Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.26 @ 17:36:49 Player: ZOT Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (4130) 4130 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 8377 Bonus ------- High Alert Combat Kills 159 Friendly Fire -2 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Wheel Enhanced Optical Array Improved Hacking Suite Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Airjet Improved Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer System Shield Drone Bay > --- WEAPON ----------- Compact Ion Cannon Dirty Datajack Dirty Datajack > --- INVENTORY -------- Advanced Weight Redist. System Assault Cannon Assault Cannon Missile Launcher Rocket Array [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Improved Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Dirty Datajack Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 5 | . . 2 . 2 . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 119 | 11 1 4 16 46 14 . 27 Power 16 | 1 . . 3 6 1 . 5 Engine 12 | 1 . . 3 5 . . 3 Core 3 | . . . . 1 1 . 1 Reactor 1 | . . . . . . . 1 Propulsion 51 | 6 1 2 7 28 3 . 4 Treads 16 | 2 . 2 1 8 . . 3 Leg 23 | 3 1 . 6 13 . . . Wheel 3 | 1 . . . 2 . . . Hover 4 | . . . . 3 . . 1 Flight 5 | . . . . 2 3 . . Utility 12 | 2 . 1 2 2 1 . 4 Device 7 | 1 . . . 1 1 . 4 Storage 2 | 1 . 1 . . . . . Processor 2 | . . . 2 . . . . Hackware 1 | . . . . 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 40 | 2 . 1 4 10 9 . 14 Energy Gun 7 | 1 . . . 1 2 . 3 Energy Cannon 5 | . . . 3 . . . 2 Ballistic Gun 9 | 1 . 1 . 4 2 . 1 Ballistic Cannon 6 | . . . . 2 1 . 3 Launcher 8 | . . . . 3 2 . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . . 2 . 2 Unidentified Prototypes 5 | . . . . 3 . . 2 Parts Lost 56 | . . . 4 21 10 . 21 Power 5 | . . . . 1 1 . 3 Propulsion 29 | . . . 2 14 6 . 7 Utility 6 | . . . . 2 1 . 3 Weapon 16 | . . . 2 4 2 . 8 Highest Loss Streak 8 | . . . 2 7 8 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 100 100 98 91 81 76 73 Engine 6 | . 14 11 9 5 3 . . Core 1 | . . . . . 3 7 3 Treads 11 | . . 22 17 12 . . 11 Leg 15 | . 28 22 18 21 6 . . Wheel 1 | . . . . 3 . . . Hover 3 | . . . . . 13 7 7 Flight 2 | . . . . . 10 15 7 Device 7 | . 14 11 9 3 10 15 9 Storage 5 | . 14 11 9 6 . . . Processor 11 | . . . 18 15 10 7 5 Hackware 3 | . . . . 3 7 7 6 Energy Gun 2 | . 14 11 . 1 5 . . Energy Cannon 2 | . . . 10 . . . 2 Ballistic Gun 4 | . 14 11 1 4 2 . . Ballistic Cannon 1 | . . . . 2 1 . 2 Launcher 1 | . . . . 2 1 7 3 Slashing Weapon 1 | . . . 3 2 . . . Special Melee Weapon 1 | . . . . . 1 7 7 Naked Turns . | . . . . . . . . Heaviest Build 32 | 13 13 19 26 32 21 15 28 Greatest Support 65 | 20 20 20 30 52 27 17 65 Greatest Overweight (x) 4 | 1 . . 1 2 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 Average Capacity 8 | 7 8 9 10 9 5 5 5 Most Carried 10 | 8 8 10 10 10 5 5 5 Average Carried 7 | 6 8 8 9 9 4 5 4 Final Capacity 10 | 8 8 10 10 5 5 5 5 Final Carried 10 | 8 8 10 10 5 5 5 5 Class Distribution -------------------- 53% | Mutant 39% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 2401 | 299 72 52 112 1049 348 . 469 Remotely . | . . . . . . . . Salvage Created 3750 | 130 95 52 586 1416 408 . 1063 Parts 204 | 11 2 4 27 96 17 . 47 Haulers Intercepted 3 | . . . . 3 . . . Recyclers Shooed 4 | . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 84 | . 2 1 10 34 20 . 17 Melee 6 | . . . 4 2 . . . Guns 17 | . 2 1 . 8 4 . 2 Cannons 25 | . . . 5 15 . . 5 AOE 35 | . . . 1 9 15 . 10 Classes Destroyed 15 | 2 1 1 . 10 . . 1 Worker 10 | . . . . 9 . . 1 Builder 9 | . . . . 4 . . 5 Tunneler 4 | 4 . . . . . . . Hauler 3 | . . . . 3 . . . Recycler 5 | 1 . . 1 . . . 3 Mechanic 1 | . . . . 1 . . . Watcher 2 | . . . . 2 . . . Swarmer 18 | . . . . 6 12 . . Grunt 39 | . 2 . 7 14 6 . 10 Protector 2 | . . . . 2 . . . Sentry 12 | . . 1 3 4 2 . 2 Specialist 4 | . . . . 2 . . 2 Hunter 6 | . . . . 4 . . 2 Programmer 2 | . . . . 2 . . . Heavy 1 | . . . . . . . 1 Best Kill Streak 16 | 2 2 1 2 16 12 . 11 Combat Bots Only 12 | . 2 1 2 6 12 . 5 Max Kills in Single Turn 9 | 1 1 1 1 5 9 . 4 Gunslinging . | . . . . . . . . Exploded 9 | . . . 1 2 9 . 3 Melee 1 | . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 7912 | . 68 167 978 3219 851 . 2629 Core 1561 | . . 15 181 381 133 . 851 Absorbed by Shields 40 | . . . . . . . 40 Core Remaining (%) 77 | 100 100 96 67 . . 26 . Volleys Fired 224 | 11 9 7 22 106 23 . 46 Largest 3 | 2 2 2 2 2 2 . 3 Hottest 178 | 70 70 73 131 103 108 . 178 Shots Fired 351 | 20 18 14 33 142 34 . 90 Gun 164 | 20 18 14 . 71 27 . 14 Cannon 158 | . . . 33 62 1 . 62 Launcher 29 | . . . . 9 6 . 14 Special . | . . . . . . . . Kinetic 195 | 11 9 7 . 115 11 . 42 Thermal 114 | 9 9 7 20 18 17 . 34 Explosive 29 | . . . . 9 6 . 14 Electromagnetic 13 | . . . 13 . . . . Robot Hit Streak 29 | 4 10 14 9 29 23 . 12 Robot Miss Streak 5 | 3 4 . 1 5 4 . 3 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 322 | 10 10 14 46 127 34 2 79 Core Hits 277 | 5 5 2 17 114 54 . 80 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | 1 1 1 . 9 . . 1 Burn 3 | 1 1 1 . . . . . Blast 10 | . . . . 9 . . 1 Melee Attacks 63 | . . . 24 18 5 2 14 Impact . | . . . . . . . . Slashing 42 | . . . 24 18 . . . Piercing 21 | . . . . . 5 2 14 Sneak Attacks 10 | . . . 1 . . . 9 Combat Hostiles 7 | . . . . . . . 7 Follow-up Attacks . | . . . . . . . . Damage Inflicted 11029 | 139 138 197 1122 4702 1715 6 3010 Guns 2259 | 139 138 197 . 971 544 . 270 Cannons 3151 | . . . 608 1588 . . 955 Explosions 4850 | . . . 46 1940 1142 . 1722 Melee 732 | . . . 468 190 29 6 39 Ramming 37 | . . . . 13 . . 24 Kinetic 3109 | 101 74 108 . 2210 107 . 509 Thermal 2483 | 38 64 89 374 765 437 . 716 Explosive 4363 | . . . . 1499 1142 . 1722 Electromagnetic 305 | . . . 280 25 . . . Impact . | . . . . . . . . Slashing 658 | . . . 468 190 . . . Piercing 74 | . . . . . 29 6 39 Highest Corruption 7 | . . . . 7 7 7 . Average Corruption 4 | . . . . 3 7 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . 9 15 1 . Message Errors 6 | . . . . 3 3 . . Matter Fused 7 | . . . . 2 4 1 . Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 2 | . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . . Misfires 3 | . . . . 1 2 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 196 | . . . 19 134 10 . 33 Projectiles 20 | . . . . . . . 20 Explosions 157 | . . . . 134 10 . 13 Melee 19 | . . . 19 . . . . Knockbacks 21 | . . . . 15 . . 6 Impact . | . . . . . . . . Kinetic 18 | . . . . 13 . . 5 Secondary 3 | . . . . 2 . . 1 Self-Inflicted Damage 309 | . . . 50 27 43 . 189 Shots 12 | . . . 1 1 3 . 7 Rammed 6 | . . . . 4 . . 2 Targets Rammed 6 | . . . . 4 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 486 | 36 81 66 486 258 224 . 373 Average Temperature 97 | 16 28 37 195 51 74 . 121 Received Heat Transfer 1830 | . 36 45 558 774 144 . 273 Effects 7 | . . . 2 . . . 5 Shutdowns 2 | . . . 1 . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 9 | . 3 1 2 1 1 . 1 Heat Transferred 4709 | 185 259 333 642 1200 975 . 1115 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 729 | 25 104 93 181 729 . . 518 Initial 261 | . 16 43 39 22 . . 261 Average 199 | 11 47 71 89 244 . . 347 Maximum Alert Level 3 | . . . . 3 . . 2 Low Security (%) 58 | 100 100 100 100 46 . . 2 Level 1 30 | . . . . 38 . . 71 Level 2 9 | . . . . 9 . . 25 Level 3 2 | . . . . 5 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . 2 9 . . 7 Investigation 4 | . . . 2 2 . . . Extermination 1 | . . . . 1 . . . Reinforcement 7 | . . . . 1 . . 6 Assault 2 | . . . . 1 . . 1 Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 3 | . . . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 139 | . 3 4 14 57 21 . 40 Peak Tracking Total 16 | . 2 3 3 11 12 . 16 Tactical Retreats 6 | . . . 2 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . . . . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled 7 | . . . . 7 . . . Max in Single Turn 5 | . . . . 5 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 26 | . 4 3 5 9 2 1 2 Terminals 15 | . 3 3 3 3 1 . 2 Fabricators 2 | . . . . 2 . . . Repair Stations 2 | . 1 . . 1 . . . Recycling Units 3 | . . . 1 2 . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 7 7 20 21 4 1 6 Successful 32 | . 3 2 14 7 4 1 1 Failed 34 | . 4 5 6 14 . . 5 Catastrophic 5 | . . 1 1 3 . . . Database Lockouts . | . . . . . . . . Manual 20 | . 5 3 5 7 . . . Terminals 41 | . 6 7 11 8 3 . 6 Fabricators 4 | . . . . 4 . . . Repair Stations 3 | . 1 . . 2 . . . Recycling Units 9 | . . . 3 6 . . . Scanalyzers 7 | . . . 6 1 . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 1 2 5 2 4 1 1 Record 5 | . . . 2 . 3 . . Open Door 2 | . . . . . 1 1 . Open DSF 2 | . . . . 1 . . 1 Branch Access Points 1 | . . . 1 . . . . Alert Level 2 | . . 1 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . 1 1 . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 5 | . . . 3 2 . . . Process 2 | . . . 1 1 . . . Report Inventory 2 | . . . 1 1 . . . Retrieve Matter 1 | . . . 1 . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 2 | . . . 2 . . . . Analyze 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 2 . . . Terminals 4 | . 2 . 1 1 . . . Track 1 | . 1 . . . . . . Assimilate 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Mask 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 4 3 4 7 1 . 1 Full Trace Events 4 | . . . 2 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 55 | . . . 51 4 . . . Retrieved Matter 51 | . . . 51 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . . . . 1 Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks 2 | . . . . . . . 2 Total Damage 38 | . . . . . . . 38 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 4322 | 139 304 180 820 1632 463 21 763 Spaces Moved 3032 | 78 185 118 368 959 831 63 430 Core 139 | 2 . . . . . . 137 Treads 74 | . . . 10 24 . . 40 Legs 1373 | 46 185 118 358 666 . . . Wheels 239 | 30 . . . 209 . . . Hover 277 | . . . . 60 217 . . Flight 930 | . . . . . 614 63 253 Fastest Speed 32 | 50 120 120 120 82 32 32 32 Average Speed 92 | 103 120 120 136 119 39 32 81 Slowest Speed 250 | 120 120 120 240 230 82 32 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 6 38 14 31 22 86 10 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 21 | . . . . . . . 21 Terrain Destroyed 251 | . . . 10 99 55 . 87 Melee . | . . . . . . . . Projectile 12 | . . . . 7 . . 5 AOE 239 | . . . 10 92 55 . 82 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 4124 | 114 249 142 606 1270 920 64 759 Wait 567 | . 54 8 160 90 41 . 214 Move 3025 | 77 184 117 367 958 830 62 430 Hop . | . . . . . . . . Pick Up 66 | 15 . 5 7 21 4 . 14 Fast Attach 37 | . . . 4 20 6 . 7 Attach 40 | 7 . 2 4 10 4 . 13 Detach 4 | . . . . . . . 4 Swap 42 | 4 1 2 8 16 4 . 7 Drop 50 | . 1 1 10 27 3 . 8 Fire 224 | 11 9 7 22 106 23 . 46 Melee 63 | . . . 24 18 5 2 14 Ram 6 | . . . . 4 . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 14) 140 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 9) 414 | -10/Materials | Discovered new exit (range 14) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Propulsion x2 606 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Entered another Materials area 624 | -8/Materials | Evolved 2 slots: Utility x2 1363 | -8/Materials | Discovered new exit (range 10) 1444 | -8/Materials | Entered Factory 1444 | -7/Factory | Evolved 2 slots: Propulsion x2 1638 | -7/Factory | Build established: Scavenger-Mutant 2155 | -7/Factory | Garrison activated, responded to threat 2223 | -7/Factory | Lost 3 parts (2n1u) 2469 | -7/Factory | Lost 7 parts (5n2w) 2522 | -7/Factory | Garrison activated, responded to threat 2839 | -7/Factory | Found Prototype Launcher 2916 | -7/Factory | Cargo convoy interrupted 2936 | -7/Factory | Identified Rocket Array 2939 | -7/Factory | Core integrity fell below 50% 2974 | -7/Factory | Lost 3 parts (2n1u) 3044 | -7/Factory | First assault squad dispatched 3069 | -7/Factory | Discovered new exit (range 8) 3076 | -7/Factory | Entered Lower Caves 3077 | -7/Lower Caves | Encountered a Warlord checkpoint 3253 | -7/Lower Caves | Destroyed 12 combat bots 3264 | -7/Lower Caves | Attracted the attention of an 0b10 base 3318 | -7/Lower Caves | Lost 8 parts (1p5n1u1w) 3402 | -7/Lower Caves | Spotted B-75 Beast 3527 | -7/Lower Caves | Discovered new exit (range 8) 3539 | -7/Lower Caves | Entered another Lower Caves area 3559 | -7/Lower Caves | Discovered new exit (range 4) 3560 | -7/Lower Caves | Entered Factory 3560 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3870 | -6/Factory | Build established: Mutant 4008 | -6/Factory | Lost 6 parts (1p3n1u1w) 4133 | -6/Factory | Lost 6 parts (4n2w) 4187 | -6/Factory | Core integrity fell below 50% 4260 | -6/Factory | First assault squad dispatched 4320 | -6/Factory | Cargo convoy interrupted 4320 | -6/Factory | Core integrity fell below 20% 4323 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04319_ H-66 Slayer unfolds itself. 04319_ P-60 Hacker unfolds itself. 04319_ H-66 Slayer unfolds itself. 04319_ M-28 Smith unfolds itself. 04319_ Slug penetrates H-66 Slayer. 04319_ Penetrated by Slug. 04319_ Slug penetrates Wall. 04319_ Lgt. Angular Momentum Engine destroyed. 04319_ Slug penetrates Wall. 04320_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04320_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 04320_ Penetrated by Slug. 04321_ T-07 Excavator destroyed. 04321_ Acquired Imp. Hacking Suite. 04321_ Slug penetrates Wall. 04322_ Penetrated by Slug. 04322_ Slug penetrates Wall. 04322_ M-28 Smith repairs Wheel. 04323_ Acquired Wheel. 04323_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# ??????????????????????????????????????????? | | ???# %??????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | | ???# ?????##########????????????????????????????? | | ???# ##### #????????????????????????????? | | " + + #????????????????????????????? | | ???# ##### # #????????????????????????????? | | ???# #???# # #?????????????? ???????????? | | ???# #???# # #????????????? ??????????? | | ???# #???# # #???????????? ?????????? | | ####/##### # #??????????? ?????????? | | # + #?????????? ??????????? | | # # #?????????? #????????????? | | # #################### #????????????? | | # #????????????? | | # #????????????? | | + ##???????????? | | # AT#???????????? | | # u #???????????? | | # ######### ##???????????? | | # #???????# ######???????? | | # #???????# i h ??????? | | # #???????# h ??????? | | ########## #???????# !!! h%pkm ??????? | | # #???????#| !! h p m ??????? | | # #???????#%@ !! hx ??????? | | # #???????#!= """"""""" ???????? | | # ###+##### ???????????? | | !! # % """""""??????????? | | ! % "% ????????????? | | " """"""???????????? | | # % ?????????????? | | # ????????????? | | # ###########+#########?????????????? | | # #?????????????????????????????????? | | % # #?????????????????????????????????? | | #+######## #?????????????????????????????????? | | #????????# #?????????????????????????????????? | | ?????##??# #?????????????????????????????????? | | ?????? ??# #?????????????????????????????????? | | ?????? ?# #?????????????????????????????????? | | ??????? ?# #?????????????????????????????????? | | ???????? # #?????????????????????????????????? | | ???????? # ^ #?????????????????????????????????? | | ??? #?????????????????????????????????? | | # #?????????????????????????????????? | | # !%######????????????????????????????? | | ?# # """" #????????????????????????? | | ?# # """" #????????????????????????? | | ??# # """" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Quick And Dirty Challenges ------------ None Game ------ Seed FrostGammaKit Manual? 0 Play Time 01:31:40 Cumulative 69.9 hours Start 2023.07.26 @ 10:48:38 End 2023.07.26 @ 17:36:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 884784e2-7f50-4c6f-92ec-4c2de284470c