Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 17:57:00 Player: SpaceExplorer337 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3069) 3069 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 6269 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 91/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Signal Interpreter Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Sensor Array Signal Interpreter Medium Armor Plating Field Recycling Unit Heavy Assault Rifle Gauss Rifle Advanced Assault Cannon Heavy Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 64 | 7 5 23 9 13 7 Power 10 | 1 1 2 4 1 1 Engine 6 | 1 1 2 . 1 1 Core 4 | . . . 4 . . Reactor . | . . . . . . Propulsion 25 | 2 2 10 1 7 3 Treads 2 | . . 2 . . . Leg 17 | 2 . 6 1 7 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 2 2 . . 2 Utility 13 | 2 1 5 2 2 1 Device 6 | 1 . 1 1 2 1 Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware 1 | . . . 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 16 | 2 1 6 2 3 2 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 4 2 . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 42 | . 1 7 6 15 13 Power 6 | . . 2 2 1 1 Propulsion 15 | . . 1 . 9 5 Utility 8 | . . 2 1 4 1 Weapon 13 | . 1 2 3 1 6 Highest Loss Streak 10 | . 1 4 2 5 10 To Critical Strikes . | . . . . . . Average Backups 8 | 2 5 9 9 9 7 Power 1 | 1 1 . 1 1 1 Propulsion . | . 1 1 . . . Utility 4 | . 2 5 6 4 3 Weapon 1 | . 1 1 1 3 2 Tool/Special . | . . . . . . Unused Backups 11 | . 1 5 2 . 3 Power 1 | . . . . . 1 Propulsion 3 | . 1 2 . . . Utility 5 | . . 1 2 . 2 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 99 96 93 91 46 Engine 7 | . 14 10 . 4 5 Core 2 | . . . 8 2 . Leg 22 | . 22 12 35 34 3 Flight 6 | . 5 17 . . 9 Device 8 | . 14 7 2 12 . Storage 12 | . 14 11 18 12 6 Processor 6 | . . 11 9 7 7 Energy Gun 5 | . 14 6 . . . Ballistic Gun 13 | . 14 14 17 11 10 Peak Build Rating 34 | 9 10 25 29 34 26 Average Rating 18 | 5 9 16 25 29 16 On Entrance 12 | . 9 10 23 25 10 Naked Turns . | . . . . . . Heaviest Build 34 | 14 19 30 25 34 27 Greatest Support 83 | 20 20 51 68 83 30 Greatest Overweight (x) 7 | . 5 7 . 1 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 2 5 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 2 10 9 10 10 3 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2454 | 292 252 557 600 536 217 Remotely . | . . . . . . Salvage Created 3320 | 117 225 1103 757 1045 73 Parts 252 | 7 26 72 53 87 7 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 6 | . 2 . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 67 | . 9 20 14 20 4 Guns 52 | . 9 20 14 5 4 Cannons 1 | . . . . 1 . AOE 14 | . . . . 14 . Classes Destroyed 16 | 2 3 3 4 3 1 Worker 8 | . . 1 2 5 . Builder 9 | . . . 1 8 . Tunneler 1 | 1 . . . . . Hauler 3 | . . 3 . . . Recycler 6 | 1 . 1 . 4 . Mechanic 1 | . . . . 1 . Operator 1 | . . . 1 . . Watcher 8 | . 2 3 1 2 . Swarmer 17 | . 8 3 3 . 3 Grunt 32 | . 1 11 6 14 . Brawler 2 | . . . 1 1 . Sentry 11 | . . 6 2 3 . Specialist 2 | . . . 2 . . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Thief 1 | . . . . . 1 Best Kill Streak 15 | 1 6 7 5 15 7 Combat Bots Only 7 | . 6 7 3 5 3 Max Kills in Single Turn 6 | 1 2 2 1 6 1 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 582 | . 32 125 105 206 114 Missed 234 | . 15 56 32 99 32 Hits 348 | . 17 69 73 107 82 Melee 7 | . . . 1 3 3 Projectile 341 | . 17 69 72 104 79 Critical Strikes 5 | . . 1 2 1 1 Damage Taken 5065 | . 191 863 1140 1555 1316 Core 1004 | . 30 121 140 208 505 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 123 | . . . 123 . . Core Remaining (%) 82 | 100 88 69 74 . . Volleys Fired 326 | 12 66 84 76 64 24 Largest 2 | 2 2 2 2 2 2 Hottest 79 | 60 60 79 50 79 67 Shots Fired 601 | 24 127 158 147 108 37 Gun 558 | 24 127 158 147 71 31 Cannon 15 | . . . . 15 . Launcher 28 | . . . . 22 6 Special . | . . . . . . Kinetic 459 | 12 66 117 147 86 31 Thermal 114 | 12 61 41 . . . Explosive 28 | . . . . 22 6 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 5 4 9 7 9 3 Robot Miss Streak 8 | 3 6 8 5 4 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 283 | 14 20 89 82 60 18 Core Hits 179 | 3 16 43 35 69 13 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 4 | . . 1 1 2 . Destroy 2 | . . 1 1 . . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8117 | 162 254 1295 1425 4476 505 Guns 3961 | 162 250 1294 1425 549 281 Cannons 207 | . . . . 207 . Explosions 3943 | . . . . 3719 224 Melee . | . . . . . . Ramming 6 | . 4 1 . 1 . Kinetic 3696 | 121 127 986 1425 756 281 Thermal 1068 | 41 123 308 . 596 . Explosive 3347 | . . . . 3123 224 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 328 | . . . . 294 34 Projectiles . | . . . . . . Explosions 328 | . . . . 294 34 Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 547 | . 68 . . 378 101 Shots 13 | . 1 . . 9 3 Rammed 1 | . . 1 . . . Targets Rammed 3 | . 1 1 . 1 . Kicked 2 | . 1 . . 1 . Crushed . | . . . . . . Highest Temperature 213 | 20 40 213 104 16 2 Average Temperature 29 | 18 21 36 30 5 1 Received Heat Transfer 1482 | . . 327 450 453 252 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1508 | 100 275 733 . 400 . Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 3 | . . 1 1 3 . Low Security (%) 90 | 100 100 90 96 71 . Level 1 6 | . . 9 3 16 . Level 2 1 | . . . . 5 . Level 3 1 | . . . . 6 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 927 | 5 140 272 207 927 . Initial 114 | . 3 33 114 39 . Average 91 | 1 32 65 158 142 . Influence Increases 2605 | 10 329 606 385 1205 70 Destroy 0b10 Robot/C 1320 | . 180 400 280 400 60 Destroy 0b10 Robot/NC 185 | 10 10 40 25 100 . Destroy Leader 302 | . 24 122 62 84 10 Successful Hack 32 | . 18 14 . . . Disable Machine 345 | . 60 . 15 270 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 241 | . 37 . 3 201 . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 2360 | 5 253 415 568 393 726 Entered New Map 592 | . 2 48 158 50 334 Time Decay 1408 | 5 241 317 350 233 262 Lost Part 360 | . 10 50 60 110 130 Squads Dispatched 13 | . 2 4 1 6 . Investigation 4 | . 1 3 . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 1 1 . Assault 2 | . . . . 2 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 1 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 16 34 21 29 10 Peak Tracking Total 7 | . 6 7 4 4 6 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . 2 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 24 | . 4 . 1 19 . Max in Single Turn 5 | . 1 . 1 5 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 14 | . 5 6 3 . . Terminals 13 | . 5 6 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 12 14 7 . . Successful 18 | . 7 6 5 . . Failed 15 | . 5 8 2 . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 12 14 5 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 7 6 3 . . Record 7 | . 2 4 1 . . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 2 . 1 . . Disarm Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 5 2 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2546 | 6 1070 439 186 845 . Sensors 1031 | . . . 186 845 . Terrain 1515 | 6 1070 439 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4307 | 99 1070 915 780 864 579 Spaces Moved 2146 | 52 507 492 386 408 301 Core 99 | 20 1 3 . . 75 Treads 4 | . . 4 . . . Legs 1498 | 32 379 203 386 408 90 Wheels . | . . . . . . Hover . | . . . . . . Flight 545 | . 127 282 . . 136 Fastest Speed 50 | 50 117 114 130 120 50 Average Speed 132 | 93 128 125 130 125 166 Slowest Speed 400 | 120 360 400 130 195 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 69 45 40 14 44 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 427 | . 42 . . 302 83 Melee . | . . . . . . Projectile 6 | . . . . 4 2 AOE 421 | . 42 . . 298 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3077 | 77 798 659 553 648 342 Wait 446 | . 203 22 67 154 . Move 2141 | 51 506 491 385 407 301 Hop . | . . . . . . Pick Up 54 | 7 11 17 10 5 4 Fast Attach 25 | 2 4 9 3 6 1 Attach 37 | 5 1 9 6 5 11 Detach . | . . . . . . Swap 15 | . 1 7 2 5 . Drop 30 | . 5 19 4 1 1 Fire 326 | 12 66 84 76 64 24 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 2 | . 1 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 7) 743 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Discovered new exit (range 8) 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1266 | -9/Materials | Build established: Scavenger-Mutant 1654 | -9/Materials | Lost 4 parts (2p1n1u) 1909 | -9/Materials | Discovered new exit (range 13) 2027 | -9/Materials | Destroyed 7 combat bots 2083 | -9/Materials | Build established: Mutant 2084 | -9/Materials | Identified exit to Materials 2085 | -9/Materials | Entered another Materials area 2085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2522 | -8/Materials | Repaired Titanium Leg 2760 | -8/Materials | Discovered new exit (range 4) 2817 | -8/Materials | Identified exit to Factory 2865 | -8/Materials | Entered Factory 2865 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3157 | -7/Factory | Build established: Scavenger-Mutant 3459 | -7/Factory | Garrison activated, responded to threat 3518 | -7/Factory | Lost 4 parts (2n2u) 3620 | -7/Factory | Garrison activated, responded to threat 3703 | -7/Factory | Discovered new exit (range 14) 3728 | -7/Factory | Identified exit to Lower Caves 3729 | -7/Factory | Entered Lower Caves 3763 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 4173 | -7/Lower Caves | Core integrity fell below 50% 4236 | -7/Lower Caves | Lost 10 parts (1p4n5w) 4248 | -7/Lower Caves | Core integrity fell below 20% 4308 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04158_ Lgt. Nuclear Core fries itself beyond repair. 04159_ Imp. Deuterium Engine destroyed. 04160_ Slug penetrates S-27 Virus. 04163_ S-27 Virus destroyed. 04169_ Slug penetrates S-27 Virus. 04169_ Hvy. Assault Rifle destroyed. 04171_ Flexi-carbon Leg destroyed. 04172_ Slug penetrates Wall. 04176_ Acquired 30 matter. 04179_ Slug penetrates Wall. 04183_ Acquired 20 matter. 04185_ Acquired 22 matter. 04196_ Slug penetrates G-47 Trooper. 04199_ Gauss Rifle destroyed. 04204_ The unstable cave ceiling collapses. 04205_ Hvy. Rocket Launcher destroyed. 04211_ The unstable cave ceiling collapses. 04241_ Dropped Med. Storage Unit. 04281_ Med. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????# ??????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????# ??????????????####????? | | ??????????????????????? m ?????????????## #?### | | ??????????????????????? ???????# #### ## | | ??????????????????????? ???????# | | ???????????????????????? #?????????????# | | ???????????????????????? #?????????????## ## | | ???????????????????????? #??????????????###??## | | ???????????????????????? ##??????????????????# # | | ????????????????????????# ##??????????????????# | | ????????????????+??????## #?????????????????## | | ????????????????# #### @ ###??????????????## | | ???????????????# ##?####????????# | | ????????????????# ### ### ##???????# # | | ????????????????#?????## ## ##??????## # | | ???????????????????????# #?# ##??????# | | ???????????????????????# #### #??????# | | ???????????????????????# ###### #??????## | | ???????????????????????# #????## ##????##### | | ???????????????????????# #?????# ##?????# | | ???????????????????????# #????## ####???# """" | | ???????????????????????#gs###### ##??# """" | | ??????????????????????## g ##?# """" | | ?????????????????????##g #?# | | ?????????????????????# ###?#### ! | | ????????????????# ## ##?????# | | ????????????????# g ### ####### | | ????????????????# #### ## | | ????????????????#### ## ## | | ???????????????????# ?## ## ## | | ???????????????????# ??# ####?## | | ?????????????????? ?? #????## | | ????????????????? ?? ##????# ### | | ????????????????## #? #??# ##?? | | ?????????????????## ?? #?# ###??? | | ??????????????????# ??# ## #####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 15% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveChromaticFirepult Manual? 0 Play Time 01:03:46 Cumulative 17.1 hours Start 2025.07.17 @ 09:01:22 End 2025.07.17 @ 17:57:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a39094-2781-49e0-9799-84b767f59fdc