Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 19:44:09 Player: Rilt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1662) 1662 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4349 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 35/300 Energy 98/100 System Corruption 23% Temperature Cool (18) Location -7/Factory Parts ------- Power (2) Propulsion (3) Utility (5) Weapon (3) Inventory (4) Cooled Deuterium Engine Recalibrator Advanced Assault Cannon Great Maul Peak State ------------ Power Light Ion Engine Propulsion Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Utility High-capacity Storage Unit High-capacity Matter Pod Improved Light Armor Plating Medium Reflective Plating Weapon Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Inventory Cooled Deuterium Engine Armored Treads Recalibrator Improved EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon Mace [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 94 | 7 10 13 14 50 Power 9 | 1 1 . 2 5 Engine 8 | 1 1 . 2 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | 2 2 5 2 11 Treads 13 | . 2 5 2 4 Leg 7 | . . . . 7 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 4 2 4 10 Device 6 | . . 1 2 3 Storage 7 | 1 3 1 . 2 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 5 | . . . . 5 Artifact . | . . . . . Weapon 42 | 3 3 6 6 24 Energy Gun 21 | 2 . 5 4 10 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 3 . 1 . Ballistic Cannon 8 | . . . . 8 Launcher 3 | . . . 1 2 Special Weapon 1 | . . 1 . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 36 | . 4 5 10 17 Power 3 | . . . 1 2 Propulsion 11 | . 2 1 2 6 Utility 2 | . . . . 2 Weapon 20 | . 2 4 7 7 Highest Loss Streak 7 | . 4 4 7 5 Average Slot Usage (%) 68 | . 88 95 81 50 Engine 7 | . 14 11 8 4 Treads 15 | . 19 32 21 6 Leg 3 | . . . . 6 Device 4 | . . 5 9 3 Storage 10 | . 14 11 9 9 Processor 7 | . 5 5 18 4 Energy Gun 9 | . 5 19 9 6 Ballistic Gun 5 | . 21 9 2 . Naked Turns 41 | . . . . 41 Heaviest Build 65 | 13 29 47 52 65 Greatest Support 62 | 20 40 60 62 60 Greatest Overweight (x) 17 | . 4 . 2 17 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 10 | 5 8 11 12 11 Most Carried 12 | 5 8 8 12 12 Average Carried 7 | 2 6 7 8 7 Final Capacity 12 | 6 8 12 12 4 Final Carried 11 | 4 8 8 11 4 Class Distribution -------------------- 70% | Mutant 11% | Skirmisher 10% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1185 | 258 173 355 91 308 Remotely . | . . . . . Salvage Created 1458 | . 204 437 555 262 Parts 84 | . 12 35 18 19 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 6 10 13 8 Guns 26 | . 6 10 8 2 Cannons 4 | . . . . 4 AOE 7 | . . . 5 2 Classes Destroyed 10 | . 2 5 2 1 Worker 2 | . . 1 1 . Builder 2 | . . 1 . 1 Hauler 1 | . . . 1 . Watcher 3 | . . 3 . . Swarmer 5 | . 2 3 . . Grunt 20 | . 4 4 10 2 Duelist 1 | . . 1 . . Sentry 4 | . . 2 2 . Hunter 3 | . . . 1 2 Programmer 4 | . . . . 4 Best Kill Streak 5 | . 3 3 5 2 Combat Bots Only 5 | . 3 3 5 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5759 | . 525 705 1358 3171 Core 1025 | . 106 84 130 705 Absorbed by Shields 190 | . . . . 190 Core Remaining (%) 78 | 100 57 79 76 . Volleys Fired 179 | . 46 47 46 40 Largest 3 | . 2 3 3 3 Hottest 177 | . 100 177 177 165 Shots Fired 388 | . 83 122 97 86 Gun 341 | . 83 120 87 51 Cannon 34 | . . . . 34 Launcher 11 | . . . 10 1 Special 2 | . . 2 . . Kinetic 180 | . 65 61 21 33 Thermal 174 | . 18 61 52 43 Explosive 11 | . . . 10 1 Electromagnetic 23 | . . . 14 9 Robot Hit Streak 11 | . 11 10 10 9 Robot Miss Streak 8 | . 6 8 3 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 266 | . 50 68 71 77 Core Hits 102 | . 17 28 36 21 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 26 | . . . . 26 Impact 26 | . . . . 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4507 | . 424 724 1740 1619 Guns 2481 | . 424 700 935 422 Cannons 603 | . . . . 603 Explosions 852 | . . . 805 47 Melee 474 | . . . . 474 Ramming 73 | . . . . 73 Kinetic 1278 | . 301 298 81 598 Thermal 1482 | . 123 426 585 348 Explosive 852 | . . . 805 47 Electromagnetic 348 | . . . 269 79 Impact 474 | . . . . 474 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . . . 23 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 58 | . . . . 58 Message Errors 14 | . . . . 14 Matter Fused 12 | . . . . 12 Heat Flow Errors 5 | . . . . 5 Energy Discharges 5 | . . . . 5 Parts Rejected 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Misdirections 7 | . . . . 7 Targeting Errors 7 | . . . . 7 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 140 | . . . 35 105 Projectiles 21 | . . . . 21 Explosions 35 | . . . 35 . Melee 84 | . . . . 84 Knockbacks 12 | . . . . 12 Impact 3 | . . . . 3 Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 22 | . . . . 22 Shots . | . . . . . Rammed 14 | . . . . 14 Targets Rammed 23 | . . . . 23 Kicked 8 | . . . . 8 Crushed 1 | . . . . 1 Highest Temperature 625 | . 294 625 402 393 Average Temperature 143 | . 99 166 164 116 Received Heat Transfer 1704 | . 174 174 558 798 Effects 15 | . . 10 . 5 Shutdowns 2 | . . 2 . . Energy Bleed 4 | . . 4 . . Interference 2 | . . . . 2 Matter Decay 3 | . . 2 . 1 Short Circuit 4 | . . 2 . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 3 4 . Heat Transferred 3380 | . 370 1012 1369 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 469 | . 95 166 469 137 Average Influence 79 | . 41 69 245 47 Maximum Alert Level 2 | . . . 2 . Low Security (%) 90 | . . . . . Level 1 7 | . . . . . Level 2 1 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 1 2 6 Investigation 2 | . 1 . . 1 Extermination 3 | . . . . 3 Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 13 15 23 23 Peak Tracking Total 9 | . 4 4 9 6 Tactical Retreats 10 | . 2 1 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 7 | . 1 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . 1 3 . Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 14 | . 4 5 2 3 Terminals 10 | . 2 4 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 6 9 3 7 Successful 18 | . 5 7 3 3 Failed 7 | . 1 2 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 3 8 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 1 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 6 3 3 Record 2 | . . 1 . 1 Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Transport Status 1 | . . 1 . . Hauler Manifests 3 | . 1 1 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 3 1 . . Report Inventory 3 | . 2 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 1 3 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4203 | 61 578 752 640 2172 Spaces Moved 2071 | 53 314 358 269 1077 Core 97 | 12 1 . . 84 Treads 1414 | . 218 358 269 569 Legs 424 | . . . . 424 Wheels 136 | 41 95 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 155 50 Average Speed 159 | 73 136 160 167 167 Slowest Speed 900 | 80 250 160 185 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 45 41 23 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . 1 64 18 Melee . | . . . . . Projectile 7 | . . 1 . 6 AOE 76 | . . . 64 12 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2605 | 74 396 446 372 1317 Wait 92 | 5 7 12 26 42 Move 2067 | 52 313 357 268 1077 Hop . | . . . . . Pick Up 81 | 10 13 12 14 32 Fast Attach 7 | . 1 1 . 5 Attach 67 | 6 7 7 9 38 Detach 18 | . 2 . 1 15 Swap 20 | 1 2 5 5 7 Drop 25 | . 5 5 3 12 Fire 179 | . 46 47 46 40 Melee 26 | . . . . 26 Ram 4 | . . . . 4 Kick 18 | . . . . 18 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Lost 4 parts (2n2w) 317 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 4) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 854 | -9/Materials | Discovered new exit (range 15) 1018 | -9/Materials | Lost 4 parts (4w) 1318 | -9/Materials | Build established: Skirmisher 1329 | -9/Materials | Discovered new exit (range 15) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Utility x2 1480 | -8/Materials | Lost 3 parts (1p2w) 1744 | -8/Materials | Lost 7 parts (2n5w) 2008 | -8/Materials | Discovered new exit (range 15) 2019 | -8/Materials | Build established: Mutant 2030 | -8/Materials | Identified exit to Factory 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2757 | -7/Factory | Lost 3 parts (1p1n1w) 3664 | -7/Factory | System corruption reached 10% 3709 | -7/Factory | Lost 5 parts (1p1n1u2w) 4085 | -7/Factory | Core integrity fell below 50% 4182 | -7/Factory | Core integrity fell below 20% 4204 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Aluminum Leg destroyed. System corrupted: Component data lost. System corrupted: Matter fused (-5). System corrupted: Matter fused (-7). Acquired Arm. Treads. K-01 Serf cleans the Assembly Bed. System corrupted: Matter fused (-7). K-01 Serf cleans the Assembly Bed. Arm. Treads destroyed. System corrupted: Arm. Treads rejected. Imp. Light Armor Plating destroyed. System corrupted: Energy discharge (-31). System corrupted: Arm. Treads rejected. U-05 Engineer destroyed. R-06 Scavenger collects Arm. Treads. R-06 Scavenger collects Terrain Scan Processor. Dropped Hcp. Storage Unit. R-06 Scavenger collects Imp. EM Pulse Cannon. Slammed into G-47 Trooper. UYBGESPSU:R1H2%%0IO9O