Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.29 @ 22:34:56 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2579) 2579 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 5548 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 60 Cogmind --------- Core Integrity 533/550 Matter 193/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Disposable Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Cooled Plasma Cannon Mini Grenade Launcher > --- INVENTORY (20) --- Heavy Ion Engine Deuterium Engine Large Storage Unit Machine Analyzer Machine Analyzer Hacking Suite Hacking Suite EM Pulse Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Grenade Launcher Rocket Launcher Datajack Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Cooled Plasma Cannon Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Treads Large Storage Unit Hacking Suite Hacking Suite EM Pulse Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Grenade Launcher Rocket Launcher Datajack Heavy Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Hammer Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 84 | 8 10 7 19 26 14 Power 9 | 1 . 1 2 4 1 Engine 7 | 1 . 1 . 4 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 30 | 2 1 2 8 9 8 Treads 30 | 2 1 2 8 9 8 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 2 4 3 3 Device 8 | 1 1 2 2 2 . Storage 5 | 1 1 . 1 1 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 3 7 2 5 10 2 Energy Gun 2 | 2 . . . . . Energy Cannon 11 | . . . 3 7 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 5 | . 3 2 . . . Launcher 8 | . 3 . 2 2 1 Special Weapon . | . . . . . . Impact Weapon 2 | . 1 . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 4 | . . . . 4 . System Corruption 18 | . . . . 18 . Parts Lost 16 | . 1 3 3 7 2 Power 3 | . . . 2 1 . Propulsion 7 | . . 2 . 3 2 Utility 2 | . 1 . 1 . . Weapon 4 | . . 1 . 3 . Highest Loss Streak 3 | . 1 3 1 2 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 98 | . 98 99 99 95 97 Engine 8 | . 14 14 1 6 9 Core 2 | . . . 9 1 . Treads 30 | . 28 27 33 32 25 Device 11 | . 12 14 11 10 9 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 10 11 26 Energy Gun 1 | . 11 . . . . Energy Cannon 6 | . . . 10 10 8 Ballistic Cannon 4 | . 7 14 . . . Launcher 1 | . . . . 2 8 Impact Weapon 8 | . 2 14 11 8 . Naked Turns . | . . . . . . Heaviest Build 58 | 15 31 35 38 39 58 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 12 15 15 15 19 Most Carried 16 | 2 15 15 15 15 16 Average Carried 13 | 1 10 14 14 14 14 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 16 | 2 15 12 15 14 16 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1169 | 301 114 196 215 308 35 Remotely . | . . . . . . Salvage Created 3519 | 137 223 454 1208 1204 293 Parts 188 | 9 24 22 69 54 10 Haulers Intercepted 6 | . 2 . 1 3 . Recyclers Shooed 5 | . 3 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 74 | . 8 10 29 23 4 Melee 9 | . . 3 1 5 . Cannons 37 | . . 5 17 11 4 AOE 18 | . 8 . 7 3 . Classes Destroyed 13 | 2 3 2 4 1 1 Worker 1 | . . . . 1 . Builder 6 | . 2 3 . 1 . Tunneler 7 | 3 . 4 . . . Hauler 6 | . 2 . 1 3 . Recycler 5 | 1 1 . 2 . 1 Operator 2 | . . . 1 1 . Watcher 3 | . . . 3 . . Swarmer 20 | . 8 . 12 . . Grunt 31 | . . 9 9 13 . Brawler 1 | . . . 1 . . Sentry 19 | . . . 7 10 2 Hunter 2 | . . . . . 2 Assembled 1 | . . 1 . . . Best Kill Streak 6 | 2 5 6 6 4 2 Combat Bots Only 5 | . 5 4 5 4 2 Max Kills in Single Turn 4 | 1 4 1 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 2 . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3292 | . 97 614 856 1490 235 Core 441 | . 30 118 118 158 17 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 61 | . . . . 61 . Core Remaining (%) 57 | 100 . 40 . 31 . Volleys Fired 188 | 7 16 19 66 64 16 Largest 2 | 2 2 1 1 2 2 Hottest 135 | 70 70 35 75 135 65 Shots Fired 213 | 14 29 19 66 68 17 Gun 40 | 14 26 . . . . Cannon 162 | . . 19 63 64 16 Launcher 11 | . 3 . 3 4 1 Special . | . . . . . . Kinetic 39 | 7 13 19 . . . Thermal 163 | 7 13 . 63 64 16 Explosive 11 | . 3 . 3 4 1 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 7 9 6 15 17 12 Robot Miss Streak 4 | 2 2 1 4 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 245 | 10 19 43 58 101 14 Core Hits 91 | 5 16 11 31 21 7 Critical Kills . | . . . . . . Critical Parts Destroyed 14 | . 1 4 2 7 . Critical Strikes 15 | . 2 4 2 7 . Burn 1 | . 1 . . . . Smash 14 | . 1 4 2 7 . Melee Attacks 130 | . 3 45 24 58 . Impact 130 | . 3 45 24 58 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 13 | . 1 7 2 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7604 | 127 688 1225 1885 3225 454 Guns 347 | 127 220 . . . . Cannons 3329 | . . 240 1150 1524 415 Explosions 1301 | . 424 . 339 501 37 Melee 2621 | . 40 985 396 1200 . Ramming 6 | . 4 . . . 2 Kinetic 399 | 75 84 240 . . . Thermal 3277 | 52 136 . 1150 1524 415 Explosive 1301 | . 424 . 339 501 37 Electromagnetic . | . . . . . . Impact 2621 | . 40 985 396 1200 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 20 . Average Corruption 7 | . . . . 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 11 . Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . 3 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 4 . Misfires 1 | . . . . 1 . Overload Shots 1 | . . . . 1 . Overflow Damage 877 | . 57 296 121 403 . Projectiles 45 | . . . . 45 . Explosions 90 | . 17 . 46 27 . Melee 742 | . 40 296 75 331 . Knockbacks 9 | . . 3 . 6 . Impact 7 | . . 1 . 6 . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . . . 134 23 Shots 3 | . . . . 2 1 Rammed 3 | . 1 . . . 2 Targets Rammed 3 | . 1 . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 194 | 18 45 . 188 194 2 Average Temperature 35 | 9 15 . 29 54 1 Received Heat Transfer 1128 | . . 288 258 537 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 28 | . 4 11 4 9 . Impact Corruptions 36 | . 1 14 6 15 . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 14 | 1 1 1 5 5 1 Heat Transferred 5319 | 148 481 . 1702 2338 650 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 660 | 20 212 214 543 660 294 Initial 278 | . 13 82 1 94 278 Average 223 | 8 56 71 236 471 96 Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 54 | 100 97 99 32 3 82 Level 1 20 | . 2 . 60 18 17 Level 2 24 | . . . 7 78 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 3 2 2 Investigation 5 | . 1 . 1 1 2 Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . . . 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 13 12 34 31 5 Peak Tracking Total 7 | . 7 4 4 4 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 10 | . . . . 4 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 7 | . 1 1 . 5 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 29 | . 9 . 6 8 6 Terminals 22 | . 7 . 4 6 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 98 | . 34 . 23 21 20 Successful 53 | . 24 . 14 9 6 Failed 45 | . 10 . 9 12 14 Catastrophic 4 | . 1 . . 2 1 Database Lockouts . | . . . . . . Manual 60 | . 22 . 9 13 16 Terminals 76 | . 31 . 12 15 18 Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 3 . Recycling Units 7 | . 2 . 3 . 2 Scanalyzers 8 | . . . 8 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 27 | . 18 . 3 4 2 Robot Schematic 2 | . 2 . . . . Prototype ID Bank 9 | . 8 . . 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Unreport Threat 8 | . 2 . 3 1 2 Locate Traps 4 | . 3 . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . Report Inventory 2 | . 1 . 1 . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 5 . 2 3 4 Terminals 9 | . 3 . 1 2 3 Botnet 7 | . 2 . 1 2 2 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 3 | . 1 . 1 . 1 Recyclers 1 | . . . . . 1 Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 27 | . 8 . 6 8 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . 2 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 12 | . . 12 . . . Total Damage 125 | . . 125 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 4383 | 119 668 874 897 1310 515 Spaces Moved 2015 | 52 362 422 387 529 263 Core 1 | 1 . . . . . Treads 2014 | 51 362 422 387 529 263 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 157 160 160 160 160 166 Slowest Speed 240 | 160 160 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 69 94 50 77 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 24 | . 1 . 8 13 2 Terrain Destroyed 132 | . 38 . 35 41 18 Melee 2 | . 1 . 1 . . Projectile 30 | . . . 16 11 3 AOE 100 | . 37 . 18 30 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 2718 | 71 414 524 560 833 316 Wait 208 | 3 4 25 36 125 15 Move 2010 | 51 361 421 386 528 263 Hop . | . . . . . . Pick Up 51 | 2 15 2 13 14 5 Fast Attach 27 | 7 2 . 3 5 10 Attach 17 | . . 3 4 7 3 Detach . | . . . . . . Swap 40 | 1 8 4 12 14 1 Drop 44 | . 4 5 16 18 1 Fire 188 | 7 16 19 66 64 16 Melee 130 | . 3 45 24 58 . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Discovered new exit (range 17) 615 | -10/Materials | Discovered new exit (range 13) 747 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Entered Mines 804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 812 | -10/Mines | Met a Derelict bent on vengeance 1241 | -10/Mines | Excavation squad dispatched 1241 | -10/Mines | A large section of the Mines collapsed 1491 | -10/Mines | Excavation squad dispatched 1562 | -10/Mines | Core integrity fell below 50% 1613 | -10/Mines | Lost 3 parts (2n1w) 1647 | -10/Mines | Discovered new exit (range 9) 1662 | -10/Mines | Entered Materials 1662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1663 | -9/Materials | Identified exit to Storage 2172 | -9/Materials | Build established: Scavenger-Mutant 2309 | -9/Materials | Discovered new exit (range 10) 2530 | -9/Materials | Discovered exit to Storage (range 4) 2559 | -9/Materials | Entered Storage 2989 | -9/Storage | Repaired Hvy. Particle Cannon 3119 | -9/Storage | Core integrity fell below 50% 3490 | -9/Storage | Discovered new exit (range 5) 3657 | -9/Storage | Build established: Mutant 3759 | -9/Storage | First assault squad dispatched 3785 | -9/Storage | System corruption reached 10% 3869 | -9/Storage | Entered Materials 3869 | -8/Materials | Evolved 2 slots: Utility x2 4384 | -8/Materials | Self-destructed Last Messages --------------- 04327_ Lgt. Treads severed. 04328_ U-05 Engineer lays Concrete. 04329_ Acquired Mni. Grenade Launcher. 04330_ U-05 Engineer lays Concrete. 04331_ Triggered Blade Trap. 04331_ Massive razor-sharp blades shoot up from within the floor. 04331_ Lgt. Treads severed. 04331_ U-05 Engineer lays Concrete. 04333_ Acquired Lgt. Treads. 04333_ U-05 Engineer lays Concrete. 04334_ Slammed into U-05 Engineer. 04338_ Acquired Lgt. Treads. 04359_ T-07 Excavator is excavating. 04367_ R-06 Scavenger destroyed. 04375_ T-07 Excavator is excavating. 04377_ The unstable cave ceiling collapses. 04380_ Acquired Imp. Datajack. 04384_ Connecting with Terminal... 04384_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 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""" # #?????????? | | ?????????? # #????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 3 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterStealthVibroblade Manual? 0 Play Time 00:51:00 Cumulative 88.1 hours Start 2022.09.29 @ 21:10:00 End 2022.09.29 @ 22:34:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 230f2ae1-14ba-42ba-aea1-9ec0797915ee