Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 17:59:07 Player: darlorth Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (807) 807 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1362 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser Mining Claw > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Flight Unit Flight Unit Heat Sink Improved Heat Sink Small Laser Light Assault Rifle EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Wheel Compact Wheel Small Laser Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 8 19 10 Power 5 | 1 2 2 Engine 3 | 1 1 1 Core 2 | . 1 1 Reactor . | . . . Propulsion 9 | 4 3 2 Treads 3 | 2 1 . Leg 2 | . . 2 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device 3 | 1 2 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 15 | 2 8 5 Energy Gun 7 | 1 5 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 3 | . 2 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 99 Engine 6 | . 11 . Core 7 | . 2 13 Treads 15 | . 27 . Leg 12 | . . 26 Device 7 | . 13 . Storage 12 | . 11 14 Protection 6 | . . 13 Energy Gun 19 | . 23 13 Ballistic Gun 7 | . 3 13 Naked Turns . | . . . Heaviest Build 53 | 8 50 53 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 15 | . 4 15 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 17 | 5 15 20 Most Carried 12 | 4 11 12 Average Carried 9 | 2 8 11 Final Capacity 20 | 5 20 20 Final Carried 12 | 3 10 12 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 562 | 284 161 117 Remotely 40 | 40 . . Salvage Created 1200 | 72 976 152 Parts 70 | 2 53 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 25 | . 20 5 Guns 21 | . 19 2 AOE 4 | . 1 3 Classes Destroyed 5 | 1 4 . Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 3 | 1 2 . Swarmer 6 | . 3 3 Grunt 19 | . 17 2 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1504 | . 853 651 Core 318 | . 179 139 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 108 | 4 95 9 Largest 2 | 2 2 2 Hottest 80 | 60 80 60 Shots Fired 211 | 8 188 15 Gun 209 | 8 188 13 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 25 | 4 15 6 Thermal 170 | 4 159 7 Explosive . | . . . Electromagnetic 16 | . 14 2 Robot Hit Streak 9 | 3 9 4 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 142 | 6 124 12 Core Hits 55 | 2 45 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 11 | . . 11 Impact . | . . . Slashing 11 | . . 11 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1851 | 57 1607 187 Guns 1540 | 57 1379 104 Cannons . | . . . Explosions 289 | . 228 61 Melee 22 | . . 22 Ramming . | . . . Kinetic 156 | 34 72 50 Thermal 1471 | 23 1394 54 Explosive . | . . . Electromagnetic 202 | . 141 61 Impact . | . . . Slashing 22 | . . 22 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 81 | . 81 . Projectiles . | . . . Explosions 81 | . 81 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | . 115 . Shots 3 | . 3 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 106 | 20 106 45 Average Temperature 23 | 10 29 11 Received Heat Transfer 504 | . 372 132 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 3025 | 50 2850 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 7 | . 4 3 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 382 | 5 382 226 Initial 96 | . 3 96 Average 162 | 2 258 55 Maximum Alert Level 1 | . 1 1 Low Security (%) 45 | 100 10 85 Level 1 54 | . 89 14 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 44 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 3 | . 3 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 3573 | 119 1911 1543 Spaces Moved 1430 | 80 792 558 Core 3 | 2 . 1 Treads 791 | 21 764 6 Legs 547 | . . 547 Wheels 89 | 57 28 4 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 140 Average Speed 216 | 107 195 261 Slowest Speed 800 | 160 320 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 62 | 4 97 86 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 3 | . . 3 Terrain Destroyed 34 | . 26 8 Melee 3 | . . 3 Projectile . | . . . AOE 31 | . 26 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1675 | 105 963 607 Wait 48 | 5 30 13 Move 1428 | 79 791 558 Hop . | . . . Pick Up 37 | 9 23 5 Fast Attach 1 | . 1 . Attach 18 | 6 9 3 Detach . | . . . Swap 18 | 2 9 7 Drop 5 | . 4 1 Fire 108 | 4 95 9 Melee 11 | . . 11 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Discovered new exit (range 7) 860 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Build established: Scavenger-Mutant 1427 | -10/Materials | Discovered new exit (range 3) 1959 | -10/Materials | Build established: Mutant 2031 | -10/Materials | Entered Mines 2043 | -10/Mines | Core integrity fell below 20% 2381 | -10/Mines | Identified exit to Materials 2387 | -10/Mines | Build established: Scavenger-Mutant 2409 | -10/Mines | Learned Materials terminal intel 3533 | -10/Mines | Excavation squad dispatched 3533 | -10/Mines | A large section of the Mines collapsed 3575 | -10/Mines | Crushed by falling debris 3575 | -10/Mines | Smashed by cave-in Last Messages --------------- 02404_ Found 16 Matter. 02405_ Acquired 16 matter. 02409_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 03457_ An audio recording is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 03460_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 03533_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 03575_ The unstable cave ceiling collapses. 03575_ Crushed by falling debris. 03575_ Lgt. Armor Plating destroyed. 03575_ System corrupted by crushing effect (+4). 03575_ Lgt. Nuclear Core destroyed. 03575_ System corrupted by crushing effect (+3). 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