Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 18:08:20 Player: mix Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (12080) 12080 TOTAL SCORE: 18280 Bonus ------- Fragile Parts 1500 No Salvage 1500 Pure Core 3000 Unstable Evolution 3000 Pacifist 2880 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Maul > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Heavy Treads Impulse Thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Maul > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power None Propulsion Gyrokinetic Inverter Treads Spiked Heavy Treads Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Compact Battery Device ECM Suite Storage Compact Battery Weapon Maul Ballistic Gun Railgun Impact Weapon Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 2 . . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . . . . . 2 . . Utility 6 | . . . 2 1 1 1 . . 1 . . . . . . . Weapon 2 | . . . . 1 . . . . 1 . . . . . . . Parts Attached 12 | . . . . . . . . . . 3 3 . . 1 . 5 Power . | . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 3 . . 1 . 2 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . Flight 2 | . . . . . . . . . . . . . . 1 . 1 Utility 4 | . . . . . . . . . . 3 . . . . . 1 Device 1 | . . . . . . . . . . . . . . . . 1 Storage 3 | . . . . . . . . . . 3 . . . . . . Processor . | . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 7 | . . . . . . . . . . . 1 3 . . 2 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . 2 . . 1 1 Utility 3 | . . . . . . . . . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . 1 2 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 7 | . . . . . . . . . . 8 19 25 11 10 6 12 Hover 2 | . . . . . . . . . . . 4 15 5 3 . . Flight 1 | . . . . . . . . . . . . . . 1 3 4 Storage 3 | . . . . . . . . . . 8 14 8 5 5 2 . Peak Build Rating 23 | . . . . . . . . . . 7 22 22 9 21 15 23 Average Rating 6 | . . . . . . . . . . 3 11 19 9 11 10 8 On Entrance 3 | . . . . . . . . . . . 7 22 9 9 15 . Naked Turns 997 | . 37 25 94 84 176 44 251 68 75 37 . . . . 66 40 Heaviest Build 5 | . . . . . . . . . . 3 3 2 1 1 1 5 Greatest Support 13 | 3 3 3 3 3 3 3 3 3 3 3 11 3 3 13 13 7 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Matter Collected 293 | 87 . . . . . . 100 . . . . 4 . . 52 50 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 242 | . . . . . . . . . . . . . . . . 242 Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . . . 1 Packrat 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Hostile Shots Fired 399 | . . 11 44 . 12 . 79 24 . 19 4 83 . 13 86 24 Missed 172 | . . 2 13 . 4 . 35 14 . 10 2 40 . 5 40 7 Damage Taken 3748 | . . 75 333 . 72 42 610 151 . 141 112 820 . 219 754 419 Core 3244 | . . 75 333 . 72 42 610 151 . 141 87 571 . 166 665 331 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 57 | 100 . 70 16 100 89 . . 5 . . . . 20 . . . Volleys Fired . | . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . . . . . . . . 3 Core Hits 1 | . . . . . . . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Smash 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 3 | . . . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . . 3 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 302 | . . 4 . . . 1 13 . . . . . . . . 284 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 284 | . . . . . . . . . . . . . . . . 284 Ramming 18 | . . 4 . . . 1 13 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 284 | . . . . . . . . . . . . . . . . 284 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 1 1 7 7 . . . Average Corruption 2 | . . . . . . . . . . 1 1 2 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 4 2 . . . Matter Fused 2 | . . . . . . . . . . . . 1 1 . . . Heat Flow Errors 4 | . . . . . . . . . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 169 | . . . . . . . . . . . . . . . . 169 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 169 | . . . . . . . . . . . . . . . . 169 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . 1 . . . . 6 . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 6 | . . 2 . . . 1 3 . . . . . . . . . Targets Rammed 6 | . . 2 . . . 1 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 241 | . . . . . . . . . . . . 241 78 . . . Average Temperature 95 | . . . . . . . . . . . . 100 58 . . . Received Heat Transfer 330 | . . . 114 . . . 18 . . 9 18 54 . 45 45 27 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Peak Influence 221 | . 15 35 97 55 151 118 . . 220 221 120 . . 164 . . Initial 190 | . . 5 13 40 31 73 . . 190 162 115 . . 149 . . Average 109 | . 4 8 54 49 106 85 . . 203 180 114 . . 150 . . Maximum Alert Level 1 | . . . . . . . . . 1 1 . . . . . . Low Security (%) 94 | 100 100 100 100 100 100 100 . . 44 90 100 . . 100 . . Level 1 5 | . . . . . . . . . 56 9 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 3 | . . . 2 . . . . . . . . . . 1 . . Investigation 2 | . . . 2 . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Distress Signals . | . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 123 | . 2 3 14 2 8 2 15 6 2 7 3 22 . 3 30 4 Peak Tracking Total 17 | . 2 3 12 1 4 2 5 4 2 9 3 15 . 2 17 3 Tactical Retreats 25 | . . 1 1 . 2 . 5 2 . 1 . 5 . . 6 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Traps Triggered 3 | . . . . . . . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Machines Accessed 12 | . 1 . 3 3 . . . . 2 1 1 . . 1 . . Terminals 10 | . 1 . 3 2 . . . . 1 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . Total Hacks 29 | . 3 . 8 7 . . . . 4 2 4 . . 1 . . Successful 11 | . 1 . 2 3 . . . . 2 1 2 . . . . . Failed 18 | . 2 . 6 4 . . . . 2 1 2 . . 1 . . Catastrophic 7 | . 2 . 3 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 3 . 8 5 . . . . 2 1 2 . . 1 . . Terminals 25 | . 3 . 8 5 . . . . 2 2 4 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 2 . . . . . . . Terminal Hacks 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 2 . . . . 1 1 1 . . . . . Terminals 8 | . 1 . 2 2 . . . . 1 1 1 . . . . . Botnet 8 | . 1 . 2 2 . . . . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . 3 2 . . . . 1 . 1 . . 1 . . Full Trace Events 4 | . 1 . 3 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . . . 2 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Turns Passed 2016 | 9 37 25 94 84 176 44 251 68 75 82 112 245 42 135 281 256 Spaces Moved 3742 | 19 74 46 136 130 298 86 458 104 148 155 214 490 84 280 454 566 Core 2864 | 19 74 46 136 130 298 86 458 104 148 155 213 490 84 180 133 110 Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . Flight 877 | . . . . . . . . . . . . . . 100 321 456 Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 40 40 40 Average Speed 47 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 46 42 42 Slowest Speed 80 | 50 50 50 50 50 50 50 50 50 50 50 70 50 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 19 18 18 17 10 5 75 25 6 29 7 83 14 9 62 67 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 2 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 4 1 . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Gar Fac Upp Upp Fac Upp Upp Total 3946 | 18 73 47 161 148 324 86 479 119 148 157 216 489 83 282 539 577 Wait 196 | . . . 26 19 27 . 19 16 . . . . . 3 86 . Move 3724 | 18 73 45 135 129 297 86 457 103 148 154 213 489 83 275 453 566 Hop 2 | . . . . . . . . . . . . . . 2 . . Pick Up . | . . . . . . . . . . . . . . . . . Fast Attach 12 | . . . . . . . . . . 3 3 . . 1 . 5 Attach . | . . . . . . . . . . . . . . . . . Detach 1 | . . . . . . . . . . . . . . . . 1 Swap . | . . . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . . . . . 1 . 2 Fire . | . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . . . 3 Ram 5 | . . 2 . . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 7) 47 | -10/Materials | Entered Mines 69 | -10/Mines | Discovered new exit (range 6) 72 | -10/Mines | Entered Materials 72 | -9/Materials | Evolved 2 slots: Utility x2 159 | -9/Materials | Core integrity fell below 50% 163 | -9/Materials | Core integrity fell below 20% 164 | -9/Materials | Discovered new exit (range 6) 166 | -9/Materials | Entered another Materials area 166 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 243 | -8/Materials | Discovered new exit (range 16) 250 | -8/Materials | Entered Factory 250 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 305 | -7/Factory | Build established: Mutant 419 | -7/Factory | Discovered new exit (range 16) 426 | -7/Factory | Entered another Factory area 426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 466 | -6/Factory | Discovered new exit (range 5) 470 | -6/Factory | Entered Lower Caves 569 | -6/Lower Caves | Learned 4 Factory zone layouts 594 | -6/Lower Caves | Found DCF Scrap (12 items) 696 | -6/Lower Caves | Core integrity fell below 50% 707 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 718 | -6/Lower Caves | Discovered new exit (range 7) 721 | -6/Lower Caves | Entered another Lower Caves area 745 | -6/Lower Caves | Core integrity fell below 20% 778 | -6/Lower Caves | Encountered a Warlord checkpoint 782 | -6/Lower Caves | Discovered new exit (range 15) 789 | -6/Lower Caves | Entered Factory 789 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 864 | -5/Factory | Identified exit to Garrison 864 | -5/Factory | Entered Garrison 884 | -5/Garrison | Spotted B-75 Beast 927 | -5/Garrison | Triggered checkpoint 941 | -5/Garrison | Discovered new exit (range 10) 946 | -5/Garrison | Entered Factory 1050 | -5/Factory | Discovered new exit (range 12) 1058 | -5/Factory | Entered Upper Caves 1141 | -5/Upper Caves | Ambushed by research squad 1181 | -5/Upper Caves | Learned location of Armory (-3) 1191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1214 | -5/Upper Caves | Core integrity fell below 50% 1241 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1298 | -5/Upper Caves | Discovered new exit (range 11) 1303 | -5/Upper Caves | Entered another Upper Caves area 1320 | -5/Upper Caves | Learned location of Warlord (-5) 1342 | -5/Upper Caves | Discovered new exit (range 7) 1345 | -5/Upper Caves | Entered Factory 1345 | -4/Factory | Evolved 2 slots: Propulsion x2 1465 | -4/Factory | Discovered new exit (range 16) 1480 | -4/Factory | Entered Upper Caves 1487 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1518 | -4/Upper Caves | Encountered a Warlord checkpoint 1539 | -4/Upper Caves | Spotted B-86 Titan 1704 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1731 | -4/Upper Caves | Core integrity fell below 50% 1754 | -4/Upper Caves | Discovered new exit (range 12) 1761 | -4/Upper Caves | Entered another Upper Caves area 1799 | -4/Upper Caves | Found DCF Scrap (13 items) 1883 | -4/Upper Caves | Encountered a Warlord checkpoint 1892 | -4/Upper Caves | Learned Research terminal intel 1997 | -4/Upper Caves | Spotted B-86 Titan 2005 | -4/Upper Caves | Core integrity fell below 20% 2017 | -4/Upper Caves | Discovered new exit (range 8) 2017 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 17-FY6(r) destroyed. 9V-ZB6(M): "You haven't seen any Assembled, have you?" Acquired derelict log, extracted data. Data stored: Research terminal intel. Searching scrap... Found Imp. Antigrav System. Found Adv. Actuator Array. Found 36 Matter. 2S-8X4(k) breaks down the debris. Impulse Thruster destroyed. Discarded ECM Suite. Slug penetrates Wall. Knocked back. B-86 Titan activates siege mode. Knocked back. Penetrated by Slug. EXIT=FOUND Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"?????????????????? | | ?????????????????????????????? ""????????????????? | | ?????????????????????????????" "????????????????? | | ????????????????????????????? "#????????????????? | | ???????????????????###??????# "###??????????????? | | ?????????????###?## #?????#"" " ???????????????? | | ???????####?# ## #???### < ????????????????? | | ???????# ### # ??????????????????? | | ??????## # #??# ???????????????????? | | ####### # ### # ###??# ????????????????????? | | # #?# ##????# #?????????????????????? | | #?## ##?????#@ #?????????????????????? | | ### #### #?####??????# #?????????????????????? | | ## #??# # #??????????# #?????????????????????? | | # ##?## ##?????????## #?????????????????????? | | # #??? ##?????????## #?????????????????????? | | # #??? #?????????## ###???????????????????? | | ##??? ??????????# "#???????????????????? | | ##???? #?? ## ##??#####???????????? | | # ##????? ? #### ##??????????? | | # #??????? ????# ## #??????????? | | ############?##### % ## #??????????? | | # # #?????## #??????????? | | # #??????# % #??????????? | | # ####### #??????# ##??????????? | | ## ##?????# #???#### ;; ##???????????? | | ?# ##??????# #??## ## #????????????? | | ?# ######??# #?## $ ## ##???????????? | | ## ##?# #?# " %##??????????? | | ### ## #?# # #??????????? | | #?# # #?? #??????????? | | # #?# ##?? ### ##??????????? | | # ## ## ###???#" #???????????? | | #?# #####" ##???????????? | | ####?## #" #????????????? | | ##?????## ###"## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Streaker Challenges ------------ Fragile Parts No Salvage Pure Core Unstable Evolution Game ------ Seed RainbowFireCorpse Manual? 0 Play Time 00:35:04 Cumulative 30.9 hours Start 2025.02.16 @ 17:34:28 End 2025.02.16 @ 18:08:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 25 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: beba3159-14a7-4d5e-a049-2726dcb3c208