Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 23:15:14 Player: mephiles96 Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (888) 888 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4838 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Deuterium Engine Light Fission Core Light Treads Gravmag System Medium Storage Unit Improved Reaction Control System Hardened Light Armor Plating EM Shotgun EM Shotgun Riot Gun High-powered Shotgun Battle Cannon Datajack CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg Armored Leg Compact Wheel > --- UTILITY ---------- Scrap Suit Large Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Gauss Cannon Companion Sword > --- INVENTORY -------- Deuterium Engine Light Fission Core Improved Hover Unit Medium Storage Unit Improved Reaction Control System Hardened Light Armor Plating EM Shotgun EM Shotgun Riot Gun High-powered Shotgun Battle Cannon Datajack CPS Tube DRS Beacon [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 31 | 3 12 . 2 14 Power 5 | . 2 . 1 2 Engine 4 | . 2 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . . 7 Treads 4 | 2 . . . 2 Leg 2 | . . . . 2 Wheel 1 | . . . . 1 Hover 2 | . . . . 2 Flight . | . . . . . Utility 8 | 1 3 . . 4 Device 4 | 1 1 . . 2 Storage 2 | . 2 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | . 7 . 1 1 Energy Gun 4 | . 4 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 5 . . 15 Power 3 | . 1 . . 2 Propulsion 8 | . . . . 8 Utility 4 | . 1 . . 3 Weapon 5 | . 3 . . 2 Highest Loss Streak 6 | . 3 . . 6 To Critical Strikes . | . . . . . Average Backups 12 | 6 8 13 14 13 Power 1 | 1 . 1 1 1 Propulsion 2 | 4 4 4 2 1 Utility 2 | . 1 3 2 2 Weapon 4 | 1 1 4 5 5 Tool/Special . | . . . . . Unused Backups 20 | . 3 . 6 11 Power 2 | . 1 . . 1 Propulsion 4 | . . . 3 1 Utility 5 | . 1 . 2 2 Weapon 7 | . 1 . 1 5 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 92 | . 96 100 94 81 Engine 11 | . 13 14 14 . Treads 23 | . 26 28 28 9 Leg 2 | . 1 . . 9 Wheel 1 | . . . . 5 Device 14 | . 11 14 14 17 Storage 12 | . 14 14 14 6 Processor 2 | . . . . 11 Energy Gun 12 | . 11 28 17 . Ballistic Gun 4 | . 15 . . . Slashing Weapon 3 | . . . 5 6 Peak Build Rating 50 | 7 10 10 18 50 Average Rating 18 | 6 7 10 14 44 On Entrance 10 | 6 7 10 10 17 Avg Prop Armor Cover (%) 15 | . 8 . . 16 Naked Turns . | . . . . . Heaviest Build 44 | 11 30 30 37 44 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 10 | . . . . 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 Most Carried 15 | 6 12 14 15 15 Average Carried 12 | 6 8 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 14 15 15 Scrap Suit Usage (%) 17 | . . . . 88 Class Distribution -------------------- 84% | Mutant 7% | Scavenger-Assassin 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 705 | 214 361 10 10 110 Remotely . | . . . . . Salvage Created 1347 | 119 667 54 . 507 Parts 88 | 3 42 7 . 36 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented 1 | . . 1 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 27 | . 15 3 . 9 Melee 9 | . . . . 9 Guns 15 | . 12 3 . . AOE 3 | . 3 . . . Classes Destroyed 12 | 2 7 . . 3 Worker 2 | . 2 . . . Builder 4 | . 2 . . 2 Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 14 | . 9 3 . 2 Grunt 10 | . 6 . . 4 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 4 | 2 4 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 402 | . 94 12 . 296 Missed 122 | . 21 4 . 97 Hits 280 | . 73 8 . 199 Melee 1 | . . . . 1 Projectile 279 | . 73 8 . 198 AOE 2 | . . . . 2 Critical Strikes 6 | . 2 . . 4 Damage Taken 3745 | . 810 70 . 2865 Core 1052 | . 169 28 . 855 Absorbed by Shields 39 | . . . . 39 Core Remaining (%) 60 | 100 . . 21 . Volleys Fired 105 | 4 93 3 . 5 Largest 2 | 2 2 2 . 1 Hottest 90 | 60 90 90 . 43 Shots Fired 192 | 8 173 6 . 5 Gun 187 | 8 173 6 . . Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 151 | 4 147 . . . Thermal 22 | 4 18 . . . Explosive . | . . . . . Electromagnetic 19 | . 8 6 . 5 Robot Hit Streak 9 | 6 9 3 . 8 Robot Miss Streak 4 | . 4 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 151 | 6 110 5 . 30 Core Hits 67 | 3 45 3 . 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 37 | . . . . 37 Impact . | . . . . . Slashing 37 | . . . . 37 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2594 | 60 1233 57 . 1244 Guns 1228 | 60 1111 57 . . Cannons . | . . . . . Explosions 306 | . 108 . . 198 Melee 1046 | . . . . 1046 Ramming 14 | . 14 . . . Kinetic 944 | 15 929 . . . Thermal 267 | 45 222 . . . Explosive . | . . . . . Electromagnetic 323 | . 68 57 . 198 Impact . | . . . . . Slashing 1046 | . . . . 1046 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles . | . . . . . Explosions . | . . . . . Melee 61 | . . . . 61 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . 60 . . . Shots 2 | . 2 . . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 295 | 20 84 . . 295 Average Temperature 33 | 13 24 . . 165 Received Heat Transfer 1016 | . 303 . . 713 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 400 | 100 300 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 129 | 10 82 . . 129 Initial . | . . . . . Average 28 | 2 27 . . 31 Influence Increases 896 | 10 508 70 . 308 Destroy 0b10 Robot/C 540 | . 300 60 . 180 Destroy 0b10 Robot/NC 75 | 10 55 . . 10 Destroy Leader 128 | . 78 10 . 40 Successful Hack 35 | . 23 . . 12 Disable Machine 15 | . . . . 15 Destroy Structure 13 | . 7 . . 6 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 75 | . 30 . . 45 Influence Decreases 896 | 10 457 91 30 308 Entered New Map 55 | . . 25 30 . Time Decay 772 | 10 407 66 . 289 Lost Part 69 | . 50 . . 19 Squads Dispatched 10 | . 3 . . 7 Investigation 3 | . 1 . . 2 Extermination 2 | . . . . 2 Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 27 3 . 19 Peak Tracking Total 6 | . 4 3 . 6 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 18 | . 4 . 9 5 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 77 | . 13 . 54 10 Successful 64 | . 5 . 54 5 Failed 12 | . 7 . . 5 Catastrophic 5 | . 4 . . 1 Database Lockouts 1 | . 1 . . . Manual 14 | . 10 . . 4 Terminals 15 | . 13 . . 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . . . . 2 Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 58 | . 4 . 54 . Record 46 | . . . 46 . Robot Analysis 9 | . 3 . 6 . Open Door 1 | . . . 1 . Disarm Traps 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 22 | . . . . 22 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 5410 | 13 1422 189 2659 1127 Sensors 862 | . . . . 862 Structural 4531 | . 556 189 2659 1127 Seismic 879 | 13 866 . . . Robot Analysis Total 9 | . 3 . 6 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5717 | 33 1686 189 2659 1150 Spaces Moved 3144 | 14 820 104 1650 556 Core 7 | . . . . 7 Treads 2781 | 3 820 104 1650 204 Legs 17 | 11 . . . 6 Wheels 276 | . . . . 276 Hover 63 | . . . . 63 Flight . | . . . . . Fastest Speed 115 | 120 160 160 160 115 Average Speed 162 | 128 160 160 160 176 Slowest Speed 550 | 160 160 160 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 80 13 95 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 6 | . . . . 6 Terrain Destroyed 13 | . 7 . . 6 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 7 | . 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3520 | 20 1038 121 1674 667 Wait 167 | . 100 13 3 51 Move 3140 | 13 819 103 1649 556 Hop . | . . . . . Pick Up 18 | . 6 2 8 2 Fast Attach 16 | 1 4 . 1 10 Attach 5 | . 3 . . 2 Detach 2 | . 2 . . . Swap 11 | 2 6 . 1 2 Drop 14 | . 3 . 11 . Fire 105 | 4 93 3 . 5 Melee 36 | . . . . 36 Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis 3 | . . . . 3 Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 676 | -10/Materials | Central database locked down 888 | -10/Materials | Discovered new exit (range 4) 1074 | -10/Materials | Core integrity fell below 50% 1097 | -10/Materials | Lost 3 parts (1p2w) 1390 | -10/Materials | Discovered new exit (range 6) 1574 | -10/Materials | Discovered new exit (range 16) 1596 | -10/Materials | Discovered new exit (range 15) 1653 | -10/Materials | Discovered new exit (range 9) 1720 | -10/Materials | Entered Subcaves 1721 | -10/Subcaves | Approached by a straggling Scientist 1722 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1732 | -10/Subcaves | Learned Materials terminal intel 1813 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1823 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1906 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1909 | -10/Subcaves | Entered Scraptown 2728 | -8/Scraptown | Discovered new exit (range 11) 2867 | -8/Scraptown | Visited IN-MT5's Study 2905 | -8/Scraptown | Visited Cave Peace 3032 | -8/Scraptown | Visited Symbiants 3075 | -8/Scraptown | Visited Science Testing Area 3153 | -8/Scraptown | Visited Fellowship of the Rings 3197 | -8/Scraptown | Visited TADAMA 3299 | -8/Scraptown | Visited UFD Registry 3299 | -8/Scraptown | Registered with UFD as "Wirelever" 3361 | -8/Scraptown | Visited Observation Area 3435 | -8/Scraptown | Visited Curators Association 3475 | -8/Scraptown | Visited Sword Containment 3492 | -8/Scraptown | Found Prototype Slashing Weapon 3492 | -8/Scraptown | Identified Companion Sword 3621 | -8/Scraptown | Found Scrap Suit 3643 | -8/Scraptown | Discovered new exit (range 5) 3703 | -8/Scraptown | Visited Scrapoid Research Area 3749 | -8/Scraptown | Visited Abandonware Association 3765 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3776 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3812 | -8/Scraptown | Visited Research Penetration Think Tank 3863 | -8/Scraptown | Visited Science Guys 3997 | -8/Scraptown | Visited Derelict Rescue Squad 4023 | -8/Scraptown | Found DRS Beacon 4055 | -8/Scraptown | Visited Junk Cannon Lab 4156 | -8/Scraptown | Visited Analyses Database 4452 | -8/Scraptown | Met Optimus 4452 | -8/Scraptown | Accepted into 0bPrime 4568 | -8/Scraptown | Entered Factory 4568 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4869 | -6/Factory | Loaded intel: 8 recycling unit locations 4873 | -6/Factory | Build established: Assassin 4959 | -6/Factory | Garrison activated, responded to threat 5244 | -6/Factory | Learned location of Protoforge (-2) 5287 | -6/Factory | Build established: Scavenger-Assassin 5329 | -6/Factory | Spotted B-75 Beast 5510 | -6/Factory | Lost 3 parts (1p1n1w) 5619 | -6/Factory | Lost 3 parts (2n1u) 5699 | -6/Factory | Core integrity fell below 50% 5712 | -6/Factory | Core integrity fell below 20% 5718 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05701_ H-66 Slayer IFF system glitched. 05701_ Penetrated by Slug. 05701_ H-66 Slayer suffers critical hit (Destroy). 05701_ H-66 Slayer destroyed. 05701_ U-05 Engineer lays Concrete. 05702_ Acquired 4 matter. 05702_ U-05 Engineer lays Concrete. 05704_ Penetrated by Slug. 05705_ The unstable cave ceiling collapses. 05705_ U-05 Engineer lays Concrete. 05705_ Critical hit (Meltdown: +320). 05706_ U-05 Engineer lays Concrete. 05711_ The unstable cave ceiling collapses. 05711_ Penetrated by Slug. 05715_ U-05 Engineer lays Concrete. 05716_ U-05 Engineer builds a Wall. 05718_ The unstable cave ceiling collapses. 05718_ Acquired 3 matter. 05718_ Penetrated by Slug. 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