Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 15:07:15 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1457) 1457 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4777 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Improved Medium Laser Field Lobotomy Kit (5) Heavy Flail Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Cloak of Protection Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Flail Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Rocket Launcher Field Lobotomy Kit Great Maul [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Cloak of Protection Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Mining Claw Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 45 | . 3 24 4 2 . 12 Power 5 | . . 4 1 . . . Engine 5 | . . 4 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | . . 6 . . . 3 Treads 7 | . . 6 . . . 1 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 1 11 2 2 . 3 Device 2 | . 1 . . 1 . . Storage 1 | . . 1 . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 15 | . . 9 2 1 . 3 Artifact . | . . . . . . . Weapon 12 | . 2 3 1 . . 6 Energy Gun 2 | . . 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 4 | . . 1 1 . . 2 Slashing Weapon 2 | . 1 . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 18 | . . 5 2 . . 11 Power 4 | . . 1 1 . . 2 Propulsion 7 | . . 2 . . . 5 Utility 6 | . . 2 1 . . 3 Weapon 1 | . . . . . . 1 Highest Loss Streak 10 | . . 2 2 . . 10 To Critical Strikes . | . . . . . . . Average Backups 8 | . 7 7 9 9 10 7 Power 2 | . 1 1 1 3 4 1 Propulsion 1 | . 4 1 1 1 1 . Utility 1 | . 1 2 3 1 . . Weapon 2 | . . 1 3 3 4 3 Tool/Special . | . . . . . . . Unused Backups 20 | . 7 9 . . . 4 Power 6 | . 1 2 . . . 3 Propulsion 6 | . 2 4 . . . . Utility 3 | . 1 2 . . . . Weapon 4 | . 3 1 . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 85 93 99 100 100 90 Engine 12 | . 14 10 11 11 11 15 Treads 17 | . . 15 22 22 22 24 Leg 5 | . 28 4 . . . . Device 4 | . . 1 . 4 11 7 Storage 10 | . 14 11 11 11 11 8 Protection 20 | . . 27 32 28 22 16 Ballistic Gun 3 | . 19 2 . . . . Impact Weapon 8 | . . 8 11 11 11 10 Slashing Weapon 8 | . 6 11 11 11 11 5 Peak Build Rating 36 | . 7 16 15 23 23 36 Average Rating 17 | . 6 12 14 18 23 26 On Entrance 13 | 6 6 7 14 14 23 23 Avg Prop Armor Cover (%) 27 | . . . . . . 27 Naked Turns 1 | . . . . . . 1 Heaviest Build 50 | 13 15 41 41 39 39 50 Greatest Support 63 | 20 20 40 40 40 40 63 Greatest Overweight (x) 1 | . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 9 Most Carried 10 | . 8 9 10 10 10 10 Average Carried 8 | . 7 7 9 9 10 8 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 6 7 9 9 10 10 4 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 976 | 200 99 289 157 . 14 217 Remotely . | . . . . . . . Salvage Created 1594 | . 160 532 254 . 14 634 Parts 93 | . 19 41 9 . 2 22 Haulers Intercepted 3 | . 1 1 . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 6 10 4 . . 13 Melee 14 | . 4 6 4 . . . Guns 2 | . . 2 . . . . AOE 10 | . 2 . . . . 8 Classes Destroyed 14 | . 5 2 1 . . 6 Worker 8 | . 1 1 3 . 1 2 Builder 3 | . 1 . . . . 2 Hauler 3 | . 1 1 . . . 1 Recycler 2 | . . . . . . 2 Mechanic 1 | . . 1 . . . . Operator 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 3 | . 3 . . . . . Grunt 18 | . 3 6 2 . . 7 Brawler 2 | . . . 2 . . . Duelist 1 | . . . . . . 1 Sentry 6 | . . 4 . . . 2 Hunter 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 13 | . 3 2 4 . 1 13 Combat Bots Only 10 | . 3 2 2 . . 10 Max Kills in Single Turn 3 | . 2 1 1 . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . 1 . . . . 3 Melee 1 | . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 407 | . 44 129 38 . . 196 Missed 107 | . 16 30 9 . . 52 Hits 300 | . 28 99 29 . . 144 Melee 12 | . . 4 8 . . . Projectile 288 | . 28 95 21 . . 144 AOE 1 | . . 1 . . . . Critical Strikes 15 | . . 3 4 . . 8 Damage Taken 4886 | . 265 1388 445 . . 2788 Core 831 | . 70 180 22 . . 559 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 72 . . . 49 . Volleys Fired 25 | . 8 9 . . . 8 Largest 2 | . 2 1 . . . 1 Hottest 56 | . 50 23 . . . 56 Shots Fired 33 | . 16 9 . . . 8 Gun 20 | . 10 9 . . . 1 Cannon . | . . . . . . . Launcher 13 | . 6 . . . . 7 Special . | . . . . . . . Kinetic 19 | . 10 9 . . . . Thermal 1 | . . . . . . 1 Explosive 13 | . 6 . . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 7 . . . 13 Robot Miss Streak 6 | . 1 6 . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 111 | . 21 32 18 . 2 38 Core Hits 68 | . 11 16 6 . . 35 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 11 | . . 2 1 . 1 7 Critical Strikes 15 | . . 4 3 . 1 7 Smash 15 | . . 4 3 . 1 7 Melee Attacks 121 | . 13 37 23 . 2 46 Impact 84 | . . 25 18 . 2 39 Slashing 37 | . 13 12 5 . . 7 Piercing . | . . . . . . . Sneak Attacks 20 | . 2 3 4 . 2 9 Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . 3 4 . . 6 Damage Inflicted 4871 | . 829 736 512 . 80 2714 Guns 204 | . 87 117 . . . . Cannons . | . . . . . . . Explosions 1972 | . 482 . . . . 1490 Melee 2690 | . 260 619 512 . 80 1219 Ramming 5 | . . . . . . 5 Kinetic 204 | . 87 117 . . . . Thermal . | . . . . . . . Explosive 1972 | . 482 . . . . 1490 Electromagnetic . | . . . . . . . Impact 1959 | . . 438 406 . 80 1035 Slashing 731 | . 260 181 106 . . 184 Piercing . | . . . . . . . Highest Corruption 8 | . . 3 8 8 8 . Average Corruption 5 | . . 3 4 8 8 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . 9 9 12 9 . Message Errors 8 | . . 4 . 2 2 . Matter Fused 13 | . . 3 2 5 3 . Heat Flow Errors 3 | . . 1 1 1 . . Energy Discharges 4 | . . . 2 2 . . Parts Rejected 2 | . . . 2 . . . Data Loss (minor) 3 | . . . 1 1 1 . Data Loss (major) 5 | . . 1 1 1 2 . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 701 | . 38 35 32 . 58 538 Projectiles . | . . . . . . . Explosions 71 | . 7 . . . . 64 Melee 630 | . 31 35 32 . 58 474 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 226 | . . . . . . 226 Shots 7 | . . . . . . 7 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 266 | . 7 266 109 146 . 76 Average Temperature 56 | . 4 61 47 75 . 29 Received Heat Transfer 1878 | . 84 579 126 . . 1089 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . 2 1 . . 7 Combat Hostiles 7 | . . 2 . . . 5 Parts Fried 11 | . . 4 1 . . 6 Impact Corruptions 23 | . . 2 2 . 2 17 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | . 100 100 100 . 100 89 Level 1 3 | . . . . . . 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 305 | . 140 76 50 . 5 305 Initial 55 | . . 55 18 . . . Average 30 | . 39 46 14 . . 31 Influence Increases 1205 | . 208 337 115 . 5 540 Destroy 0b10 Robot/C 660 | . 120 200 80 . . 260 Destroy 0b10 Robot/NC 95 | . 15 15 15 . 5 45 Destroy Leader 188 | . 32 62 20 . . 74 Successful Hack 30 | . . 30 . . . . Disable Machine 60 | . 30 . . . . 30 Destroy Structure 52 | . 11 . . . . 41 Lose Combat Pursuer 120 | . . 30 . . . 90 Influence Decreases 916 | . 76 421 151 12 5 251 Entered New Map 119 | . . 77 30 12 . . Time Decay 640 | . 76 294 121 . 5 144 Lost Part 157 | . . 50 . . . 107 Squads Dispatched 5 | . 1 1 . . . 3 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 15 19 4 . . 31 Peak Tracking Total 11 | . 4 6 2 . . 11 Tactical Retreats 4 | . . 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 4 | . 2 . . . . 2 Max in Single Turn 2 | . 2 . . . . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 8 | . 1 3 . 2 . 2 Terminals 3 | . . 3 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . 3 12 . 2 . 5 Successful 12 | . 1 6 . 2 . 3 Failed 10 | . 2 6 . . . 2 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 5 | . . 4 . 1 . . Terminals 12 | . . 12 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 7 | . . 5 . 2 . . Record 1 | . . . . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Level Access Points 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Disrupt 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 3 . . . 2 Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . . 1 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 768 | . . 46 . 2 . 720 Machine Analysis 46 | . . 46 . . . . Cloaking 722 | . . . . 2 . 720 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2985 | . 434 655 403 377 272 844 Spaces Moved 1558 | 1 297 284 154 229 166 427 Core 54 | . . . . . . 54 Treads 1139 | . . 217 154 229 166 373 Legs 365 | 1 297 67 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 50 Average Speed 155 | 120 120 166 219 160 160 146 Slowest Speed 240 | 120 120 240 240 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 56 26 42 62 42 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 72 | . 10 . . . . 62 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 72 | . 10 . . . . 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1888 | . 332 394 183 240 169 570 Wait 82 | . 6 10 5 . 2 59 Move 1552 | . 296 283 153 228 165 427 Hop . | . . . . . . . Pick Up 24 | . 3 11 . 5 . 5 Fast Attach 11 | . 1 5 2 . . 3 Attach 14 | . 1 4 2 . . 7 Detach 2 | . . . . . . 2 Swap 39 | . 2 23 3 3 . 8 Drop 35 | . 2 16 . 4 . 13 Fire 25 | . 8 9 . . . 8 Melee 103 | . 13 33 18 . 2 37 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 12) 173 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 1054 | -9/Materials | Discovered new exit (range 13) 1059 | -9/Materials | Identified exit to Materials 1090 | -9/Materials | Entered Mines 1297 | -9/Mines | Build established: Scavenger-Mutant 1390 | -9/Mines | Learned Materials emergency access door positions 1396 | -9/Mines | Core integrity fell below 50% 1487 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -9/Mines | Discovered new exit (range 5) 1493 | -9/Mines | Entered Exiles 1542 | -9/Exiles | Met 8R-AWN 1569 | -9/Exiles | Met EX-HEX 1624 | -9/Exiles | Met EX-BIN 1643 | -9/Exiles | Aligned with FarCom system 1645 | -9/Exiles | Given EX-Vault access code 1686 | -9/Exiles | Opened EX-Vault 1698 | -9/Exiles | Found Field Lobotomy Kit 1706 | -9/Exiles | Found Longsword +1 1711 | -9/Exiles | Found Cloak of Protection 1743 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1788 | -9/Exiles | Met EX-DEC 1803 | -9/Exiles | Learned location of Zion (-6) 1849 | -9/Exiles | Discovered new exit (range 14) 1870 | -9/Exiles | Stole three prototypes: Cloak of Protection, Field Lobotomy Kit, Longsword +1 1870 | -9/Exiles | Entered Mines 2129 | -8/Mines | Discovered exit to Materials (range 9) 2142 | -8/Mines | Entered Materials 2142 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2924 | -8/Materials | Destroyed 10 combat bots 2936 | -8/Materials | Core integrity fell below 50% 2974 | -8/Materials | Lost 10 parts (2p4n3u1w) 2977 | -8/Materials | Core integrity fell below 20% 2986 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02942_ Critical hit (Burn: +37). 02943_ M-28 Smith repairs G-47 Trooper. 02943_ Imp. Aluminum Leg destroyed. 02944_ K-01 Serf collects debris. 02944_ U-05 Engineer lays Concrete. 02945_ Critical hit (Burn: +37). 02945_ Acquired 27 matter. 02945_ U-05 Engineer builds a Door. 02946_ The unstable cave ceiling collapses. 02946_ K-01 Serf collects debris. 02946_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 02950_ U-05 Engineer lays Concrete. 02957_ Acquired Imp. Medium Laser. 02965_ Dropped Rigged Rnf. Deuterium Engine. 02969_ Rigged Rnf. Deuterium Engine explodes. 02969_ Atomic Centrifuge disabled. 02973_ Destroyed Particle Gun. 02979_ Critical hit (Burn: +37). 02980_ Imp. Aluminum Leg destroyed. 02980_ Slammed into G-47 Trooper. 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""???????????? | | %####### ###g############ T ??????????? | | g g g @ " ??????????? | | g r a ??????????? | | Y ????????? | | ######## ###+#######################?????????? | | #### ##???????????????????????????????????? | | ### #?????????Y??????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | # ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | ## #????????????????????????????????????? | | # ## #????????????????????????????????????? | | ### #### #????????????????????????????????????? | | ##??##??# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? [ ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingLayeredAirjet Manual? 0 Play Time 00:19:04 Cumulative 1260.2 hours Start 2026.03.06 @ 14:46:32 End 2026.03.06 @ 15:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1549 Rogue 1265 Adventurer 124 Explorer 160 Win Type - Total 61 Types 47/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2cebcd2-e362-482e-88d5-6f9ff36b6f78