Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 17:14:37 Player: beans Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (4331) 4331 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1587) 1587 TOTAL SCORE: 10793 Bonus ------- High Alert Combat Kills 816 Follower Combat Kills 345 Met Imprinter 300 Was Imprinted 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/1000 Matter 60/300 Energy 136/150 System Corruption 16% Temperature Critical (566) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (4) ------- Plasma Rifle Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Point Defense System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Matter Compressor Improved Signal Interpreter Advanced Targeting Computer Matter Filter Precision Matter Filter > --- WEAPON ----------- Plasma Cannon Gauss Rifle Enhanced Gauss Cannon Precision Rocket Launcher > --- INVENTORY -------- Improved Plasma Cutter [Rating: 52] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Makeshift Axe Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . 2 . . . 2 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 68 | 6 1 2 5 . 7 8 10 29 Power 9 | 1 . . . . 1 1 1 5 Engine 6 | 1 . . . . 1 . . 4 Core 2 | . . . . . . . 1 1 Reactor 1 | . . . . . . 1 . . Propulsion 15 | 2 . . 2 . . 2 1 8 Treads 1 | . . . . . . . 1 . Leg 6 | 2 . . . . . 1 . 3 Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight 5 | . . . 2 . . 1 . 2 Utility 21 | 1 . 1 3 . 2 3 3 8 Device 12 | . . . . . 2 2 2 6 Storage 4 | 1 . 1 1 . . . 1 . Processor 4 | . . . 2 . . 1 . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 1 1 . . 4 2 5 8 Energy Gun 3 | . . . . . . . 1 2 Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 4 | 2 . . . . . . 1 1 Ballistic Cannon 6 | . . . . . 1 1 1 3 Launcher 6 | . 1 1 . . 2 1 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . 1 3 Parts Lost 37 | . . . . . . 6 7 24 Power 5 | . . . . . . 1 2 2 Propulsion 6 | . . . . . . 1 1 4 Utility 12 | . . . . . . 2 1 9 Weapon 14 | . . . . . . 2 3 9 Highest Loss Streak 10 | . . . . . . 2 5 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 5 | . . 2 4 6 7 6 7 3 Power . | . . . . . . . . . Propulsion 1 | . . . . 2 2 2 3 1 Utility . | . . . . 1 1 1 1 . Weapon 2 | . . 2 3 3 4 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 2 | 2 . . . . . . . . Power . | . . . . . . . . . Propulsion 2 | 2 . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 70 | . 85 85 82 88 82 76 59 53 Engine 5 | . 14 14 11 11 11 3 . 1 Reactor 1 | . . . . . . 4 3 . Leg 5 | . 28 28 9 . . 2 4 2 Wheel 1 | . . . . . . . . 3 Flight 8 | . . . 11 22 22 14 . 1 Device 6 | . . . . . 2 7 18 7 Storage 15 | . 14 14 25 22 22 18 12 8 Processor 8 | . . . 9 22 13 11 6 6 Ballistic Gun 3 | . 22 17 4 . . . . 3 Ballistic Cannon 3 | . . . . . 4 9 . 3 Launcher 4 | . 5 10 11 11 1 4 4 2 Slashing Weapon 2 | . . . . . 4 . 1 3 Peak Build Rating 52 | 6 6 7 17 17 30 29 46 52 Average Rating 26 | 3 6 6 13 17 21 24 38 37 On Entrance 15 | . 6 6 7 17 17 25 29 35 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 12 14 18 19 14 21 26 36 44 Greatest Support 35 | 20 20 20 20 10 10 15 28 35 Greatest Overweight (x) 9 | . . . 4 1 2 4 9 9 Average Overweight (x) 1 | . . . . 1 1 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 7 8 8 8 8 6 Most Carried 8 | 5 1 5 6 6 8 8 8 8 Average Carried 5 | . . 2 4 6 7 6 7 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | . 1 4 6 6 8 8 8 1 Class Distribution -------------------- 69% | Mutant 14% | Scavenger-Mutant 7% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 2906 | 172 117 110 132 8 72 548 375 1372 Remotely . | . . . . . . . . . Salvage Created 4009 | . 92 74 271 15 . 476 476 2605 Parts 202 | . 3 3 21 4 . 13 33 125 Haulers Intercepted 2 | . . . . . . . 1 1 Recyclers Shooed 16 | . . . 1 . . . 4 11 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . Prevented 7 | . . . . . . 7 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 74 | . . 2 3 3 . 13 16 37 Melee 2 | . . . . . . . 2 . Guns 5 | . . . 1 . . . 1 3 Cannons 17 | . . . . . . 6 1 10 AOE 50 | . . 2 2 3 . 7 12 24 Classes Destroyed 14 | . 1 2 2 . . 4 3 2 Worker 13 | . . . . . . . 4 9 Builder 17 | . . 1 3 . . . 2 11 Tunneler 3 | . . . . . . . . 3 Hauler 2 | . . . . . . . 1 1 Recycler 11 | . 1 . 2 . . . . 8 Mechanic 2 | . . . . . . . . 2 Watcher 5 | . . . 2 . . . 2 1 Swarmer 19 | . . . 3 3 . . 8 5 Grunt 30 | . . 2 . . . 4 5 19 Brawler 5 | . . . . . . 4 . 1 Duelist 3 | . . . . . . 2 . 1 Sentry 3 | . . . . . . 1 1 1 Hunter 7 | . . . . . . 2 1 4 Programmer 7 | . . . . . . . 1 6 Best Kill Streak 10 | . 1 2 4 7 . 4 10 10 Combat Bots Only 8 | . . 2 3 3 . 4 8 5 Max Kills in Single Turn 4 | . 1 1 2 2 . 2 3 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 2 . 2 3 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 360 | . . 8 2 4 . 54 82 210 Missed 113 | . . 2 1 3 . 16 31 60 Hits 247 | . . 6 1 1 . 38 51 150 Melee 1 | . . . . . . 1 . . Projectile 246 | . . 6 1 1 . 37 51 150 Critical Strikes 13 | . . . . . . 1 3 9 Damage Taken 4960 | . . 123 18 30 . 820 777 3192 Core 1720 | . . 26 18 30 . 268 210 1168 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 221 | . . . . . . . 81 140 Core Remaining (%) 71 | 100 . 89 . . . 21 75 . Volleys Fired 202 | 1 4 8 6 2 . 28 45 108 Largest 4 | 2 2 2 2 1 . 2 2 4 Hottest 224 | 40 50 50 50 30 . 88 75 224 Shots Fired 313 | 2 8 16 8 2 . 45 48 184 Gun 102 | 2 7 10 2 . . . 23 58 Cannon 137 | . . . . . . 35 5 97 Launcher 74 | . 1 6 6 2 . 10 20 29 Special . | . . . . . . . . . Kinetic 167 | 2 7 10 2 . . 35 6 105 Thermal 50 | . . . . . . . . 50 Explosive 74 | . 1 6 6 2 . 10 20 29 Electromagnetic 22 | . . . . . . . 22 . Robot Hit Streak 12 | 1 2 3 5 . . 9 12 10 Robot Miss Streak 6 | 1 2 3 . 1 . 3 4 6 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 201 | 1 3 8 2 . . 24 32 131 Core Hits 263 | . 3 5 14 3 . 50 51 137 Critical Kills 4 | . . . . . . 2 . 2 Critical Parts Destroyed 4 | . . . . . . 1 . 3 Critical Strikes 19 | . . . . . . 5 . 14 Burn 2 | . . . . . . . . 2 Destroy 10 | . . . . . . 5 . 5 Blast 6 | . . . . . . . . 6 Sever 1 | . . . . . . . . 1 Melee Attacks 45 | . . . . . 1 . 6 38 Impact . | . . . . . . . . . Slashing 45 | . . . . . 1 . 6 38 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13918 | 6 101 308 422 106 . 2071 2827 8077 Guns 1121 | 6 24 36 10 . . . 202 843 Cannons 2365 | . . . . . . 488 127 1750 Explosions 9676 | . 77 272 412 106 . 1583 2306 4920 Melee 753 | . . . . . . . 192 561 Ramming 3 | . . . . . . . . 3 Kinetic 2417 | 6 24 36 10 . . 488 138 1715 Thermal 878 | . . . . . . . . 878 Explosive 9605 | . 77 272 412 106 . 1583 2306 4849 Electromagnetic 262 | . . . . . . . 191 71 Impact . | . . . . . . . . . Slashing 753 | . . . . . . . 192 561 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 1 2 16 Average Corruption 6 | . . . . . . 1 1 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . . 6 2 48 Message Errors 15 | . . . . . . 1 2 12 Matter Fused 12 | . . . . . . 1 . 11 Heat Flow Errors 11 | . . . . . . 1 . 10 Energy Discharges 5 | . . . . . . 2 . 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 1 | . . . . . . . . 1 Misfires 3 | . . . . . . 1 . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 358 | . 16 . . . . 10 60 272 Projectiles 33 | . . . . . . . . 33 Explosions 212 | . 16 . . . . 10 60 126 Melee 113 | . . . . . . . . 113 Knockbacks 21 | . . . . . . . . 21 Impact . | . . . . . . . . . Kinetic 20 | . . . . . . . . 20 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 457 | . . 47 9 23 . 91 143 144 Shots 20 | . . 2 1 1 . 4 6 6 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 673 | . 10 19 4 . . 204 120 673 Average Temperature 88 | . 7 10 3 . . 76 32 120 Received Heat Transfer 793 | . . 48 . . . 234 108 403 Effects 10 | . . . . . . . . 10 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . 2 . 3 Heat Transferred 2000 | . . . . . . . . 2000 Parts Sabotaged 3 | . . . . . . 3 . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level 5 | . . . . . . . 2 5 Low Security (%) 64 | 100 100 100 100 100 . . 57 45 Level 1 10 | . . . . . . . 21 12 Level 2 9 | . . . . . . . 21 10 Level 3 6 | . . . . . . . . 13 Level 4 9 | . . . . . . . . 18 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1619 | . 9 59 108 122 . . 504 1619 Initial 228 | . . . . 37 . . 49 228 Average 308 | . 1 6 54 96 . . 178 534 Influence Increases 3871 | . 9 78 148 85 . 627 698 2226 Destroy 0b10 Robot/C 1660 | . . 40 60 60 . 440 320 740 Destroy 0b10 Robot/NC 265 | . 5 5 35 . . . 45 175 Destroy Leader 284 | . . 10 14 10 . 40 76 134 Allied During Kill 147 | . . . . . . 147 . . Disable Machine 375 | . . . . . . . 60 315 Anti-Garrison Action 300 | . . . . . . . . 300 Destroy Structure 630 | . 4 23 39 15 . . 137 412 Lose Combat Pursuer 210 | . . . . . . . 60 150 Influence Decreases 2252 | . 9 78 50 71 112 548 309 1075 Entered New Map 443 | . . . . 61 112 . 30 240 Time Decay 1359 | . 9 78 50 10 . 408 209 595 Lost Part 370 | . . . . . . 60 70 240 Lost Ally 80 | . . . . . . 80 . . Squads Dispatched 20 | . . . . . . 1 5 14 Investigation . | . . . . . . . . . Extermination 4 | . . . . . . . 1 3 Reinforcement 9 | . . . . . . . 4 5 Assault 6 | . . . . . . 1 . 5 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 4 Haulers Reinforced 2 | . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 4 | . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 1 2 4 3 . 21 24 57 Peak Tracking Total 7 | . 1 2 3 3 . 7 6 7 Tactical Retreats 11 | . . . . . . . 4 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 31 | . 2 . . . . 2 4 23 Max in Single Turn 6 | . 2 . . . . 1 2 6 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 1 | . . . . . . . . 1 Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 3 | . . . . . . . . 3 Successful . | . . . . . . . . . Failed 3 | . . . . . . . . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 4 | . . . . . 4 . . . Largest Group 4 | . . . . . 4 4 . . Highest-Rated Group 156 | . . . . . 156 156 . . Highest-Rated Ally 41 | . . . . . 41 41 . . Total Orders 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 35 | . . . . . . 35 . . Total Damage 1197 | . . . . . . 1197 . . Kills 9 | . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 235 | . . . . . . . 235 . IFF 235 | . . . . . . . 235 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6553 | 115 71 750 143 22 1626 1146 788 1892 Spaces Moved 3973 | 102 49 515 129 17 1260 556 273 1072 Core 129 | 34 . . 1 . . . 15 79 Treads 66 | . . . . . . . 66 . Legs 1163 | 68 49 515 42 . . 159 192 138 Wheels 602 | . . . . . . . . 602 Hover . | . . . . . . . . . Flight 2013 | . . . 86 17 1260 397 . 253 Fastest Speed 30 | 50 120 120 32 112 112 112 160 30 Average Speed 138 | 96 120 120 89 112 125 182 233 127 Slowest Speed 500 | 120 120 120 250 112 192 355 500 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 25 | . . . . . . 2 . 23 Cave-ins Triggered 3 | . . . . . . . . 3 Exploration Rate (%) 38 | 4 21 98 18 10 87 73 11 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 4 1 . . Spaces Dug 34 | . . . 7 . . . . 27 Terrain Destroyed 651 | . 4 25 37 15 . 148 161 261 Melee 27 | . . . . . . . . 27 Projectile 19 | . . . . . . 5 . 14 AOE 605 | . 4 25 37 15 . 143 161 220 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 4716 | 118 54 631 150 18 1310 639 400 1396 Wait 290 | . . 100 . . 28 31 51 80 Move 3962 | 101 48 514 128 16 1259 555 272 1069 Hop . | . . . . . . . . . Pick Up 64 | 8 1 4 5 . 5 7 7 27 Fast Attach 16 | . . . 2 . 3 2 4 5 Attach 70 | 6 . 1 4 . 3 9 9 38 Detach 15 | . . . 1 . 3 2 3 6 Swap 14 | . 1 4 . . 2 4 . 3 Drop 29 | 2 . . 4 . 6 1 3 13 Fire 202 | 1 4 8 6 2 . 28 45 108 Melee 45 | . . . . . 1 . 6 38 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered Mines 190 | -10/Mines | Discovered new exit (range 10) 225 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 335 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 446 | -10/Mines | Discovered new exit (range 6) 534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 782 | -10/Mines | Discovered new exit (range 14) 937 | -10/Mines | Entered Materials 937 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Discovered new exit (range 12) 1080 | -9/Materials | Entered Mines 1094 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1102 | -9/Mines | Entered Zion 1965 | -7/Zion | Given the Hacking Drone Bay 1965 | -7/Zion | Found Prototype Device 1965 | -7/Zion | Identified Hacking Drone Bay 2063 | -7/Zion | Met Imprinter 2081 | -7/Zion | Imprinted 2084 | -7/Zion | Declared Zion's savior 2173 | -7/Zion | Learned location of Data Miner (-6) 2503 | -7/Zion | Found Prototype Launcher 2504 | -7/Zion | Identified Rocket Array 2553 | -7/Zion | Discovered new exit (range 13) 2728 | -7/Zion | Entered Proximity Caves 2728 | -6/Proximity Caves | Accompanied by 4 allies 2825 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3038 | -6/Proximity Caves | Core integrity fell below 50% 3246 | -6/Proximity Caves | Learned Factory machine intel 3476 | -6/Proximity Caves | Lost 3 allies 3833 | -6/Proximity Caves | Discovered new exit (range 7) 3858 | -6/Proximity Caves | Build established: Scavenger-Mutant 3874 | -6/Proximity Caves | Entered Factory 3874 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3875 | -6/Factory | Loaded intel: 241 machine locations 4303 | -6/Factory | Destroyed 8 combat bots 4531 | -6/Factory | Lost 5 parts (1p1u3w) 4583 | -6/Factory | Discovered new exit (range 15) 4662 | -6/Factory | Entered another Factory area 4662 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4803 | -5/Factory | Build established: Mutant 5147 | -5/Factory | Spotted B-75 Beast 5394 | -5/Factory | Core integrity fell below 50% 5436 | -5/Factory | Lost 10 parts (1p1n4u4w) 5550 | -5/Factory | Crushed by falling debris 5554 | -5/Factory | Crushed by falling debris 5556 | -5/Factory | Crushed by falling debris 5557 | -5/Factory | System corruption reached 10% 5896 | -5/Factory | Terminal network hard line cut 6145 | -5/Factory | Build established: Scavenger-Gunner 6251 | -5/Factory | Core integrity fell below 20% 6290 | -5/Factory | Lost 9 parts (1p2n3u3w) 6462 | -5/Factory | First assault squad dispatched 6480 | -5/Factory | Garrison activated, responded to threat 6555 | -5/Factory | Core destroyed Last Messages --------------- U-05 Engineer knocked back. HV Slug penetrates Wall. K-01 Serf collects debris. System corrupted: Heat flow error (+277). K-01 Serf collects debris. Power failure, Lgt. Angular Momentum Engine shutdown. K-01 Serf collects debris. G-50 Soldier destroyed. K-01 Serf collects debris. K-01 Serf cleans the Subcomponent Replicator. Overheating: Energy bleed (-26). Overheating: System interference. Hyp. Gauss Cannon temporarily disabled. Overheating: Plasma Rifle damaged (-19). U-05 Engineer builds a Wall. K-01 Serf collects debris. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Core damaged (-170). 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"" | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 250 Matter Stores 630 Matter Capacity 750 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 1 Matter Filtering 50 Item Schematics ----------------- Imp. Cooling System | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Power Maul | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Recalibrator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAccelerationCycler Manual? 0 Play Time 00:47:56 Cumulative 98.5 hours Start 2025.08.20 @ 19:48:05 End 2025.08.21 @ 17:14:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 176f502d-6376-4e8f-b8a3-943728314b70