Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 10:42:57 Player: N.W.L Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (56) 280 Value Destroyed (1126) 1126 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (4351) 4351 TOTAL SCORE: 16537 Bonus ------- Follower Combat Kills 1082 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Friendly Fire -2031 Cogmind --------- Core Integrity 1501/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Machine Analyzer Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Relay Coupler [Demolisher] (17) Relay Coupler [Heavy] (12) Relay Coupler [Behemoth] (8) > --- WEAPON (3) ------- Advanced Datajack Longsword +1 > --- INVENTORY (5) ---- Experimental Energy Well (600) ECM Suite Stealth Drone Bay (2/2) Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Structural Scanner Machine Analyzer Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Relay Coupler [Demolisher] Relay Coupler [Heavy] Relay Coupler [Behemoth] > --- WEAPON ----------- Advanced Datajack Longsword +1 > --- INVENTORY -------- Experimental Energy Well ECM Suite Stealth Drone Bay Rocket Launcher [Rating: 99] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Storage Experimental Energy Well Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . 2 . . . . 2 . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 . . 2 . 2 . . 2 . . . . 2 . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | . 1 1 . 3 5 6 2 . 2 15 4 4 10 5 1 5 . 7 29 1 3 21 5 Power 10 | . . . . . . . . . . 4 . . . . . 2 . . 3 . . 1 . Engine 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . Core 5 | . . . . . . . . . . 1 . . . . . 1 . . 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 88 | . 1 1 . 2 3 3 2 . 1 10 3 2 6 4 . 3 . 7 16 . 2 17 5 Device 47 | . 1 1 . 2 . . 1 . 1 6 2 2 2 4 . 1 . 4 7 . . 11 2 Storage 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . Processor 18 | . . . . . 2 . . . . 3 1 . 2 . . . . 2 1 . 2 4 1 Hackware 14 | . . . . . 1 3 1 . . 1 . . 2 . . . . 1 1 . . 2 2 Protection 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | . . . . 1 2 3 . . 1 1 1 2 4 1 1 . . . 10 1 1 3 . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Ballistic Gun 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 14 | . . . . 1 . 3 . . 1 . 1 1 . . . . . . 4 . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 . Unidentified Prototypes 17 | . . 1 . . . . . . . 2 . . 3 1 . 4 . . 2 . 1 2 1 Parts Lost 16 | . . . . 1 1 3 . . . 1 . . 1 . 1 . . . 6 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . 1 1 2 . . . . . . 1 . . . . . 6 . . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . . . 1 1 3 . . . 1 . . 1 . 1 . . . 2 . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 8 14 14 18 28 57 54 46 47 73 78 80 75 82 82 80 77 75 81 48 54 73 80 Core 3 | . . . . . . . . . . 1 6 6 5 5 5 4 5 5 4 . . . . Device 13 | . 8 14 14 5 8 . 1 . 2 9 26 23 19 16 16 13 11 14 11 4 4 16 21 Processor 23 | . . . . . 3 16 9 7 7 20 24 26 27 28 27 27 27 25 29 22 31 27 23 Hackware 20 | . . . . . 7 32 35 30 30 29 13 13 15 22 22 22 22 22 19 18 18 21 27 Protection 1 | . . . . . . . . . . . . . . . . . . . 6 . . . . Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . 6 . . . . Slashing Weapon 4 | . . . . 12 9 8 9 7 5 6 6 4 5 5 5 5 5 5 2 . . 3 3 Special Melee Weapon 1 | . . . . . . . . . . . . 4 . . 4 5 5 4 . . . 2 3 Peak Build Rating 99 | . 1 10 3 7 16 34 28 28 31 53 50 52 67 65 69 73 65 81 92 48 58 95 99 Average Rating 61 | . . 1 2 6 10 27 27 27 26 45 47 50 55 63 67 67 65 70 79 46 49 82 94 On Entrance 37 | . . 1 2 3 7 15 24 27 28 28 46 49 52 60 65 69 65 65 74 44 44 50 87 Naked Turns 33 | . 33 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | . 1 1 1 3 7 3 4 3 3 13 12 12 12 13 12 12 11 14 47 4 1 11 8 Greatest Support 19 | 3 3 3 3 3 3 3 3 3 3 12 12 12 12 12 12 12 12 12 19 3 3 12 12 Greatest Overweight (x) 15 | . . . . . 2 . 1 . . 1 . . . 1 . 3 . 1 15 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 3 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 4 5 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 5 5 5 4 4 5 5 5 5 5 5 4 5 5 5 5 5 5 4 5 5 Class Distribution -------------------- 45% | Hacker-Scout 15% | Mutant 14% | Hacker-Skirmisher 12% | Hacker-Assassin 9% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Skirmisher | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Matter Collected 1847 | . . 33 . 157 127 . 55 . . 155 60 40 95 65 10 60 . 70 620 . . 215 85 Remotely 168 | . . . . 41 127 . . . . . . . . . . . . . . . . . . Salvage Created 3140 | . . . . 68 . . 71 . . 247 85 205 372 341 . 116 275 158 569 . . 326 307 Parts 145 | . . . . 2 5 . 4 . . 17 . 8 18 7 . . 11 11 21 . . 25 16 Haulers Intercepted 8 | . . . . . . . 1 . . 1 . . 2 . . . . . 1 . . 1 2 Recyclers Shooed 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 3 5 . 3 1 . 1 . . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Combat Hostiles Destroyed 10 | . . . . 1 3 . . . . 1 . . . . . . 1 . 4 . . . . Melee 5 | . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . . Guns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . AOE 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . . . . 2 . . 2 . . 2 . 1 3 1 . . 1 . 2 . . 1 . Worker 11 | . . . . . . . 1 . . 4 . . 1 . . . . 2 . . . 2 1 Builder 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Tunneler 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . 3 . Hauler 8 | . . . . . . . 1 . . 1 . . 2 . . . . . 1 . . 1 2 Recycler 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Minesweeper 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . . . . . . . . . . . . . 3 . . . . 3 1 . . 1 2 Swarmer 5 | . . . . 1 3 . . . . . . . . . . . 1 . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 4 | . . . . 1 3 . 1 . . 4 . 1 4 . . . 1 2 2 . . 2 2 Combat Bots Only 3 | . . . . 1 3 . . . . 1 . . . . . . 1 . 1 . . . . Max Kills in Single Turn 3 | . . . . 1 3 . 1 . . 1 1 1 1 1 . . 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . A7 (-4/Extension) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Hostile Shots Fired 203 | . 19 . . 1 22 34 3 . 1 22 . . . 4 2 . 10 . 51 . 5 11 18 Missed 75 | . 8 . . . 10 13 . . 1 9 . . . . 1 . 2 . 18 . 1 6 6 Damage Taken 2447 | . 121 . . 34 165 271 47 . . 134 . . 123 75 22 . 146 . 904 . 155 117 133 Core 1474 | . 112 . . 12 110 207 47 . . 58 . . 104 38 . . 78 . 406 . 155 48 99 Absorbed by Shields 43 | . . . . . . 43 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 50 . . 33 . 100 . . 93 . . . . 78 . 64 . 82 96 93 Volleys Fired 54 | . . . . . 6 . . . . . . . 1 . . . . . 47 . . . . Largest 3 | . . . . . 1 . . . . . . . 1 . . . . . 3 . . . . Hottest 147 | . . . . . 80 . . . . . . . 80 . . . . . 147 . . . . Shots Fired 102 | . . . . . 6 . . . . . . . 1 . . . . . 95 . . . . Gun 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . Cannon 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 90 | . . . . . . . . . . . . . . . . . . . 90 . . . . Thermal 10 | . . . . . 4 . . . . . . . 1 . . . . . 5 . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Robot Miss Streak 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 176 | . . . . 4 . . 5 . . 15 2 5 15 10 . 4 9 9 70 . . 11 17 Core Hits 69 | . . . . 1 4 . 1 . . 5 . 2 5 4 . 1 5 4 25 . . 7 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 3 Sever 6 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 3 Melee Attacks 239 | . . . . 17 2 5 9 1 . 23 4 5 27 15 2 4 13 20 21 . 1 38 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 234 | . . . . 17 2 5 9 1 . 23 4 4 27 14 2 4 13 20 21 . 1 38 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 53 | . . . . 1 . . 4 . . 7 1 5 9 2 . . 1 2 8 . . 8 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10283 | . . . . 190 199 . 411 . . 1009 146 378 1209 718 . 390 785 560 2477 . . 948 863 Guns 1430 | . . . . . . . . . . . . . . . . . . . 1430 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 199 | . . . . . 199 . . . . . . . . . . . . . . . . . . Melee 8654 | . . . . 190 . . 411 . . 1009 146 378 1209 718 . 390 785 560 1047 . . 948 863 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1338 | . . . . . . . . . . . . . . . . . . . 1338 . . . . Thermal 92 | . . . . . . . . . . . . . . . . . . . 92 . . . . Explosive 199 | . . . . . 199 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8654 | . . . . 190 . . 411 . . 1009 146 378 1209 718 . 390 785 560 1047 . . 948 863 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . Average Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1640 | . . . . 64 21 . 117 . . 132 87 175 291 46 . 84 211 116 66 . . 177 53 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . Melee 1619 | . . . . 64 . . 117 . . 132 87 175 291 46 . 84 211 116 66 . . 177 53 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 72 | . . . . . 72 . . . . . . . 14 . . . . . . . . . . Average Temperature 33 | . . . . . 37 . . . . . . . 10 . . . . . . . . . . Received Heat Transfer 499 | . 45 . . 6 54 142 27 . . 30 . . . 36 . . 42 . 108 . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . . . . . . . . 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Peak Influence 514 | . 150 58 . 76 179 271 151 12 23 99 . . 159 . . . . 160 367 162 123 212 514 Initial 162 | . . 58 . . 12 128 131 11 8 11 . . 28 . . . . 31 10 162 121 69 28 Average 103 | . 48 58 . 40 36 130 89 11 8 50 . . 92 . . . . 90 115 162 121 90 216 Maximum Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 Low Security (%) 84 | 100 100 100 . 100 100 97 100 100 100 100 . . 100 . . . . 100 73 100 100 97 44 Level 1 14 | . . . . . . 2 . . . . . . . . . . . . 26 . . 2 39 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . 1 . . 2 . . 2 . . 4 . . . . 2 . . . 3 3 Investigation 9 | . 2 . . 1 . . 2 . . . . . 1 . . . . 1 . . . 2 . Extermination 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 Reinforcement 6 | . . . . . . . . . . 1 . . 3 . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Distress Signals 7 | . . . . . 2 . 1 . . 1 . . . . . . . . 1 . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 132 | . 13 . . 4 16 12 6 . 1 5 3 . 6 2 1 . 4 8 38 . 1 8 4 Peak Tracking Total 12 | . 10 . . 3 9 12 6 . 1 2 4 . 2 3 1 . 3 2 5 . 1 3 1 Tactical Retreats 27 | . 2 . . . 2 1 1 . 1 1 1 . . 2 1 . 2 . 12 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Traps Triggered 7 | . 2 . . . . 1 . . 1 . . . 2 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . Triggered 4 | . . . . . . . . . . . . . . 1 1 . . . 2 . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 6 6 5 5 5 5 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Machines Disabled 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Garrison Access 9 | . . . . . . . . 1 . 2 . . 1 . . . . 2 . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Machines Accessed 63 | . . . 2 1 2 . 4 2 . 6 1 . 4 . . 4 . 10 6 1 . 13 7 Terminals 35 | . . . . . . . 4 1 . 3 . . 2 . . . . 5 5 1 . 8 6 Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 1 . . 1 . . . . 1 1 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 1 . 2 . . 1 . . . . 2 . . . 2 1 Total Hacks 172 | . . . 2 1 4 . 16 3 . 15 1 . 11 . . 17 . 32 18 2 . 33 17 Successful 112 | . . . 2 1 3 . 7 3 . 10 1 . 7 . . 17 . 21 12 1 . 17 10 Failed 60 | . . . . . 1 . 9 . . 5 . . 4 . . . . 11 6 1 . 16 7 Catastrophic 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . . . 1 . . . 14 . . 2 . . 6 . . . . 11 6 . . 4 7 Terminals 93 | . . . . . . . 16 1 . 7 . . 5 . . . . 14 13 2 . 20 15 Fabricators 11 | . . . . . . . . . . . . . . . . . . 8 . . . 3 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 22 | . . . . . . . . . . 3 . . 4 . . . . 4 5 . . 6 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . . 2 . . 2 . 5 . . 2 . . . . 6 . . . 4 2 Terminal Hacks 60 | . . . 2 1 . . 3 1 . 4 1 . 2 . . 17 . 4 7 1 . 9 8 Record 7 | . . . 1 . . . . . . . . . . . . 5 . . . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 4 . . 1 . . . 1 Open Door 7 | . . . . 1 . . . . . . 1 . . . . . . . 4 . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Level Access Points 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Branch Access Points 4 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Locate Traps 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . . . . 1 . . 1 . . . . 3 1 . . 3 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Retrieve Components 7 | . . . . . . . . . . 1 . . 1 . . . . 2 1 . . 2 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . 1 . . 2 . 4 . . 1 . . . . 5 . . . 4 2 Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Seal Access 9 | . . . . . . . . 1 . 2 . . 1 . . . . 2 . . . 2 1 Coupler Status 8 | . . . . . . . . 1 . 2 . . . . . . . 2 . . . 2 1 Unauthorized Hacks 18 | . . . . . . . 4 . . 1 . . 3 . . . . 5 4 . . 1 . Terminals 11 | . . . . . . . 4 . . . . . 1 . . . . 3 2 . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Operators 4 | . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . Skim 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 1 . . 2 . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . . . 1 . 4 . . 5 . . 3 . . . . 8 3 1 . 10 7 Full Trace Events 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Time 93 | . . . . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . 2 . . 2 . . . . 1 7 . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Non-combat 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 parse_system 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Attached 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Total Allies 15 | . . 3 . . . . . . . . . . . . . . . 1 10 . . . 1 Largest Group 7 | . . 3 3 3 . . . . . . . . . . . . . 1 7 . . . 1 Highest-Rated Group 424 | . . 40 40 40 . . . . . . . . . . . . . 26 424 . . . 219 Highest-Rated Ally 219 | . . 16 16 16 . . . . . . . . . . . . . 26 159 . . . 219 Total Orders 14 | . . . . 1 . . . . . . . . . . . . . 5 8 . . . . STAY 7 | . . . . 1 . . . . . . . . . . . . . 3 3 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . 2 4 . . . . Ally Attacks 141 | . . . . 8 . . . . . . . . . . . . . . 111 . . . 22 Total Damage 4796 | . . . . 54 . . . . . . . . . . . . . . 2825 . . . 1917 Kills 37 | . . . . 2 . . . . . . . . . . . . . . 17 . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . Derelict Logs Recovered 8 | . . 1 . . . . . . . . 2 . . 1 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Turns Passed 11243 | 9 78 182 153 104 254 264 675 29 47 576 945 197 492 697 402 101 765 454 3565 42 23 725 464 Spaces Moved 8941 | 18 148 310 204 123 178 172 311 52 86 559 500 212 637 498 682 146 595 552 1219 55 31 1078 575 Core 8941 | 18 148 310 204 123 178 172 311 52 86 559 500 212 637 498 682 146 595 552 1219 55 31 1078 575 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 74 | 50 50 50 50 50 50 50 57 50 50 50 50 50 50 51 50 51 50 51 227 72 50 50 50 Slowest Speed 800 | 50 50 50 50 50 150 50 100 50 50 100 50 50 50 100 50 200 50 100 800 100 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 27 72 59 23 20 38 35 2 74 18 66 17 17 62 89 60 73 15 51 2 63 35 19 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . . . 1 . 3 1 . . . . . . Known Exits Taken 14 | . . . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . . . 3 1 . 1 5 . . . . . . . . Spaces Dug 106 | . . . . 11 8 4 4 1 . 8 . . 11 5 2 . 2 9 5 . 1 24 11 Terrain Destroyed 133 | . . . . 11 20 4 4 1 . 8 . . 11 5 2 . 2 9 20 . 1 24 11 Melee 98 | . . . . 11 2 4 4 1 . 8 . . 11 5 2 . 2 9 3 . 1 24 11 Projectile 20 | . . . . . 4 . . . . . . . . . . . . . 16 . . . . AOE 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Res DSF Res Acc Total 13114 | 17 150 336 254 148 333 342 796 53 90 826 1190 297 780 922 739 168 1048 697 1895 56 36 1220 721 Wait 3616 | . . 23 49 1 139 151 472 . . 221 678 74 100 401 54 5 441 112 516 . . 71 108 Move 8917 | 17 147 309 203 121 178 171 310 51 85 558 499 211 636 497 681 145 594 551 1218 54 30 1077 574 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 24 | . 2 2 1 3 1 . 1 1 1 2 2 . . . 1 1 . 1 2 . . 3 . Fast Attach 83 | . 1 1 . 1 3 3 2 . . 10 1 2 8 2 1 6 . 6 15 1 2 13 5 Attach 26 | . . . . 2 2 2 . . 2 2 2 . 1 1 . . . . 5 . 2 5 . Detach 21 | . . 1 . . 2 1 . . 1 1 . 1 1 . . . . 1 8 . 1 3 . Swap 24 | . . . . . . 1 . . . 3 1 2 1 3 . . . 1 9 . . 3 . Drop 63 | . . . 1 2 . . 2 . 1 6 3 2 5 1 . 7 . 5 18 1 . 7 2 Fire 54 | . . . . . 6 . . . . . . . 1 . . . . . 47 . . . . Melee 239 | . . . . 17 2 5 9 1 . 23 4 5 27 15 2 4 13 20 21 . 1 38 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . 1 . 8 . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . . . . . . . 34 . . . . Trap 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: Res x4 / Upp x2 / *Ext x2) -4/Extension -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 9) 88 | -10/Materials | Entered Mines 89 | -10/Mines | Learned location of Storage (-9) 96 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 97 | -10/Mines | Learned Materials stockpile data 118 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 132 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 133 | -10/Mines | Found Prototype Device 133 | -10/Mines | Identified Exp. Sensor Array 151 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 185 | -10/Mines | Discovered new exit (range 9) 236 | -10/Mines | Discovered new exit (range 12) 251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 251 | -10/Mines | Discovered new exit (range 5) 270 | -10/Mines | Entered Exiles 270 | -10/Exiles | Accompanied by 3 allies 283 | -10/Exiles | Met 8R-AWN 292 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Met EX-BIN 307 | -10/Exiles | Build established: Mutant 311 | -10/Exiles | Aligned with FarCom system 312 | -10/Exiles | Given EX-Vault access code 323 | -10/Exiles | Opened EX-Vault 326 | -10/Exiles | Found Longsword +1 336 | -10/Exiles | Warned to stay clear of 0b10 Research branches 351 | -10/Exiles | Met EX-DEC 354 | -10/Exiles | Learned location of Zion (-6) 369 | -10/Exiles | Discovered new exit (range 10) 423 | -10/Exiles | Left Exiles lab with Longsword +1 423 | -10/Exiles | Entered Mines 423 | -9/Mines | Accompanied by 3 allies 442 | -9/Mines | Assembled infested the area 447 | -9/Mines | Assisted by a Guerilla fighting off Assembled 466 | -9/Mines | Crushed by falling debris 491 | -9/Mines | Lost 4 allies 491 | -9/Mines | Discovered new exit (range 6) 496 | -9/Mines | Met a Derelict shopkeep closing up shop 527 | -9/Mines | Entered Materials 527 | -8/Materials | Evolved 4 slots: Utility x4 675 | -8/Materials | Repaired Exp. Sensor Array 781 | -8/Materials | Identified exit to Garrison 781 | -8/Materials | Entered Garrison 1001 | -8/Garrison | Triggered checkpoint 1013 | -8/Garrison | Core integrity fell below 50% 1024 | -8/Garrison | Installed Relay Interface Framework 1042 | -8/Garrison | Discovered new exit (range 5) 1045 | -8/Garrison | Lost 3 parts (2u1w) 1045 | -8/Garrison | Entered Materials 1719 | -8/Materials | Discovered new exit (range 3) 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Utility x2 1749 | -7/Factory | Identified exit to DSF 1749 | -7/Factory | Entered DSF 1769 | -7/DSF | Additional patrols routed to DSF 1789 | -7/DSF | Discovered new exit (range 16) 1796 | -7/DSF | Entered Factory 1796 | -6/Factory | Evolved 2 slots: Utility x2 1823 | -6/Factory | Identified exit to Lower Caves 2372 | -6/Factory | Entered Lower Caves 2386 | -6/Lower Caves | Found DCF Scrap (12 items) 2512 | -6/Lower Caves | Build established: Hacker-Scout 2645 | -6/Lower Caves | Learned Factory non-interactive machine intel 2652 | -6/Lower Caves | Encountered a Warlord checkpoint 2661 | -6/Lower Caves | Identified exit to Lower Caves 3317 | -6/Lower Caves | Entered another Lower Caves area 3338 | -6/Lower Caves | Discovered new exit (range 9) 3378 | -6/Lower Caves | Identified exit to Factory 3514 | -6/Lower Caves | Entered Factory 3514 | -5/Factory | Evolved 2 slots: Utility x2 3515 | -5/Factory | Loaded intel: 221 non-interactive machine locations 3720 | -5/Factory | Identified exit to Factory 4000 | -5/Factory | Discovered new exit (range 13) 4006 | -5/Factory | Identified exit to Upper Caves 4006 | -5/Factory | Entered Upper Caves 4545 | -5/Upper Caves | Discovered new exit (range 12) 4570 | -5/Upper Caves | Found Alien Artifact 4570 | -5/Upper Caves | Identified Core Expander 4570 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 4702 | -5/Upper Caves | Identified exit to Upper Caves 4703 | -5/Upper Caves | Entered another Upper Caves area 4711 | -5/Upper Caves | Learned Factory machine intel 4734 | -5/Upper Caves | Discovered exit to Factory (range 12) 4859 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4924 | -5/Upper Caves | Discovered new exit (range 17) 4960 | -5/Upper Caves | Learned 8 Factory zone layouts 5041 | -5/Upper Caves | Encountered a Warlord checkpoint 5104 | -5/Upper Caves | Identified exit to Zhirov 5105 | -5/Upper Caves | Entered Zhirov 5105 | -5/Zhirov | Discovered new exit (range 3) 5115 | -5/Zhirov | Met Zhirov 5124 | -5/Zhirov | Learned location of Quarantine (-3) 5124 | -5/Zhirov | Learned location of Testing (-2) 5124 | -5/Zhirov | Learned location of Command (-1) 5129 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5137 | -5/Zhirov | Found Alien Artifact 5137 | -5/Zhirov | Identified Integrated Reactor 5137 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5149 | -5/Zhirov | Found Alien Artifact 5206 | -5/Zhirov | Identified exit to Proximity Caves 5206 | -5/Zhirov | Entered Proximity Caves 5552 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5819 | -4/Proximity Caves | Learned Research security intel 5871 | -4/Proximity Caves | Discovered exit to Factory (range 7) 5894 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5971 | -4/Proximity Caves | Entered Factory 5971 | -4/Factory | Evolved 2 slots: Utility x2 5973 | -4/Factory | Loaded intel: 257 machine locations 5983 | -4/Factory | Identified exit to Upper Caves 5983 | -4/Factory | Identified exit to Extension 6240 | -4/Factory | Identified exit to Garrison 6294 | -4/Factory | Fabricated Exp. Optical Array (x1) 6341 | -4/Factory | Identified exit to Research 6357 | -4/Factory | Build established: Hacker-Ninja 6425 | -4/Factory | Entered Extension 6441 | -4/Extension | Rescued a captive Derelict 7160 | -4/Extension | Build established: Hacker-Assassin 7578 | -4/Extension | Build established: Hacker-Skirmisher 8172 | -4/Extension | Rescued a captive Derelict 8349 | -4/Extension | Rescued A7 8925 | -4/Extension | Disrupted transfer network 9180 | -4/Extension | Build established: Hacker-Assassin 9446 | -4/Extension | Spotted B-86 Titan 9477 | -4/Extension | Allies destroyed B-86 Titan 9655 | -4/Extension | Spotted B-86 Titan 9797 | -4/Extension | Build established: Hacker-Scout 9935 | -4/Extension | Murdered A7 9937 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9989 | -4/Extension | Discovered exit to Research (range 3) 9990 | -4/Extension | Entered Research 9990 | -3/Research | Evolved 2 slots: Utility x2 10032 | -3/Research | Identified exit to DSF 10032 | -3/Research | Entered DSF 10032 | -3/DSF | Identified Transdimensional Reconstructor 10032 | -3/DSF | Warped through subspace 10040 | -3/DSF | Discovered new exit (range 15) 10049 | -3/DSF | Additional patrols routed to DSF 10055 | -3/DSF | Identified exit to Research 10055 | -3/DSF | Entered Research 10055 | -2/Research | Evolved 2 slots: Utility x2 10345 | -2/Research | Found Prototype Device 10345 | -2/Research | Identified Exp. Shield Generator 10348 | -2/Research | Found Prototype Device 10348 | -2/Research | Identified Exp. EM Disruption Field 10460 | -2/Research | Identified exit to Testing 10568 | -2/Research | Identified exit to Access 10634 | -2/Research | Spotted B-90 Cyclops 10780 | -2/Research | Entered Access 10780 | -1/Access | Evolved 2 slots: Utility x2 10861 | -1/Access | Spotted B-99 Colossus 10884 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 11039 | -1/Access | Found Prototype Processor 11039 | -1/Access | Identified Exp. Target Analyzer 11164 | -1/Access | Identified exit to Surface 11244 | *** | Escaped! Last Messages --------------- 11168_ A-15 Conveyor Med. Treads severed. 11173_ A-15 Conveyor destroyed. 11176_ K-01 Serf collects debris. 11187_ >> Machine Analyzer network decryption results: 11187_ Fabricator x2 11190_ K-01 Serf cleans the Fabricator. 11191_ >> Machine Analyzer network decryption results: 11191_ Recycling Unit x2 11207_ >> Machine Analyzer network decryption results: 11207_ Terminal x2 11210_ U-05 Engineer works on Anti-Orbital Battery. 11211_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 11213_ U-05 Engineer works on Anti-Orbital Battery. 11240_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11241_ The Access Shell folds into the floor. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ???????????????????????####### "F" """"" # | | ????????????????????? ######## " """"" # | | ????????????????????? ######## """ """"" # | | ????????????????????? # """ """"" # | | ????????????????????? # ## | | ????????????????????? # ## | | ????????????????????? + ! ## | | ????????????????????? # ##########+######+##### | | ????????????????????? # ?? ###### ## | | ????????????????????????????#??## ## "" | | ??????????????????????? ?? ? ?## ## """ | | ???????????????????????????? ?## ## "" | | ?????????????????????? ? ?? ### ## "" | | ???????????????????????? ?? ### ## " | | ?????????????????##??BB?? ?BB ?## ## | | ?????????????????????BB ? BB??## ## | | ??????????????#??????? ? ? ?? ?## ## | | ?????????????????????"""??""""### ## | | ??????????????? ?###"""""""?"??## ## | | ????????????? ???##"""?"?"?""### ## | | ??????????????? ??##""""""""""### ! ######## | | ??????????? ? ????## ########+########### | | ??????????????? ?## ### ######? | | ????????????? ????## ### = ##?##?# | | ????????????#?? ?### "" ###" " # ?? | | ?????????? ? ? ?## "@ ###"" " # ? ? | | ????????? ? ?#????## ###"" " # ??#? | | ??????????? ??#?#### ###"" uu" # #??? | | ???????? ?? ??#### ###"" """" # #??# | | ?????????? ???###### ###"T u"""" # ##?? | | ???????? ?? ? #??## ##"" uu"" # ###? | | ?????? ???? ??#####"" ###"" "" # #?#? | | ??????????? ??##?###"" ###"" ! # # | | ???????? ? ???#####"" ###"" # # ?? | | ?????????? ? ???###T ###" / + ?? | | ????????? ??????#?##"" ### u # # | | ???????? ??? ######"" ### # # | | ??????????? ######"" ###"########## # | | ????????* k k k R # ? | | ???????? R R # ? | | ????????###### ####################+########### ? | | ???????? ##### ################## ###### ? | | ?????????????# ???#########?###?# ??##?##??? | | ???????????????##??######?#####?# ? ###?## ?? | | ?????????????#???#???####?##?#### ######??? | | ??????????????????????##??######? ?? ?? ?####???? | | ??????????????????#??###?####?### ?? ###?#???? | | ?????????????????#?????## ? ##? ?? ?###?#???? | | ??????????????????????#?# ??##? ? ?##?????? | | ???????????????????? ???? ? ?# ? ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 610 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 450 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 16 Target Analysis 10 Core Analysis 9 Offensive Hacking 42 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 37 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Optical Array | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- The Little Core That Could Woof! Challenges ------------ None Game ------ Seed ServoStasisMembrane Manual? 0 Play Time 01:52:01 Cumulative 384.3 hours Start 2024.11.12 @ 18:21:07 End 2024.11.14 @ 10:42:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 7/1/4/0/0/0/0/0/0 Lore% 86 Gallery% 89 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 894b28b1-b483-415f-9dd5-32bea3f926f9