?? | | ????########## #???# # """ #?? | | ? #???### ### """ #?? | | ? #?????# #?# ! ! #?? | | ? #######+#############?? | | ??########### # #????????? | | ????????????# # u p #????????? | | ????????##### # """""""""p##???????? | | ????????# # Y p #???????? | | ????##### # ! ##???????? | | ????+ # = ! #????????? | | ?????### # @ #????????? | | ???????# + #????????? | | ???????# # """"""""" #????????? | | ???????# # #????????? | | ???????# # #????????? | | # """T""" #????????? | | ############### ################????????? | | # [ ??# #???????????????????????? | | # # #???????????????????????? | | # + +???????????????????????? | | # # #???????????????????????? | | # ??# #???????????????????????? | | # ????# #???????????????????????? | | # ??????# #???????????????????????? | | # ????????# #???????????????????????? | | # ??????????# #???????????????????????? | | # ????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #???????????????????????? | | ############### ### ####????????????????? | | #?????????????? | | #?????????????? | | #?????????????? | | +?????????????? | | % *! #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 600 Sight Range 18 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 3 Armor Coverage 225 Resistance: TH 10 Core Shielding 30 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. System Guard | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed ImprinterWeaponNullifier Manual? 0 Play Time 01:08:15 Cumulative 135.3 hours Start 2023.03.12 @ 15:54:47 End 2023.03.16 @ 18:29:34 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e2feb1f-3bcb-4fe3-8556-8fb64a890bec