Cogmind - Beta 12 --- EXPLORER MODE // 2023.10.21 @ 17:57:50 Player: Xax Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4478) 4478 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 9665 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 119 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 270/800 System Corruption 17% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Energy Well Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Reaction Control System Light Regenerative Plating Focal Shield Heart of Steel Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Powered Armor Authchip [Processor] > --- WEAPON ----------- Flak Gun Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Advanced Power Amplifier Compact Matter Pod Matter Filter Improved Light Armor Plating Improved Medium Armor Plating Focal Shield Heart of Steel Gatling Laser Plasma Rifle Phase Cannon Assault Cannon Magnetic Acceleration Cannon [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Processor] Protection Improved Powered Armor Weapon Assault Cannon Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 9 | . 1 2 2 2 . . . . 2 Power 2 | . . 1 . 1 . . . . . Propulsion 3 | . . . . 1 . . . . 2 Utility 4 | . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 140 | 2 9 11 19 19 6 14 . 13 47 Power 34 | . 1 2 4 7 1 6 . 2 11 Engine 17 | . 1 2 3 3 . 5 . 1 2 Core 16 | . . . 1 4 1 1 . . 9 Reactor 1 | . . . . . . . . 1 . Propulsion 35 | . 2 4 5 2 1 3 . 4 14 Treads 19 | . 2 4 5 2 1 3 . 1 1 Leg 14 | . . . . . . . . 3 11 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 Utility 41 | 1 5 2 7 7 3 3 . 4 9 Device 11 | . . . 1 3 1 1 . 1 4 Storage 12 | 1 1 . 3 3 1 . . . 3 Processor 2 | . . . 1 . . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 15 | . 4 2 2 1 1 2 . 2 1 Artifact . | . . . . . . . . . . Weapon 30 | 1 1 3 3 3 1 2 . 3 13 Energy Gun 9 | . . . 2 2 . . . 1 4 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 13 | 1 1 3 1 . . 1 . 1 5 Ballistic Cannon 6 | . . . . 1 1 1 . . 3 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 1 1 . . 3 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 27 | . . 1 3 1 . 1 . 1 20 Power 9 | . . . 2 . . . . . 7 Propulsion 5 | . . . . . . . . . 5 Utility 6 | . . 1 1 1 . . . . 3 Weapon 7 | . . . . . . 1 . 1 5 Highest Loss Streak 4 | . . 1 2 1 . 1 . 1 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 97 99 94 74 78 94 90 Engine 12 | . 12 20 13 9 7 16 21 16 4 Core 6 | . . . . 11 14 4 . . 9 Treads 12 | . 25 20 16 21 21 10 14 13 . Leg 5 | . . . . . . . . 7 25 Device 7 | . . . 6 9 11 7 7 7 4 Storage 18 | . 15 20 30 21 20 15 14 14 16 Processor 1 | . . . 1 3 . . . 5 2 Protection 7 | . 21 19 8 6 4 5 7 11 5 Energy Gun 3 | . . . 10 7 7 . . 4 1 Energy Cannon 1 | . . . . . . . . 6 1 Ballistic Gun 4 | . 25 20 5 4 . 3 7 2 6 Ballistic Cannon 4 | . . . . 2 7 10 7 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 11 29 42 59 91 87 99 95 103 103 Greatest Support 120 | 3 40 40 46 74 77 73 43 72 120 Greatest Overweight (x) 20 | 3 . 1 1 1 1 4 2 3 20 Average Overweight (x) 1 | 1 . . . . 1 2 2 1 . Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 10 11 15 15 15 15 15 15 Most Carried 15 | 10 10 10 15 15 15 15 15 15 15 Average Carried 13 | 7 6 8 10 14 14 14 15 14 14 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 10 5 9 15 15 15 15 15 14 9 Class Distribution -------------------- 76% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 5558 | 192 118 531 285 587 463 576 . 527 2279 Remotely . | . . . . . . . . . . Salvage Created 4873 | . 34 681 947 596 177 534 . 351 1553 Parts 238 | . 2 40 47 38 12 12 . 11 76 Haulers Intercepted 2 | . . . 1 . . 1 . . . Recyclers Shooed 5 | . . 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 102 | . 2 10 22 12 5 6 . 4 41 Guns 76 | . 2 10 21 7 3 2 . . 31 Cannons 21 | . . . . 5 1 3 . 2 10 AOE 3 | . . . . . 1 . . 2 . Classes Destroyed 15 | . 1 7 1 1 1 . . 1 3 Worker 4 | . . 1 1 1 . . . . 1 Hauler 2 | . . . 1 . . 1 . . . Recycler 3 | . . 2 1 . . . . . . Operator 2 | . . 1 . . . . . . 1 Drone 1 | . . . . . . . . 1 . Watcher 5 | . . 2 1 2 . . . . . Swarmer 28 | . 2 1 9 . 2 . . . 14 Grunt 40 | . . 3 8 7 2 5 . 3 12 Brawler 2 | . . 1 . . . . . . 1 Duelist 2 | . . . . . 1 . . . 1 Sentry 17 | . . 5 5 2 . 1 . . 4 Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . . . . . 1 Programmer 8 | . . . . 3 . . . . 5 Heavy 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 2 5 6 3 3 3 . 3 3 Combat Bots Only 6 | . 2 2 6 3 3 3 . 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded 2 | . . . . . 1 . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 7354 | . 25 774 756 390 404 667 . 134 4204 Core 1485 | . . 90 95 20 231 168 . 12 869 Absorbed by Shields 588 | . . . . . . . . . 588 Regen/Repaired (Parts) 299 | . . . . . . . . . 299 Core Remaining (%) 79 | 100 100 77 82 . . . . 38 . Volleys Fired 380 | . 5 61 58 32 12 38 . 7 167 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 160 | . 40 43 122 124 108 108 . 145 160 Shots Fired 670 | . 10 122 116 61 22 41 . 13 285 Gun 544 | . 10 122 116 48 10 11 . 6 221 Cannon 126 | . . . . 13 12 30 . 7 64 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 442 | . 10 122 29 31 12 30 . . 208 Thermal 189 | . . . 87 30 . . . 7 65 Explosive . | . . . . . . . . . . Electromagnetic 39 | . . . . . 10 11 . 6 12 Robot Hit Streak 59 | . 7 39 34 23 12 19 . 7 59 Robot Miss Streak 5 | . 2 1 2 2 1 1 . 1 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 9 | . . 1 5 . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 Shots Hit Robots 588 | . 8 113 101 56 16 34 . 11 249 Core Hits 315 | . 4 37 41 35 8 14 . 9 167 Critical Kills 3 | . . 1 1 . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 23 | . . 1 11 . . 2 . . 9 Burn 13 | . . . 9 . . . . . 4 Destroy 5 | . . 1 2 . . . . . 2 Blast 3 | . . . . . . . . . 3 Corrupt 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12046 | . 64 1292 1627 1196 367 819 . 429 6252 Guns 9002 | . 64 1292 1627 939 155 251 . 114 4560 Cannons 2835 | . . . . 257 165 568 . 153 1692 Explosions 209 | . . . . . 47 . . 162 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 7601 | . 64 1292 351 648 165 568 . . 4513 Thermal 3725 | . . . 1276 548 47 . . 315 1539 Explosive . | . . . . . . . . . . Electromagnetic 720 | . . . . . 155 251 . 114 200 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . 1 . . . . . . . 17 Average Corruption 6 | . 1 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . 1 . . . . . . . 37 Message Errors 11 | . . . . . . . . . 11 Matter Fused 6 | . 1 . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 4 | . . . . . . . . . 4 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . 4 Misfires 1 | . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . . . . . . 37 . 19 40 Projectiles 96 | . . . . . . 37 . 19 40 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 25 | . . . . 2 2 4 . . 17 Impact . | . . . . . . . . . . Kinetic 22 | . . . . 2 2 4 . . 14 Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage 46 | . . . . . . . . 46 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 608 | . 24 219 234 521 539 608 . 371 539 Average Temperature 150 | . 13 55 41 151 195 239 . 145 165 Received Heat Transfer 3053 | . . 450 459 189 72 546 . 66 1271 Effects 123 | . . . . 14 14 36 . 2 57 Shutdowns 58 | . . . . 7 6 15 . . 30 Energy Bleed 15 | . . . . 3 3 2 . . 7 Interference 17 | . . . . 1 1 3 . 1 11 Matter Decay 7 | . . . . 1 . 2 . 1 3 Short Circuit 9 | . . . . 1 1 4 . . 3 Damage (minor) 9 | . . . . 1 1 5 . . 2 Damage (major) 5 | . . . . . . 4 . . 1 Damage (core) 3 | . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 2 | . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 19 | . . . 12 1 1 . . . 5 Heat Transferred 7853 | . . . 3478 1207 50 . . 335 2783 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 439 | . 65 198 392 160 . . . . 439 Initial 300 | . . 19 58 67 . . . . 300 Average 112 | . 46 104 181 62 . . . . 125 Maximum Alert Level 2 | . . . 1 . . . . . 2 Low Security (%) 84 | 100 100 100 58 100 . . . . 80 Level 1 12 | . . . 41 . . . . . 14 Level 2 2 | . . . . . . . . . 4 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . . 1 2 5 . . . . 14 Investigation 8 | . . . . 2 . . . . 6 Extermination 6 | . . . . 2 . . . . 4 Reinforcement 8 | . . 1 2 1 . . . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Data Miner Redirects 5 | . . . . . . . . . 5 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . 1 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 158 | . 3 17 36 19 5 6 . 5 67 Peak Tracking Total 9 | . 3 4 7 3 3 5 . 3 9 Tactical Retreats 6 | . . . 3 . . . . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . . 5 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . 1 . . . . 3 Max in Single Turn 1 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 17 | . 2 . . 1 1 . 4 1 8 Terminals 2 | . 1 . . . . . . 1 . Fabricators 3 | . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . . 3 Recycling Units 3 | . 1 . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 72 | . 7 . . 3 1 . 29 1 31 Successful 64 | . 7 . . 3 1 . 29 1 23 Failed 8 | . . . . . . . . . 8 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . . 1 Terminals 3 | . 2 . . . . . . 1 . Fabricators 10 | . . . . . . . . . 10 Repair Stations 10 | . . . . . . . . . 10 Recycling Units 10 | . 5 . . 3 . . . . 2 Scanalyzers 9 | . . . . . . . . . 9 Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . 2 . . . 1 . 29 1 . Record 14 | . 2 . . . . . 11 1 . Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . . . . 8 Load Schematic 5 | . . . . . . . . . 5 Build 3 | . . . . . . . . . 3 Repair Station Hacks 6 | . . . . . . . . . 6 Scan Component 4 | . . . . . . . . . 4 Repair 2 | . . . . . . . . . 2 Recycling Unit Hacks 8 | . 5 . . 3 . . . . . Recycle Component 8 | . 5 . . 3 . . . . . Scanalyzer 9 | . . . . . . . . . 9 Insert Component 3 | . . . . . . . . . 3 Analyze 6 | . . . . . . . . . 6 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 8 | . 1 . . 1 . . . . 6 Full Trace Events 7 | . . . . 1 . . . . 6 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 11 . 3 Parts Built 5 | . . . . . . . . . 5 Authchips . | . . . . . . . . . . Time 310 | . . . . . . . . . 310 Total Part Build Rating 33 | . . . . . . . . . 33 Parts Repaired 2 | . . . . . . . . . 2 Time 49 | . . . . . . . . . 49 Parts Recycled 8 | . 5 . . 3 . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 1 Highest-Rated Group 96 | . . . . . . . . 96 89 Highest-Rated Ally 96 | . . . . . . . . 96 89 Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 12 8 Total Damage 578 | . . . . . . . . 279 299 Kills 4 | . . . . . . . . 2 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 16360 | 70 243 780 1181 1854 2061 4342 299 2609 2921 Spaces Moved 6010 | 43 131 312 396 701 836 1029 92 1027 1443 Core 49 | 43 . . . . . . . . 6 Treads 4185 | . 131 312 396 701 836 1029 92 685 3 Legs 1776 | . . . . . . . . 342 1434 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 235 232 320 190 112 Average Speed 232 | 137 160 168 225 233 235 394 320 225 137 Slowest Speed 1050 | 200 160 240 240 238 238 480 320 330 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 4 26 38 39 14 82 97 73 97 41 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 9 | . . . . . 2 4 . 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 20 | . . . . . 4 1 . 7 8 Melee . | . . . . . . . . . . Projectile 14 | . . . . . 4 1 . 2 7 AOE 5 | . . . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Total 7776 | 54 156 460 573 855 905 1270 98 1310 2095 Wait 1063 | . 4 63 66 72 45 165 7 250 391 Move 5993 | 42 130 311 395 700 827 1028 91 1026 1443 Hop 4 | . . . . . 4 . . . . Pick Up 90 | 10 7 8 20 12 4 7 . 3 19 Fast Attach 22 | 2 . . . 1 1 2 . 8 8 Attach 35 | . 6 3 5 4 . 2 . 2 13 Detach 3 | . . . . . . . . 1 2 Swap 83 | . 3 8 14 14 5 10 . 3 26 Drop 89 | . 1 6 15 12 7 12 . 10 26 Fire 380 | . 5 61 58 32 12 38 . 7 167 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 6 | . . . . . . 6 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 16 | -11/Junkyard | Identified exit to Materials 16 | -11/Junkyard | Discovered exit to Materials (range 15) 71 | -11/Junkyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 262 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Discovered exit to Materials (range 16) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 356 | -9/Materials | Build established: Hacker-Mutant 1074 | -9/Materials | Identified exit to Materials 1074 | -9/Materials | Discovered exit to Materials (range 13) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Utility x2 1577 | -8/Materials | Identified exit to Factory 1577 | -8/Materials | Discovered exit to Factory (range 9) 1590 | -8/Materials | Build established: Scavenger-Mutant 2258 | -8/Materials | Build established: Hacker-Mutant 2259 | -8/Materials | Discovered exit to Factory (range 8) 2275 | -8/Materials | Entered Factory 2275 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4038 | -7/Factory | Identified exit to Lower Caves 4038 | -7/Factory | Discovered exit to Lower Caves (range 16) 4129 | -7/Factory | Entered Lower Caves 4171 | -7/Lower Caves | Learned Factory trap positions 4279 | -7/Lower Caves | Learned Factory terminal intel 4894 | -7/Lower Caves | Learned 4 Factory zone layouts 5299 | -7/Lower Caves | Identified exit to Lower Caves 5299 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 5462 | -7/Lower Caves | Found Prototype Device 5462 | -7/Lower Caves | Identified Heart of Steel 6190 | -7/Lower Caves | Entered another Lower Caves area 6247 | -7/Lower Caves | Encountered a Warlord checkpoint 6350 | -7/Lower Caves | Identified exit to Factory 6350 | -7/Lower Caves | Discovered exit to Factory (range 9) 6423 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6647 | -7/Lower Caves | Core integrity fell below 50% 6908 | -7/Lower Caves | Found Imp. Powered Armor 7510 | -7/Lower Caves | Identified exit to Data Miner 7510 | -7/Lower Caves | Discovered exit to Data Miner (range 6) 8560 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10532 | -7/Lower Caves | Entered Data Miner 10532 | -7/Data Miner | Identified exit to Proximity Caves 10532 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 10593 | -7/Data Miner | Met Data Miner 10687 | -7/Data Miner | Learned location of Section 7 (-3) 10709 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10760 | -7/Data Miner | Received God Mode back door access code from Data Miner 10831 | -7/Data Miner | Entered Proximity Caves 11193 | -6/Proximity Caves | Spotter reported a threat 11203 | -6/Proximity Caves | Escorted by Enhanced Grunt 11264 | -6/Proximity Caves | Spotter reported a threat 11566 | -6/Proximity Caves | Learned Factory emergency access door positions 11589 | -6/Proximity Caves | Build established: Scavenger-Mutant 13440 | -6/Proximity Caves | Entered Factory 13440 | -6/Factory | Accompanied by 1 ally 13440 | -6/Factory | Evolved 2 slots: Propulsion x2 13442 | -6/Factory | Loaded intel: 119 trap records 13444 | -6/Factory | Loaded intel: 26 terminal locations 13790 | -6/Factory | Search patrols dispatched 13809 | -6/Factory | Fabricated Myomer Leg? 14004 | -6/Factory | Fabricated Myomer Leg? 14081 | -6/Factory | Incoming investigation squad redirected 14189 | -6/Factory | Incoming investigation squad redirected 14384 | -6/Factory | Fabricated Lgt. Regenerative Plating? 14404 | -6/Factory | Build established: Hacker-Mutant 14456 | -6/Factory | Incoming investigation squad redirected 14841 | -6/Factory | Incoming investigation squad redirected 15178 | -6/Factory | Repaired Imp. Titanium Leg 15185 | -6/Factory | Incoming investigation squad redirected 15410 | -6/Factory | Identified exit to Lower Caves 15410 | -6/Factory | Discovered exit to Lower Caves (range 15) 15636 | -6/Factory | Repaired Broken Magnetic Acceleration Cannon 15809 | -6/Factory | Cargo convoy interrupted 15899 | -6/Factory | System corruption reached 10% 15965 | -6/Factory | Lost 4 parts (1p2n1w) 16228 | -6/Factory | Lost 3 parts (1p1n1w) 16276 | -6/Factory | Lost 3 parts (1p1n1w) 16310 | -6/Factory | Core integrity fell below 50% 16342 | -6/Factory | Core integrity fell below 20% 16361 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 16333_ G-50 Soldier destroyed. 16334_ R-10 Processor collects Carbon-fiber Leg. 16338_ R-10 Processor collects Prototype Device. 16338_ Acquired Corrupted Lgt. Angular Momentum Engine. 16338_ Penetrated by Slug. 16338_ Arm. Treads destroyed. 16339_ Acquired 50 matter. 16341_ R-10 Processor collects Corrupted Transmission Jammer. 16341_ Knocked back. 16347_ K-01 Serf collects debris. 16349_ H-61 Shepherd calls for reinforcements. 16349_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16353_ System corrupted: Hvy. Machine Gun rejected. 16353_ Acquired 20 matter. 16353_ Lrg. Storage Unit destroyed. 16353_ Authchip [Processor] destroyed. 16354_ Slug penetrates Wall. 16358_ Knocked back. 16360_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? "?????????????????????????? | | ???????????????????? 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""""" """"" # #????????????????? | | ??? """ """ + #????????????????? | | ?? ##############?????????????????? | | ? ! # #?????????????????? | | ? # #?????????????????? | | ^ # #?????????????????? | | ^ ^ # #?????????????????? | | ^" "^ ^ # #?????????????????? | | """"" ""T"" # #?????????????????? | | """"" """"" + #?????????????????? | | # #?????????????????? | | # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 58 Energy Capacity 850 Matter Stores 535 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Energy Well | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Focal Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Myomer Leg | x2 | -6/Factory Myomer Leg | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetCoreEngine Manual? 0 Play Time 02:02:18 Cumulative 184.3 hours Start 2023.10.20 @ 18:09:10 End 2023.10.21 @ 17:57:50 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 49 Rogue 1 Adventurer 0 Explorer 48 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d10e23-ecc3-4896-85fa-3e11e7d1bcbc