Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 17:41:58 Player: Gabe+Kate4EVR Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2939) 2939 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 7254 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (2000) Ox39 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Huge Storage Unit Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel Nuclear Pulse Array Improved Cooling System Kinecellerator Long-range Tractor Beam Improved Trap Extractor (0/6) Wave Gun Advanced Plasma Cannon Advanced Plasma Cannon Mass Driver Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Actuator Array Propulsion Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Heavy Mace Heavy Mace Heavy Mace Heavy Mace > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Nuclear Pulse Array Improved Cooling System Melee Analysis Suite Kinecellerator Improved Light Armor Plating Long-range Tractor Beam Improved Trap Extractor Gatling Laser Plasma Cannon Plasma Cannon Mass Driver Advanced EMP Blaster [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Propulsion Shielding Weapon Heavy Mace Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 6 | . . . 1 2 2 1 Weapon 3 | . . 2 1 . . . Parts Attached 96 | 9 10 5 31 22 10 9 Power 13 | 1 1 . 6 2 . 3 Engine 8 | 1 1 . 2 2 . 2 Core 5 | . . . 4 . . 1 Reactor . | . . . . . . . Propulsion 21 | 4 6 . 8 1 1 1 Treads . | . . . . . . . Leg 4 | 2 1 . 1 . . . Wheel 17 | 2 5 . 7 1 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 2 1 5 12 4 4 Device 11 | . . 1 3 4 3 . Storage 3 | 1 1 . . . . 1 Processor 5 | . . . 1 3 . 1 Hackware . | . . . . . . . Protection 10 | . 1 . 1 5 1 2 Artifact . | . . . . . . . Weapon 33 | 3 1 4 12 7 5 1 Energy Gun 15 | 2 . 3 5 4 1 . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 8 | 1 . . 5 2 . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . 4 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . Parts Lost 19 | . . . 3 2 . 14 Power 3 | . . . 1 . . 2 Propulsion 2 | . . . . . . 2 Utility 7 | . . . . 2 . 5 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 12 | . . . 1 1 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 92 97 92 89 85 81 Engine 6 | . 14 11 4 4 6 8 Core 1 | . . . 3 2 . . Wheel 9 | . 20 22 13 6 6 4 Device 7 | . . 6 12 6 6 4 Storage 8 | . 14 11 9 7 6 6 Processor 8 | . . . 4 11 13 12 Protection 8 | . 9 4 1 9 13 11 Energy Gun 14 | . 5 31 12 26 12 . Energy Cannon 2 | . 7 9 4 . . . Ballistic Gun 8 | . 12 . 16 3 10 4 Ballistic Cannon 1 | . . . 6 . . . Impact Weapon 5 | . . . . . 9 22 Slashing Weapon 2 | . . . 2 4 . . Naked Turns . | . . . . . . . Heaviest Build 169 | 11 53 59 69 89 91 169 Greatest Support 32 | 32 32 24 28 28 28 28 Greatest Overweight (x) 6 | . 3 2 5 3 3 6 Average Overweight (x) 2 | . . 2 2 2 3 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 19 | 6 18 20 20 20 20 21 Most Carried 20 | 3 20 20 20 20 20 20 Average Carried 18 | 1 10 19 19 19 19 19 Final Capacity 25 | 8 20 20 20 20 20 25 Final Carried 20 | 3 20 20 20 20 20 16 Class Distribution -------------------- 38% | Gunner 20% | Gladiator 17% | Tank 10% | Mutant 8% | Scavenger-Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1852 | 104 85 123 972 349 119 100 Remotely . | . . . . . . . Salvage Created 3681 | . 274 142 1430 1113 119 603 Parts 186 | . 12 16 86 55 7 10 Haulers Intercepted 8 | . 1 2 3 2 . . Recyclers Shooed 5 | . 3 . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 57 | . 2 3 26 13 2 11 Melee 3 | . . . . . . 3 Guns 32 | . . 2 17 11 2 . Cannons 10 | . 2 1 7 . . . AOE 5 | . . . 2 1 . 2 Classes Destroyed 15 | . 3 3 5 4 . . Worker 2 | . . . . 2 . . Builder 8 | . . 1 3 3 . 1 Tunneler 2 | . . 1 1 . . . Hauler 8 | . 1 2 3 2 . . Recycler 3 | . 2 . . 1 . . Operator 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Swarmer 5 | . . 3 2 . . . Grunt 31 | . 2 . 15 6 . 8 Duelist 2 | . . . 1 1 . . Sentry 10 | . . . 4 5 1 . Specialist 4 | . . . 2 . . 2 Hunter 3 | . . . 1 . 1 1 Programmer 1 | . . . . 1 . . Heavy 1 | . . . 1 . . . Best Kill Streak 9 | . 4 6 9 6 1 4 Combat Bots Only 8 | . 2 3 8 4 1 3 Max Kills in Single Turn 4 | . 1 1 2 4 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 555 | . 10 8 127 102 30 278 Missed 134 | . 2 1 38 40 7 46 Damage Taken 6483 | . 118 55 1482 653 274 3901 Core 1248 | . 33 9 128 75 . 1003 Absorbed by Shields 98 | . . . 84 . 14 . Redirected to Shielding 270 | . . . . 232 9 29 Regen/Repaired (Parts) 436 | . . . . 436 . . Core Remaining (%) 91 | 100 86 97 76 89 100 . Volleys Fired 135 | . 17 8 68 36 6 . Largest 5 | . 2 4 5 5 5 . Hottest 286 | . 80 263 286 218 215 . Shots Fired 480 | . 34 31 238 147 30 . Gun 385 | . 18 23 168 146 30 . Cannon 94 | . 16 8 70 . . . Launcher 1 | . . . . 1 . . Special . | . . . . . . . Kinetic 181 | . 17 . 126 26 12 . Thermal 229 | . 17 31 75 94 12 . Explosive . | . . . . . . . Electromagnetic 70 | . . . 37 27 6 . Robot Hit Streak 19 | . 4 7 15 19 7 . Robot Miss Streak 6 | . 3 6 5 6 3 . Penetration Max 1 | . . . 1 . . . Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 350 | . 19 21 134 100 22 54 Core Hits 173 | . 9 17 66 61 12 8 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 11 | . . . 1 . . 10 Critical Strikes 21 | . . . 3 8 . 10 Burn 9 | . . . 1 8 . . Destroy 2 | . . . 2 . . . Smash 10 | . . . . . . 10 Melee Attacks 66 | . . . . . . 66 Impact 66 | . . . . . . 66 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 22 | . . . . . . 22 Damage Inflicted 8020 | . 278 255 2535 2198 343 2411 Guns 4264 | . 125 195 1795 1806 343 . Cannons 811 | . 153 60 598 . . . Explosions 717 | . . . 142 392 . 183 Melee 2220 | . . . . . . 2220 Ramming 8 | . . . . . . 8 Kinetic 1838 | . 125 . 1274 312 127 . Thermal 2845 | . 153 255 846 1458 133 . Explosive 183 | . . . . . . 183 Electromagnetic 926 | . . . 415 428 83 . Impact 2220 | . . . . . . 2220 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 1 1 . 2 Average Corruption 1 | . . 2 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . 2 2 7 . 2 Message Errors 4 | . . 1 . 2 . 1 Matter Fused 3 | . . . . 3 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . 1 . . . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . 1 1 . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 700 | . . 6 . 73 . 621 Projectiles 6 | . . 6 . . . . Explosions 73 | . . . . 73 . . Melee 621 | . . . . . . 621 Knockbacks 12 | . . . 5 . . 7 Impact 7 | . . . . . . 7 Kinetic 5 | . . . 5 . . . Secondary . | . . . . . . . Self-Inflicted Damage 519 | . . . 49 55 . 415 Shots 6 | . . . 1 1 . 4 Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 571 | . 117 417 571 516 241 27 Average Temperature 113 | . 40 140 116 139 116 8 Received Heat Transfer 1780 | . 66 . 469 186 30 1029 Effects 11 | . . 1 7 3 . . Shutdowns 3 | . . 1 1 1 . . Energy Bleed 2 | . . . 1 1 . . Interference 3 | . . . 3 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 1 7 Impact Corruptions 18 | . . . . . . 18 Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 19 | . 1 . 1 17 . . Heat Transferred 5609 | . 333 356 1451 3173 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 552 | . 97 149 552 358 155 252 Initial 250 | . . 40 62 250 68 75 Average 173 | . 53 100 299 208 120 83 Maximum Alert Level 2 | . . . 2 1 . 1 Low Security (%) 61 | 100 100 100 19 43 100 95 Level 1 32 | . . . 56 56 . 4 Level 2 5 | . . . 23 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 . 7 2 1 3 Investigation 2 | . . . . . 1 1 Extermination 2 | . . . . 1 . 1 Reinforcement 9 | . 1 . 6 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 4 4 41 20 2 22 Peak Tracking Total 10 | . 2 3 7 5 1 10 Tactical Retreats 7 | . . . 2 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 11 | . 1 2 2 . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 8 | . 1 . 3 . . 4 Max in Single Turn 4 | . 1 . 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 15 | . . 1 3 7 1 3 Terminals 8 | . . 1 1 3 . 3 Fabricators . | . . . . . . . Repair Stations 4 | . . . . 3 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 32 | . . 1 5 14 3 9 Successful 15 | . . . 3 8 2 2 Failed 17 | . . 1 2 6 1 7 Catastrophic 6 | . . 1 . 1 1 3 Database Lockouts . | . . . . . . . Manual 16 | . . 1 1 5 . 9 Terminals 16 | . . 1 1 5 . 9 Fabricators . | . . . . . . . Repair Stations 10 | . . . . 7 3 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 3 2 . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 4 | . . . . 2 . 2 Alert Level 2 | . . . . 1 . 1 Unreport Threat 2 | . . . . 1 . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . 6 2 . Scan Component 5 | . . . . 3 2 . Repair 3 | . . . . 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 11 | . . 1 . 6 1 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 164 | . . . . 164 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4193 | 80 338 187 1003 1311 311 963 Spaces Moved 2145 | 58 196 117 524 703 147 400 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs 100 | 41 53 . 6 . . . Wheels 2044 | 16 143 117 518 703 147 400 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 120 115 130 145 145 Average Speed 133 | 113 123 120 129 130 145 149 Slowest Speed 330 | 120 260 120 330 145 145 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 15 | 4 31 12 33 14 3 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . . 3 12 . 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 44 | . . . 3 12 . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3132 | 69 257 150 735 1015 233 673 Wait 504 | . 13 2 50 220 9 210 Move 2139 | 57 195 116 523 702 146 400 Hop . | . . . . . . . Pick Up 73 | . 16 11 20 15 6 5 Fast Attach 40 | 9 4 1 13 6 3 4 Attach 21 | . . 3 4 7 4 3 Detach 9 | 3 2 . 1 2 1 . Swap 35 | . 6 1 14 9 3 2 Drop 87 | . 4 8 42 18 7 8 Fire 135 | . 17 8 68 36 6 . Melee 39 | . . . . . . 39 Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 48 | . . . . . 48 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Weapon x2 601 | -9/Materials | Discovered new exit (range 3) 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 892 | -8/Materials | Build established: Tank 1403 | -8/Materials | Build established: Scavenger-Gunner 1473 | -8/Materials | Discovered new exit (range 15) 1518 | -8/Materials | Garrison activated, responded to threat 1560 | -8/Materials | Identified exit to Garrison 1567 | -8/Materials | Destroyed 8 combat bots 1609 | -8/Materials | Entered Factory 1609 | -7/Factory | Evolved 2 slots: Utility x2 1737 | -7/Factory | Build established: Gunner 1840 | -7/Factory | Repaired Arm. Huge Wheel 1901 | -7/Factory | Repaired Hvy. EM Shotgun 2192 | -7/Factory | Discovered new exit (range 10) 2590 | -7/Factory | Repaired Enh. Autogun 2876 | -7/Factory | Discovered new exit (range 14) 2918 | -7/Factory | Identified exit to Factory 2920 | -7/Factory | Entered another Factory area 2920 | -6/Factory | Evolved 2 slots: Utility x2 3213 | -6/Factory | Discovered new exit (range 12) 3229 | -6/Factory | Identified exit to Factory 3231 | -6/Factory | Entered another Factory area 3231 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3407 | -5/Factory | Build established: Gladiator 4113 | -5/Factory | Cargo convoy interrupted 4179 | -5/Factory | Core integrity fell below 50% 4187 | -5/Factory | Core integrity fell below 20% 4194 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 04167_ Imp. Light Armor Plating destroyed. 04170_ Slug penetrates Wall. 04171_ Wall collapses. 04172_ Actuator Array destroyed. 04173_ Hvy. Mace destroyed. 04173_ Penetrated by Slug. 04175_ Hvy. Mace destroyed. 04175_ Slammed into G-50 Soldier. 04176_ Slug penetrates Wall. 04176_ Arm. Huge Wheel destroyed. 04177_ Slammed into P-70 Sage. 04179_ Penetrated by Slug. 04182_ :J%6MRHD08DSYQIXV,KK#/P7 Q=GPH 04182_ U-05 Engineer destroyed. 04183_ Penetrated by Slug. 04188_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 04189_ Slug penetrates P-70 Sage. 04189_ P-70 Sage destroyed. 04190_ U-05 Engineer destroyed. 04192_ Penetrated by Slug. 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T =%% # | | ??????????? ### + | | ????????????########+## ## # | | ??????????????????????###+#### + | | ????????????????????????? ] ###### | | ?????????????????????? #????# | | ?????????????????????? """ """ #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Armor Integrity Analysis 30 Salvage Targeting 2 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkMediumMachine Manual? 0 Play Time 00:29:25 Cumulative 156.6 hours Start 2024.05.07 @ 17:12:35 End 2024.05.07 @ 17:41:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7baa126f-77d0-447a-9a79-1cee0831ad67