Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.27 @ 22:38:19 Player: drchaos820 Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1941) 1941 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 3686 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/400 Matter 169/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Cooling System Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher Mace > --- INVENTORY (15) --- Cooled Ion Engine Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Medium Armor Plating Improved EM Shotgun Cooled Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Cooled Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Wheel Compact Wheel Cooling System Large Storage Unit High-capacity Battery High-capacity Matter Pod Medium Armor Plating Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle EMP Blaster Mini Grenade Launcher Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 69 | 7 18 2 42 Power 9 | 1 3 . 5 Engine 9 | 1 3 . 5 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 5 . 7 Treads . | . . . . Leg . | . . . . Wheel 14 | 2 5 . 7 Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 2 6 Device 3 | 1 . 1 1 Storage 3 | 1 1 . 1 Processor 5 | . 1 . 4 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 34 | 2 8 . 24 Energy Gun 6 | . . . 6 Energy Cannon 4 | . . . 4 Ballistic Gun 15 | 2 8 . 5 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 7 | . . . 7 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 7 | . 1 . 6 Parts Lost 16 | . 1 . 15 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 3 | . 1 . 2 Weapon 4 | . . . 4 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 100 95 Engine 11 | . 13 11 10 Wheel 23 | . 27 22 21 Device 6 | . 2 11 8 Storage 12 | . 14 11 11 Processor 15 | . 11 11 18 Protection 3 | . . 11 5 Energy Gun 2 | . . . 5 Ballistic Gun 18 | . 27 22 11 Impact Weapon 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 41 | 14 31 33 41 Greatest Support 32 | 26 32 32 32 Greatest Overweight (x) 12 | 1 7 1 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 1 15 15 15 Average Carried 12 | . 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 11 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1690 | 209 496 217 768 Remotely . | . . . . Salvage Created 2862 | 24 644 217 1977 Parts 178 | 2 47 10 119 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 46 | . 14 4 28 Melee 1 | . . . 1 Guns 41 | . 14 4 23 AOE 2 | . . . 2 Classes Destroyed 11 | 1 5 1 4 Worker 9 | . 1 . 8 Builder 8 | . 1 1 6 Tunneler 1 | 1 . . . Hauler 3 | . . . 3 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 5 | . 2 1 2 Swarmer 2 | . 2 . . Grunt 34 | . 12 3 19 Sentry 10 | . . 1 9 Best Kill Streak 12 | 1 7 3 12 Combat Bots Only 6 | . 5 3 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2352 | . 489 172 1691 Core 471 | . 71 51 349 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 10 40 Regen/Repaired (Parts) 137 | . 88 . 49 Core Remaining (%) 85 | 100 71 . . Volleys Fired 201 | 1 41 17 142 Largest 2 | 2 2 2 2 Hottest 90 | 40 46 46 90 Shots Fired 342 | 2 82 34 224 Gun 299 | 2 82 34 181 Cannon 30 | . . . 30 Launcher 13 | . . . 13 Special . | . . . . Kinetic 264 | 2 82 34 146 Thermal 30 | . . . 30 Explosive . | . . . . Electromagnetic 48 | . . . 48 Robot Hit Streak 29 | 1 15 10 29 Robot Miss Streak 2 | 1 2 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 242 | 1 60 26 155 Core Hits 116 | 1 32 8 75 Critical Kills . | . . . . Critical Parts Destroyed 5 | . . 1 4 Critical Strikes 5 | . . 1 4 Destroy 2 | . . 1 1 Smash 3 | . . . 3 Melee Attacks 45 | . . . 45 Impact 45 | . . . 45 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4230 | 20 887 393 2930 Guns 3582 | 20 887 393 2282 Cannons . | . . . . Explosions 263 | . . . 263 Melee 385 | . . . 385 Ramming . | . . . . Kinetic 3066 | 20 887 393 1766 Thermal 65 | . . . 65 Explosive . | . . . . Electromagnetic 714 | . . . 714 Impact 385 | . . . 385 Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 14 | . . . 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 217 | . . . 217 Projectiles . | . . . . Explosions . | . . . . Melee 217 | . . . 217 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . . 80 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 191 | . 14 1 191 Average Temperature 26 | . 3 1 36 Received Heat Transfer 750 | . 225 72 453 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 7 | . . . 7 Impact Corruptions 7 | . . . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 757 | 5 201 220 757 Initial 92 | . 3 84 92 Average 273 | . 95 147 431 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 48 | 100 91 67 13 Level 1 22 | . 8 33 30 Level 2 20 | . . . 39 Level 3 8 | . . . 16 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 1 8 Investigation 6 | . 3 1 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 22 5 40 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 7 | . 6 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 8 | . . . 8 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 15 | . 8 1 6 Terminals 10 | . 5 1 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 27 2 14 Successful 18 | . 10 1 7 Failed 25 | . 17 1 7 Catastrophic 7 | . 5 . 2 Database Lockouts . | . . . . Manual 20 | . 14 2 4 Terminals 24 | . 14 2 8 Fabricators . | . . . . Repair Stations 12 | . 8 . 4 Recycling Units 7 | . 5 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 1 3 Robot Analysis 1 | . . . 1 Open Door 1 | . . . 1 Branch Access Points 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 6 . 2 Scan Component 4 | . 3 . 1 Repair 4 | . 3 . 1 Recycling Unit Hacks 6 | . 4 . 2 Report Inventory 3 | . 2 . 1 Retrieve Matter 1 | . . . 1 Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 1 4 Full Trace Events 6 | . 4 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 3 . 1 Time 104 | . 78 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 151 | . . . 151 Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 2284 | 92 784 200 1208 Spaces Moved 1183 | 88 532 101 462 Core 11 | 7 1 . 3 Treads . | . . . . Legs . | . . . . Wheels 1172 | 81 531 101 459 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 95 Average Speed 104 | 88 102 115 107 Slowest Speed 650 | 100 400 115 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 5 | . . . 5 Exploration Rate (%) 40 | 5 71 13 73 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 15 | . . . 15 Terrain Destroyed 49 | . . . 49 Melee . | . . . . Projectile 15 | . . . 15 AOE 34 | . . . 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1806 | 96 689 151 870 Wait 246 | . 70 30 146 Move 1180 | 87 531 100 462 Hop . | . . . . Pick Up 36 | 1 20 2 13 Fast Attach 33 | 7 12 . 14 Attach 14 | . 1 2 11 Detach . | . . . . Swap 22 | . 5 . 17 Drop 29 | . 9 . 20 Fire 201 | 1 41 17 142 Melee 45 | . . . 45 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 93 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 532 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Repaired Core Shielding 837 | -10/Materials | Repaired Ion Engine 869 | -10/Materials | Repaired Core Shielding 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Identified exit to Storage 1077 | -9/Materials | Entered Storage 1308 | -9/Storage | Repaired Ion Engine 1553 | -9/Storage | Garrison activated, responded to threat 1612 | -9/Storage | Core integrity fell below 50% 1682 | -9/Storage | Lost 4 parts (1p2n1u) 1708 | -9/Storage | Garrison activated, responded to threat 1856 | -9/Storage | Garrison activated, responded to threat 1930 | -9/Storage | Identified exit to Recycling 2009 | -9/Storage | Build established: Scavenger-Mutant 2154 | -9/Storage | Crushed by falling debris 2154 | -9/Storage | System corruption reached 10% 2167 | -9/Storage | Crushed by falling debris 2167 | -9/Storage | Core integrity fell below 20% 2198 | -9/Storage | Lost 4 parts (2n1u1w) 2243 | -9/Storage | Crushed by falling debris 2277 | -9/Storage | First assault squad dispatched 2280 | -9/Storage | Crushed by falling debris 2286 | -9/Storage | Crushed by falling debris 2286 | -9/Storage | Smashed by cave-in Last Messages --------------- 02173_ The unstable cave ceiling collapses. 02180_ System corrupted: Energy discharge (-95). 02196_ The unstable cave ceiling collapses. 02199_ MQFJYJOXB<4,KS8SK|IZSEMIPXQDPH2IYKX 02203_ System corrupted: Cld. Plasma Cannon failed to cycle. 02205_ The unstable cave ceiling collapses. 02224_ System corrupted: Component data lost. 02243_ The unstable cave ceiling collapses. 02243_ Crushed by falling debris. 02261_ System corrupted: Heat flow error (+233). 02277_ ALERT: Significant disruption in Zone 1M, assault force dispatched. 02280_ The unstable cave ceiling collapses. 02280_ Crushed by falling debris. 02282_ System corrupted: Matter fused (-9). 02286_ The unstable cave ceiling collapses. 02286_ Crushed by falling debris. 02286_ Hvy. Ion Engine destroyed. 02286_ System corrupted by crushing effect (+2). 02286_ Wheel destroyed. 02286_ System corrupted by crushing effect (+2). 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""" ######### | | ???????????? # # | | ??????????? # # | | ???????????############# # # | | ???????????????????????# # """# | | ???????????????????????# + """# | | ????????????????? ?????# # """# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedSapperRipper Manual? 0 Play Time 00:26:25 Cumulative 26.9 hours Start 2023.11.27 @ 22:17:31 End 2023.11.27 @ 22:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 11 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f50608e-3b44-4ccf-b312-e17e0b583106