Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 14:39:13 Player: Olga Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (6) 30 Value Destroyed (143) 143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5813 Bonus ------- None Cogmind --------- Core Integrity 977/1150 Matter 290/300 Energy 81/100 System Corruption 4% Temperature Cool (0) Movement Flying (34) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY (10) ----- Improved Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Seismic Detector Recoil Nullifier Improved Transmission Jammer Improved Reaction Control System Hardened Light Armor Plating Improved Hacking Suite System Shield > --- WEAPON ----------- Katana Makeshift Axe > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Xenon Bombardment Thruster Field Propulsion Array [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . 1 . . . Utility 8 | . . 1 . 1 1 2 . . 2 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 57 | . 10 4 2 7 5 6 3 2 3 10 4 . 1 Power 8 | . 1 1 . . . 3 . . . 2 1 . . Engine 6 | . 1 1 . . . 2 . . . 1 1 . . Core 1 | . . . . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 19 | . 4 1 . 5 1 . . . 1 5 1 . 1 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . 4 1 . 5 1 . . . 1 5 1 . 1 Utility 19 | . 2 2 . 2 2 3 . 2 2 2 2 . . Device 13 | . 1 2 . 1 . 2 . 2 1 2 2 . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . 1 . . . . 1 . . . . Protection 4 | . 1 . . . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 11 | . 3 . 2 . 2 . 3 . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | . 3 . 1 . 1 . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 . . . Parts Lost 21 | . . . . . . . . . . 8 7 . 6 Power 2 | . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . . . . . . . . 2 1 . 3 Utility 11 | . . . . . . . . . . 5 4 . 2 Weapon 2 | . . . . . . . . . . 1 1 . . Highest Loss Streak 6 | . . . . . . . . . . 6 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 88 100 100 97 95 100 100 98 90 65 52 52 Engine 6 | . 14 11 11 9 7 4 6 6 5 3 . 5 5 Leg 1 | . 18 . . . . . . . . . . . . Flight 28 | . 9 33 33 36 38 33 33 33 28 26 26 26 26 Device 20 | . . 11 22 27 22 19 26 26 28 30 15 5 5 Hackware 6 | . . . . 1 7 6 6 6 11 10 10 10 10 Protection 7 | . 2 11 11 7 5 15 13 13 11 6 . . . Ballistic Gun 8 | . 22 22 22 18 14 6 6 6 5 2 . . . Slashing Weapon 3 | . . . . . . . 2 6 5 7 8 5 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 33 | 13 13 12 12 16 23 28 25 24 25 33 26 12 12 Greatest Support 45 | 20 20 12 12 24 28 28 28 28 28 45 42 40 40 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | . 7 5 5 5 5 5 5 5 5 5 5 3 3 Average Carried 4 | . 6 4 5 4 4 4 5 4 4 4 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 4 5 5 5 5 4 3 3 1 Class Distribution -------------------- 53% | Sprinter 37% | Hacker-Sprinter 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Matter Collected 756 | 194 98 60 14 51 . . 53 143 . 123 20 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 205 | . 164 . . . . . . 41 . . . . . Parts 14 | . 12 . . . . . . 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 10 . . 7 . . Prevented 9 | . . . . . . . 4 . . . 5 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 5 | . 4 . . . . . . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Guns 4 | . 4 . . . . . . . . . . . . Classes Destroyed 4 | . 3 . . . . . . 1 . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 . . . . . . 1 . . . . . Combat Bots Only 4 | . 4 . . . . . . 1 . . . . . Max Kills in Single Turn 1 | . 1 . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Damage Taken 2162 | . 190 144 7 31 32 . 146 72 248 709 475 18 90 Core 332 | . 11 13 . 17 . . . 31 87 112 59 . 2 Absorbed by Shields 11 | . . . . . . . . . . 11 . . . Redirected to Shielding 105 | . . . . . . . 49 8 26 22 . . . Core Remaining (%) 96 | 100 95 . 96 96 100 . . 96 91 . . . . Volleys Fired 18 | . 17 . . . . . . . 1 . . . . Largest 2 | . 2 . . . . . . . 1 . . . . Hottest 60 | . 60 . . . . . . . 20 . . . . Shots Fired 35 | . 34 . . . . . . . 1 . . . . Gun 35 | . 34 . . . . . . . 1 . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 33 | . 32 . . . . . . . 1 . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . . . . . Robot Hit Streak 16 | . 16 . . . . . . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 26 | . 23 . . . . . . 2 1 . . . . Core Hits 12 | . 10 . . . . . . 1 1 . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . 1 . . . . Melee Attacks 14 | . . . . . 1 . . 4 5 3 1 . . Impact 1 | . . . . . 1 . . . . . . . . Slashing 13 | . . . . . . . . 4 5 3 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 304 | . 189 . . . . . . 81 34 . . . . Guns 189 | . 189 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 115 | . . . . . . . . 81 34 . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 189 | . 189 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . 81 34 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 1 1 1 . . . 2 3 2 2 2 4 Average Corruption 1 | . 2 1 1 1 . . . 2 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 2 . 1 6 . . Message Errors 3 | . . . . . . . . 1 . . 2 . . Matter Fused 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 133 | . 20 22 . 2 90 133 12 . 12 . 97 . . Average Temperature 28 | . 11 9 . 2 38 61 12 . 1 . 45 . . Received Heat Transfer 294 | . 60 54 . . 12 . 81 . . 36 51 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Peak Influence 268 | . 180 114 74 117 101 114 . . 153 268 . . . Initial 132 | . . 76 44 28 53 49 . . 132 14 . . . Average 81 | . 73 91 44 79 73 82 . . 72 128 . . . Maximum Alert Level 1 | . . . . . . . . . . 1 . . . Low Security (%) 92 | . 100 100 100 100 100 100 . . 100 58 . . . Level 1 7 | . . . . . . . . . . 41 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . 2 1 . . 1 4 . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . . 1 . . 2 1 . . 1 4 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Distress Signals . | . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 11 7 5 7 1 5 15 5 3 28 36 1 . Peak Tracking Total 14 | . 6 7 3 6 1 4 6 3 2 14 13 1 . Tactical Retreats 18 | . 2 . 1 1 . . 3 1 . 3 7 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Traps Triggered 7 | . 1 1 . 1 . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 4 . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Machines Accessed 17 | . . 1 1 1 5 2 1 1 3 2 . . . Terminals 11 | . . 1 . 1 4 . 1 . 2 2 . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 35 | . . 2 1 3 9 4 1 1 11 3 . . . Successful 22 | . . 1 1 1 6 2 1 1 8 1 . . . Failed 13 | . . 1 . 2 3 2 . . 3 2 . . . Catastrophic 3 | . . . . . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . 1 . 3 7 . . . 1 2 . . . Terminals 26 | . . 2 . 3 8 . 1 . 9 3 . . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . . 1 1 1 2 . 1 1 6 1 . . . Record 1 | . . . . . . . 1 . . . . . . Open Door 2 | . . . 1 . . . . 1 . . . . . Level Access Points 3 | . . . . 1 1 . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . . 1 . . . 2 . . . . Registered Components 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . 1 . 1 4 1 . . 2 2 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time 44 | . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 6 | . . . . 3 3 . . . . . . . . EXPLORE 6 | . . . . 3 3 . . . . . . . . Ally Attacks 29 | . . . . 26 3 . . . . . . . . Total Damage 128 | . . . . 118 10 . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . . 3 1 . Drone Launches 6 | . . . . 3 3 . . . . . . . . Drone Recoveries 3 | . . . . 3 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Turns Passed 1461 | . 155 33 111 72 91 116 136 174 129 149 226 55 14 Spaces Moved 4283 | 1 127 94 365 201 293 370 469 590 337 420 765 204 47 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 44 | 1 43 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4239 | . 84 94 365 201 293 370 469 590 337 420 765 204 47 Fastest Speed 23 | 120 32 29 29 26 27 27 27 27 26 23 27 27 27 Average Speed 28 | 120 65 29 29 28 27 27 27 27 26 26 27 27 27 Slowest Speed 200 | 120 200 29 29 31 27 27 27 27 27 31 28 27 27 Overloaded Moves 10 | . . . . . . . . . . 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . 4 3 1 6 . 1 5 13 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 35 14 71 27 15 13 63 75 13 14 88 40 11 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . . . . . 2 . . Known Exits Taken 4 | . . 1 . 1 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 . 1 . . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . 1 . . . 4 2 . . 1 . . Spaces Dug 6 | . . . . . 1 . . . 1 3 1 . . Terrain Destroyed 6 | . . . . . 1 . . . 1 3 1 . . Melee 6 | . . . . . 1 . . . 1 3 1 . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp War Total 4430 | . 174 99 365 214 302 379 478 597 360 439 772 203 48 Wait 23 | . . . . . . 2 . . 18 . 3 . . Move 4201 | . 126 93 356 194 290 357 468 587 326 394 760 203 47 Hop 34 | . . . 4 3 1 6 . 1 5 12 2 . . Pick Up 29 | . 8 1 1 3 2 4 2 1 2 3 2 . . Fast Attach 20 | . 4 2 1 1 1 3 3 . 1 3 1 . . Attach 15 | . . 1 . 2 2 . . . 2 4 3 . 1 Detach 1 | . . . . . . . . . . 1 . . . Swap 22 | . 6 1 1 4 2 3 . 2 . 3 . . . Drop 43 | . 13 1 2 7 3 4 5 2 . 6 . . . Fire 18 | . 17 . . . . . . . 1 . . . . Melee 14 | . . . . . 1 . . 4 5 3 1 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 168 | -9/Materials | Identified exit to Mines 168 | -9/Materials | Identified exit to Storage 189 | -9/Materials | Entered Mines 191 | -9/Mines | Found the Drone Emporium 192 | -9/Mines | Found Prototype Device 236 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 295 | -9/Mines | Learned location of Storage (-9) 299 | -9/Mines | Discovered new exit (range 4) 300 | -9/Mines | Entered Materials 300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -8/Materials | Identified Thief Drone Bay 356 | -8/Materials | Identified exit to Factory 372 | -8/Materials | Entered Factory 372 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 426 | -7/Factory | Identified exit to Factory 429 | -7/Factory | Build established: Sprinter 463 | -7/Factory | Entered another Factory area 463 | -6/Factory | Evolved 2 slots: Utility x2 490 | -6/Factory | Spotted B-75 Beast 578 | -6/Factory | Discovered new exit (range 5) 579 | -6/Factory | Entered Lower Caves 584 | -6/Lower Caves | Learned 12 Factory zone layouts 640 | -6/Lower Caves | Encountered a Warlord checkpoint 712 | -6/Lower Caves | Discovered new exit (range 11) 715 | -6/Lower Caves | Entered another Lower Caves area 766 | -6/Lower Caves | Learned Factory garrison access intel 775 | -6/Lower Caves | Spotted B-75 Beast 824 | -6/Lower Caves | Learned Factory interactive machine intel 888 | -6/Lower Caves | Discovered new exit (range 7) 889 | -6/Lower Caves | Entered Factory 889 | -5/Factory | Evolved 2 slots: Utility x2 890 | -5/Factory | Identified exit to Upper Caves 890 | -5/Factory | Identified exit to Factory 891 | -5/Factory | Loaded intel: 52 interactive machine locations 892 | -5/Factory | Loaded intel: 4 garrison access locations 1018 | -5/Factory | Entered another Factory area 1018 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -4/Factory | Identified exit to Research 1157 | -4/Factory | Discovered new exit (range 16) 1167 | -4/Factory | Entered Upper Caves 1178 | -4/Upper Caves | Encountered a Warlord checkpoint 1195 | -4/Upper Caves | Lost 6 parts (2n4u) 1198 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1226 | -4/Upper Caves | Learned Research emergency access door positions 1304 | -4/Upper Caves | Build established: Hacker-Sprinter 1359 | -4/Upper Caves | Lost 4 parts (3u1w) 1372 | -4/Upper Caves | Learned location of Testing (-2) 1384 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1392 | -4/Upper Caves | Discovered new exit (range 8) 1393 | -4/Upper Caves | Entered another Upper Caves area 1405 | -4/Upper Caves | Learned 8 Research zone layouts 1446 | -4/Upper Caves | Discovered new exit (range 10) 1448 | -4/Upper Caves | Entered Warlord 1456 | -4/Warlord | Discovered new exit (range 8) 1462 | -4/Warlord | Self-destructed Last Messages --------------- 01384_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 01386_ Penetrated by Slug. 01392_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01405_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x8). 01446_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01456_ EXIT=FOUND 01461_ System corruption misinterpreted. 01461_ Triggered Dirty Bomb Trap. 01461_ An explosion rips through the floor. 01461_ Seismic Detector destroyed. 01461_ Impulse Thruster destroyed. 01461_ Field Propulsion Array destroyed. 01461_ System Shield destroyed. 01461_ VTOL Module destroyed. 01461_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????##????????????????????? | | ?????????????## ??????????#####????? | | ????????????## ?????????## ###??? | | ????????????# ????????## ##?? | | ????????????# #??????## < #?? | | ????????????# ??????# #?? | | ????????????? #?????# #??? | | ?????????????? ?????# #???? | | ???????????????# ##????# #???? | | ????????????????# #?????# #????? | | ?????????????????# #?##### #?????? | | ?????????????????# ###;; ###???? | | ?????????????????# ###?? | | ?????????????????## #;; ### ##? | | ??????????????????## ;#?# #? | | ???????????????????### @;#?# #? | | ?????????????????????# ;## ##? | | ?????????????????????#; ;## #?? | | ?????????????????????##; ### ##? | | ??????????????????????### #?## #? | | ????????????????????????## ### ##? | | ??????????????????????????# # ##?? | | ?????????????????????????## ##??? | | ?????????????????????????# ##??? | | ??????????????????? ## #??? | | ??????????????????+ #### #??? | | ??????????????????#### ????# #??? | | ?????????????????????## ?????# ##?? | | ??????????????????????# ????### #?? | | ??????????????????????#????## # #?? | | ???????????????????????????# #?? | | ??????????????????????????## #?? | | ??????????????????????????# ##?? | | ??????????????????????????# #??? | | ??????????????????????????## ##??? | | ???????????????????????????## #???? | | ????????????????????????????# #???? | | ????????????????????????????## ##??? | | ????????????????????????????## #??? | | ???????????????????????????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberDrainedMediator Manual? 0 Play Time 00:45:17 Cumulative 115.7 hours Start 2022.04.29 @ 13:54:04 End 2022.04.29 @ 14:39:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 141 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 657bff32-7c3d-4dba-b739-ddd2fee2f964