Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 03:10:09 // AFD2020/Player2 Player: kwabratseur Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1631) 1631 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2048) 2048 TOTAL SCORE: 6279 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 1609 Friendly Fire -75 Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 330/330 System Corruption 18% Temperature Cool (4) Movement Walking (185) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Graphene Brace > --- WEAPON (4) ------- Heavy Particle Cannon Flak Gun Remote Datajack Great Maul > --- INVENTORY (5) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Thermal Generator Heat Sink Advanced ECM Suite Improved Power Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Flak Gun Flak Gun Great Maul [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Thermal Generator Device Thermal Generator Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 80 | 6 5 23 27 19 Power 11 | 1 1 2 4 3 Engine 8 | 1 1 2 2 2 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 23 | 2 1 6 7 7 Treads . | . . . . . Leg 23 | 2 1 6 7 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 3 4 3 Device 9 | . 2 1 3 3 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 33 | 2 1 12 12 6 Energy Gun 5 | 1 . 3 . 1 Energy Cannon 8 | . . . 7 1 Ballistic Gun 7 | 1 . 4 1 1 Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . 1 . . Special Weapon 2 | . . . . 2 Impact Weapon 5 | . . 2 2 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 2 1 . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 17 | . . 4 2 11 Power 1 | . . . . 1 Propulsion 5 | . . 1 1 3 Utility 5 | . . 1 . 4 Weapon 6 | . . 2 1 3 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 95 | . 98 97 97 89 Engine 9 | . 14 11 8 8 Core 4 | . . . 9 5 Leg 26 | . 28 32 26 22 Device 15 | . 13 8 19 17 Storage 1 | . 13 . . . Processor 3 | . . 8 3 . Hackware 1 | . . 3 1 . Protection 2 | . . . 1 6 Energy Gun 2 | . 6 7 . . Energy Cannon 12 | . . . 17 20 Ballistic Gun 4 | . 14 7 2 . Ballistic Cannon 4 | . 7 11 2 . Impact Weapon 2 | . . . 4 2 Peak Build Rating 40 | 6 7 18 33 40 Average Rating 24 | 4 6 11 29 35 On Entrance 12 | . 6 7 17 32 Naked Turns . | . . . . . Heaviest Build 45 | 12 15 13 39 45 Greatest Support 45 | 20 20 33 43 45 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 4 | . 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 4 5 5 3 Class Distribution -------------------- 29% | Scavenger-Tank 17% | Gunner 16% | Mutant 15% | Scavenger-Gunner 15% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1630 | 260 5 428 655 282 Remotely . | . . . . . Salvage Created 1742 | . 82 266 737 657 Parts 83 | . 4 18 38 23 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 2 4 14 11 Melee 1 | . . . 1 . Guns 7 | . 1 . 3 3 Cannons 21 | . 1 4 8 8 Classes Destroyed 14 | . 1 7 2 4 Worker 4 | . . 1 2 1 Builder 6 | . . 1 3 2 Tunneler 2 | . . 1 . 1 Hauler 1 | . . . 1 . Recycler 2 | . . 1 . 1 Operator 2 | . . . 1 1 Watcher 4 | . . 2 2 . Swarmer 3 | . . 1 2 . Grunt 19 | . 2 2 11 4 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 2 | . . 1 1 . Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Best Kill Streak 5 | . 1 4 4 5 Combat Bots Only 4 | . 1 1 4 2 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 194 | . 9 65 44 76 Missed 44 | . 3 17 8 16 Damage Taken 3023 | . 59 583 676 1705 Core 800 | . 12 85 158 545 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . . . 80 Core Remaining (%) 75 | 100 82 75 46 . Volleys Fired 114 | . 6 27 31 50 Largest 4 | . 2 3 3 4 Hottest 275 | . 60 95 225 275 Shots Fired 273 | . 12 67 83 111 Gun 73 | . 8 33 16 16 Cannon 187 | . 4 27 67 89 Launcher 7 | . . 7 . . Special 6 | . . . . 6 Kinetic 105 | . 10 49 32 14 Thermal 140 | . . . 51 89 Explosive 7 | . . 7 . . Electromagnetic 15 | . 2 11 . 2 Robot Hit Streak 10 | . 2 2 4 10 Robot Miss Streak 7 | . 3 7 6 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 138 | . 6 24 40 68 Core Hits 99 | . 4 26 25 44 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 1 | . . . 1 . Smash 1 | . . . 1 . Melee Attacks 16 | . . 2 10 4 Impact 14 | . . . 10 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 7 | . . 2 4 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4132 | . 101 726 1419 1886 Guns 624 | . 47 124 156 297 Cannons 2448 | . 54 248 710 1436 Explosions 350 | . . 350 . . Melee 699 | . . . 553 146 Ramming 11 | . . 4 . 7 Kinetic 989 | . 88 336 291 274 Thermal 2011 | . . . 575 1436 Explosive 350 | . . 350 . . Electromagnetic 72 | . 13 36 . 23 Impact 699 | . . . 553 146 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 16 | . . . . 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 444 | . . . 309 135 Projectiles 43 | . . . 15 28 Explosions . | . . . . . Melee 401 | . . . 294 107 Knockbacks 8 | . . 1 7 . Impact 5 | . . . 5 . Kinetic 2 | . . 1 1 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . 1 . 1 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 735 | . 6 57 724 735 Average Temperature 171 | . 6 18 190 196 Received Heat Transfer 711 | . 18 162 306 225 Effects 38 | . . . 18 20 Shutdowns 13 | . . . 6 7 Energy Bleed 2 | . . . 1 1 Interference 10 | . . . 3 7 Matter Decay 4 | . . . 3 1 Short Circuit 2 | . . . 1 1 Damage (minor) 3 | . . . 3 . Damage (major) 1 | . . . . 1 Damage (core) 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted 6 | . . . 6 . Combat Hostiles 2 | . . . 2 . Parts Fried 9 | . . . 7 2 Impact Corruptions 16 | . . . 12 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 1 4 Heat Transferred 2895 | . . . 823 2072 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1195 | . 285 687 1195 947 Initial 543 | . . 120 289 543 Average 612 | . 202 371 870 666 Maximum Alert Level 4 | . 1 2 4 3 Low Security (%) 10 | 100 29 25 . . Level 1 18 | . 70 37 10 . Level 2 32 | . . 37 12 63 Level 3 35 | . . . 71 36 Level 4 2 | . . . 6 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 22 | . 2 4 5 11 Investigation 7 | . . 3 3 1 Extermination 2 | . . . . 2 Reinforcement 10 | . 2 1 2 5 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 3 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 10 28 34 29 Peak Tracking Total 7 | . 5 7 4 6 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . . 3 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . 2 1 5 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 1 4 3 4 Terminals 9 | . 1 3 2 3 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 46 | . 3 17 16 10 Successful 30 | . 3 12 11 4 Failed 16 | . . 5 5 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 36 | . 3 14 11 8 Fabricators . | . . . . . Repair Stations 8 | . . 3 5 . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 23 | . 3 11 6 3 Record 7 | . . 3 4 . Robot Analysis 1 | . . 1 . . Open DSF 2 | . . . . 2 Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 2 . . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Reinforcement Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 1 5 . Scan Component 4 | . . 1 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Insert Component 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 10 | . . 4 2 4 Full Trace Events 7 | . . 4 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 82 | . . . 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . 2 . 1 Non-combat 2 | . . 2 . . Combat 1 | . . . . 1 Robot Hacks Applied 3 | . . 2 . 1 parse_system 2 | . . 1 . 1 no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 94 | . 55 68 79 94 Highest-Rated Ally 94 | . 55 68 79 94 Total Orders . | . . . . . Ally Attacks 148 | . 14 29 45 60 Total Damage 5067 | . 300 1239 1666 1862 Kills 70 | . 7 22 23 18 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2862 | 54 245 709 1000 854 Spaces Moved 1646 | 37 180 429 558 442 Core 2 | 2 . . . . Treads . | . . . . . Legs 1644 | 35 180 429 558 442 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 132 | 116 120 120 131 150 Slowest Speed 190 | 120 120 120 186 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 39 42 45 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 44 | . . 20 24 . Melee 3 | . . . 3 . Projectile 21 | . . . 21 . AOE 20 | . . 20 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2078 | 48 195 564 736 535 Wait 142 | . . 58 82 2 Move 1642 | 36 179 428 557 442 Hop . | . . . . . Pick Up 46 | 6 5 13 12 10 Fast Attach 9 | . . 3 6 . Attach 28 | 6 1 6 5 10 Detach 3 | . . 1 2 . Swap 43 | . 4 14 16 9 Drop 33 | . . 11 15 7 Fire 114 | . 6 27 31 50 Melee 16 | . . 2 10 4 Ram . | . . . . . Kick 2 | . . 1 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 782 | -9/Materials | Discovered new exit (range 16) 849 | -9/Materials | Build established: Gunner 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1139 | -8/Materials | Repaired Corrupted Beam Rifle 1954 | -8/Materials | Discovered new exit (range 4) 1992 | -8/Materials | Core integrity fell below 50% 2007 | -8/Materials | Build established: Scavenger-Mutant 2009 | -8/Materials | Entered Factory 2009 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2333 | -7/Factory | Build established: Scavenger-Tank 2516 | -7/Factory | Garrison activated, responded to threat 2737 | -7/Factory | Core integrity fell below 50% 2766 | -7/Factory | System corruption reached 10% 2784 | -7/Factory | Core integrity fell below 20% 2811 | -7/Factory | Lost 8 parts (1p2n3u2w) 2863 | -7/Factory | Core destroyed Last Messages --------------- G-47 Trooper knocked back. K-01 Serf collects debris. R-06 Scavenger collects Shotgun. Player 2 drops Lgt. Angular Momentum Engine. R-06 Scavenger collects Terrain Scanner. Player 2 drops Prototype Ballistic Cannon. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. U-05 Engineer suffers critical hit (Blast). K-01 Serf collects debris. R-06 Scavenger collects Lgt. Angular Momentum Engine. Player 2 attaches Great Maul. G-47 Trooper destroyed. U-05 Engineer destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scanner. 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Power 1 | . . 1 . . Propulsion 2 | . 1 . 1 . Utility 2 | . . 1 1 . Weapon 1 | . 1 . . . Parts Attached 52 | . 7 14 16 15 Parts Lost 12 | . . . 4 8 Damage Taken 2191 | . 58 87 921 1125 Core 338 | . 31 12 138 157 Player 2/Cogmind (%) 29 | . 72 12 46 22 Absorbed by Shields . | . . . . . Damage Inflicted 5067 | . 300 1239 1666 1862 Player 2/Cogmind (%) 55 | . 74 63 54 49 Combat Hostiles Destroyed 58 | . 6 17 22 13 Player 2/Cogmind (%) 65 | . 75 80 61 54 Game ------ Seed PowerCloakingMediator Manual? 0 Play Time 01:10:40 Cumulative 3.5 hours Start 2025.02.18 @ 01:56:41 End 2025.02.18 @ 03:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f20f7dad-3804-414a-b83e-819f1e774f9d