Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 02:53:39 Player: GlasMayne Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1120) 1120 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4064 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 99/100 System Corruption 9% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Kinecellerator Weapon Cycler Hacking Suite > --- WEAPON ----------- Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Improved Hover Unit Medium Storage Unit Advanced ECM Suite Advanced ECM Suite Heavy Ion Cannon Flak Gun Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 49 | 7 1 15 15 6 . 5 Power 6 | 1 . 1 2 1 . 1 Engine 3 | 1 . 1 . . . 1 Core 3 | . . . 2 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 . 5 4 1 . 1 Treads 6 | . . 1 3 1 . 1 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 5 | . . 4 1 . . . Flight . | . . . . . . . Utility 17 | 2 1 5 5 3 . 1 Device 8 | 1 . 2 3 2 . . Storage 5 | 1 1 . 2 . . 1 Processor . | . . . . . . . Hackware 1 | . . 1 . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 13 | 2 . 4 4 1 . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 1 2 . . . Ballistic Cannon 4 | . . . 2 1 . 1 Launcher 3 | . . 3 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . 4 2 . 6 4 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 1 1 . 2 1 Utility 3 | . . . 1 . 2 . Weapon 6 | . . 2 . . 2 2 Highest Loss Streak 6 | . . 4 2 . 6 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 100 94 95 94 83 14 Engine 5 | . 14 10 2 . . 3 Core 3 | . . . 6 7 4 . Treads 11 | . . 6 7 26 24 4 Leg 7 | . 28 13 . . . . Hover 10 | . . 11 28 3 . . Device 10 | . 14 11 9 12 13 . Storage 9 | . 14 11 9 7 6 3 Hackware 4 | . . 2 9 7 6 . Protection 4 | . . 7 5 3 6 . Ballistic Gun 10 | . 28 12 9 7 6 . Ballistic Cannon 5 | . . . 8 15 11 2 Launcher 2 | . . 7 . . . . Peak Build Rating 40 | 9 9 17 31 40 40 13 Average Rating 20 | 7 9 13 28 37 33 6 On Entrance 14 | . 9 9 15 28 40 1 Naked Turns 70 | . . . . . 10 60 Heaviest Build 52 | 15 20 27 37 52 52 27 Greatest Support 82 | 20 20 21 62 82 82 28 Greatest Overweight (x) 5 | 1 . 3 1 . 2 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 Average Capacity 10 | 7 8 10 10 15 13 7 Most Carried 15 | 5 8 10 12 15 15 5 Average Carried 9 | 4 7 9 9 13 13 2 Final Capacity 15 | 8 10 10 15 15 5 5 Final Carried 15 | 5 8 7 12 15 5 1 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Gunner 9% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1242 | 334 14 315 388 132 . 59 Remotely . | . . . . . . . Salvage Created 1177 | 63 70 519 382 42 . 101 Parts 59 | 8 1 33 12 3 . 2 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 26 | . 1 14 9 1 . 1 Guns 7 | . 1 4 2 . . . Cannons 9 | . . . 7 1 . 1 AOE 10 | . . 10 . . . . Classes Destroyed 10 | 2 2 5 . . . 1 Worker 3 | 1 . 1 1 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . 1 . . . . . Recycler 2 | . . 1 1 . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Swarmer 4 | . 1 3 . . . . Grunt 12 | . . 7 5 . . . Brawler 1 | . . 1 . . . . Sentry 9 | . . 3 4 1 . 1 Best Kill Streak 8 | 2 1 8 6 1 . 1 Combat Bots Only 7 | . 1 7 5 1 . 1 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 333 | . 5 58 46 27 5 192 Missed 97 | . 4 11 14 7 1 60 Damage Taken 2689 | . 9 754 486 249 195 996 Core 888 | . . 125 63 119 80 501 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 32 | . . 32 . . . . Core Remaining (%) 89 | 100 100 68 88 . . . Volleys Fired 99 | 11 4 40 23 4 1 16 Largest 3 | 2 2 2 2 3 3 1 Hottest 124 | 40 40 53 76 124 124 48 Shots Fired 170 | 22 8 63 46 12 3 16 Gun 106 | 22 8 42 29 4 1 . Cannon 43 | . . . 17 8 2 16 Launcher 21 | . . 21 . . . . Special . | . . . . . . . Kinetic 149 | 22 8 42 46 12 3 16 Thermal . | . . . . . . . Explosive 16 | . . 16 . . . . Electromagnetic 5 | . . 5 . . . . Robot Hit Streak 12 | 3 2 12 6 4 3 6 Robot Miss Streak 6 | 2 1 4 6 3 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 119 | 12 4 39 42 7 3 12 Core Hits 89 | 3 2 31 44 5 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . Critical Strikes 6 | 1 . 1 4 . . . Destroy 2 | 1 . 1 . . . . Blast 4 | . . . 4 . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2818 | 142 68 1219 893 85 76 335 Guns 1085 | 142 65 303 529 34 12 . Cannons 813 | . . . 364 51 64 334 Explosions 916 | . . 916 . . . . Melee . | . . . . . . . Ramming 4 | . 3 . . . . 1 Kinetic 1898 | 142 65 303 893 85 76 334 Thermal . | . . . . . . . Explosive 765 | . . 765 . . . . Electromagnetic 151 | . . 151 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 9 9 Average Corruption 9 | . . . . . 9 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 4 6 Matter Fused 5 | . . . . . 3 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 7 | . . 6 1 . . . Projectiles 1 | . . . 1 . . . Explosions 6 | . . 6 . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 264 | . . 166 . 98 . . Shots 7 | . . 6 . 1 . . Rammed 2 | . . . . . . 2 Targets Rammed 3 | . 1 . . . . 2 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 286 | . . 28 153 286 54 15 Average Temperature 44 | . . 10 46 137 31 7 Received Heat Transfer 858 | . . 276 234 48 . 300 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 450 | 15 57 450 341 191 15 71 Initial 135 | . 9 24 135 102 . 10 Average 113 | 6 35 154 210 93 8 36 Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 79 | 100 100 71 39 100 100 100 Level 1 17 | . . 21 60 . . . Level 2 2 | . . 7 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 2 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 3 19 15 1 5 5 Peak Tracking Total 5 | . 2 4 5 1 5 3 Tactical Retreats 3 | . . 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . 3 1 2 . . Max in Single Turn 2 | . . 2 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 13 | . 2 5 2 3 . 1 Terminals 9 | . 2 4 1 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 5 16 5 4 . 1 Successful 15 | . 2 8 3 2 . . Failed 16 | . 3 8 2 2 . 1 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 5 10 1 1 . . Terminals 22 | . 5 11 3 3 . . Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 4 1 1 . . Record 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Maintenance Status 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Garrison Status 1 | . . 1 . . . . Patrol Navigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 5 2 3 . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 64 | . . 64 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2861 | 261 265 884 539 586 108 218 Spaces Moved 1788 | 175 207 457 324 363 80 182 Core 145 | 2 . . . . 22 121 Treads 590 | . . . 108 363 58 61 Legs 595 | 173 207 215 . . . . Wheels . | . . . . . . . Hover 458 | . . 242 216 . . . Flight . | . . . . . . . Fastest Speed 48 | 50 120 52 48 155 50 50 Average Speed 132 | 122 120 148 121 155 129 93 Slowest Speed 300 | 190 120 260 240 156 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 10 39 36 29 12 78 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 168 | . . 134 9 23 . 2 Melee . | . . . . . . . Projectile 16 | . . . 9 5 . 2 AOE 152 | . . 134 . 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2107 | 197 215 600 424 378 82 211 Wait 110 | . 1 65 40 . 2 2 Move 1783 | 174 206 456 323 363 79 182 Hop . | . . . . . . . Pick Up 32 | 5 2 11 11 2 . 1 Fast Attach 24 | 7 . 6 5 4 . 2 Attach 12 | . . 5 3 1 . 3 Detach 6 | . . 1 3 2 . . Swap 13 | . 1 4 7 1 . . Drop 24 | . . 12 9 1 . 2 Fire 99 | 11 4 40 23 4 1 16 Melee 1 | . . . . . . 1 Ram 2 | . . . . . . 2 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 262 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Discovered new exit (range 3) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Repaired Lgt. Armor Plating 813 | -9/Materials | Repaired Imp. Terrain Scanner 1220 | -9/Materials | Destroyed 7 combat bots 1325 | -9/Materials | Lost 4 parts (1p1n2w) 1407 | -9/Materials | Discovered new exit (range 8) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1639 | -8/Materials | Discovered new exit (range 11) 1950 | -8/Materials | Entered Factory 1950 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1955 | -7/Factory | Identified exit to DSF 2518 | -7/Factory | Build established: Scavenger-Gunner 2536 | -7/Factory | Sucked down chute 2536 | -7/Factory | Entered Waste 2549 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | EMP discharged 2599 | -7/Waste | Spotted C-40 Crusher 2606 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2624 | -7/Waste | Spotted C-40 Crusher 2627 | -7/Waste | Spotted C-40 Crusher 2630 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2631 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2634 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2634 | -7/Waste | Spotted C-40 Crusher 2636 | -7/Waste | Spotted C-40 Crusher 2640 | -7/Waste | Discovered new exit (range 10) 2644 | -7/Waste | Entered Factory 2665 | -7/Factory | Lost 6 parts (2n2u2w) 2763 | -7/Factory | Garrison activated, responded to threat 2806 | -7/Factory | Core integrity fell below 50% 2838 | -7/Factory | Core integrity fell below 20% 2849 | -7/Factory | Released all parts (1) 2862 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02763_ Y-54 Guardian calls for garrison reinforcements. 02763_ ALERT: Activating Garrison Access F002. 02767_ Y-54 Guardian destroyed. 02771_ Acquired 53 matter. 02774_ Acquired 5 matter. 02775_ System corrupted: Component data lost. 02775_ Acquired 1 matter. 02802_ Imp. Deuterium Engine destroyed. 02807_ Slug penetrates Wall. 02809_ System corrupted: Matter fused (-9). 02821_ Med. Treads destroyed. 02821_ U-05 Engineer builds a Wall. 02834_ Gauss Cannon destroyed. 02836_ System corrupted: Matter fused (-9). 02839_ Jacked Y-54 Guardian... >>parse_system Reading system data... 02840_ Datajack destroyed. 02841_ Slammed into Y-54 Guardian. 02849_ Released Med. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? "???????????????????? | | ??????????????????????????? ""??????????????????? | | ?????????????????????????????"""?????????###?##### | | ?????????????????????????????? ????????# """T""" | | ??????????????????? ############+######### | | ?????????????????? # """" | | ?????????????????? # """" | | ????????????????? # """" | | ????????????????? # """" | | ????????????????? # ! | | ????????????????????############+### # | | ??????????????????????#!=@ # #####+### | | ??????????????????????#!= """ """ # | | ??????????????????????#=! """ """ # | | ??????????????????????# """ """ # " | | ??????????????????????# # " | | ??????????????????????# """ """ # " | | ??????????????????????# ! """ """ ######## " | | ??????????????????????# """ """ #??????# " | | ??????????????????????# ?? #??????# " | | ??????????????????????# "" ??????????# " | | ??????????????????????# ] ""T"?????????? | | ??????????????????????# """?????????? | | ??????????????????????#####Y#?##????????? | | ???????????????????????????##???????????? ######## | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerQuantumBuckler Manual? 0 Play Time 00:32:48 Cumulative 15.1 hours Start 2024.08.25 @ 02:22:54 End 2024.08.25 @ 02:53:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 434e33d7-88c9-4be1-a569-b12569074d62