Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 04:21:51 Player: Ms Vella Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2981) 2981 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 8383 Bonus ------- Follower Combat Kills 184 Met Data Miner 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 42/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Scrap Engine Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Authchip [R/Combat] Authchip [R/Combat] Dynamic Insulation System Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Treaded Carbon-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Makeshift Hacking Suite System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Spear > --- INVENTORY -------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Energy Well High-capacity Matter Pod Hardlight Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [Armor] Dynamic Insulation System Corruption Screen EMP Blaster Shock Bomb Launcher Rocket Launcher Mace [Rating: 60] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . 4 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 6 | . . 1 . . 3 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 69 | 3 10 17 10 1 4 9 1 . 3 11 Power 5 | . 3 2 . . . . . . . . Engine 4 | . 2 2 . . . . . . . . Core 1 | . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 2 6 4 . . . . . . . Treads 14 | 2 2 6 4 . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 23 | . 3 4 3 1 3 4 . . 1 4 Device 8 | . 1 1 . 1 1 2 . . 1 1 Storage 4 | . 2 . 1 . . 1 . . . . Processor 2 | . . . . . . 1 . . . 1 Hackware 4 | . . 1 . . 1 . . . . 2 Protection 5 | . . 2 2 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 1 2 5 3 . 1 5 1 . 2 7 Energy Gun 2 | . . 1 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 2 2 3 . . 1 . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . Launcher 10 | . . . . . 1 3 1 . 2 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . 8 . Parts Lost 28 | . 2 1 . . 1 8 . . 5 11 Power 3 | . 1 . . . . 1 . . 1 . Propulsion 7 | . 1 . . . . 3 . . 1 2 Utility 6 | . . . . . 1 . . . 2 3 Weapon 12 | . . 1 . . . 4 . . 1 6 Highest Loss Streak 7 | . 1 1 . . 1 5 . . 3 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 74 | . 90 97 99 87 67 47 61 61 45 53 Engine 6 | . 9 11 11 11 7 . . . . . Core 2 | . 1 . . . . 5 7 7 . 4 Treads 18 | . 23 31 33 33 20 7 7 7 . 1 Device 10 | . 13 8 . 10 7 11 15 15 11 13 Storage 11 | . 14 11 11 11 7 9 15 15 15 8 Processor 1 | . . . . . . 3 7 7 1 3 Hackware 1 | . . 2 11 . 4 . . . . 8 Protection 2 | . . 10 11 . 4 . . . . . Energy Gun 3 | . . . . 11 10 5 6 7 1 . Ballistic Gun 7 | . 28 11 10 5 . . . . . . Ballistic Cannon 2 | . . 10 11 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 11 52 64 61 57 58 58 61 57 61 60 Greatest Support 64 | 40 40 60 60 60 64 64 15 15 34 39 Greatest Overweight (x) 19 | . 1 1 1 . 1 19 4 3 3 17 Average Overweight (x) 1 | . . . 1 . . 1 3 3 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 16 20 20 19 13 17 17 17 18 19 Average Carried 15 | 5 12 19 19 11 11 12 16 17 16 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 16 20 20 13 10 16 17 17 18 4 Scrap Engine Consumption 105 | . . . . 44 16 17 2 . 8 18 Constructs Created 12 | . . . . 2 3 3 1 . . 3 Constructs Modified 24 | . . . . 6 5 5 1 . 4 3 Class Distribution -------------------- 62% | Mutant 22% | Construct 10% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 2505 | 200 288 544 516 263 58 165 63 . 285 123 Remotely . | . . . . . . . . . . . Salvage Created 3318 | . 326 620 811 392 194 319 19 . 520 117 Parts 196 | . 20 53 43 15 10 19 3 . 22 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 11 | . 5 3 . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 8 2 . 13 . Prevented 8 | . . . . . . 3 . . 5 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 80 | . 6 23 19 3 2 9 4 . 10 4 Melee 1 | . . . . . . . . . . 1 Guns 30 | . 6 12 3 2 2 4 . . 1 . Cannons 27 | . . 11 15 1 . . . . . . AOE 21 | . . . 1 . . 4 4 . 9 3 Classes Destroyed 13 | . 3 5 1 . . 1 . . 3 . Worker 4 | . . 2 2 . . . . . . . Builder 4 | . 1 2 . . . . . . . 1 Recycler 6 | . . 1 1 3 1 . . . . . Operator 3 | . 2 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 1 | . . 1 . . . . . . . . Swarmer 24 | . . 12 . . . 4 4 . 1 3 Grunt 32 | . 6 7 11 . 2 3 . . 3 . Brawler 1 | . . . . . . . . . 1 . Duelist 3 | . . . 1 . . 1 . . 1 . Sentry 15 | . . 4 7 3 . . . . 1 . Hunter 4 | . . . . . . 1 . . 2 1 Samaritan 2 | . . . . . . . . . 2 . Best Kill Streak 5 | . 2 5 5 3 3 4 4 . 5 4 Combat Bots Only 5 | . 2 5 4 1 2 4 4 . 5 3 Max Kills in Single Turn 4 | . 1 2 1 1 1 2 1 . 3 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 1 . 3 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Damage Taken 7480 | . 523 995 998 57 303 1213 374 . 677 2340 Core 1655 | . 92 92 142 . 66 223 133 . 56 851 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1222 | . 46 91 238 14 50 253 . . 126 404 Core Remaining (%) 58 | 100 63 . . 41 . . . . 31 . Volleys Fired 261 | . 40 54 43 21 16 39 7 . 36 5 Largest 2 | . 2 2 2 2 2 2 1 . 1 1 Hottest 97 | . 46 67 67 85 97 97 39 . 39 45 Shots Fired 427 | . 80 103 86 37 31 42 7 . 36 5 Gun 276 | . 80 54 43 29 29 33 2 . 4 2 Cannon 101 | . . 49 43 8 1 . . . . . Launcher 50 | . . . . . 1 9 5 . 32 3 Special . | . . . . . . . . . . . Kinetic 278 | . 80 99 86 6 . 7 . . . . Thermal 53 | . . . . 17 16 12 2 . 4 2 Explosive 24 | . . . . . 1 2 5 . 15 1 Electromagnetic 72 | . . 4 . 14 14 21 . . 17 2 Robot Hit Streak 10 | . 10 9 10 9 6 6 4 . 7 1 Robot Miss Streak 9 | . 5 9 7 5 3 3 1 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 298 | . 52 67 65 27 26 32 5 . 19 5 Core Hits 246 | . 23 59 63 20 16 21 5 . 27 12 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 4 | . 2 . 1 . . . . . . 1 Destroy 3 | . 2 . 1 . . . . . . . Smash 1 | . . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . . 9 Impact 3 | . . . . . . . . . . 3 Slashing 1 | . . . . . . . . . . 1 Piercing 5 | . . . . . . . . . . 5 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 7481 | . 624 1379 1269 409 407 861 520 . 1540 472 Guns 2860 | . 598 557 405 296 329 495 55 . 82 43 Cannons 1648 | . . 756 779 113 . . . . . . Explosions 2762 | . . . 79 . 77 366 465 . 1458 317 Melee 106 | . . . . . . . . . . 106 Ramming 105 | . 26 66 6 . 1 . . . . 6 Kinetic 3258 | . 598 1249 1184 65 . 162 . . . . Thermal 1029 | . . . . 152 306 213 55 . 260 43 Explosive 1800 | . . . 79 . . 210 465 . 868 178 Electromagnetic 1183 | . . 64 . 192 100 276 . . 412 139 Impact 66 | . . . . . . . . . . 66 Slashing . | . . . . . . . . . . . Piercing 40 | . . . . . . . . . . 40 Highest Corruption 8 | . . . . . . . . . 8 3 Average Corruption 7 | . . . . . . . . . 8 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . . . . . . . . 12 . Message Errors 2 | . . . . . . . . . 2 . Matter Fused 5 | . . . . . . . . . 5 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . 1 . . 22 20 31 . 107 . Projectiles 1 | . . 1 . . . . . . . . Explosions 180 | . . . . . 22 20 31 . 107 . Melee . | . . . . . . . . . . . Knockbacks 37 | . . 24 12 . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 32 | . . 21 11 . . . . . . . Secondary 4 | . . 3 1 . . . . . . . Self-Inflicted Damage 468 | . . . 138 . 62 108 101 . 51 8 Shots 15 | . . . 2 . 2 3 4 . 3 1 Rammed 22 | . 11 7 1 . 1 . . . . 2 Targets Rammed 25 | . 11 9 2 . 1 . . . . 2 Kicked . | . . . . . . . . . . . Crushed 3 | . . 2 1 . . . . . . . Highest Temperature 213 | . 31 57 213 90 171 142 . . 186 . Average Temperature 52 | . 11 24 64 27 69 38 . . 107 . Received Heat Transfer 1572 | . 291 285 408 18 144 288 . . 138 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 6 | . . 1 . . . 1 . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 1768 | . . . . 962 124 296 74 . 261 51 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 1 . . 3 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Peak Influence 399 | . 156 357 395 180 399 . . . . 300 Initial 390 | . . 7 128 152 390 . . . . 300 Average 147 | . 30 181 271 67 314 . . . . 217 Maximum Alert Level 1 | . . 1 1 . 1 . . . . 1 Low Security (%) 65 | 100 100 46 23 100 24 . . . . 45 Level 1 34 | . . 53 76 . 75 . . . . 54 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 3 1 2 . 1 . . . . 2 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 2 1 2 . 1 . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 4 | . . 3 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 18 38 26 3 6 13 4 . 16 28 Peak Tracking Total 16 | . 2 6 4 1 4 4 4 . 5 16 Tactical Retreats 3 | . . 1 . . . 2 . . . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 4 | . . 2 2 . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 39 | . 6 9 6 12 . 1 . 4 . 1 Terminals 23 | . 5 7 5 6 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 2 1 . . . . . . . Recycling Units 7 | . . . . 6 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 140 | . 25 34 17 33 . 1 . 27 . 3 Successful 83 | . 16 14 7 17 . 1 . 27 . 1 Failed 57 | . 9 20 10 16 . . . . . 2 Catastrophic 8 | . . 4 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 66 | . 12 30 5 19 . . . . . . Terminals 80 | . 22 30 13 15 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . 3 4 4 . . . . . . . Recycling Units 21 | . . . . 18 . . . . . 3 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 49 | . 9 4 3 5 . 1 . 27 . . Record 12 | . 1 . . . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . 4 . . Prototype ID Bank 9 | . 4 2 . . . . . 3 . . Open Door 3 | . . . 2 . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . Zone Layout 7 | . 3 1 . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 2 4 4 . . . . . . . Scan Component 5 | . 1 2 2 . . . . . . . Repair 5 | . 1 2 2 . . . . . . . Recycling Unit Hacks 4 | . . . . 3 . . . . . 1 Retrieve Components 4 | . . . . 3 . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 5 6 . 9 . . . . . . Terminals 14 | . 5 6 . 3 . . . . . . Botnet 11 | . 4 5 . 2 . . . . . . Operators 2 | . 1 1 . . . . . . . . Search 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . 6 . . . . . . Tunnel 6 | . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 6 7 5 7 . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 2 2 . . . . . . . Time 129 | . 13 52 64 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . . 2 . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 15 . Total Damage 688 | . . . . . . . . . 688 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 12646 | 6 1892 2461 748 1569 710 1662 1509 297 1063 729 Spaces Moved 4762 | 1 762 915 214 897 314 505 388 78 408 280 Core 43 | . . . . . . 10 . . . 33 Treads 4188 | 1 762 915 214 897 314 495 388 78 15 109 Legs 531 | . . . . . . . . . 393 138 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 160 160 160 240 160 155 175 385 385 172 50 Average Speed 238 | 160 222 239 240 160 207 290 385 385 241 224 Slowest Speed 1000 | 160 240 240 240 160 240 1000 460 385 385 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 2 94 62 47 99 8 59 50 68 66 6 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 9 | . . . . 6 . . 1 1 1 . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . . . . 7 2 . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 193 | . . . 24 . 23 16 21 . 103 6 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 193 | . . . 24 . 23 16 21 . 103 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total 5611 | 7 873 1073 362 1001 341 661 398 77 450 368 Wait 381 | . 21 58 82 64 3 97 . . 2 54 Move 4752 | . 761 914 213 896 313 504 387 77 407 280 Hop . | . . . . . . . . . . . Pick Up 48 | . 19 9 4 4 . 8 1 . 2 1 Fast Attach 16 | . 2 6 1 1 . 3 . . 1 2 Attach 26 | 2 2 2 . . 4 6 1 . 1 8 Detach 12 | 2 . . . . 1 4 1 . . 4 Swap 27 | 1 6 9 9 . . . . . 1 1 Drop 56 | 2 11 12 8 15 3 . 1 . . 4 Fire 261 | . 40 54 43 21 16 39 7 . 36 5 Melee 7 | . . . . . . . . . . 7 Ram 2 | . . . . . . . . . . 2 Kick . | . . . . . . . . . . . Crush 23 | . 11 9 2 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 0) 7 | -11/Junkyard | Entered Materials 84 | -10/Materials | Met 8R-AWN 299 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 12) 1432 | -10/Materials | Discovered new exit (range 14) 1642 | -10/Materials | Discovered new exit (range 13) 1768 | -10/Materials | Repaired Lgt. Treads 1899 | -10/Materials | Entered another Materials area 1899 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -9/Materials | Discovered new exit (range 15) 2492 | -9/Materials | Repaired Lgt. Treads 2735 | -9/Materials | Repaired Lgt. Treads 3342 | -9/Materials | Discovered new exit (range 13) 3739 | -9/Materials | Build established: Scavenger-Mutant 3770 | -9/Materials | Discovered new exit (range 7) 4161 | -9/Materials | Identified exit to Mines 4161 | -9/Materials | Identified exit to Storage 4360 | -9/Materials | Entered Storage 4816 | -9/Storage | Core integrity fell below 50% 5049 | -9/Storage | Repaired Hrd. Light Armor Plating 5082 | -9/Storage | Repaired Hvy. Assault Rifle 5098 | -9/Storage | Used back door to open Recycling access 5098 | -9/Storage | Discovered new exit (range 5) 5103 | -9/Storage | Build established: Mutant 5108 | -9/Storage | Entered Recycling 5110 | -9/Recycling | Found Scrap Engine 5504 | -9/Recycling | Build established: Construct 6141 | -9/Recycling | Discovered new exit (range 10) 6677 | -9/Recycling | Entered Factory 6677 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 7329 | -7/Factory | Discovered new exit (range 6) 7387 | -7/Factory | Entered Lower Caves 7552 | -7/Lower Caves | Lost 3 parts (1n2w) 7818 | -7/Lower Caves | Build established: Mutant 8143 | -7/Lower Caves | Discovered new exit (range 9) 8192 | -7/Lower Caves | Build established: Construct 8595 | -7/Lower Caves | Lost 5 parts (1p2n2w) 8840 | -7/Lower Caves | Build established: Mutant 9049 | -7/Lower Caves | Entered another Lower Caves area 9879 | -7/Lower Caves | Core integrity fell below 50% 10481 | -7/Lower Caves | Discovered new exit (range 15) 10558 | -7/Lower Caves | Entered Data Miner 10558 | -7/Data Miner | Discovered new exit (range 6) 10632 | -7/Data Miner | Met Data Miner 10701 | -7/Data Miner | Learned location of Section 7 (-3) 10701 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10763 | -7/Data Miner | Received God Mode back door access code from Data Miner 10855 | -7/Data Miner | Entered Proximity Caves 10857 | -6/Proximity Caves | Spotter reported a threat 10858 | -6/Proximity Caves | Spotter reported a threat 10950 | -6/Proximity Caves | Spotted B-75 Beast 10953 | -6/Proximity Caves | Escorted by Enhanced Grunt 11156 | -6/Proximity Caves | Lost 3 parts (2u1w) 11611 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11894 | -6/Proximity Caves | Discovered new exit (range 15) 11918 | -6/Proximity Caves | Entered Factory 11918 | -6/Factory | Evolved 2 slots: Utility x2 11919 | -6/Factory | Identified exit to Lower Caves 12471 | -6/Factory | Build established: Hacker-Mutant 12623 | -6/Factory | Cargo convoy interrupted 12640 | -6/Factory | Core integrity fell below 50% 12644 | -6/Factory | Core integrity fell below 20% 12647 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12641_ Slug penetrates Wall. 12641_ Arm. Scrap Engine destroyed. 12641_ Scrap Engine core remains intact and functional. 12641_ Knocked back. 12642_ Door malfunctions. 12642_ Penetrated by Slug. 12642_ Slug penetrates P-60 Hacker. 12643_ Penetrated by Slug. 12643_ Energy Plasma Construct/G destroyed. 12643_ Scrap Engine damaged due to network destabilization (-6). 12643_ P-60 Hacker resets H-61 Shepherd, system corruption cleaned. 12644_ R-10 Processor collects Corrupted Remote Datajack. 12644_ Shock Bomb Launcher destroyed. 12644_ U-05 Engineer repairs door. 12645_ U-05 Engineer lays Concrete. 12646_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 12646_ Penetrated by Slug. 12647_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 12647_ Slug penetrates Wall. 12647_ Penetrated by Slug. 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""#????????????????????? | | ???????????????????# !/! ""#????????????????????? | | ???????????????????# !!!! #????????????????????? | | ???????????????????# !!! #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionLightInsulator Manual? 0 Play Time 01:09:31 Cumulative 69.5 hours Start 2023.05.01 @ 02:53:26 End 2023.05.01 @ 04:21:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 19 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 708d9d81-29b5-4e4a-a797-ec07a53779d4