Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 10:48:39 Player: Kat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (799) 799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3610 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 50 Cogmind --------- Core Integrity 700/700 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ Small Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Flak Gun > --- INVENTORY (8) ---- Medium Treads Medium Treads Cesium-ion Thruster Reaction Control System Propulsion Shielding Lightning Gun Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Medium Treads Medium Treads Cesium-ion Thruster Reaction Control System Propulsion Shielding Lightning Gun Improved Datajack [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion VTOL Module Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 44 | 7 10 1 8 7 11 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 3 . 4 1 5 Treads 4 | . . . . . 4 Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 5 | . . . 4 1 . Utility 12 | 2 2 . 1 5 2 Device 3 | 1 2 . . . . Storage 2 | 1 . . . . 1 Processor 1 | . . . 1 . . Hackware 2 | . . . . 2 . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 15 | 2 4 1 3 1 4 Energy Gun 4 | 1 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 2 . 3 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . . . 2 Parts Lost 9 | . 3 . . 6 . Power . | . . . . . . Propulsion 4 | . . . . 4 . Utility 1 | . 1 . . . . Weapon 4 | . 2 . . 2 . Highest Loss Streak 6 | . 2 . . 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 100 89 82 78 Engine 9 | . 14 14 11 1 . Treads 3 | . . . . . 26 Leg 14 | . 28 28 . . . Flight 12 | . . . 44 31 . Device 9 | . 12 14 11 1 . Storage 8 | . 14 14 . . 6 Processor 2 | . . . 1 9 7 Hackware 3 | . . . . 12 15 Protection 2 | . . . . 9 6 Energy Gun 4 | . 9 . . . . Ballistic Gun 16 | . 17 16 13 16 14 Special Weapon 2 | . . 11 8 . . Naked Turns . | . . . . . . Heaviest Build 21 | 15 21 21 16 16 17 Greatest Support 112 | 20 20 20 16 16 112 Greatest Overweight (x) 4 | 4 1 1 . . 2 Average Overweight (x) . | 2 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 8 Average Capacity 6 | 7 8 8 5 5 7 Most Carried 8 | 3 8 8 8 5 7 Average Carried 5 | 2 6 7 4 4 5 Final Capacity 8 | 8 8 8 5 5 8 Final Carried 8 | 2 7 8 5 5 7 Class Distribution -------------------- 56% | Mutant 21% | Sprinter 15% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 657 | 256 277 59 55 10 . Remotely . | . . . . . . Salvage Created 1005 | 13 679 48 55 188 22 Parts 57 | 4 36 . 4 13 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | 1 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 25 | . 10 2 3 9 1 Guns 14 | . 10 . 3 . 1 Cannons 2 | . . 2 . . . AOE 9 | . . . . 9 . Classes Destroyed 7 | 1 4 . 2 . . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | . 2 . . 2 . Operator 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 10 | . . . 3 7 . Grunt 15 | . 10 2 . 2 1 Best Kill Streak 11 | 1 4 2 3 11 1 Combat Bots Only 9 | . 3 2 3 9 1 Max Kills in Single Turn 7 | 1 1 1 1 7 1 Gunslinging . | . . . . . . Exploded 7 | . . . . 7 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 159 | . 41 12 37 56 13 Missed 61 | . 11 3 16 29 2 Damage Taken 1583 | . 402 84 161 749 187 Core 553 | . 53 13 39 448 . Absorbed by Shields 95 | . . 33 62 . . Redirected to Shielding 47 | . . . . 47 . Regen/Repaired (Parts) 102 | . . . 82 20 . Core Remaining (%) 70 | 100 . 73 90 18 . Volleys Fired 72 | 2 46 7 6 4 7 Largest 2 | 2 2 2 2 2 2 Hottest 103 | 70 90 103 103 53 53 Shots Fired 137 | 4 86 14 12 7 14 Gun 124 | 4 86 7 9 4 14 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special 10 | . . 7 3 . . Kinetic 104 | 2 68 7 9 4 14 Thermal 12 | 2 . 7 3 . . Explosive 3 | . . . . 3 . Electromagnetic 18 | . 18 . . . . Robot Hit Streak 11 | 3 11 6 1 6 9 Robot Miss Streak 5 | 1 5 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 89 | 3 51 11 6 5 13 Core Hits 57 | 2 22 4 6 14 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1977 | 35 810 139 85 664 244 Guns 1248 | 35 807 74 49 39 244 Cannons . | . . . . . . Explosions 625 | . . . . 625 . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 1014 | 23 585 74 49 39 244 Thermal 326 | 12 . 65 36 213 . Explosive 412 | . . . . 412 . Electromagnetic 222 | . 222 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . . 57 . Projectiles . | . . . . . . Explosions 57 | . . . . 57 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . . . 86 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 321 | 18 321 264 94 8 . Average Temperature 99 | 10 139 132 26 6 . Received Heat Transfer 517 | . 225 44 68 81 99 Effects 4 | . 4 . . . . Interference 3 | . 3 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 3 1 . . Heat Transferred 1067 | 37 . 640 240 150 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 674 | 5 226 154 375 674 344 Initial 301 | . 3 29 52 157 301 Average 134 | 1 76 95 91 274 306 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 71 | 100 86 100 90 43 . Level 1 26 | . 13 . 9 42 100 Level 2 1 | . . . . 13 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 1 2 3 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 13 10 26 27 4 Peak Tracking Total 21 | . 3 4 11 21 4 Tactical Retreats 7 | . . 1 2 4 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 14 | . 7 . 3 3 1 Terminals 12 | . 7 . 2 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 13 . 9 8 4 Successful 16 | . 9 . 2 4 1 Failed 18 | . 4 . 7 4 3 Catastrophic 4 | . . . 4 . . Database Lockouts . | . . . . . . Manual 28 | . 13 . 7 4 4 Terminals 28 | . 13 . 7 4 4 Fabricators . | . . . . . . Repair Stations 6 | . . . 2 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 8 . . 2 1 Terminals 11 | . 8 . . 2 1 Assimilate 2 | . . . . 2 . Botnet 7 | . 7 . . . . Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 3 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 64 | . . . 32 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 1 . 1 . Largest Group 1 | . . 1 . 1 . Highest-Rated Group 31 | . . 31 . 10 . Highest-Rated Ally 31 | . . 31 . 10 . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 170 | . . 170 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2119 | 108 876 176 387 287 285 Spaces Moved 1566 | 52 555 98 321 393 147 Core 95 | 43 . . . 30 22 Treads 121 | . . . . . 121 Legs 662 | 9 555 98 . . . Wheels . | . . . . . . Hover 4 | . . . . . 4 Flight 684 | . . . 321 363 . Fastest Speed 26 | 50 120 120 26 26 50 Average Speed 83 | 170 122 130 26 28 147 Slowest Speed 250 | 250 190 190 26 50 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 19 | . . . 13 6 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 76 28 38 51 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 55 | . . . . 55 . Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . . . . 55 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2210 | 64 669 126 597 556 198 Wait 487 | . 29 20 266 148 24 Move 1524 | 51 554 97 295 380 147 Hop 18 | . . . 12 6 . Pick Up 31 | 4 14 . 4 4 5 Fast Attach 21 | 5 4 1 1 3 7 Attach 13 | 2 2 . 5 2 2 Detach 7 | . 2 1 1 2 1 Swap 10 | . 4 . 2 2 2 Drop 26 | . 13 . 5 5 3 Fire 72 | 2 46 7 6 4 7 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 14) 271 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 677 | -10/Materials | Discovered new exit (range 12) 930 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Entered Mines 986 | -10/Mines | Met a Derelict testing a Signal Generator 1010 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1145 | -10/Mines | Discovered new exit (range 10) 1161 | -10/Mines | Entered Materials 1161 | -9/Materials | Evolved 2 slots: Propulsion x2 1167 | -9/Materials | Discovered new exit (range 7) 1213 | -9/Materials | Repaired Hvy. Assault Rifle 1454 | -9/Materials | Build established: Sprinter 1518 | -9/Materials | Discovered new exit (range 12) 1544 | -9/Materials | Discovered new exit (range 13) 1548 | -9/Materials | Entered another Materials area 1548 | -8/Materials | Evolved 2 slots: Utility x2 1583 | -8/Materials | Repaired VTOL Module 1721 | -8/Materials | Discovered new exit (range 3) 1831 | -8/Materials | Core integrity fell below 50% 1832 | -8/Materials | Discovered new exit (range 7) 1835 | -8/Materials | Core integrity fell below 20% 1835 | -8/Materials | Entered Factory 1835 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1840 | -7/Factory | Destroyed 9 combat bots 1852 | -7/Factory | Lost 6 parts (4n2w) 2096 | -7/Factory | Build established: Hacker-Mutant 2120 | -7/Factory | Self-destructed Last Messages --------------- 01855_ Acquired Prototype Hover Unit. 01855_ Identified Imp. Airjet. 01859_ Dropped Imp. Airjet. 01863_ Acquired Med. Treads. 01892_ Acquired Prototype Energy Gun. 01907_ Identified Imp. Medium Laser. 01910_ Dropped Imp. Medium Laser. 01910_ Dropped Hvy. Assault Rifle. 02016_ K-01 Serf collects debris. 02024_ Connecting with Terminal... 02024_ Current location identified: Factory >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 02024_ Connecting with Terminal... 02048_ Acquired Cesium-ion Thruster. 02062_ Acquired Lightning Gun. 02084_ ALERT: All DSF locations entering lockdown mode. 02107_ G-50 Soldier destroyed. 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