Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 17:38:03 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1057) 1057 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2937 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 53/100 System Corruption 8% Temperature Cool (29) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved EM Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Heavy Laser Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 4 13 8 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 4 1 4 3 Treads 2 | 2 . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 7 | . . 4 3 Utility 4 | . 1 3 . Device 2 | . . 2 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 1 2 4 5 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 1 2 3 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 2 | . . 1 1 System Corruption 9 | . . 1 8 Parts Lost 18 | . 3 2 13 Power 2 | . 1 . 1 Propulsion 8 | . 1 1 6 Utility 2 | . . . 2 Weapon 6 | . 1 1 4 Highest Loss Streak 11 | . 2 1 11 To Critical Strikes 1 | . . . 1 Average Backups 3 | . 1 5 4 Power . | . . . . Propulsion . | . . . 1 Utility 1 | . 1 2 . Weapon 1 | . . 2 3 Tool/Special . | . . . . Unused Backups 4 | . . 3 1 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 61 | . 68 57 57 Engine 3 | . 7 1 . Core 1 | . . . 6 Treads 10 | . 24 1 . Leg 3 | . 1 5 . Flight 7 | . . 8 22 Device 2 | . . 2 7 Storage 7 | . 8 8 . Protection 3 | . . 7 2 Energy Gun 1 | . . 1 4 Ballistic Gun 20 | . 25 18 12 Peak Build Rating 18 | 4 6 16 18 Average Rating 6 | 2 4 6 13 On Entrance 5 | . 4 3 16 Naked Turns 3 | . . . 3 Heaviest Build 87 | 6 87 87 15 Greatest Support 40 | 40 40 20 16 Greatest Overweight (x) 27 | 1 4 27 1 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 25 | 5 25 25 5 Average Capacity 16 | 5 16 20 5 Most Carried 11 | 2 5 11 5 Average Carried 3 | . 1 5 4 Final Capacity 25 | 5 25 5 5 Final Carried 5 | . 5 5 3 Class Distribution -------------------- 60% | Mutant 28% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 798 | 129 260 244 165 Remotely . | . . . . Salvage Created 1721 | . 508 461 752 Parts 114 | . 33 37 44 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 6 | 1 3 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 9 8 16 Guns 30 | . 9 8 13 AOE 3 | . . . 3 Classes Destroyed 8 | . 5 1 2 Worker 4 | . 1 2 1 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Hauler 3 | . 1 1 1 Recycler 5 | . 2 1 2 Swarmer 13 | . 3 3 7 Grunt 16 | . 6 2 8 Sentry 4 | . . 3 1 Best Kill Streak 14 | . 3 5 14 Combat Bots Only 9 | . 3 3 9 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 250 | . 75 39 136 Missed 84 | . 23 15 46 Hits 166 | . 52 24 90 Projectile 166 | . 52 24 90 Critical Strikes 6 | . . 2 4 Damage Taken 2093 | . 581 295 1217 Core 701 | . 77 69 555 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 69 82 . Volleys Fired 129 | 1 55 30 43 Largest 2 | 1 2 2 2 Hottest 92 | 20 40 68 92 Shots Fired 247 | 1 103 59 84 Gun 245 | 1 103 59 82 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 215 | 1 103 47 64 Thermal 12 | . . . 12 Explosive 2 | . . . 2 Electromagnetic 18 | . . 12 6 Robot Hit Streak 13 | 1 9 13 10 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 8 | . 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 158 | 1 64 38 55 Core Hits 91 | . 31 20 40 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2740 | 8 540 539 1653 Guns 2101 | 8 540 505 1048 Cannons . | . . . . Explosions 639 | . . 34 605 Melee . | . . . . Ramming . | . . . . Kinetic 1654 | 8 540 352 754 Thermal 225 | . . 34 191 Explosive 605 | . . . 605 Electromagnetic 256 | . . 153 103 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 1 8 Average Corruption 6 | . . 1 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 60 | . . . 60 Projectiles . | . . . . Explosions 60 | . . . 60 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 227 | . 12 10 227 Average Temperature 30 | . 6 4 46 Received Heat Transfer 918 | . 228 105 585 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 420 | . . 50 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 72 Level 1 3 | . . . 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 385 | . 60 130 385 Initial 51 | . . . 51 Average 40 | . 19 26 156 Influence Increases 1029 | . 242 248 539 Destroy 0b10 Robot/C 660 | . 180 160 320 Destroy 0b10 Robot/NC 75 | . 20 20 35 Destroy Leader 156 | . 42 52 62 Destroy Structure 18 | . . 1 17 Lose Combat Pursuer 120 | . . 15 105 Influence Decreases 669 | . 240 128 301 Entered New Map 73 | . . 2 71 Time Decay 438 | . 212 126 100 Lost Part 158 | . 28 . 130 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 13 10 32 Peak Tracking Total 12 | . 3 4 12 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1544 | 81 598 647 218 Spaces Moved 629 | 56 181 274 118 Core 33 | 21 . 8 4 Treads 210 | 17 181 12 . Legs 61 | 18 . 43 . Wheels . | . . . . Hover . | . . . . Flight 325 | . . 211 114 Fastest Speed 31 | 50 160 31 31 Average Speed 174 | 120 243 192 53 Slowest Speed 1400 | 160 480 1400 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 33 27 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . . 14 Melee . | . . . . Projectile . | . . . . AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 871 | 70 260 341 200 Wait 38 | . 12 3 23 Move 624 | 55 180 273 116 Hop 1 | . . . 1 Pick Up 30 | 6 9 13 2 Fast Attach 6 | . . 2 4 Attach 22 | 6 4 9 3 Detach 1 | . . . 1 Swap 6 | . . 4 2 Drop 14 | 2 . 7 5 Fire 129 | 1 55 30 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 12) 82 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x2 1155 | -9/Materials | Build established: Scavenger-Mutant 1322 | -9/Materials | Discovered new exit (range 3) 1327 | -9/Materials | Entered another Materials area 1327 | -8/Materials | Evolved 2 slots: Utility x2 1510 | -8/Materials | Core integrity fell below 50% 1522 | -8/Materials | Core integrity fell below 20% 1543 | -8/Materials | Destroyed 9 combat bots 1545 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Hvy. Assault Rifle. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Hvy. Assault Rifle destroyed. Hvy. Laser destroyed. U-05 Engineer lays Concrete. 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""" ?# ##?????????????????? | | ?????????????????!][ """ ?# #??????????????????? | | ???????????????? ![[ ?? #??????????????????? | | ?????????????? ][[?? ?? #??????????????????? | | ?????????????#####????## ?? #??????????????????? | | ???????????????????????#??? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCompactNullifier Manual? 0 Play Time 00:10:51 Cumulative 182.2 hours Start 2025.10.11 @ 17:29:45 End 2025.10.11 @ 17:38:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 550 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5a932b5-9a74-454b-8f6f-015dc879ca59