Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 20:01:58 Player: MrFartsburg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1353) 1353 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5078 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Matter Filter Improved Medium Armor Plating EM Disruption Field Force Field Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Terrain Scanner Kinecellerator Transmission Jammer EM Disruption Field Hardlight Generator Component Analysis Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Flak Gun > --- INVENTORY -------- Improved Target Analyzer Matter Filter Improved Core Shielding Magnetic Acceleration Cannon Datajack [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Protection Improved Core Shielding Weapon Mining Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 2 | . . . 1 . . 1 . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 1 . 1 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 76 | 6 1 4 15 5 21 9 15 Power 13 | 1 . 2 3 . 5 1 1 Engine 9 | 1 . 2 3 . 2 1 . Core 4 | . . . . . 3 . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 . 2 3 1 7 2 2 Treads 9 | 2 . . 2 1 3 . 1 Leg 8 | . . 2 . . 4 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 1 . . . 1 Utility 24 | 1 1 . 4 1 6 2 9 Device 17 | . 1 . 3 . 4 1 8 Storage 5 | 1 . . 1 1 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 . . 5 3 3 4 3 Energy Gun 7 | 1 . . 2 . 1 2 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | 1 . . . 1 2 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 3 | . . . 2 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 54 | . . 3 12 . 17 . 22 Power 9 | . . 2 1 . 3 . 3 Propulsion 13 | . . 1 2 . 6 . 4 Utility 17 | . . . 4 . 3 . 10 Weapon 15 | . . . 5 . 5 . 5 Highest Loss Streak 9 | . . 1 6 . 6 . 9 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 4 5 3 5 7 3 3 Power . | . . . . . 1 . . Propulsion . | 1 2 1 1 1 . . . Utility 1 | . . 1 1 1 1 1 2 Weapon 1 | . 1 1 . 2 3 1 . Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . . 3 . 6 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . . . . . 1 . 6 Weapon 2 | . . . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 96 96 61 88 93 91 53 Engine 11 | . 14 11 8 22 13 8 4 Core 2 | . . . . . 3 7 2 Treads 11 | . 28 19 3 22 16 . . Leg 8 | . . 7 7 . 7 22 8 Device 16 | . 10 14 6 11 15 23 22 Storage 10 | . 14 14 12 11 17 6 1 Energy Gun 4 | . 14 14 6 . 1 2 4 Ballistic Gun 5 | . 14 14 3 . 7 4 3 Launcher 5 | . . . 10 11 4 10 . Special Weapon 2 | . . . . 10 3 . . Peak Build Rating 59 | 6 8 8 14 13 34 43 59 Average Rating 21 | 4 7 7 7 11 26 35 31 On Entrance 14 | . 6 8 8 12 13 25 43 Avg Prop Armor Cover (%) 3 | . . . . . . 3 7 Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 11 11 31 29 44 42 51 Greatest Support 66 | 40 46 46 40 40 66 50 47 Greatest Overweight (x) 9 | . . . 9 . 8 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 5 Average Capacity 8 | 6 8 8 8 10 10 7 5 Most Carried 10 | 3 5 7 5 9 10 5 5 Average Carried 4 | 1 4 5 3 5 7 3 3 Final Capacity 10 | 8 8 8 10 10 10 5 5 Final Carried 7 | 3 5 5 3 7 5 5 5 Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Mutant 13% | Tank 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1135 | 205 52 139 90 226 364 46 13 Remotely . | . . . . . . . . Salvage Created 1417 | . 52 167 425 199 451 46 77 Parts 94 | . 1 12 31 21 27 1 1 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 39 | . . 9 9 9 9 1 2 Guns 19 | . . 9 . . 8 1 1 Cannons 1 | . . . . 1 . . . AOE 19 | . . . 9 8 1 . 1 Classes Destroyed 14 | . 1 3 7 2 1 . . Worker 5 | . . . 2 1 2 . . Builder 3 | . . . 2 . 1 . . Tunneler 2 | . . . . 1 . 1 . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . . 1 . . . . Mechanic 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 12 | . . 6 2 4 . . . Grunt 17 | . . 2 3 4 5 1 2 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 3 . 3 . . Specialist 1 | . . . . . 1 . . Assembled 1 | . . 1 . . . . . Best Kill Streak 11 | . 1 3 11 5 4 1 1 Combat Bots Only 5 | . . 3 5 4 2 1 1 Max Kills in Single Turn 5 | . 1 1 4 5 2 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . . . 3 4 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 594 | . 23 70 108 10 192 23 168 Missed 160 | . 5 18 34 1 47 4 51 Hits 434 | . 18 52 74 9 145 19 117 Melee 12 | . . . 11 1 . . . Projectile 422 | . 18 52 63 8 145 19 117 AOE 1 | . . . . . . . 1 Critical Strikes 21 | . . 1 3 . 12 1 4 Damage Taken 6779 | . 146 512 1191 135 2294 254 2247 Core 1820 | . 31 107 362 9 415 36 860 Absorbed by Shields 295 | . . . 7 . 160 76 52 Redirected to Shielding 101 | . . . . . . . 101 Ignored by Resistances 9 | . . . . . . . 9 Regen/Repaired (Parts) 92 | . . . . . . 92 . Core Remaining (%) 53 | 100 . 44 . 7 24 94 . Volleys Fired 144 | . 4 32 19 23 45 7 14 Largest 3 | . 2 2 2 2 2 3 3 Hottest 157 | . 70 70 100 123 100 137 157 Shots Fired 253 | . 8 64 30 24 76 18 33 Gun 184 | . 8 64 12 1 57 16 26 Cannon 7 | . . . . . . . 7 Launcher 38 | . . . 18 6 12 2 . Special 24 | . . . . 17 7 . . Kinetic 111 | . 4 32 3 1 51 7 13 Thermal 91 | . 4 32 8 17 7 9 14 Explosive 31 | . . . 13 6 11 1 . Electromagnetic 20 | . . . 6 . 7 1 6 Robot Hit Streak 15 | . 2 8 5 3 15 5 6 Robot Miss Streak 4 | . 2 3 2 1 3 4 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 Shots Hit Robots 159 | . 4 43 17 4 50 17 24 Core Hits 117 | . 2 13 31 13 33 9 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 4 1 . . . 2 Burn 6 | . . 4 1 . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks 13 | . . . 4 . . 8 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4496 | . 50 465 1246 553 1431 241 510 Guns 2110 | . 47 460 96 22 887 199 399 Cannons 105 | . . . . . . . 105 Explosions 2189 | . . . 1150 478 519 42 . Melee . | . . . . . . . . Ramming 44 | . 3 5 . 5 25 . 6 Kinetic 1353 | . 9 188 6 22 791 100 237 Thermal 791 | . 38 272 131 48 31 99 172 Explosive 1922 | . . . 940 478 462 42 . Electromagnetic 386 | . . . 169 . 122 . 95 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . . Average Corruption 3 | . . . . . 3 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 15 . . Message Errors 5 | . . . . . 5 . . Matter Fused 4 | . . . . . 4 . . Heat Flow Errors 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 13 | . . . 13 . . . . Projectiles . | . . . . . . . . Explosions 13 | . . . 13 . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 132 | . . . 22 40 68 . 2 Shots 10 | . . . 3 2 5 . . Rammed 6 | . 1 1 . 1 2 . 1 Targets Rammed 9 | . 1 1 . 1 4 . 2 Kicked 3 | . . . . . 2 . 1 Crushed . | . . . . . . . . Highest Temperature 609 | . 40 279 60 . 77 302 609 Average Temperature 121 | . 19 81 21 . 23 107 317 Received Heat Transfer 2779 | . . 69 297 6 1342 140 925 Effects 25 | . . . . . . 4 21 Shutdowns 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 6 | . . . . . . 4 2 Matter Decay 2 | . . . . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 2 | . . . . . . . 2 Damage (major) 4 | . . . . . . . 4 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 3 . . . . . Heat Transferred 2437 | . 111 1110 396 100 100 211 409 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 69 100 100 100 100 Level 1 2 | . . . 30 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 297 | . 7 60 297 191 93 39 30 Initial 108 | . . . . 108 68 39 . Average 27 | . . 23 107 46 38 4 3 Influence Increases 1574 | . 17 190 372 296 512 31 156 Destroy 0b10 Robot/C 760 | . . 160 180 180 180 20 40 Destroy 0b10 Robot/NC 75 | . 5 . 40 10 15 5 . Destroy Leader 176 | . 2 30 64 30 40 . 10 Successful Hack 10 | . 10 . . . . . . Disable Machine 30 | . . . 15 . . . 15 Destroy Structure 208 | . . . 58 61 82 6 1 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 300 | . . . 15 15 180 . 90 Influence Decreases 1574 | . 17 190 95 398 600 118 156 Entered New Map 324 | . . . . 169 107 48 . Time Decay 974 | . 17 160 80 229 323 70 95 Lost Part 276 | . . 30 15 . 170 . 61 Squads Dispatched 7 | . 2 . . . 2 1 2 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 4 | . 1 . . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 10 | . 1 . 7 . 2 . . Communications Jammed 101 | . . . . . 61 38 2 Distress Signals 100 | . . . . . 61 38 1 Times Spotted 106 | . 3 10 23 10 39 5 16 Peak Tracking Total 8 | . 5 3 8 4 7 2 6 Tactical Retreats 15 | . . . 1 1 7 . 6 ECM-based Alert Blocks 3 | . . . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 7 | . 2 . . . 2 2 1 Terminals 3 | . 2 . . . 1 . . Fabricators 2 | . . . . . . 1 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 7 . . . 4 4 1 Successful 13 | . 5 . . . 3 4 1 Failed 3 | . 2 . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 7 . . . 1 . . Fabricators 3 | . . . . . . 2 1 Repair Stations 2 | . . . . . . 2 . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 5 . . . 1 . . Record 3 | . 3 . . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 1 Network Status 2 | . . . . . . 1 1 Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . . Process 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 1 2 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 81 | . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter 247 | . . . . . 247 . . Retrieved Matter 247 | . . . . . 247 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . . 3 1 Non-combat 3 | . . . . . . 2 1 Combat 1 | . . . . . . 1 . Robot Hacks Applied 5 | . . . . . . 4 1 parse_system 3 | . . . . . . 2 1 no_distress 1 | . . . . . . 1 . find_chute 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 . 1 . Highest-Rated Group 31 | . . . . 31 . 10 . Highest-Rated Ally 31 | . . . . 31 . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 1786 | . . . . . 633 624 529 Sensors 1017 | . . . . . . 621 396 Terrain 96 | . . . . . . . 96 Jamming 1489 | . . . . . 627 594 268 ECM 42 | . . . . . 41 1 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 3771 | 76 258 353 297 605 822 624 736 Spaces Moved 2035 | 43 113 176 132 315 402 354 500 Core 195 | 3 . . 20 . 2 . 170 Treads 858 | 40 113 99 33 315 231 . 27 Legs 839 | . . 77 73 . 169 354 166 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 143 | . . . 6 . . . 137 Fastest Speed 35 | 50 160 120 100 160 120 113 35 Average Speed 138 | 152 160 142 157 160 151 123 111 Slowest Speed 500 | 160 160 160 500 160 450 190 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 19 44 24 61 39 9 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 10 | . . . . 9 1 . . Terrain Destroyed 255 | . . . 68 78 103 5 1 Melee . | . . . . . . . . Projectile 12 | . . . . 10 1 . 1 AOE 243 | . . . 68 68 102 5 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 2684 | 51 182 219 185 355 518 523 651 Wait 312 | . 62 5 9 4 10 123 99 Move 2028 | 42 112 175 131 314 401 353 500 Hop . | . . . . . . . . Pick Up 48 | 3 2 2 4 6 13 7 11 Fast Attach 41 | 6 1 1 9 . 13 5 6 Attach 33 | . . 2 6 1 11 5 8 Detach 6 | . . . . . 2 3 1 Swap 23 | . . 1 1 5 9 5 2 Drop 27 | . . . 2 1 10 7 7 Fire 144 | . 4 32 19 23 45 7 14 Melee 13 | . . . 4 . . 8 1 Ram 1 | . . . . . . . 1 Kick 3 | . . . . . 2 . 1 Crush 5 | . 1 1 . 1 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 11) 335 | -10/Materials | Entered Mines 488 | -10/Mines | Assembled infested the area 583 | -10/Mines | Core integrity fell below 50% 680 | -10/Mines | Discovered new exit (range 4) 688 | -10/Mines | Entered Materials 688 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 783 | -9/Materials | Lost 6 parts (1p1n2u2w) 834 | -9/Materials | Core integrity fell below 50% 864 | -9/Materials | Lost 5 parts (1n1u3w) 962 | -9/Materials | Discovered new exit (range 13) 980 | -9/Materials | Core integrity fell below 20% 985 | -9/Materials | Entered Mines 988 | -9/Mines | Received a Mining Laser from a helpful Derelict 995 | -9/Mines | Met a Derelict bent on vengeance 1208 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1258 | -9/Mines | Build established: Scavenger-Mutant 1493 | -9/Mines | Learned location of Zion (-7) 1551 | -9/Mines | Discovered new exit (range 12) 1590 | -9/Mines | Entered Materials 1590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -8/Materials | Build established: Mutant 2136 | -8/Materials | Lost 6 parts (1p3n1u1w) 2329 | -8/Materials | Core integrity fell below 50% 2366 | -8/Materials | Lost 6 parts (2p1n1u2w) 2404 | -8/Materials | Discovered new exit (range 3) 2412 | -8/Materials | Entered Factory 2412 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2413 | -7/Factory | Identified exit to Lower Caves 2550 | -7/Factory | Fabricated A-02 Transporter (x1) 2717 | -7/Factory | Repaired Carbon-fiber Leg 3022 | -7/Factory | Discovered new exit (range 12) 3036 | -7/Factory | Entered another Factory area 3036 | -6/Factory | Evolved 2 slots: Utility x2 3261 | -6/Factory | Build established: Tank 3368 | -6/Factory | Lost 9 parts (2p1n3u3w) 3431 | -6/Factory | Lost 3 parts (1n1u1w) 3511 | -6/Factory | Core integrity fell below 50% 3559 | -6/Factory | Lost 4 parts (1n3u) 3592 | -6/Factory | Build established: Mutant 3658 | -6/Factory | Core integrity fell below 20% 3772 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired EM Disruption Field. Critical hit (Burn: +37). Nuclear Core destroyed. Acquired Cesium-ion Thruster. EM Disruption Field destroyed. Acquired Force Field. Dropped Broken Magnetic Acceleration Cannon. Triggered Heavy Explosive Trap. An explosion rips through the floor. Focal Shield destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3B. Acquired Imp. Medium Armor Plating. Acquired EM Disruption Field. K-01 Serf destroyed. K-01 Serf collects debris. Cesium-ion Thruster destroyed. K-01 Serf collects debris. Slammed into K-01 Serf. K-01 Serf collects debris. 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""????????????????????????? | | ????????????????# ?????"?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 34 Energy Capacity 810 Matter Stores 344 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Core Shielding 30 Evasion (%) 63 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 16% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev My Command Is Your Wish No Signal Not Today, Chutes Total Silence Challenges ------------ None Game ------ Seed MyomerExplosiveMeganuke Manual? 0 Play Time 01:11:17 Cumulative 34.5 hours Start 2026.08.26 @ 05:47:47 End 2026.08.29 @ 20:01:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c30bed58-340e-4274-ad34-5a1d4ae8647a