Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 23:38:54 Player: David Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (108) 540 Value Destroyed (4078) 4078 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 11472 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 65 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 695/695 System Corruption 7% Temperature Cool (18) Movement Treading (170) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Micro Fission Core > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (8) ------ Energy Well Improved Targeting Computer Improved Targeting Computer System Shield Improved Trap Extractor > --- WEAPON (4) ------- KE Penetrator KE Penetrator > --- INVENTORY (4) ---- Micro Fission Core Shield Generator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Wheel Wheel > --- UTILITY ---------- Energy Well Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Nullifier System Shield Improved Trap Extractor > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Micro Fission Core Shield Generator KE Penetrator [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Visual Processing Unit Device Cooling System Storage Energy Well Processor Visual Processing Unit Hackware System Shield Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . Utility 6 | . . 1 . . . 1 2 . . . . . . 1 1 . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . Parts Attached 147 | 5 8 5 3 5 7 9 7 5 8 8 17 16 . 10 32 2 Power 17 | 1 . . 1 . 1 1 . 1 . . 2 2 . 2 5 1 Engine 9 | 1 . . 1 . . . . . . . 2 2 . 2 . 1 Core 7 | . . . . . 1 1 . . . . . . . . 5 . Reactor 1 | . . . . . . . . 1 . . . . . . . . Propulsion 26 | 2 4 . . . 2 3 1 . . . 5 1 . 1 7 . Treads 1 | . . . . . . . . . . . . . . . 1 . Leg 12 | . . . . . 2 2 1 . . . 5 1 . . 1 . Wheel 7 | 2 2 . . . . . . . . . . . . . 3 . Hover 4 | . 2 . . . . . . . . . . . . 1 1 . Flight 2 | . . . . . . 1 . . . . . . . . 1 . Utility 43 | . 2 3 . 4 1 2 3 3 2 2 5 5 . 3 8 . Device 28 | . 2 1 . 4 . 2 2 3 2 1 3 3 . 1 4 . Storage 1 | . . . . . . . . . . . . . . 1 . . Processor 7 | . . 2 . . . . . . . 1 1 . . . 3 . Hackware 7 | . . . . . 1 . 1 . . . 1 2 . 1 1 . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 2 2 1 3 3 3 1 6 6 5 8 . 4 12 1 Energy Gun 15 | 1 2 . 1 . . 1 . . 2 2 . 3 . 1 2 . Energy Cannon 13 | . . . . 1 1 2 1 . 2 2 2 . . . 2 . Ballistic Gun 14 | 1 . 2 . . . . . . 1 . . 4 . 2 3 1 Ballistic Cannon 8 | . . . . . 1 . 1 . . . 2 . . . 4 . Launcher 4 | . . . . . 1 . 1 1 . . . . . 1 . . Special Weapon 4 | . . . 1 . . . . . . 2 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Unidentified Prototypes 6 | . . . . 2 . 1 . 1 . . . . . 2 . . Parts Lost 60 | . 1 . 4 . 3 1 6 . 2 3 6 6 . 8 14 6 Power 7 | . . . . . 1 . . . . . 3 1 . . 2 . Propulsion 15 | . 1 . 2 . . . . . . 1 . 2 . 2 5 2 Utility 16 | . . . . . 1 . 3 . 1 1 1 . . 4 4 1 Weapon 22 | . . . 2 . 1 1 3 . 1 1 2 3 . 2 3 3 Highest Loss Streak 7 | . 1 . 4 . 3 1 6 . 1 3 2 3 . 5 7 6 Average Slot Usage (%) 84 | . 77 90 72 72 85 89 94 72 95 88 96 87 92 71 65 76 Engine 2 | . 14 11 11 11 3 . . . . . 4 1 7 4 . 1 Core 2 | . . . . . 6 8 7 3 . . . . . . 5 5 Reactor 1 | . . . . . . . . 3 7 7 2 . . . . . Leg 15 | . . . . . 13 18 22 23 23 17 22 22 15 8 1 . Wheel 1 | . 24 22 . . . . . . . . . . . . 2 8 Device 13 | . 9 19 11 15 14 17 21 26 29 22 13 4 . 1 6 9 Processor 14 | . . 5 22 17 11 9 7 7 7 11 17 23 23 17 16 11 Hackware 10 | . . . . . 7 9 13 7 7 7 14 17 23 22 4 5 Energy Gun 4 | . 18 14 10 6 . 1 . . 5 1 . 9 7 4 2 8 Energy Cannon 3 | . . . . . 7 8 13 . 4 5 4 . . . 3 . Ballistic Gun 5 | . 8 17 11 11 3 . . . 6 7 7 7 15 8 4 6 Ballistic Cannon 1 | . . . . . 7 9 1 . . . 4 . . . 3 3 Special Weapon 1 | . . . 6 11 11 . . . . 3 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 41 | 9 15 18 13 23 29 32 36 27 41 40 40 19 19 36 38 37 Greatest Support 58 | 32 32 32 3 3 34 47 54 54 54 54 58 58 35 35 32 27 Greatest Overweight (x) 11 | . 1 . 4 7 4 . 1 . . 1 2 4 . 8 11 1 Average Overweight (x) . | . . . 3 4 . . . . . . . . . . 1 . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 3 3 4 4 4 4 4 4 4 4 4 3 4 4 4 Average Carried 2 | . 1 1 2 2 2 3 3 2 3 2 2 3 3 2 1 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 3 3 3 2 4 2 3 4 1 4 3 3 4 4 2 Class Distribution -------------------- 26% | Hacker-Mutant 22% | Mutant 13% | Hacker-Gunner 11% | Scavenger-Mutant 8% | Derelict-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Derelict-Mutant | -8/Mines Derelict-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Matter Collected 3025 | 204 95 199 49 . 69 338 218 50 156 166 257 484 . 73 667 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3950 | . 53 254 129 . 15 1070 465 . 430 281 539 93 . 79 542 . Parts 202 | . 2 10 7 . 2 61 27 . 20 16 21 6 . 7 23 . Haulers Intercepted 3 | . . 1 . . . 1 . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 79 | . 1 3 3 . . 20 12 . 8 9 9 2 . 2 10 . Guns 19 | . 1 3 3 . . . . . 1 3 1 2 . 1 4 . Cannons 42 | . . . . . . 13 5 . 7 6 5 . . . 6 . AOE 14 | . . . . . . 7 6 . . . . . . 1 . . Classes Destroyed 15 | . 2 2 1 . 1 5 2 . . 1 1 . . . . . Worker 5 | . . . . . . . . . . . 1 . . 1 3 . Builder 3 | . . . . . . 1 1 . . . . . . 1 . . Tunneler 2 | . . . . . 1 . . . 1 . . . . . . . Hauler 3 | . . 1 . . . 1 . . . . . . . . 1 . Recycler 5 | . . . . . . 4 . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . 2 . . . . 1 . . . . . Watcher 7 | . 1 2 . . . 2 . . . . 1 . . 1 . . Swarmer 23 | . . . . . . 8 3 . . 7 . 1 . . 4 . Grunt 19 | . 1 . 2 . . 6 6 . 3 . 1 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 18 | . . 3 . . . 6 1 . . 1 4 1 . . 2 . Hunter 3 | . . . . . . . . . . 1 2 . . . . . Programmer 14 | . . . . . . . 1 . 5 . 2 . . 2 4 . Best Kill Streak 11 | . 1 4 3 . 1 11 7 . 3 5 4 1 . 3 3 . Combat Bots Only 8 | . 1 3 3 . . 8 6 . 3 5 4 1 . 2 3 . Max Kills in Single Turn 5 | . 1 1 2 . 1 5 3 . 1 1 1 1 . 1 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Damage Taken 7991 | . 139 256 288 . 187 335 404 . 257 412 988 590 . 1129 2389 617 Core 2221 | . 43 50 51 . 57 19 12 . 51 70 122 114 . 615 825 192 Absorbed by Shields 90 | . . . . . . . . . . 30 60 . . . . . Core Remaining (%) 68 | 100 82 . . . 60 96 . . . . . . 47 27 . . Volleys Fired 331 | . 9 12 5 . 2 48 32 . 31 35 68 22 . 13 48 6 Largest 4 | . 2 3 2 . 2 3 2 . 3 2 2 2 . 3 4 4 Hottest 248 | . 70 91 68 . 123 137 120 . 166 120 120 110 . 137 233 248 Shots Fired 531 | . 18 35 10 . 3 78 33 . 42 44 86 26 . 24 119 13 Gun 291 | . 18 35 10 . 2 10 . . 26 26 32 26 . 19 75 12 Cannon 209 | . . . . . . 53 24 . 16 17 54 . . . 44 1 Launcher 29 | . . . . . . 15 9 . . . . . . 5 . . Special 2 | . . . . . 1 . . . . 1 . . . . . . Kinetic 262 | . 9 24 8 . 2 17 1 . 14 16 53 9 . 12 94 3 Thermal 199 | . 9 . . . 1 36 23 . 28 27 33 . . 7 25 10 Explosive 29 | . . . . . . 15 9 . . . . . . 5 . . Electromagnetic 40 | . . 11 2 . . 10 . . . . . 17 . . . . Robot Hit Streak 29 | . 6 12 5 . 2 25 8 . 7 12 29 11 . 7 21 3 Robot Miss Streak 7 | . 3 4 1 . 1 5 2 . 4 4 1 6 . 7 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 346 | . 11 24 10 . 1 46 15 . 20 25 63 17 . 21 87 6 Core Hits 188 | . 4 10 8 . 1 44 18 . 11 13 17 8 . 15 38 1 Critical Hits 5 | . . . . . . 1 . . 1 . 3 . . . . . Critical Kills 3 | . . . . . . . . . 1 . 2 . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . 1 . . . . . Melee Attacks 3 | . . . . . . . . . 1 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11047 | . 133 433 175 . 78 1947 1326 . 830 803 2277 268 . 543 2058 176 Guns 3180 | . 133 374 175 . 21 53 . . 141 208 568 268 . 147 929 163 Cannons 6100 | . . . . . . 1297 757 . 689 595 1707 . . . 1055 . Explosions 1663 | . . 59 . . 57 597 569 . . . . . . 381 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 104 | . . . . . . . . . . . 2 . . 15 74 13 Kinetic 3472 | . 70 212 144 . 21 146 8 . 45 130 1078 147 . 110 1319 42 Thermal 5557 | . 63 59 . . 57 1151 749 . 785 673 1197 . . 37 665 121 Explosive 1547 | . . . . . . 597 569 . . . . . . 381 . . Electromagnetic 367 | . . 162 31 . . 53 . . . . . 121 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 4 5 5 7 7 . 7 3 7 Average Corruption 4 | . . . . . . . 4 4 2 5 5 6 . 5 2 4 Corruption Purged 10 | . . . . . . . . . 3 . . 7 . . . . Effects 169 | . . . . . . . 4 8 20 25 35 47 . 6 19 5 Message Errors 42 | . . . . . . . 1 5 6 6 6 13 . 1 4 . Matter Fused 36 | . . . . . . . 2 1 2 3 10 11 . . 5 2 Heat Flow Errors 25 | . . . . . . . . 1 2 3 4 9 . 2 2 2 Energy Discharges 13 | . . . . . . . 1 1 1 2 2 4 . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . . . . . 4 4 5 3 . 1 2 1 Data Loss (major) 6 | . . . . . . . . . . 2 2 2 . . . . Misfires 3 | . . . . . . . . . . 1 . 2 . . . . Targeting Errors 19 | . . . . . . . . . 4 4 4 2 . . 5 . Weapon Failures 4 | . . . . . . . . . 1 . 2 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 373 | . . . . . 25 121 76 . 36 18 67 . . . 30 . Projectiles 287 | . . . . . . 90 46 . 36 18 67 . . . 30 . Explosions 86 | . . . . . 25 31 30 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . 1 2 . . . 4 . . . 6 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 1 1 . . . 4 . . . 5 . Secondary 2 | . . . . . . . 1 . . . . . . . 1 . Self-Inflicted Damage 382 | . . 69 . . 187 62 . . . . 1 . . 31 32 . Shots 9 | . . 2 . . 4 2 . . . . . . . 1 . . Rammed 30 | . . . . . . . . . . . 2 . . 4 18 6 Targets Rammed 31 | . . . . . . . . . . . 2 . . 5 18 6 Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 132 . 21 . 22 82 132 269 193 199 197 249 . 144 575 432 Average Temperature 96 | . 64 . 12 . 22 34 50 143 81 86 89 59 . 31 145 183 Received Heat Transfer 1211 | . 60 54 72 . . 54 135 . 36 12 212 105 . 84 153 234 Effects 11 | . . . . . . . . . . . . . . . 9 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . . 3 . . . . . Combat Hostiles 4 | . . . . . . . 1 . . . 3 . . . . . Parts Melted 13 | . . . . . . 4 1 . 3 1 4 . . . . . Heat Transferred 10935 | . 185 100 . . 50 2591 1557 . 1428 1469 2640 . . 74 656 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Peak Influence 433 | . 51 187 102 . 228 433 191 41 111 368 333 . . 130 147 . Average Influence 102 | . 31 117 99 . 163 211 64 41 41 265 158 . . 21 48 . Maximum Alert Level 2 | . . . . . 1 2 . . . 1 1 . . . . . Low Security (%) 84 | 100 100 100 100 . 28 60 100 100 100 35 74 . . 100 100 . Level 1 15 | . . . . . 71 34 . . . 64 25 . . . . . Level 2 . | . . . . . . 5 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . . 2 3 . 3 . 5 . . 5 2 . Investigation 5 | . . . . . . 1 1 . 1 . 2 . . . . . Extermination 9 | . . . . . . . 1 . 2 . 2 . . 2 2 . Reinforcement 3 | . . . . . . 1 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Distress Signals 6 | . . . . . . 3 . . . . 2 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 127 | . 2 4 3 . . 26 13 . 8 10 12 14 . 12 17 6 Peak Tracking Total 7 | . 1 4 3 . . 5 5 . 3 5 3 4 . 4 7 3 Tactical Retreats 17 | . . . . . . . . . . 2 1 7 . 3 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Traps Triggered 14 | . 1 . . . . 1 1 . . 5 3 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 18 | . . . . . . . 6 . . . . . . 6 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Machines Disabled 20 | . . . . . 14 3 1 . 1 1 . . . . . . Max in Single Turn 14 | . . . . . 14 2 1 . 1 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Machines Accessed 39 | . 3 2 . . . 5 4 . 6 . 7 2 . 2 8 . Terminals 23 | . 3 1 . . . 4 3 . 3 . 4 1 . 1 3 . Fabricators 5 | . . . . . . . 1 . . . 2 . . . 2 . Repair Stations 3 | . . . . . . 1 . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . 1 . . . . . . . . 1 . . . 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . 2 . Total Hacks 91 | . 7 7 . . . 21 15 . 7 . 14 2 . 3 15 . Successful 48 | . 3 5 . . . 13 7 . 1 . 4 2 . 1 12 . Failed 43 | . 4 2 . . . 8 8 . 6 . 10 . . 2 3 . Catastrophic 8 | . . . . . . 1 3 . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . Terminals 52 | . 7 5 . . . 14 8 . 3 . 7 1 . 2 5 . Fabricators 16 | . . . . . . . 7 . . . 4 . . . 5 . Repair Stations 9 | . . . . . . 7 . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 7 | . . 2 . . . . . . . . 3 . . . 2 . Garrison Access 5 | . . . . . . . . . 2 . . . . . 3 . Terminal Hacks 24 | . 3 3 . . . 7 4 . . . . 2 . 1 4 . Record 4 | . . 1 . . . . . . . . . 1 . . 2 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . . 1 . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . 4 . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Disarm Traps 4 | . . . . . . . 1 . . . . . . 1 2 . Zone Layout 4 | . 2 . . . . 2 . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . . 1 . . . 3 . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . 1 . . . 1 . . . 2 . Build 2 | . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . 6 . . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . . . . . . . . 3 . . . 2 . Insert Component 4 | . . 1 . . . . . . . . 2 . . . 1 . Analyze 3 | . . 1 . . . . . . . . 1 . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . 3 . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 2 . . . 2 4 . 5 . 6 . . 2 7 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Robots Built 6 | . . . . . . . 3 . . . . . . . 3 . Matter 504 | . . . . . . . 252 . . . . . . . 252 . Time 201 | . . . . . . . 67 . . . . . . . 134 . Total Robot Build Rating 24 | . . . . . . . 12 . . . . . . . 12 . Part Schematics Acquired 3 | . . 1 . . . . . . . . 1 . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . Time 108 | . . . . . . 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . 1 . . . 1 . Part Schematics Acquired 3 | . . 1 . . . . . . . . 1 . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . 1 1 . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . Combat 2 | . . . . . . . . . . 1 . 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 1 . 1 . . . . parse_system 2 | . . . . . . . . . . 1 . 1 . . . . find_station 1 | . . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Total Allies 8 | . . . 1 . . . 3 1 . . . . . . 3 . Largest Group 3 | . . . 1 1 . . 3 1 1 1 . . . . 3 . Highest-Rated Group 60 | . . . 31 31 . . 60 31 31 31 . . . . 60 . Highest-Rated Ally 31 | . . . 31 31 . . 20 31 31 31 . . . . 20 . Total Orders 3 | . . . . . . . 3 . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . GOTO 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 31 | . . . . . . . 11 . 8 . . . . . 12 . Total Damage 415 | . . . . . . . 144 . 110 . . . . . 161 . Kills 3 | . . . . . . . 1 . 1 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Robot Analysis Total 2 | . . 1 . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Turns Passed 12764 | 49 223 262 303 558 389 794 1360 310 1424 925 1072 2357 272 571 1765 130 Spaces Moved 7347 | 41 174 185 124 218 229 415 729 228 882 473 575 1362 194 407 1056 55 Core 579 | 4 . . 124 218 53 . . . . . 2 6 . 105 67 . Treads 62 | . . . . . . . . . . . . . . . 30 32 Legs 5497 | . . . . . 176 415 729 228 882 473 573 1356 194 212 259 . Wheels 774 | 37 151 185 . . . . . . . . . . . . 378 23 Hover 435 | . 23 . . . . . . . . . . . . 90 322 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 100 200 200 50 126 126 130 130 130 120 125 125 50 61 90 Average Speed 132 | 95 97 100 228 252 151 129 129 130 130 136 127 129 125 105 127 144 Slowest Speed 600 | 100 120 100 250 400 250 130 160 130 130 160 160 250 125 450 600 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 28 21 23 62 56 42 9 89 15 48 15 93 19 10 14 5 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 . . 1 . 1 . . . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . 2 . . . . . . 3 . . . . Spaces Dug 12 | . . . . . . . 12 . . . . . . . . . Terrain Destroyed 309 | . . 6 . . 51 88 52 . 4 2 2 . . 93 10 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . 1 . . 4 2 2 . . . 10 1 AOE 289 | . . 6 . . 51 87 52 . . . . . . 93 . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Gar Fac Low Low Fac Fac Upp Total 9895 | 51 210 233 135 228 264 605 1110 243 1118 707 827 1935 223 520 1394 92 Wait 1866 | . 8 29 . . 22 121 335 2 191 160 147 522 30 67 209 23 Move 7334 | 41 173 184 123 217 228 414 729 227 881 472 574 1361 193 407 1055 55 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 5 7 3 3 2 5 9 4 5 3 2 10 6 . 10 24 . Fast Attach 27 | . 1 . . . . 2 1 . 5 3 3 7 . 1 4 . Attach 100 | 5 7 2 2 3 6 7 5 4 1 6 10 7 . 7 26 2 Detach 17 | . 2 . . 2 . 1 . 1 . 1 4 2 . . 4 . Swap 23 | . . 3 1 2 1 . 1 1 2 2 4 2 . 2 2 . Drop 42 | . 3 . 1 2 . 3 3 3 3 2 5 4 . 9 4 . Fire 331 | . 9 12 5 . 2 48 32 . 31 35 68 22 . 13 48 6 Melee 3 | . . . . . . . . . 1 . . 2 . . . . Ram 19 | . . . . . . . . . . . . . . 3 16 . Kick 5 | . . . . . . . . . . . 2 . . 1 2 . Crush 6 | . . . . . . . . . . . . . . . . 6 Escape Stasis 24 | . . . . . . . . . . 24 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 280 | -9/Materials | Identified exit to Mines 317 | -9/Materials | Build established: Mutant 535 | -9/Materials | Entered Mines 573 | -9/Mines | Lost 4 parts (2n2w) 613 | -9/Mines | Received a Mining Laser from a helpful Derelict 685 | -9/Mines | Discovered new exit (range 12) 694 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -9/Mines | Identified exit to Materials 826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 826 | -9/Mines | Discovered new exit (range 5) 834 | -9/Mines | Build established: Scavenger-Skirmisher 836 | -9/Mines | Identified exit to Exiles 838 | -9/Mines | Entered Exiles 838 | -9/Exiles | Accompanied by 1 ally 901 | -9/Exiles | Met 8R-AWN 938 | -9/Exiles | Met EX-HEX 1011 | -9/Exiles | Met EX-BIN 1046 | -9/Exiles | Aligned with FarCom system 1048 | -9/Exiles | Given EX-Vault access code 1111 | -9/Exiles | Opened EX-Vault 1126 | -9/Exiles | Found Prototype Device 1127 | -9/Exiles | Identified Skeleton Box 1140 | -9/Exiles | Found Prototype Energy Cannon 1141 | -9/Exiles | Identified Gui. Plasma Cannon 1206 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1281 | -9/Exiles | Met EX-DEC 1373 | -9/Exiles | Discovered new exit (range 11) 1396 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1396 | -9/Exiles | Entered Mines 1433 | -8/Mines | Build established: Mutant 1444 | -8/Mines | Discovered exit to Materials (range 8) 1537 | -8/Mines | Lost 3 parts (1p1u1w) 1785 | -8/Mines | Entered Materials 1785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -8/Materials | Repaired Nuclear Core 1860 | -8/Materials | Build established: Derelict-Mutant 1878 | -8/Materials | Repaired Titanium Leg 1912 | -8/Materials | Repaired Cooling System 2180 | -8/Materials | Destroyed 8 combat bots 2495 | -8/Materials | Discovered new exit (range 15) 2579 | -8/Materials | Entered Factory 2579 | -7/Factory | Evolved 2 slots: Utility x2 3234 | -7/Factory | Build established: Hacker-Mutant 3360 | -7/Factory | Fabricated B-48 Gladiator? 3787 | -7/Factory | Lost 6 parts (3u3w) 3939 | -7/Factory | Sucked down chute 3939 | -7/Factory | Entered Waste 3939 | -7/Waste | The area was eerily silent 3940 | -7/Waste | Met a frightened Derelict 3951 | -7/Waste | Found Prototype Launcher 3952 | -7/Waste | Identified Tesla Bomb Launcher 4034 | -7/Waste | Build established: Mutant 4207 | -7/Waste | Discovered new exit (range 14) 4249 | -7/Waste | Entered Factory 4249 | -7/Factory | Accompanied by 1 ally 4835 | -7/Factory | Build established: Skirmisher 5146 | -7/Factory | Identified exit to Garrison 5253 | -7/Factory | Build established: Mutant 5673 | -7/Factory | Entered Garrison 5673 | -7/Garrison | Accompanied by 1 ally 5802 | -7/Garrison | Triggered checkpoint 5838 | -7/Garrison | Garrison Relay disabled 6021 | -7/Garrison | Lost 3 parts (1n1u1w) 6102 | -7/Garrison | Triggered checkpoint 6368 | -7/Garrison | Discovered new exit (range 8) 6389 | -7/Garrison | Installed Relay Interface Framework 6508 | -7/Garrison | Triggered checkpoint 6598 | -7/Garrison | Entered Factory 6950 | -7/Factory | Build established: Hacker-Mutant 7299 | -7/Factory | Build established: Scavenger-Mutant 7637 | -7/Factory | Build established: Hacker-Mutant 7638 | -7/Factory | Discovered new exit (range 8) 7670 | -7/Factory | Entered Lower Caves 8000 | -7/Lower Caves | Learned Factory stockpile data 8102 | -7/Lower Caves | Spotted B-75 Beast 8470 | -7/Lower Caves | Build established: Hacker-Gunner 9353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9534 | -7/Lower Caves | Learned Factory garrison access intel 9581 | -7/Lower Caves | Core integrity fell below 50% 9609 | -7/Lower Caves | Lost 3 parts (1p1n1w) 9644 | -7/Lower Caves | Build established: Hacker-Mutant 10000 | -7/Lower Caves | Discovered new exit (range 7) 10024 | -7/Lower Caves | Ambushed by wild Derelicts 10027 | -7/Lower Caves | Entered another Lower Caves area 10075 | -7/Lower Caves | Discovered new exit (range 22) 10259 | -7/Lower Caves | Build established: Hacker-Gunner 10299 | -7/Lower Caves | Entered Factory 10299 | -6/Factory | Spotted B-75 Beast 10299 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10301 | -6/Factory | Loaded intel: 4 garrison access locations 10604 | -6/Factory | Build established: Hacker-Skirmisher 10609 | -6/Factory | Found Prototype Launcher 10610 | -6/Factory | Identified Scatter Rocket Array 10669 | -6/Factory | Garrison activated, responded to threat 10714 | -6/Factory | Lost 5 parts (2n1u2w) 10806 | -6/Factory | Lost 3 parts (3u) 10820 | -6/Factory | Core integrity fell below 50% 10862 | -6/Factory | Discovered new exit (range 10) 10870 | -6/Factory | Entered another Factory area 10870 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10920 | -5/Factory | Build established: Hacker-Mutant 11493 | -5/Factory | Build established: Hacker-Gunner 11619 | -5/Factory | Core integrity fell below 50% 11628 | -5/Factory | Lost 7 parts (1p1n3u2w) 11656 | -5/Factory | Fabricated B-48 Gladiator (x3) 12532 | -5/Factory | Discovered new exit (range 7) 12543 | -5/Factory | Build established: Scavenger-Mutant 12617 | -5/Factory | Core integrity fell below 20% 12635 | -5/Factory | Entered Upper Caves 12765 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12731_ Wave Gun destroyed. 12731_ System corrupted by crushing effect (+4). 12735_ System corrupted: Heat flow error (+170). 12735_ Slug penetrates B-60 Warrior. 12735_ Wave Gun destroyed. 12739_ Wheel destroyed. 12740_ Slammed into B-60 Warrior. 12741_ B-60 Warrior heat damages Hvy. Mace. 12742_ Overheating: Short circuit. 12742_ Broken KE Penetrator permanently disabled. 12742_ Slammed into B-60 Warrior. 12744_ Slammed into G-50 Soldier. 12745_ Slammed into B-60 Warrior. 12746_ Wheel destroyed. 12757_ B-60 Warrior heat short circuits Broken Imp. Treads. 12758_ B-60 Warrior heat damages Hvy. Mace. 12759_ System corrupted: Component data lost. 12761_ Slammed into B-60 Warrior. 12762_ Slammed into G-50 Soldier. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????####???????????????????? | | ???????????????????###### ####????????????????? | | ??????????????????## ##???????????????? | | ?????????????????## ##??????????????? | | ?????????????????# ### #??????????????? | | ?????????????????# ##?## #??????????????? | | ?????????????????#####???## #??????????????? | | ??????????????????????###### #??????????????? | | ????????????????????### ### ##??????????????? | | ???????????????###### ## ##??????????????? | | ???????????????# g g #??????????????? | | ???????????????# ### @b #??????????????? | | ???????????????????# ##??????????????? | | ???????????????????# ##???????????????? | | ??????????????????#%= ## ###????????????????? | | ?????????????????; ## #??????????????????? | | ??????????????? ##??????????????????? | | ????????????? % ###???????????????????? | | ????????????##### ??????????????????????? | | ????????????????## ??????????????????????? | | ?????????????????### ??????????????????????? | | ???????????????????## ??????????????????????? | | ????????????????????# ##??????????????????????? | | ????????????????????###????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 27 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 100 Evasion (%) 52 Targeting Accuracy 18 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 33 Defensive Hacking 10 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory B-48 Gladiator | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed TransdimensionalWeldingField Manual? 0 Play Time 02:21:27 Cumulative 46.0 hours Start 2020.03.05 @ 21:14:13 End 2020.03.05 @ 23:38:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc6c9745-962c-4e09-abc4-e97bda139864