Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:53:25 Player: Essnato Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4567) 4567 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 10015 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 105 Met Imprinter 300 Was Imprinted 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 98/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Fission Core Flexi-carbon Leg Wheel Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Targeting Computer Improved Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Gatling Laser Plasma Flamer Heavy Pick > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Makeshift Power Source Improved Heat Sink Small Storage Unit Improved Signal Interpreter Advanced ECM Suite Recalibrator Long-range Missile Launcher [Rating: 52] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 4 | . . 2 . . 1 . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 141 | 6 6 14 10 33 20 7 2 7 36 . Power 22 | 1 . 4 . 7 3 1 . 2 4 . Engine 16 | 1 . 4 . 4 1 1 . 2 3 . Core 6 | . . . . 3 2 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 36 | 2 2 1 3 10 6 2 1 1 8 . Treads 7 | . . . . 6 1 . . . . . Leg 22 | 2 2 1 3 4 5 2 1 1 1 . Wheel 7 | . . . . . . . . . 7 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 2 5 1 9 5 2 1 2 13 . Device 19 | . . 3 1 6 2 1 . . 6 . Storage 8 | 1 1 . . 2 . 1 . . 3 . Processor 2 | . 1 . . . 1 . . . . . Hackware 3 | . . . . 1 . . 1 . 1 . Protection 9 | . . 2 . . 2 . . 2 3 . Artifact . | . . . . . . . . . . . Weapon 42 | 2 2 4 6 7 6 2 . 2 11 . Energy Gun 24 | 2 2 3 3 4 4 2 . 1 3 . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 1 | . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . 2 3 2 . . . 2 . Special Weapon 4 | . . 1 1 . . . . . 2 . Impact Weapon 2 | . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . Corrupted Parts 8 | . . . . 6 . 2 . . . . System Corruption 41 | . . . . 36 . 5 . . . . Parts Lost 59 | . . 4 8 3 12 3 . 5 24 . Power 13 | . . 2 . 1 2 1 . 2 5 . Propulsion 14 | . . . 3 . 3 . . 2 6 . Utility 16 | . . . 2 2 3 . . 1 8 . Weapon 16 | . . 2 3 . 4 2 . . 5 . Highest Loss Streak 11 | . . 2 4 2 11 3 . 4 7 . To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 97 99 96 84 92 98 91 98 80 . Engine 8 | . 14 11 11 10 . 1 7 7 11 . Core 4 | . . . . 7 14 13 7 6 . . Treads 1 | . . . . 10 . . . . . . Leg 21 | . 28 22 21 9 25 30 30 28 8 . Wheel 1 | . . . . . . . . . 7 . Device 15 | . . 22 21 21 19 15 15 11 10 . Storage 8 | . 14 11 11 6 7 7 7 7 7 . Processor 5 | . 11 8 . . 5 7 7 7 5 . Hackware 2 | . . . . 1 . . 6 7 2 . Protection 3 | . . 2 9 . 2 7 . 3 8 . Energy Gun 12 | . 28 21 18 16 14 13 7 9 5 . Naked Turns 70 | . . . . . . . . . 18 52 Heaviest Build 76 | 12 14 25 27 30 36 41 40 45 76 . Greatest Support 74 | 20 20 20 20 62 68 71 74 74 60 3 Greatest Overweight (x) 10 | . . 1 5 8 1 . . . 10 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 10 10 10 20 5 Average Capacity 9 | 7 8 8 8 7 8 9 10 10 12 5 Most Carried 12 | 1 8 8 8 8 8 8 10 10 12 5 Average Carried 7 | . 6 7 7 6 7 7 9 9 8 5 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 1 8 8 5 8 8 7 10 9 5 5 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Matter Collected 1559 | 139 181 135 95 423 148 51 40 95 234 18 Remotely . | . . . . . . . . . . . Salvage Created 5213 | . 493 497 318 1461 788 176 . 379 1101 . Parts 239 | . 29 24 20 57 38 7 . 9 55 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 6 1 10 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Combat Hostiles Destroyed 96 | . 12 11 8 22 16 4 . 7 16 . Melee 7 | . . . . . 1 . . . 6 . Guns 56 | . 11 9 6 8 8 4 . 5 5 . AOE 18 | . . . 2 8 6 . . . 2 . Classes Destroyed 14 | . 5 1 1 3 1 2 . . 1 . Worker 3 | . . . . 3 . . . . . . Builder 10 | . . . 1 4 2 . . . 3 . Tunneler 2 | . 1 . . 1 . . . . . . Recycler 5 | . 1 . . . 1 . . . 3 . Mechanic 1 | . . . . 1 . . . . . . Operator 2 | . . . . 1 . . . . 1 . Watcher 7 | . 3 1 1 1 . . . . 1 . Swarmer 18 | . 6 2 2 . 3 . . 1 4 . Grunt 47 | . 6 4 2 19 10 2 . 4 . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 19 | . . 5 4 3 2 . . 1 4 . Hunter 4 | . . . . . . . . . 4 . Programmer 5 | . . . . . . 1 . . 4 . Best Kill Streak 12 | . 5 3 3 5 12 3 . 4 5 . Combat Bots Only 9 | . 5 3 3 4 9 3 . 4 2 . Max Kills in Single Turn 4 | . 2 1 2 3 4 1 . 1 2 . Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . 1 2 3 . . . 1 . Melee 1 | . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Hostile Shots Fired 932 | . 35 84 80 92 136 35 . 65 353 52 Missed 281 | . 6 21 25 27 23 9 . 20 122 28 Damage Taken 8700 | . 303 762 818 1017 1442 499 . 825 2797 237 Core 1817 | . 53 142 179 127 287 95 . 84 613 237 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 214 | . . . . 141 . . . . 73 . Core Remaining (%) 61 | 100 78 . 19 76 . . . 33 . . Volleys Fired 276 | . 30 45 34 51 27 15 . 18 56 . Largest 2 | . 2 2 2 2 2 2 . 2 2 . Hottest 180 | . 112 156 156 132 160 160 . 160 180 . Shots Fired 491 | . 60 90 59 100 49 22 . 36 75 . Gun 443 | . 60 88 52 85 46 22 . 36 54 . Cannon 7 | . . . . . . . . . 7 . Launcher 28 | . . . 4 15 3 . . . 6 . Special 13 | . . 2 3 . . . . . 8 . Kinetic 8 | . . . . . . . . 8 . . Thermal 451 | . 60 90 55 85 44 22 . 28 67 . Explosive 3 | . . . . . . . . . 3 . Electromagnetic 27 | . . . 4 15 5 . . . 3 . Robot Hit Streak 22 | . 8 12 14 22 19 14 . 22 22 . Robot Miss Streak 5 | . 3 4 5 2 2 4 . 5 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 389 | . 36 60 39 76 44 20 . 29 85 . Core Hits 237 | . 19 20 14 44 44 14 . 23 59 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 29 | . 5 6 4 7 1 . . . 6 . Burn 24 | . 5 6 4 7 1 . . . 1 . Smash 1 | . . . . . . . . . 1 . Impale 4 | . . . . . . . . . 4 . Melee Attacks 29 | . . . . . . . . . 29 . Impact 3 | . . . . . . . . . 3 . Slashing . | . . . . . . . . . . . Piercing 26 | . . . . . . . . . 26 . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10014 | . 551 859 681 2484 1417 458 . 701 2863 . Guns 6274 | . 551 855 517 1043 935 458 . 701 1214 . Cannons 192 | . . . . . . . . . 192 . Explosions 2566 | . . . 116 1410 437 . . . 603 . Melee 822 | . . . . . . . . . 822 . Ramming 86 | . . 4 . 31 45 . . . 6 . Kinetic 123 | . . . . . . . . 123 . . Thermal 6666 | . 551 855 565 1154 1073 458 . 578 1432 . Explosive 401 | . . . . . . . . . 401 . Electromagnetic 1916 | . . . 116 1299 299 . . . 202 . Impact 171 | . . . . . . . . . 171 . Slashing . | . . . . . . . . . . . Piercing 651 | . . . . . . . . . 651 . Highest Corruption 36 | . 1 . . 36 . 6 6 . 7 7 Average Corruption 10 | . 1 . . 23 . 3 6 . 2 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . . . . 50 . 9 1 . 14 1 Message Errors 21 | . . . . 16 . 1 . . 4 . Matter Fused 14 | . . . . 10 . 1 . . 3 . Heat Flow Errors 9 | . . . . 5 . 2 . . 2 . Energy Discharges 9 | . . . . 7 . 1 . . 1 . Parts Rejected 3 | . . . . . . 1 . . 2 . Data Loss (minor) 8 | . . . . 4 . 2 1 . 1 . Data Loss (major) 2 | . . . . 1 . 1 . . . . Misfires 5 | . . . . 4 . . . . 1 . Alerts 2 | . . . . 1 . . . . . 1 Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . . . 6 36 . . . . 123 . Projectiles 29 | . . . . . . . . . 29 . Explosions 42 | . . . 6 36 . . . . . . Melee 94 | . . . . . . . . . 94 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 18 . 16 . . . 2 . Shots 4 | . . . 2 . 2 . . . . . Rammed 5 | . . . . 3 . . . . 2 . Targets Rammed 24 | . . 2 . 6 14 . . . 2 . Kicked 17 | . . 2 . 1 14 . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 504 | . 504 282 138 197 333 287 . 291 412 . Average Temperature 92 | . 150 62 48 31 125 60 . 100 90 . Received Heat Transfer 2358 | . 102 240 255 549 363 171 . 279 357 42 Effects 9 | . 5 . . . 3 . . . 1 . Shutdowns 2 | . 2 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . Short Circuit 2 | . . . . . 1 . . . 1 . Damage (major) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . . . Combat Hostiles 4 | . . . . 4 . . . . . . Parts Fried 3 | . . . . 3 . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 11 | . 1 2 . 2 1 . . 2 3 . Combat Hostiles 11 | . 1 2 . 2 1 . . 2 3 . Parts Melted 41 | . 3 5 10 5 3 2 . 4 9 . Heat Transferred 16990 | . 1776 2627 1728 3073 2304 1000 . 1300 3182 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 3 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Peak Influence 446 | . 213 275 217 422 446 . . . 306 . Initial 127 | . . 89 83 83 127 . . . 78 . Average 141 | . 95 153 109 205 211 . . . 89 . Maximum Alert Level 2 | . 1 1 1 2 2 . . . 1 . Low Security (%) 75 | 100 85 75 89 49 59 . . . 90 . Level 1 23 | . 14 24 10 48 31 . . . 9 . Level 2 1 | . . . . 1 9 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 2 1 5 6 . . . 9 . Investigation 5 | . . . . 1 3 . . . 1 . Extermination 4 | . . . . . . . . . 4 . Reinforcement 13 | . 1 2 1 4 1 . . . 4 . Assault 1 | . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Distress Signals 6 | . . 2 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 18 21 15 30 22 4 . 13 30 3 Peak Tracking Total 7 | . 4 5 7 5 7 3 . 4 7 3 Tactical Retreats 9 | . . 1 1 . 2 . . 1 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Traps Triggered 5 | . . 1 1 1 2 . . . . . Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Machines Disabled 15 | . . 1 2 2 1 . . . 9 . Max in Single Turn 4 | . . 1 1 1 1 . . . 4 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Machines Accessed 13 | . 2 1 2 3 1 . . 1 3 . Terminals 8 | . 2 1 1 2 1 . . 1 . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . 1 . . . . 1 . Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 3 7 7 11 2 . . 1 7 . Successful 20 | . 2 3 4 6 . . . 1 4 . Failed 18 | . 1 4 3 5 2 . . . 3 . Catastrophic 7 | . 1 . . 3 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . . . . . 8 2 2 . Terminals 25 | . 3 7 5 7 2 . . 1 . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 6 | . . . . 4 . . . . 2 . Recycling Units 6 | . . . 2 . . . . . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 3 2 3 . . . 1 . . Record 2 | . . . 1 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 5 | . . . . 3 . . . . 2 . Scan Component 3 | . . . . 2 . . . . 1 . Repair 2 | . . . . 1 . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . . . . 1 . Report Inventory 2 | . . . 1 . . . . . 1 . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 1 1 2 1 . . . 1 . Full Trace Events 4 | . 1 . . 1 1 . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . . . . 5 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . Time 70 | . . . . 26 . . . . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Total Allies 5 | . . . . . . . 4 . 1 . Largest Group 4 | . . . . . . . 4 4 1 . Highest-Rated Group 154 | . . . . . . . 154 154 19 . Highest-Rated Ally 40 | . . . . . . . 40 40 19 . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . 26 . . Total Damage 696 | . . . . . . . . 696 . . Kills 4 | . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Turns Passed 9445 | 51 665 1082 617 1251 668 479 2316 678 1586 52 Spaces Moved 5433 | 38 412 514 260 463 395 333 1582 430 902 104 Core 215 | 5 . . 3 62 . . . . 41 104 Treads 215 | . . . . 211 4 . . . . . Legs 4528 | 33 412 514 257 190 391 333 1582 430 386 . Wheels 475 | . . . . . . . . . 475 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 127 130 130 50 50 Average Speed 137 | 110 120 162 182 175 125 127 131 131 132 50 Slowest Speed 550 | 120 120 190 300 450 240 130 132 132 550 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 3 68 53 42 43 7 35 91 73 21 14 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 1 2 4 . 1 Spaces Dug 4 | . . . . . . . . . 4 . Terrain Destroyed 92 | . . 2 . 13 7 . . . 70 . Melee 4 | . . . . . . . . . 4 . Projectile 2 | . . 2 . . . . . . . . AOE 86 | . . . . 13 7 . . . 66 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Zio Pro Fac Low Total 6788 | 44 523 670 339 792 505 360 1810 499 1142 104 Wait 766 | . 61 75 30 216 34 4 222 34 90 . Move 5423 | 37 411 513 259 462 394 332 1581 429 901 104 Hop . | . . . . . . . . . . . Pick Up 58 | 1 8 9 2 9 7 1 3 3 15 . Fast Attach 81 | 6 6 8 3 20 12 3 1 3 19 . Attach 42 | . . 6 4 5 7 2 1 3 14 . Detach 16 | . 1 1 . 4 3 . 1 . 6 . Swap 19 | . . . 3 8 1 2 1 1 3 . Drop 48 | . 6 11 4 11 6 1 . 2 7 . Fire 276 | . 30 45 34 51 27 15 . 18 56 . Melee 29 | . . . . . . . . . 29 . Ram 2 | . . . . . . . . . 2 . Kick 17 | . . 2 . 1 14 . . . . . Crush 5 | . . . . 5 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Build established: Scavenger-Mutant 1366 | -9/Materials | Discovered new exit (range 18) 1719 | -9/Materials | Discovered new exit (range 6) 1799 | -9/Materials | Entered Storage 2248 | -9/Storage | Core integrity fell below 50% 2352 | -9/Storage | Lost 4 parts (1n1u2w) 2391 | -9/Storage | Discovered new exit (range 16) 2416 | -9/Storage | Core integrity fell below 20% 2416 | -9/Storage | Entered Materials 2416 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2441 | -8/Materials | Lost 3 parts (2n1w) 2589 | -8/Materials | Build established: Mutant 2828 | -8/Materials | System corruption reached 10% 3238 | -8/Materials | System corruption reached 30% 3394 | -8/Materials | Discovered new exit (range 4) 3465 | -8/Materials | Build established: Scavenger-Mutant 3476 | -8/Materials | Repaired Sml. Storage Unit 3667 | -8/Materials | Entered Factory 3667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4000 | -7/Factory | Garrison activated, responded to threat 4109 | -7/Factory | Destroyed 9 combat bots 4114 | -7/Factory | Lost 11 parts (2p3n2u4w) 4147 | -7/Factory | Discovered new exit (range 9) 4299 | -7/Factory | Build established: Mutant 4335 | -7/Factory | Entered Lower Caves 4378 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4430 | -7/Lower Caves | Learned 4 Factory zone layouts 4731 | -7/Lower Caves | Core integrity fell below 50% 4757 | -7/Lower Caves | Lost 3 parts (1p2w) 4814 | -7/Lower Caves | Entered Zion 4877 | -7/Zion | System corruption cleaned by Quarantine Array 5020 | -7/Zion | Build established: Scavenger-Mutant 5065 | -7/Zion | Learned location of Warlord (-5) 5118 | -7/Zion | Found Unknown Hackware 5119 | -7/Zion | Identified Relay Coupler [Programmer] 5240 | -7/Zion | Learned Factory stockpile data 5728 | -7/Zion | Imprinted 5730 | -7/Zion | Declared Zion's savior 6005 | -7/Zion | Received a hallucinogenic algorithm 6958 | -7/Zion | Discovered new exit (range 9) 7130 | -7/Zion | Entered Proximity Caves 7130 | -6/Proximity Caves | Accompanied by 4 allies 7241 | -6/Proximity Caves | Learned Factory terminal intel 7502 | -6/Proximity Caves | Spotted B-75 Beast 7571 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7572 | -6/Proximity Caves | Lost 4 allies 7741 | -6/Proximity Caves | Lost 4 parts (2p1n1u) 7791 | -6/Proximity Caves | Discovered new exit (range 11) 7808 | -6/Proximity Caves | Entered Factory 7808 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7811 | -6/Factory | Loaded intel: 26 terminal locations 7931 | -6/Factory | Fabricated R-10 Processor (x1) 7953 | -6/Factory | Discovered new exit (range 4) 8059 | -6/Factory | Lost 5 parts (2p2u1w) 8188 | -6/Factory | Repaired Gatling Laser 8632 | -6/Factory | Discovered new exit (range 11) 8748 | -6/Factory | Lost 5 parts (1p2n2u) 8987 | -6/Factory | Lost 3 parts (2u1w) 9051 | -6/Factory | Cargo convoy interrupted 9071 | -6/Factory | Discovered new exit (range 7) 9094 | -6/Factory | Terminal network hard line cut 9367 | -6/Factory | Core integrity fell below 50% 9371 | -6/Factory | Released all parts (9) 9394 | -6/Factory | Entered Lower Caves 9400 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 9424 | -6/Lower Caves | Core integrity fell below 20% 9439 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9446 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. G-50 Soldier misfires. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. [Achievement: Leap Before You Look] LOCATION=UNKNOWN GOAL=ESCAPE Searching scrap... Found Power Sword. Found Lrg. Battery. Found 18 Matter. Acquired 18 matter. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. System corrupted: IFF burst signal emitted. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????## ##???????? | | ????????????????????#?????????#### #???????? | | ???????????????????## ????????# #???????? | | ???????????????????# ??####?# ##???????? | | ?????????????####### ### #?# # ##????????? | | ???????????# #?# # #????? | | ???????????# #### ## #????? | | ?????????????????######## ### #### #????? | | ????????????????????????# ######???? #????? | | ????????????????????????# ####### ??????? #???? | | ????????????????????????# #?????# ????????#???? | | ????????????????????????# ####?# #????????????? | | ????????????????????????+ #? ###"?????????? | | ????????????????????????# #?# ""?????????? | | ????????????????????????# ### ""?????????? | | ????????????????????????# /# ## """?????????? | | ????????????????????????# !# ## """""???????? | | ???????????# ########### # ## """ " ??????? | | ???????????# # ## """ ???????? | | ???????????# # """""???#???? | | ???????????## ###### ####### ""#??? #???? | | ????????????????????# ###### "#### #???? | | ????????????????????## ## #???? | | ???????????? ??????### # #???? | | ???????????? ???????## # ######???? | | ??????????? ????????#@ ## ######????? | | ??????????? ??????## # ## ### ##???? | | ??????????? ?????# # #### ### #???? | | ???????????? ????## ##??# ##### ####?? | | ?????????????? ????# #???# # ## # #?? | | ???????????????? ???# #??## ##?? | | ?????????????????# #??# #?## # # # #?? | | ??????????????????# ###Ys### ## ####?? | | ???????????????#### s ##????? | | ???????????????# ### # ##?????? | | ???????????????# ###?## # # ###??????? | | ???????????????## ## ####????###########????????? | | ????????????????##??##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! It's Just You Leap Before You Look My Command Is Your Wish Power Corrupts Robot Respite The One Tourist Challenges ------------ None Game ------ Seed BurstDecoyWeb Manual? 0 Play Time 01:33:34 Cumulative 6.5 hours Start 2024.04.04 @ 18:18:17 End 2024.04.04 @ 19:53:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff2c336a-6ccc-4f6e-a9a8-52f42c64aa66