Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 14:22:56 Player: maxwell Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (512) 512 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-688) -688 TOTAL SCORE: 399 Bonus ------- Friendly Fire -688 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 146/160 System Corruption 1% Temperature Cool (38) Movement Rolling (95) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Huge Storage Unit Experimental Sensor Array Improved Terrain Scan Processor Particle Charger Improved Utility Shielding EM Pulse Gun Beam Rifle Beam Rifle Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Huge Storage Unit Improved Terrain Scan Processor Particle Charger Improved Utility Shielding EM Pulse Gun Beam Rifle Beam Rifle Rocket Launcher Rocket Launcher Improved Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 6 10 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads 4 | 2 1 1 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device 5 | . 2 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 4 | . 2 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 93 95 Engine 6 | . 14 . Core 5 | . . 11 Treads 22 | . 23 22 Wheel 2 | . . 4 Device 13 | . 12 14 Storage 14 | . 14 14 Energy Gun 14 | . 2 24 Ballistic Gun 11 | . 25 . Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 33 | 12 32 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 14 | 1 11 14 Average Carried 8 | . 3 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 1 11 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 563 | 185 211 167 Remotely . | . . . Salvage Created 834 | . 475 359 Parts 49 | . 36 13 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 10 12 Guns 16 | . 10 6 AOE 5 | . . 5 Classes Destroyed 6 | . 4 2 Builder 1 | . . 1 Tunneler 1 | . 1 . Hauler 2 | . 2 . Swarmer 6 | . 3 3 Grunt 11 | . 7 4 Assembled 5 | . . 5 Thug 2 | . . 2 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1232 | . 531 701 Core 251 | . 81 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 114 | . 59 55 Largest 2 | . 2 2 Hottest 112 | . 40 112 Shots Fired 222 | . 118 104 Gun 217 | . 118 99 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 118 | . 118 . Thermal 99 | . . 99 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 10 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 5 | . 2 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 133 | . 69 64 Core Hits 62 | . 34 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . . 5 Burn 5 | . . 5 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1925 | . 600 1325 Guns 1501 | . 589 912 Cannons . | . . . Explosions 401 | . . 401 Melee . | . . . Ramming 23 | . 11 12 Kinetic 589 | . 589 . Thermal 912 | . . 912 Explosive 401 | . . 401 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 1 | . . 1 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 135 | . . 135 Shots 4 | . . 4 Rammed 8 | . 3 5 Targets Rammed 8 | . 3 5 Kicked . | . . . Crushed . | . . . Highest Temperature 233 | . 49 233 Average Temperature 90 | . 22 100 Received Heat Transfer 327 | . 249 78 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 2701 | . . 2701 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 195 | . 195 116 Initial 9 | . . 9 Average 44 | . 56 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 20 15 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 14 1 Successful 6 | . 5 1 Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2511 | 80 1134 1297 Spaces Moved 1249 | 47 535 667 Core 6 | 4 . 2 Treads 1039 | 43 535 461 Legs . | . . . Wheels 204 | . . 204 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 95 Average Speed 157 | 150 175 142 Slowest Speed 550 | 160 240 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 6 81 83 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 10 | . . 10 Terrain Destroyed 66 | . . 66 Melee . | . . . Projectile . | . . . AOE 66 | . . 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1586 | 53 631 902 Wait 174 | . 14 160 Move 1247 | 46 534 667 Hop . | . . . Pick Up 17 | 1 11 5 Fast Attach 13 | 6 4 3 Attach 3 | . 1 2 Detach . | . . . Swap 6 | . 1 5 Drop 4 | . 4 . Fire 114 | . 59 55 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 3 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Discovered new exit (range 12) 1215 | -10/Materials | Entered Mines 1294 | -10/Mines | Met a Derelict bent on vengeance 1444 | -10/Mines | Met a Derelict shopkeep closing up shop 1747 | -10/Mines | Received a Mining Laser from a helpful Derelict 1891 | -10/Mines | Assembled infested the area 1896 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1944 | -10/Mines | Core integrity fell below 50% 2354 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2356 | -10/Mines | Found Prototype Device 2364 | -10/Mines | Identified Exp. Sensor Array 2400 | -10/Mines | Learned location of Zion (-6) 2485 | -10/Mines | Discovered new exit (range 5) 2509 | -10/Mines | Core integrity fell below 20% 2512 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02338_ Acquired 10 matter. 02354_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02356_ Acquired Prototype Device. 02364_ Identified Exp. Sensor Array. 02396_ T-07 Excavator is excavating. 02400_ Acquired derelict log, extracted data. World map updated: -6/Zion. 02400_ T-07 Excavator is excavating. 02452_ Acquired 2 matter. 02454_ System corrupted: Energy discharge (-36). 02461_ Acquired 8 matter. 02485_ EXIT=FOUND 02510_ R-06 Scavenger destroyed. 02512_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ###%*!#######????# #???????????# #???# """#?? | | #?#=%| #???????????# #???# #?? | | #?##=########????###???????????# #???### *###?? | | # #??#%#??????????????????######## #?????#!|#???? | | #??# #?????????????????## ##????# ##### | | ###??#%#????????????????## #????# | | #????# #???????????????## #????# | | #????# #??????????????## ### ##????######## | | ?????# ###????????????# #??### ##??####??????? | | #????# #?????###????# #?????# ##??## ###????? | | ###??###%#????## ###??# #?????# #???# ##???# | | ###??# #????# #### *#?????# #???# #???# | | #??# ###### ## =%#?????#%##### #???# | | ## ##??# !#?????# #????# | | #?##???# #?????# #?????# | | ???????########## ## #?????##### #?????# | | ????????????????###### #?????????# ##????# | | #######?????????????## #?????????## #????# | | ## ##??????????### ############ < #????? | | #?????????## r ## #????? | | #?????????# ### ####????? | | ##?????????# # ############???????? | | ##?????###??## = #??????????????????? | | #?????## #?## !%= #??????????????????? | | #?????# ## [! #?????#????????????? | | ##?????# @ #?### ???????????? | | ##??????## ## ???????????? | | ##???????## ??????????? | | #????????#### ??????????? | | ##??????????### ?????????? | | #????????????## ??????????? | | #?????????????## d ## ??????????? | | #??????????????## ##?? #??????????? | | ##???????????????## d ##????????????????? | | ####?????????????????## ####?????????????????? | | ##?????????????????????## ###????????????????????? | | #??????????????????###### #????????? ????????????? | | ???????????????????# #????????# ????????????? | | ??????#####????????# ######????????# ????????????? | | ?????## ##???????# #?????????????# ????????????? | | ????## ######### #?????????????# ????????????? | | #??## #####?????????# ????????????? | | #?## ## ##????????# ????????????? | | #?# ###### ### #????????? ###?????????? | | #?# ####????# #?? #????????? ##????????? | | ??# ##???????# #?? #????????? #????????? | | ### #????????# #??# #????????? ##???????? | | ## #????????# #### #?####????# #???????? | | # #????????# #?## ###### #???????? | | ##????????###### ##?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombCorruptionCharge Manual? 0 Play Time 00:10:53 Cumulative 246.0 hours Start 2022.07.15 @ 16:58:55 End 2022.07.16 @ 14:22:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 332 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba19f68b-4685-4e98-aa69-5fb37d170914