Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 19:17:39 Player: amhumam Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (633) 633 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1333 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Cannon Battle Cannon > --- INVENTORY (15) --- Subdweller Power Source Meta Core Subdweller Monowheel High-capacity Matter Pod (200) Subdweller Optics Sensor Array Terrain Scanner Core Shielding Weapon Shielding Scrap Shield Subdweller Laser Subdweller Laser Subdweller Machine Gun Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Laser Makeshift Sword > --- INVENTORY -------- Ion Engine Subdweller Power Source Meta Core High-capacity Matter Pod Subdweller Optics Sensor Array Terrain Scanner Weapon Shielding Makeshift Light Armor Plating Scrap Shield Subdweller Laser Subdweller Machine Gun Battle Cannon Battle Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Core Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 5 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 9 | . 3 12 Power 1 | . 1 1 Propulsion 1 | . . 2 Utility 5 | . 1 6 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 96 97 Engine 12 | . 14 11 Treads 2 | . 11 . Leg 16 | . 14 16 Wheel 8 | . . 11 Device 11 | . 12 10 Storage 14 | . 14 14 Protection 2 | . . 3 Energy Gun 12 | . 8 13 Ballistic Gun 7 | . 19 2 Ballistic Cannon 2 | . . 2 Slashing Weapon 6 | . . 8 Peak Build Rating 16 | 6 8 16 Average Rating 10 | 4 6 12 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 32 | 14 30 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 10 15 Most Carried 15 | 2 9 15 Average Carried 10 | . 3 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 9 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 750 | 231 413 106 Remotely . | . . . Salvage Created 677 | . 432 245 Parts 40 | . 22 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 10 6 Melee 1 | . . 1 Guns 11 | . 9 2 Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 2 | . 1 1 Grunt 11 | . 10 1 Subdweller 5 | . . 5 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 94 | . 64 30 Missed 21 | . 14 7 Hits 73 | . 50 23 Projectile 73 | . 50 23 Critical Strikes 1 | . . 1 Damage Taken 1155 | . 718 437 Core 260 | . 149 111 Absorbed by Shields . | . . . Redirected to Shielding 10 | . . 10 Core Remaining (%) 100 | 100 . . Volleys Fired 51 | . 29 22 Largest 2 | . 2 2 Hottest 100 | . 60 100 Shots Fired 96 | . 58 38 Gun 80 | . 58 22 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 66 | . 48 18 Thermal 19 | . . 19 Explosive . | . . . Electromagnetic 11 | . 10 1 Robot Hit Streak 8 | . 8 6 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 67 | . 44 23 Core Hits 29 | . 19 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 28 | . . 28 Impact . | . . . Slashing 28 | . . 28 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1228 | . 737 491 Guns 703 | . 537 166 Cannons 177 | . . 177 Explosions 200 | . 200 . Melee 148 | . . 148 Ramming . | . . . Kinetic 611 | . 413 198 Thermal 335 | . 200 135 Explosive . | . . . Electromagnetic 134 | . 124 10 Impact . | . . . Slashing 148 | . . 148 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 99 | . 99 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 . Average Temperature 23 | . 23 . Received Heat Transfer 441 | . 342 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | . 100 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 190 | . 190 . Initial . | . . . Average 91 | . 108 . Influence Increases 330 | . 310 20 Destroy 0b10 Robot/C 220 | . 200 20 Destroy Leader 50 | . 50 . Disable Machine 30 | . 30 . Destroy Structure 30 | . 30 . Influence Decreases 310 | . 194 116 Entered New Map 56 | . . 56 Time Decay 234 | . 174 60 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . . 2 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 4 | . . 4 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 3 | . . 3 Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1472 | . 407 1065 Sensors 1472 | . 407 1065 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1916 | 83 448 1385 Spaces Moved 1078 | 47 200 831 Core 3 | 3 . . Treads 111 | 44 67 . Legs 536 | . 133 403 Wheels 428 | . . 428 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 110 Average Speed 151 | 155 161 148 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 6 34 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 3 | . . 3 Terrain Destroyed 45 | . 41 4 Melee 3 | . . 3 Projectile 1 | . . 1 AOE 41 | . 41 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1234 | 54 265 915 Wait 29 | . 24 5 Move 1076 | 46 199 831 Hop . | . . . Pick Up 22 | 2 7 13 Fast Attach 10 | 6 3 1 Attach 3 | . 1 2 Detach . | . . . Swap 7 | . 1 6 Drop 8 | . 1 7 Fire 51 | . 29 22 Melee 28 | . . 28 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 524 | -10/Materials | Discovered new exit (range 6) 532 | -10/Materials | Entered Subcaves 540 | -10/Subcaves | Learned 4 Materials zone layouts 626 | -10/Subcaves | Visited Clippyterm 631 | -10/Subcaves | Learned 40 Factory zone layouts 911 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 921 | -10/Subcaves | Discovered new exit (range 7) 923 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1331 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1337 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1614 | -10/Subcaves | Visited 4L-MR0's lab 1628 | -10/Subcaves | Found Meta Core 1768 | -10/Subcaves | Core integrity fell below 20% 1917 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- them are even willing to come in here given their fear of my usual visitors." 01627_ Dropped Sml. Storage Unit. 01628_ Acquired Meta Core. 01663_ Ion Engine destroyed. 01672_ J9-JA4(R) destroyed. 01677_ Acquired 29 matter. 01678_ Acquired 4 matter. 01766_ E2-NM1(R) knocked back. 01769_ E2-NM1(R) destroyed. 01772_ SG-743(R) destroyed. 01777_ Acquired 26 matter. 01778_ Acquired 1 matter. 01782_ Dropped Ion Engine. 01782_ Acquired Sub. Monowheel. 01816_ Subatomizers dissect the Sub. Optics. 01848_ 46-GSG(u) tweaks Twisted Machinery. 01850_ 46-GSG(u) builds Twisted Machinery. 01916_ G-47 Trooper knocked back. 01916_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?### ### | | ???????????????????????????????# ### # | | ??????????????????????????????## ## | | ??????????????????????????????# # "" | | ??????????????????????????????# & "## #### | | ??????????????????????????????## " ## #??? | | ????????????????????????????#### " & ## #### | | ???????????????????????????## # ## | | ???????????????????????????# #### | | ???????????????????????????## #??# ## | | ????????????????????????????### #??# ### | | ??????????????????????????????## #??## #?#### | | ??????????????????????????????## #???# #????# | | ?????????????????????????????## #???# ###### | | ????????????????????????????## #?### | | ???????????????????????????## ### | | ??????????##?????????###???# ### | | ###??????## ####????## ##### ## | | ##????# ###### % ## # # #### | | ?????## # # # ###??## " ## | | %%?????# ######????#" ## | | ????### ## # #?????????#" # " | | ??### ## ### ########?????????##"" " | | #??# !&!#####?## g%%##?????????????????# * | | ?# ##?# & ##?????## [%##?????????????????###"# | | ## ### ###??????#; *@##??????????????????### | | #??###??## #??????????????????### | | #??# #??# #??????????????????# < | | ## ###??# ##?### ##?????????????????# | | ## #?#### ###?## ##??????????????????# ## | | ### ### #???????????????????###?? | | # ] ### #???????????????????????? | | # # ##??????????????????????? | | # & #??????????????????????? | | # #### #####???????????????????? | | #?## #???????????????????? | | #??# #???????????????????? | | ##?# #???????????????????? | | #?#### ##???????????????????? | | #????#### ## #????????????????????? | | #??####?####### #????????????????????? | | ##?## ##?????# #????????????????????? | | ##?## ?????## #????????????????????? | | ####??# ??????# ##????????????????????? | | ##?????# ??????# #?????????????????????? | | ????????# ##?#### #?????????????????????? | | ????????# ### #?????????????????????? | | ???????## ## #?????????????????????? | | ???????# ## #?????????????????????? | | ???????# #####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothPrecisionScanner Manual? 0 Play Time 00:12:40 Cumulative 221.8 hours Start 2025.05.27 @ 19:06:20 End 2025.05.27 @ 19:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec04f510-ede3-4de2-9d92-0e8a9f5f0c3d